Holy Fire

[Bow] [Sundered Uplands]

Draft
4 weeks ago

by Tilgerthron Home Files

Model Viewer: Open in Troxel
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Created 1 month ago

Updated 4 weeks ago

Draft Creation

This Creation does not take up a Creation Slot, set it as Active if you have a free slot and wish to work on it again.

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Holy Fire status has been set to Draft

Tilgerthron 4 weeks ago

Holy Fire status has been set to Active

Ylva 1 month ago

Holy Fire status has been set to Needs Review

Tilgerthron 1 month ago

Comments and Likes Comments 4

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Holy Fire status has been set to Draft

Holy Fire status has been set to Active

Hello!

The bow is looking great! Flaming-hot design :)

If you are aiming for the Sundered Uplands biome, you might want to use the colors that belong to the biome - you can find them on this page, scroll down a bit to see the table https://trovesaurus.com/biome=40/sundered-uplands/modinfo 

However, the bow could fit perfectly into the Dragonfire biome as is! You should be able to change the chosen biome under the Edit menu.

Also, some colors are reserved for Material Maps. Meaning if a voxel colored in such a specific color, it will gain a special texture/shader when viewed in game. You can read more about Material Maps over there > https://trove.fandom.com/wiki/Trove_Wiki:Material_Map_Guide .

You are using one of those special Material Map colors on your main model - the tips of the model have red voxels of 255.0.0 RGB - which would have made them Glowing, if it was on a Type Material Map.

To avoid any possible issues it is best to not use Material Map colors on the main QB. Please recolor them to some other shade of Red, even the 250.0.0 RGB will work just fine, as long as it is not exactly the color used for the Maps.

Im going to change the status of this creation to Active for now, please remember to set it back to Needs Review if you upload any changes!

Holy Fire status has been set to Needs Review