item_crafting_gem_shadow

Shadow Diamond

Crafting Material.

Created at the Ringcrafting Bench.

Designed by: Trove Team

Dev Tracker 2
Posts the Trove developers have made that mention "Shadow Diamond"

The post is quite long, so we won't preview it right now. Show

Quick reminder that downtime tomorrow is planned to be 3 hours. We're posting these notes early but downtime may be extended and this patch may be delayed if we find an unexpected bug.

* It's Movember - check out the store for a 100 Cubit pack which includes 5 styles, 7 blocks, and 1 mag rider
* Tooltips now appear on the character sheet for equipment and styles
* The Springy Sporeling mount can now be crafted at the Crafting Bench.
* Mastery ranks now go to 60! Some mastery ranks now give increased crafting speed instead of crafting materials
* The starting zone in adventure worlds is now more peaceful and has a helpful sign
* Flasks are no longer refilled between Shadow Arena waves. Now, they are only refilled if all players die.
* Added more plateaus and lava rivers to the 'flat' Dragon biome in adventure worlds.
* Added renderer selection to Settings.
* Miner's Troves will now drop progressively more frequently from ore blocks in all ranks including more frequently in Uber-5 than they do now.
* Miner's Troves now have a small chance to drop a random block recipe.
* Fixed Eye of Q'bthulhu cost in Shadow Diamond recipe to cost 5 eyes per 5 shadow diamonds instead of 1.
* The 'Return to the Hub' button is no longer displayed where that ability is not available.
* As part of our migration to DirectX rendering, 10% of game clients will now autoselect DirectX as the rendering option. Users who explicitly set their render device (in %appdata%/Trove/Trove.cfg) will not be affected.
* Updated descriptions on a few crafting machines and made the Terraformer warnings more explanatory.
* Invaders now have a 10 minute lifetime
* Improved Deconstructor, Trading Post, and Style Saver UI.
* Items added to the Deconstructor and Style Saver are now grayed out in your inventory, and can be removed by right-clicking or dragging. Updated Deconstructor and Trading Post UI to match current style.
* Shadow Invasions will now return to whence they came after a moderate amount of time.
* Fixed bug where entering a portal while airborne could result in fall damage after teleporting
* Idle players will now be logged out after 30 minutes.
* Fixed bug where dodging/moving out of range of a workbench makes the workbench unusable
* Fixed Fae Trickster bug where energy is consumed when teleport ability fails
* A Neon City terraformer is now available for crafting at the Worldspring.
* Permafrost terraformers now require Glacial Shards instead of Robotic Salvage.
* Updated descriptions on a few crafting machines and made the Terraformer warnings more explanatory.
* The Chaos Forge no longer requires Tentacles of Q'thulhu to craft, but does require an unlucky quantity of Eyes.
* You no longer lose magic find when joining an in-progress Shadow Arena.
* Fae Trickster's passive is no longer affected by fire afflicted bosses
* Fixed bug where invasion mobs didn't immediately aggro a player
* Fixed bug where enemies foot-slide when first spawning
* Fixed bug where player can get stuck in a running animation if stopping movement right when hit
* Fixed bug where you can sometimes jump one fewer times than the Jump stat on your character sheet
* Tutorial signs are now less ignorable
* Signs in your Cornerstone can now be edited using 'E', weird.
* New melee weapons by DarkListener, Chaze, Walyn, DeathXR, aFamilyMember, Formed-Freak, Tsukiyo, Fhilian, asadasdasdsadas, Zyron, rosetta, Cman0147, Rerim, Rairiku, Pariah, Kaupasi, Waffleboy, OmnIIIfinity, SleepGhost, GewoonYer, MikzHatsune, Snugglor, MrFondle, HolyHamGrenade, IAMD1SASTER, Crozacx, and Gendgi have been added to the game!

There's an error in the shadow diamond recipe, it should cost 5 eyes per 5 shadow diamonds, but I made an oopsy. It'll be fixed (or RUINED FOREVER, depending on your perspective) in the next patch.