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Commented on Vine Cutlass Melee creation

Long time no see :) Hello!

This new sword design looks so much better than previous versions, good job! I really like shading on the blade and the way those vines look.  There are probably some swords that share same old-relic feeling to them, but i dont think we have any sword that looks exactly like this design.

That said, it might be possible to add some more details to it to make it stand out more, but is pretty good as is.

One thing that would need to be fixed before i could approve it - it seems like you have overlapping Material Maps on the gem. It is mapped Glowing (red) on Type map and Iridescent (yellow) on Specular map. Game engine does not handle map mixing, so there is no such thing as glowing metal or transparent waxy blocks etc. I am aware that visual guide on wiki is misleading, but unfortunately that is not something i can update.

If you are using any sort of Type mapping - those colored blocks can only be Rough on Specular Map. The other way around is also true - if you have blocks mapped Metal, Iridescent, Waxy or Water on Specular map - they can only be white on Type. Hope this makes sense. You can check map overlaps with Troxel Lint and Export, i might have mentioned that before.

I think this sword needs just one last push :)

Please dont forget to include an in-game screenshot of a correct class (knight, ninja, candybarbarian or boomranger) wielding the sword next time you send it to review!