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Commented on Temple of Bones Dungeon (1 Star) creation
The top design for this dungeon is beautiful! I love the use of stone and bone for the dragonfire feel.
Some things I would like to mention about this dungeon would be that in both gameplay rooms there is an area with a lot of spikes while the other areas are more barren. I suggest you spread them out evenly throughout both gameplay 1 and 2.
Another thing is right now the walls are a sold color and would look nice with either more decorations or a quicker solution floodfilling them with /wadd placeable/block/natural/dragongrass, you could also use the grass in the boss rooms as well.
The only other thing about the gameplay rooms is the vanishing blocks. Not many people are fans of these blocks so it could be nice to leave them out of one variation. Making the difference between the two gameplay rooms more noticeable.
Example Image (top is existing design, bottom is suggested edit)
Last, I would like to suggest is you take out some traps from the lair_boneboss1. It has a pretty small fighting space and would be annoying to have to deal with so many traps and spikes while in there.
Setting this back to active for now, hope to see it again soon! ^^