The Great Tower of Geode Topside
[Dungeon (1 Star)] [Geode Topside]
Dungeon variations:
- 10 Variations of boss rooms (top part of tower).
- 4 Variations of the tower/entrance.
- 4 Variations of gameplay rooms.
Update:
- Added more traps to boss rooms.
- Minor changes to gameplay rooms such as a bit less decoration.
Progress
Status
Created 4 years ago
Updated 3 years ago
The author of this Creation has been Rewarded by the Trove Developers.
The Great Tower of Geode Topside status has been set to Added
Ylva 3 years ago
The Great Tower of Geode Topside status has been set to Rewarded
ActualPostCard 3 years ago
The Great Tower of Geode Topside status has been set to Accepted
ActualPostCard 3 years ago
The Great Tower of Geode Topside status has been set to Approved
Ylva 4 years ago
The Great Tower of Geode Topside status has been set to Needs Review
Cyekie 4 years ago
The Great Tower of Geode Topside status has been set to Active
Ylva 4 years ago
The Great Tower of Geode Topside status has been set to Needs Review
Cyekie 4 years ago
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Hello!
Holy schnitzel, its been a while since i saw such a well made dungeon, just wow :D
Very nice job, great layouts, pleasant variety and stunning appearance. All them technical moments are correct too, im impressed :)
There are just a couple of very minor things that i would like to see adjusted:
- traps in boss rooms. At the moment all 10 of them only have spikes. If some had fireballs/homing fireballs/flame turrets it would really spice up the experience.
- decorations and traps in gameplay rooms. There is quite a lot going on in all 4 of them and they are not that spacious at all. While i can live with 01 and 02, the 03 and 04 rooms simply have an overload of elements in end sections. On the image below Left side has a screenshot of 03, right side has screenshot of same room but with less elements. You dont have to do exactly same thing as on the screenshot, just reduce the amount of decorations/liquids/traps somewhat :)
Both of those things can be quickly fixed in Metaforge. If you have not used them yet, Mimic blocks work lovely on all solid blocks that are not glass/glowing. Add them with /wadd placeable/block/transmute/mimic and ctrl+z if they mimic wrong block when placed.
Going to change status to Active for now, but really hoping to see this dungeon back on Review soon!