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Commented on Falling eye Dungeon (1 Star) creation
Ylva Creations Team
March,27 2020 18:03Hello!
Good to see the dungeon being worked on!
As for photos, i see you want to keep them for history, but may be you could trim them just a little bit? Its getting hard to navigate through them.
About the dungeon, i very much like the changes, layout looks straight-forward and easy to follow. All parts work together, thats great too!
For technical side, there dont seem to be any exit portals in boss rooms, how are players going to get out?
Also, you are using extreme amount of decorations. This is not a good thing. If you use /debugtext command (/debug_text on pts) you could see that Voxel count of your dungeon is over the roof. Green voxel count (Elements) is good, orange is acceptable and red needs to be fixed. More decorations/traps/floating blocks you have >> higher is the Voxel count.
Please make sure you dungeon does not have floors or walls or ceilings made entirely out of decorations. I mostly mean gameplay rooms.
Please avoid using things that are not meant to be accessed in the game mode. Big Geodian crystals from the Geode caves can usually only be revealed with Thumper, and that is something players do not have on Geode Topside.
I have to set it back to Active for now, sorry.