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Commented on Connected Blade Melee creation
Ylva Creations Team
May,22 2022 12:52Hello!
Blade looks quite alright, you most certainly picked the best colors to represent the Cursed Skylands!
That said, there are over 950 various melee designs in game, so all the new swords do need to be super special and well designed to offer something new to the players. You could check out all existing melee designs over here > https://trovesaurus.com/styles/Melee%20Weapon . For comparison, there are only about 500 bows and 200 fist styles.
I think the design that comes closest to yours is the Lavish Lord's Sword, so there is some room to possibly get it in game, but it would need to stand out a bit more. Do you think it would be possible to turn it into a good looking axe or other sort of melee weapon?
Another thing, it is important to keep an eye on how does the model behave when equipped. On your own screenshot you can see that the top part of hand guard is placed IN the shoulder of a knight. If you made that smaller or moved it closer to the front it would likely behave better.
Also, it seems like there are too many different color shades used. This usually happens when people use Noise - automatic coloring that some voxel editors offer. The way Trove renders things is that every block of different color is considered a separate piece, while multiple blocks of same color (even a big group) are counted as one. This is the same reason why we are not allowed to have floating and corner connected voxels. Worst thing about this is that while it is using game resources to render - this color variation is barely noticeable to the naked eye. So while your sword has a 59 different shades, it appears to use only 6 - gold, blue, 2 shades of silver and 2 shades of blue steel.
You can always check your model yourself if you upload the QB to here > https://trovesaurus.com/colours .
There are quite some old styles that do use Noise, but it is exactly because of them that we are not allowed to use it anymore.
Doing coloring by hand usually results in cleaner textures that fit the Trove style much better.
59 colors VS 12 colors used, for example:
To sum up that wall of text - the design looks good, but it would need some more love and care to really shine and offer something new to the players.
Im going to change status of your creation to Active for now, set it back to Needs Review once you upload an updated model. If you would rather create something completely different - you could change the status of this one to Draft. That will hide it from the public list and will free up a slot for another creation.
In any case, good luck!