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Commented on Greed Melee creation
Ylva Creations Team
April,27 2020 16:43Hello!
Wow, the axe looks just amazing! Very interesting color choices, those plum-purples are so attractive and they match so nicely with fresh greens and calm grey :)
There are couple of minor things that would need to be adjusted before i could approve it though.
First of all, the size, all swords must fit in 9x9x35 to ensure that they dont clip through character or terrain during animations. At the moment yours is 5x10x35 but AP is not where its meant to be.
On a side note, i think the blade turned out extraordinary well and it would be good to keep all visual accent on it. That vine that goes around the hand grip steals some of the attention. I believe it would be worth to try and see how it looks without it, or at least if it had only green colors without white splashes.
Next, there seems to be a bit of a mixup going on with Material maps. One voxel cannot be both Glowing on Type map and Metal on Specular, its either one or another, they cannot overlap. In other words, you will never see 'glowing metal' in game simply because game engine doesnt have a slightest idea on how to render that. Thus, if voxel is Glowing on Type it has to be Rough on Specular, and it certainly does not need Alpha mapping which is only applied to blocks that are mapped Glass/Glowing Glass/Tiled Glass on Type map.
On the left side is the mapping from your Troxel link, on the right side is the mapping that will work in game.
I do think your axe would look best with only Specular mapping, without any glow or glass. It already has many beautiful design elements and doesnt need extra highlight, but its up to you :)
Also, you can easily check your design for technical issues with Lint and Export function in Troxel. Load your model in, chose the type of your style and click on that, it will highlight anything that needs to be adjusted.
Going to set status of this one to Active for now, change it back to Needs Review once you upload an updated model. Hoping to see this one finished and approved!