Using the Catalog tool to render images of your Blueprints (Modding / Creations)
If you are interested in creating Trove-esc renders of your mod, or TroveCreations styles, you can make use of standard tools supplied by Trion.
In this guide you will create a .bat file to help you render in different formats and in the end you will be able to catalog your own creations.
Preparation: Create a Catalog.bat file and a catalog directory
Go to your trove live directory and create a .txt file (Right mouse button -> New -> Text document).
Name it catalog.txt (or catalog_256.txt if you want different versions).
Open the created file and paste one of the code bits from below into the file.
Rename the file from a .txt file into a .bat file.
Repeat the steps for the other files (if you want different image sizes).
Also create the "catalog" - subfolder in the live directory.
code for Catalog_256.bat
set /p Var=Which item(s) want to be generated?
devtool.bat catalog -dimension 256 -filter '%Var%'
code for Catalog_512.bat (or catalog.bat)
set /p Var=Which item(s) want to be generated?
devtool.bat catalog -dimension 512 -filter '%Var%'
code for Catalog_1024.bat
set /p Var=Which item(s) want to be generated?
devtool.bat catalog -dimension 1024 -filter '%Var%'
Make sure the model you want to catalog is modded in.
The catalog tool uses the game to create renders. It follows the following chain of priorities:
- modded files from tmods
- modded files from blueprints/override
- original models
if you want to make a render of a complete model that has no _ui file you can mod a blueprint over a deco item and catalog that deco item
Run the catalog.bat file
In the Trove live directory, shift + right-click in the blank space and choose "Open command window here". This will open the command prompt where you can call upon your created .bat file. 512x512 is a nice size for renders, but i've included the other options so you make that choice for yourself.
Type "catalog_512"
Type the identifier for the to-be-rendered blueprint(s). It will render all pieces if you're vague on the identifier, for example
- golem will render all models with golem in their name.
- spirit_tank_golem will render all pieces of the guardian golem.
- spirit_tank_golem_ui will only generate one .png file.
You can find the rendered images in the /catalog/ subfolder.
Warning: the renders fail if the blueprints are too big: catalogging dungeons or frigates is not useful.
Happy Cataloggin!
Guide Change Log
- 2017-05-11
- Guide Created
- Added warning
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How does this work for tmod files? I keep putting the name of the tmod file in, but it crashes every time with no renders (I'm just doing a costume, so it should die so fast, I don't think)
Hit me up on discord ;) but you can just reference that blueprint instead of the image.
Ii think they are automatically added. I use the greek deco pillars for most of my catalog replacements. and i just type greek and they always appear