item_bagexpander

Inventory Expander

Use to unlock additional inventory space for free.

Designed by: Trove Team

Dev Tracker 4
Posts the Trove developers have made that mention "Inventory Expander"

The post is quite long, so we won't preview it right now. Show

Clubs
  • Zone Restrictions now applied to existing zones when terraforming.
  • Fix for higher-ranks not being able to modify zones whose permissions had allowed lower ranking club members to modify the zone.
  • Restricted ranks that can terraform a club world to Officer and Leader.

UI
  • You can now interact with objects without directly targeting them. When you get near an interactable object, its tooltip appears and you can press the action button to interact with it. Don't worry - you can still target objects directly, too.
  • Players and NPCs no longer block your interactions when they are standing between you and the object you are trying to interact with.
  • Tooltips for interactable objects no longer appear when you are outside of interaction range.
  • Updated a lot of the UI to better accommodate longer, localized strings.
  • The claims icon in the lower left of the screen will now show up for new claims that you haven't seen, even if they were automatically claimed. Most notably, whenever we do giveaways, you'll have that icon to notify you. And if you buy something from the store it will also appear.
  • The Loot Collector no longer accepts additional loot once the "Components Collected" section is full.
  • All categories in the Settings menu now prompt you to save unsaved changes when switching to new categories.
  • Added a "Collapse All"/"Expand All" button to the collections UI.
  • Expanded space in the Marketplace for a second line for the item name.
  • Challenges and Objectives now show the name of the reward being earned.
  • The welcome screen no longer displays your chaos factor. Check your character stats if you need to know!
  • World tooltips now appear more quickly.
  • Renamed the style vault categories: Hat Style Vault, Mask Style Vault, etc to simply "Vault". These strings are only used in Collections (when you have already selected Hats, Faces, etc) and in the redesigned Loot Collector.
  • Contest rewards in the claims window now show when they expire.
  • Town portal tooltips now have complete names.
  • Crafting item name text field extended to prevent cut off.
  • If one person cancels out of the name change prompt, other players also contemplating a name change will no longer have their prompts disappear.
  • Consuming Dragon Souls will now properly refer to the type of soul consumed.
  • Client no longer gets stuck trying to find the next item in the action bar after removing the active item from action bar within build mode.
  • Better auto-selection of the first available recipe for the workbench.
  • Handle near simultaneous equipping and trashing of an inventory slot.
  • Aligned Gem Power Rank numbers between the Gem tooltip and the Gem interface.
  • Pinata Coins now correctly state that they are an event currency that will disappear sometime in the future.
  • Removed a warning message when changing auras on stellar weapons.
  • The scroll speed for chat has been normalized.
  • Navigation menu can be opened regardless of whether the inventory is also open.
  • The Runecrafting bench description in the Adventurer's Crafting Bench has been corrected.
  • In Collections, added a new dropdown option: Show Favorites. This will make it easier to narrow down your search to just your favorited Tomes/Mounts/Allies/etc.
  • In Collections: Tomes, added an icon to indicate when a tome is "sleeping" and can't earn any more experience this week. This will make it easier to see which Tomes are still available at a glance.
  • Updated descriptions for the following crafting materials to be more specific: Blank Scroll, Diamond, Shadow Diamond, and Ancient Scale.
  • The Trading Post UI window now automatically closes if the other player cancels the trade (it already automatically closed on completion of a successful trade).

Other Improvements
  • Trophies have been added to Trove! If you’ve already met a trophies’ requirements the trophy will unlock on patch day. You may need to change worlds (go through a portal) to cause trophies to unlock.
  • Shadow Towers will now be spawned in their owner's region (EU or NA).
  • The Omni Recipe item now unlocks the White Die and Black Die recipes.
  • The clock tower in the City of Bones shadow dungeon has been updated to make travel and NPC spawning less of a pain.
  • Rally Blade is now more likely to match you with adventuring players (and ignoring AFK ones).
  • Pegasus Wings are now less transparent.
  • Non-tradable Patron Coins and Daily Reward Chests are no longer loot collectable.
  • Radiant Auras no longer disappear when viewed from any angle.
  • The Rascal Raptor, Eggnog, and Baby Punchbot are now in the 'Promo' tab in collections.
  • Removed exploit tied to a combat effect that is granted with the Candy Barbarian class Gem.
  • The Skyfire Crown has moved to the Stash Exclusive category and can now be unlocked using Super Style Stashes.
  • Updated the criteria for the featured club world portals in the hub so that none should ever be empty.
  • 2 new Battle Arena maps have been added to the rotation.
  • Reduced terraforming countdown from 25 to 10 seconds.
  • Kills from spawned allies (Tombraiser's minions, Pirate Captain's "First Mate", Dracolyte’s Burnt Offerings) will now start counting towards the Defeat Enemies stat tracking.
  • The Tech Table Segment recipe is no longer called the Tech Table Corner recipe.
  • Added an internal cooldown to reduce /joinme spamming. This cooldown will prevent players from focused spamming invites at a specific player but won't prevent someone from inviting several friends to join them at once.
  • Due to the number of legendary tomes we've cut the experience required to fill them in half!
  • Since the value of these items are decreasing we have removed non-tradable Class Coin and inventory expander from rare table of daily lockboxes.
  • Revenant Costume - Super Magical now indicates creator in item description.
  • Fixed bug where using Neon Ninja ultimate and basic attack at the same time could crash the client.
  • Fixed bug where Ice Sage's Frozen Ward absorbed damage and was removed for all attacks.
  • Carpet mounts can now glide and it’s a whole new world!
  • Spring plants can now grow! Winter plants no longer grow.
  • Pinatas now correctly drop loot in the Shores of the Everdark
  • Cooldown behavior for abilities when switching worlds will no longer reset to max cooldown time.
  • SFX have returned for invasions and bombs.
  • VFX tied to Gem abilities are cleaned up when switching classes.
  • Experience Boost stat is now called Experience Gain and has a base value of 100 instead of 0. This is for the new Double Experience Potions, so it has a value to double.
  • New Streamer dream allies have been added to Streamer Dream boxes! These are given out by Trion Creators and grant a random reward to whoever claims it.
  • Fixed an issue where the ignore list would sometimes show the wrong name for players.
  • Daughter of the Moon geysers now clean-up after twenty four seconds and no longer persist the entire duration of the fight.
  • Deconstructing Rare, Epic, Relic, and Resplendent Rings now rewards appropriate amounts of Flux based on rarity.
  • Number of charges now stays constant when using an ultimate ability with the Vial of Unleashed Power equipped.
  • Flasks and Emblems now have a brief cooldown when swapped.
  • Improved projectile collision.
  • Panatea the Partifier no longer requires a Party Animal (pinata) to craft.
  • Changing Auras on Stellar gear will now cause it to be non-tradable.

Bugs
  • Fixed a bug causing a “Timeout” error when linking accounts. You can once again link your console to a Trion Worlds account to receive a sweet reward!
  • Fixed bug where Scintilla, Spark of the Sky didn't provide movement buff to others.
  • Fixed bug where Marketplace comparisons didn't work when Flux was the selling currency.
  • Fix rare crash that occurs when disconnected while entering a different world.
  • Fixed bug where muzzle flash VFX didn't appear when firing mount cannons.
  • Fixed bug where some mount cannons didn't play sounds when firing.
  • Fixed a bug where zoning while mounted could crash you.
  • Fixed bug where Pirate Captain Turret disappeared (but continued to fire) after 10 seconds even if you picked up doubloons.
  • Fixed a disconnect issue related to trading.
  • Fixed a disconnect issue related to NPCs destroying plants grown from seeds.
  • Fixed a bug where the initial rotation of projectiles was slightly inaccurate.
  • Fixed an issue where boss icons in the Shadow Tower UI could disappear for non-English language players.
  • Fixed an issue where sometimes icons wouldn't show up in the Trade window.
  • Fixed an issue where particle collisions could create a feedback loop and travel relativistic speeds.
  • Fixed a bug regarding not all parts of the /whisper text being localized.
  • Fixed a few incorrect speed values on assorted sets of wings which were too slow.
  • Fixed an issue in VFX rendering that was causing some crashes.
  • Fixed a crash that could happen on the loading screen.
  • Fixed an issue where particle effects could lead to a client crash.
  • Fixed a bug where players could kick other users out of Club Worlds regardless of rank.
  • Fixes the missing category for Jurassic Jungle under Collections>Crafting>Biome Recipes.
  • Fixed a crash that would sometimes trigger when someone nearby was using the mining laser.
  • Fixed a common crash bug related to the particle system.
  • Fixed a crash triggered by going through portals when on the Dino Tamer ultimate.
  • Fix for a crash that could happen on start up.
  • Fixed a bug where Patron Bonuses could apply twice in some situations.
  • Fix bug in Character sheet where some abilities didn't display or it displayed a previous class's ability.
  • Fix World chat channel being assigned to wrong numbered slot after changing worlds.
  • Fixed a bug with the catalog generator.
  • Club and Officer Chests now show correct text when interacted with.
  • Fixed a bug with the currency display on the Marketplace.
  • Fixed the off-center icons in the Claims UI.
  • Kicking from club worlds should work correctly again, again.
  • A relatively common crash involving using the mining laser has been fixed.
  • Stellar Aura VFX now disappear when you die instead of floating around your tombstone.
  • Fixed projectile targeting in PVP.
  • The level up text for the Chloromancer when reaching level 3 has been fixed.
  • Fixed bug where you couldn't invite non-friends to join you in a world.
  • Fixed underflow bug in club UI.
  • Fixed bug where contest reward progress meter didn't show in Leaderboard UI.
  • Fixed a bug which could cause the intro video to play at the wrong resolution.
  • Fixed z-fighting issue with rendering transparent blocks underwater.
  • Fixed bug where progress could be made toward event objectives before they were active.
  • Fixed an issue with the Loot Collector Buyback Leaderboard.
  • Improved portal interaction when there is loot nearby (this is most especially apparent at the end of dungeons).
  • Fixed bug where the Revenant's Spirit Storm ability and the Candy Barbarian's Scoop n' Gloop Gem ability didn't draw in enemies.
  • Golden Gem Keys and the old Moon Gem and Shadow Gems are now visible in the crafting inventory.
  • Fixed an issue where items could go to the new Currency Inventory but be invisible. Such items will get moved back to your normal Adventure Inventory.
  • Clarified wording on Challenge objectives and some portals.
  • Fixed a client crash that could occur for players switching between classes.
  • Fixed uncommon server crash that could happen when moving Cornerstones.
  • Fixed bug where air current blocks persisted above cornerstone after moving it.
  • Fix for some collection images not showing when unlocked for the first time.
  • Fix for the Ocean Crown dungeon in the Drowned Isles biome having a water layer above the ocean.
  • Fixed issue that could prevent login in certain cases of high network latency.
  • Added code to increase server stability in cases of extreme network instability for some regions.
  • Fixed bug where School of Fish trophies are stackable.
  • Fixed bug where Knight's ultimate VFX didn't appear.
  • Fixed bug where stats weren't set correctly in Battle Arenas without changing your class.
  • Many multi-threading crash and UI fixes.
  • Fix for a rare disconnection bug.
  • Fixed bug where some enemies that are supposed to slow down during attacks do not.
  • Fixed bug where Shadow Hunter appeared to have two bows.
  • Fixed bug where Revenant's Spirit Storm could persist after death.
  • Fixed an issue where the License Agreement sometimes wasn't displayed properly.
  • Fixed Gunslinger Charged Shot to apply decreased descent.
  • Fixed bug where boss abilities triggered too frequently.
  • Fixed some behavior with the Twinkling Tomes and Golden Gem Keys - the tradable versions should appear in the Adventure Inventory, and the non-tradable versions used for crafting and Gem boxes should appear in the Crafting Inventory.
  • Fixed bug where Neon Ninja class Gem shiruken would not deal damage when more than one hit in rapid succession.
  • Fixed bug where killing invaders didn't always reflect in the Killed Invaders stat.
  • Fixed bug where no respawn text was shown after dying in the tutorial.
  • Fixed bug where weapon is sometimes replaced with fishing pole.
  • Fixed inconsistencies in spacing and punctuation for Costume descriptions.
  • Fixed a camera shake that occurred during movement.
  • Fixed bug where some plant tooltips didn't show the season in which they grew.
  • Fixed bug where boss affixes and other abilities triggered too frequently
  • Fix bug where piercing projectiles stop after hitting a target.
  • Fixed improper messaging when the controller was disconnected.

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Chaos Chest Changes
  • Chaos Chests and Golden Chaos Chests now drop sometimes from dungeon chests. There are advantages to farming fast for these, but even more casual players will be able to earn them at a reasonable rate!
  • All Chaos Chests acquired following this patch cannot be traded. Existing chests are still tradable. Tradable and non-tradable chests have separate karma bars.
  • Chaos Chest common and uncommon tables have been randomized and the uncommon table now includes Chaos Cores.
  • You can use Chaos Cores along with other resources to craft classes, new costumes, and Chaos Chest specific collectibles.
  • The Chaos Chest rare table has been expanded to always include all previous Chaos Chest only collectibles at a low rate.
  • Any chest specific collectibles gained from opening chests are now are not tradable, and loot collect into Chaos Cores. Previously acquired collectibles remain tradable, but cannot be loot collected.
  • Added the new Chaos Workbench to the Novice Crafting Bench.
  • Crafting at this bench unlocks directly into your collection and prevent you from crafting anything you already have collected.
  • The chaos crafter includes the following awesome new costumes: Blastcap Builder (Boomeranger) by Evilagician, Mesozoic Meteomancer (Ice Sage) by Evilagician, Strife Sage (Ice Sage) by Celeress, Guardian Golem (Revenant) by Evilagician, Chimeric Cubist (Candy Barbarian) by Dusty_Mustard, Alchemancer (Chloromancer) by Jusiv, Crystal Cultivator (Chloromancer) by 3motions, ATMOS C-TAC Armor (Gunslinger) by B_Y3LL0W, Shadowscorn Saboteur (Lunar Lancer) by Screamheart, Inferno Infiltrator (Neon Ninja) by Flowey, Modish Marksman (Shadow Hunter) by TeeKayM, Royal Ranger (Shadow Hunter) by Rosain, and Everdark Emissary (Tomb Raiser) by FriedSushi.

Crafting Inventory
  • The crafting inventory tab is now live!
  • Any crafting materials collected now go to a separate tab in the inventory and can stack up to very large numbers.
  • Right click any crafting materials in your adventure inventory you want to move into your crafting inventory.

Challenges and Minigames
  • You can now craft the materials required for Racing and Coin Collect minigames using the Worldspring!
  • New challenge maps have been added for these minigames! The Kitchen racing map from Scytheplays with help from KieraDescent and Fatal_L3gacy, and the Fountain Island collect map from Zez.
  • Challenges now award a new lesser dragon cache that isn't tradable but always contains at least one dragon coin at common and at rare gives 25. It also has an extra fast filling Karma bar. This should increase the amount of dragon coins it is possible to earn for playing challenges.

Snowfest
  • Complete the Snowfestivus quest chain to earn your very own Snowfestivus Log, a new rig where you run backwards on a log to go forward! Also has great prizes like Chaos Chests and Dragonite!
  • Log in every day 12/20-1/17 to get fantastic login bonuses, ranging from Patron Passes to Chaos Chests to Gem boosters to Experience coins! (See below for a full list for those of you who like spoilers)
  • Check out the new Holiday Tree lair! The lair for the Neon City biome was made by Meowsifer; all others were made by stedms.
  • Bosses in Holiday Tree lairs drop Snowflakes, which can be crafted into Enchanted Snowballs, which can be used to bop a friend on the noggin, or maybe, someday, debuff the fire shield on a holiday-stealing mechanical monster? Nah, we don't even have those.
  • These snowflakes will automatically be looted to your crafting inventory after you break open the chest dropped by the boss.
  • The new Bouncy Bauble and Plethora o' Presents mounts are rare drops from bosses in Holiday Tree Lairs.
  • The Snowfest Mystery Box now drops from vanquished enemies here and there.
  • Limited time items are now in the Store! the Santa Barbarian Costume, and the Rudolph Raptor and Revelling Reindeer mounts will deliver that holiday cheer.
  • Tannenbomber, the Harbinger of Tidings, flies into Trove. This dragon spreads good cheer at any time of the year!
  • The Snowfest Pack is now available in the store! Get the Tannenbomber dragon egg plus a wintery collection of mounts and costumes that are sure to make you look cool (get it?). It's because cool can also mean cold.
  • The dragon egg for Tannenbomber, Harbringer of Tidings can also be crafted in the Snowfest table. So can the Floating Snowflake by FuzzyDerp.
  • The Snowfest Pack contains all the following player-made mounts: Tannenbomber, Harbinger of Tidings by Skyrider3217, Permataur by Zoe, Delicious Direwolf by Digiwolf, Wayfaring Warbear by Screamheart, and Weyrfir, Winter's Rest by Fizzinc.

Store
  • Starter classes now permanently cost 250 Credits.
  • Advanced classes now permanently cost 750 Credits.
  • There are now three new packs in the store that contain varying amounts of 'Credit Pouches'. These pouches are worth 250 Credits each when consumed and are tradable.
  • Due to the addition of tradable Credits, collectible store items are purchased for unlock rather than trade and some tradable items like Class Coins and Inventory Expanders are now obsolete and have been retired from the store.
  • A new Chaos Chest weekly deal has been introduced and is live this week. The patron deal will return next week!
  • The Dark Dungeoneer, Firey Fighter, and Celestial Champion packs are now only visible in-game for new players.
  • The 10 pack of Chaos Chests in the store is now the 11 pack. The 100 pack of chaos chests now gives 110 and a Golden Chaos Chest.

Early Game Changes
  • The makeup of (what used to be called) Novice to Uber-5 worlds has been changed, to "unlock" and feature one biome per world. The worlds are also renamed to the name of the biome that is unveiled. Uber-6 and up are unchanged.
  • Since Dragonfire Peaks and Jurassic Jungle are restricted to U4 and U5, they will no longer appear as biome challenges.
  • Trading, community and club chests, and the marketplace now require mastery rank 20.
  • The Mastery Rank 5 and RAF class coins now only unlock starter classes.
  • Due to the availability of classes through other gameplay means, the class coin awarded at rank 25 mastery has been removed.

Marketplace Changes
  • Removed chaos chests, eyes, and glim from marketplace currency.
  • Since we're increasing how much flux you can store, we figured we should increase how much flux you can charge for your Marketplace listings! The new maximum is 25 million flux.

New Dungeons
  • New Frontier Dungeon from Keyser95!
  • New Jurassic Jungle Dungeon from Player214!
  • Added a voxelbusters seasonal battle arena to rotation!

Additional Updates
  • Fix crash occuring when using Shadow Tower dialog when the client is using OpenGL on Mac or Windows.
  • Multithreading fixes for fullscreen mode on Mac.
  • Client no longer gets stuck trying to find the next item in the action bar after removing the active item from action bar within build mode.
  • Due to the number of legendary tomes we've decided to reduce the experience required to fill them to half of what is now. Have fun!
  • Leveling costumes are now 35 mastery and other costumes are 70 mastery.
  • Since the value of these items are decreasing we have removed non tradable class coin and inventory expander from rare table of daily lockboxes.
  • The Classy Kiwi ally has been added to the streamer dream chest.
  • It is now possible to use RMB to move items from the Build Mode inventory to the Marketplace.
  • Cracked gems now appear cracked once more.
  • The game now handles the enemies killed stat correctly with regard to the Dracolyte's Burnt Offerings.
  • Mastery is now awarded immediately when an XP coin is used.
  • Better auto-selection of the first available recipe for the workbench.
  • Handle near simultaneous equipping and trashing of an inventory slot.
  • Revenant Costume - Super Magical now indicates creator in item description.
  • Stacks of Credits have been renamed to Decorative Money to reduce confusion in the Marketplace.
  • Fixed some cut-off text in the workbenches UI for French and German.
  • Decreased the font size for claim titles to fix some cutoff text for French and German.
  • Decreased the font size for category headers in the crafting UI to fix some cutoff text for French and German.

Login Bonuses 12/20-1/16
  • Why stop opening presents on the 24th! Get a present every day through January 16th!
  • 12/20: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/21: 10 Chaos Chests (to players with at least 20 Mastery)
  • 12/22: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/23: 10 Dragon Coins
  • 12/24: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/25: 5 Gem Booster Boxes
  • 12/26: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/27: 1 XP Coin
  • 12/28: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/29: 10 Chaos Chests (to players with at least 20 Mastery)
  • 12/30: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/31: 10 Chaos Chests (to players with at least 20 Mastery)
  • 1/1: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/2: 5 Lapis Luckbugs
  • 1/3: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/4: 10 Chaos Chests (to players with at least 20 Mastery)
  • 1/5: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/6: 10 Glittering Horseshoes
  • 1/7: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/8: 1 XP Coin
  • 1/9: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/10: 10 Chaos Chests (to players with at least 20 Mastery)
  • 1/11: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/12: 1 Empowered Gem Box
  • 1/13: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/14: 10 Dragon Coins
  • 1/15: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/16: 1 Ninth Life

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Additional Updates
  • Fix for the slow scrolling in collections and friends list.
  • Fix for kokori and the aura from the chaos chest not deconstructing. Fix for chaos clipper and chaos galleon not being non tradable from the chaos chest.
  • Since the value of these items are decreasing we have removed non tradable class coin and inventory expander from rare table of daily lockboxes.
  • Adjusting the time values for the racing minigame and giving a little more leniency to wing collision with rings to make it more forgiving.

The post is quite long, so we won't preview it right now. Show


Arriving on 8/4/15!

== FEATURES ==

INVENTORY EXPANSION
* You can now add up to 105 additional slots to both your adventure and build inventories!
* Open your inventory and look at the bottom, click the + to unlock that row. This will unlock that row in BOTH adventure and build inventory bags!
* Once all rows in a given bag are unlocked, you can click on the next bag to access additional slots.
* You can also find tradable Inventory Unlockers in the store under the Goods tab!
* SALE! For the first week, unlocking inventory is half price! This only applies to unlocks performed through the inventory UI itself, not to the tradable items.


STARTER PACK UPGRADE
* Two Inventory Expander items have been added to the Starter Pack.
*Players who previously purchased a Starter Pack will retroactively been granted two of these items. <3!


COMBAT NUMBERS!
* Ever wonder how awesome that new weapon you just picked up was? Now you can know!
* Go into Settings>Miscellaneous and check "Show Combat Numbers" to see how much damage you're doing!


== GAME UPDATE ==

GENERAL
* Player summoned objects and minions now show an outline when on the other side of a wall.
* Players now correctly get magic find bonus when their minions kills an enemy.


NEW IN THE STORE
* Chaos Chests have been randomized! Get lucky, and you might get your hands on the Cygnus-01 Speedcycle!


UI AND SETTINGS
* Your Patron Status can now be viewed at the top of your character sheet.
* Tooltips now properly update when right clicking an item to equip it from your inventory. Yay!
* Fixed a bug where the mouse wasn't recaptured if you activated the chat while holding Alt.
* In the settings menu, reverting from fullscreen/fullscreen windowed mode back to windowed mode will correctly restore the original window size and position.


BUG FIXES AND POLISH
* Trove will no longer hide behind start bars, or off-screen where you can't grab it.
* The Trove window now has a minimum size.
* You can no longer make Steam Wallet purchases when running Steam in Offline Mode.
* The Fireside Pemburr Pup should now be visible and working.
* The "Red Flag" and "Skull Flag" Treasure Island recipes no longer float off of the walls onto which you place them.
* The Flames on the Blue, Red, and Yellow Neon City Lanterns are no longer floating in the wrong place.
* Fixed a bug when aiming at spikes could cause wild projectile shots.
* Fix a bug where using an ability while dancing makes you appear to use the ability while dancing to other players. Now you see yourself dancing while using the ability, too! (Also works with other emotes.)
* Lobber traps no longer damage NPCs.
* Some light-stepping cats have gotten paw prints!
* Fixed bug where Homeworld Heart tooltip didn't show mastery level requirements when you were below that level.


COMMUNITY CREATIONS
* New bow styles by WolfTech, CatThatFromTheHell, Aodahn, Jorty_B, Kopros, barryscott, Haosi, necrocake, N1ghtmarePT, Aey and Choczy have been added to the game!
* New pistol styles by Knightlock, Yeronix, Stedms, ASGNeoN, Eriri, Aey, Techonrye, and Kill3rCreeper have been added to the game!
* New Staff styles by Weemuddy, IamKolten, BrianVI, MappyT, TheWookieOfDoom, Aey, Arik4shin, AdamantSpartan, Sheribonbon, blattoidae, Fiuza, and Ocgineer have been added to the game!
* New decor by Xeviar, illand, IcyAngel, Mythlit, Eriri, Woofbottoms, Irvaxis, Qoaleth, Slinthas, Khastiel, mamagabby, Insaint, Pufflebump, Market, Ocgineer, Volfide, ReshiramFury, EyeballPrincessII, Talitharine, MoganFR, PsicoVoxeL, GadgetCAT, Stedms, and ffgamen have been added to the game!