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Commented on Ne-on Baton Melee creation

@[user=226622]

If you have sword.qb + sword_t.qb + sword_s.qb you only drag the main sword.qb onto the Devtool and you only need to get one sword.bluperint, that would have all material maps baked in. If you did everything right, when you view your main sword.blueprint in game it will show all maps. Check steps 4 and 5 https://trovesaurus.com/page=3749/how-to-get-started-with-trove-creations#step-4-convert-to-blueprint .