Out of Date - This mod has been marked as out of date on October 4, 2023. This is likely due to the original file being changed by the Trove Team, it is unlikely to continue working and the mod author will need to submit a new version.
- Fix power rank -1.
- Update to hubdate, fixes ring and banner issue.
- Fixes issue with new banner styles not opening when clicking on the banner.
- Updated to Gardening update.
- Fixed bug where coeff stat didn't update correctly on character change.
- Fixed for QoL Update.
- Updated for Geode.
Adds the calculated damage coefficient of your current class to the stats view!
Links:
Explanation of coefficient (Thanks Hunter)
The coefficient it's not precisely your attack damage, it's just used to compare your overall stats. As far as I know it's not based off in any real damage per time measurement. You'd need some references to actually know how big your coefficient is. I'll give you some examples on those links, underneath the "Save" button you have the Damage Coefficient.
Those are rather high, but not one of the highers in Trove. The higher ones are around 2.8 and 2.9 (on classes that don't have bonuses, read note below).
Remember to check the "Ally" checkbox to get the right damage.
Note: The Candy Barbarian, aswell as some other classes, have a bonus damage, therefore, their damage coefficient is higher than other classes with the same base stats.
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this mod still goes higher with its Damage when aboooof 100% CH (like 100% would be 100 then would 101.3% be 101..... just... why does it still say more when higher then 100%?
Works like a charm. Another info stat is always a good thing. Allows us to separate pies from flies. If the streamer is "shy" to show his coeff - he's a ... you know. =)
I can confirm that "Karma Tooltip" mod by StormReaper (its box auto-open part) is working correctly with this mod. I opened a bunch of gem boxes on 70x, and witnessed no problem at all.
TheSymbol, don't worry about the coefficient value, it's roundup error (in comparison to Pfiffel's Damage Calculator) is 0.0001% to 0.0002% (tested on two of my classes, and got a 0.00013898984% and 0.00021731182% roundup error respectively).
One suggestion though - you could add the thousand separators.
ui/charsheet.swf
Created: June 12, 2017
Updated: September 21, 2021
Type: TMOD
Originality: Original Work
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Steam Workshop Views: 35,876
Downloads: 31,685
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