$prefabs_item_gem_large_blue_gunslinger_swap_t111_description
Empowered Water Gem for the Gunslinger. Run and Gun now decreases your attack speed, but all shots fired are explosive dealing damage in an area of effect. Only one such Gem may be socketed at a time.

$prefabs_item_gem_large_blue_gunslinger_swap_t111_name
Overcharged

$prefabs_item_gem_large_blue_icemage_t111_description
Empowered Water Gem for the Ice Sage. Basic Attacks now freeze enemies for 1 second on the first hit, in addition to their existing chill. Hitting enemies three times in a row with Basic Attacks causes them to explode, taking additional damage.\n\nOnly one such Gem may be socketed at a time.

$prefabs_item_gem_large_blue_icemage_t111_name
Pain Freeze

$prefabs_item_gem_large_blue_increase_shoot_speed_t111_description
Empowered Water Gem for any class. Increases the shot speed of any projectile. Only one such Gem may be socketed at a time.

$prefabs_item_gem_large_blue_increase_shoot_speed_t111_name
Volatile Velocity

$prefabs_item_gem_large_blue_knight_t111_description
Empowered Water Gem for the Knight. Charge no longer propels you forward. Instead, a Spirit Squire charges forward through multiple enemies, dealing damage and stunning them. Only one such Gem may be socketed at a time.

$prefabs_item_gem_large_blue_knight_t111_name
Spirit Squire

$prefabs_item_gem_large_blue_lunarlancer_swap_t111_description
Empowered Water Gem for the Lunar Lancer. Basic attacks have a chance to spawn a dark shadow version of you that attacks enemies. In Lunarform the chance is increased. Only one such Gem may be socketed at a time.

$prefabs_item_gem_large_blue_lunarlancer_swap_t111_name
Shadow Lancer