Shadow Hunter adjustments:

  • Gem Shadow Blitz: Gem Basic Attack has been increased damage to 350% Fixed a bug that would affect basic attack damage.
  • Reduced speed increase from dodge. 
  • Fixed bug where VFX for Dodge speed boost would happen in Coin Challenges.
  • Shadow Seekers: Additional tweaking to seeker behavior, increased damage for each seeker fired to 450% for 1, 575% for 2, 725% for 3, 950% for 4, 1100% for 5. Slightly increase Seeker generation. 
  • Sacred Arrow: increased projectile speed, increased damage to 550% damage every 0.5 seconds for 8.5 seconds. Also deals 750% damage on first Contact with enemy. Reduced Sacred Arrow's Cooldown slightly.

 Ice Sage adjustments:

  • Basic Attack damage decreased to 225% down from 275%.
  • Gem Pain Freeze explosion damage decreased to 625% down from 750%.

 Neon Ninja adjustments:

  • Heuristic Haxstar decreased damage to 275% on level 1, 1000% on level 3. Reduced critical damage bonus on level 3.
  • Final Technique damage decreased to 550%.

Vanguardian adjustments:

  • Melee basic attack damage decreased to 385%. 
  • 3rd melee basic attack damage decreased to 450%
  • Ranged basic attack damage decreased to 280%. 
  • 3rd ranged basic attack damage decreased to 450%.

Candy Barbarian adjustments:

  • Basic attack damage decreased to 325%
  • Vanilla Swirlwind damage decreased to 700%. Reduced Knockback.
  • Eis-Crom Cone damage decreased to 1675%
  • Rage Candy give physical damage buff has been reduced.

Other

  • Voids can no longer be created by Gigastormers.
  • Adjusted how the mouse behaves in order to avoid issues when Trove suddenly becomes the active window.
  • Adjusted VFX on various Shadow Hunter costumes.
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ok so they tuning classes down a bit , still i think TR should get a boost or atleast turn banshee boon or bonetourage into rally(teleport minnions to your location) skill. ar atleast double the basick attack dmg(and proportionally to banshee boon)