We've just released a hotfix for our server code that should fix the issue where the Golems in the Shores of the Everdark dungeons weren't necessarily counting towards the completion of the Dungeon quest.

This was part of a broader issue which may have manifest itself in other ways (for instance, the Lunar Lancer ultimate may have had an extended range under some circumstances).

This fix will only apply to any newly created worlds from here on out. Old worlds will still have the problem.

This page was created automatically from http://forums.trovegame.com/showthread.php?102003-Hotfix-Everdark-Golems-June-16

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