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Details
Category:
Live
Status:
Fixed In-game
Fixed on the live servers
Reporter:
TheStimerGames

Created
Updated
Nov 11, 2022
Mar 1, 2023
Source
Manual
Trigger
Website
Text
https://cdn.discordapp.com/attachments/382429723050901515/1040514347446849556/image.png
https://cdn.discordapp.com/attachments/382429723050901515/1040514399401676820/image.png
Either renaming the blueprint names of these wings or renaming the paths in prefab should work.
https://cdn.discordapp.com/attachments/382429723050901515/1040514399401676820/image.png
Issue Details
Platform:PC
Context:
Checking alliesExpected:
Skyver to have wingsReproduce:
Issue here is that the prefab of this ally tries to refer to default for faerie wing "bones", aka wing_BL, wing_BR, wing_UL and wing_UR. However actual blueprints in files are named as "wing_l" and "wing_r", result in them being unused on the prefab but being visible as part of the UI model.Either renaming the blueprint names of these wings or renaming the paths in prefab should work.
Activity
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