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That seems to be an issue of a missing pink voxel. 
I've seen this happen a lot, especially with the Shadome Helmet. Whenever you export it from blueprint to QB, it somehow removes this pink voxel that's inside the helmet. To fix this, place ONE voxel with this specific color [RGB(255,0,255)] in the center of the helmet. It will take some trial and error to fit it nice and snuggly inside the player's head, so keep trying until you succeed.