View Comment

Commented on

Zombie_WeeD posted:

 

 

-snip-

 seems like it, my bad then. So they are going to experience the freedom of moving around with wings earlier than others which is cool, even if the mastery 10 wings are slower than the rest.

The pay to win i regarded on my post was within the scenario where 'other than the free mastery wing that i thought would be only at mastery 40, you would only have access to wings on two situations: 1. by purchasing Neon from other players which would cost around 20k flux; and 2. the store ones'.

Inside the said scenario, where I didn't register the mastery 10 part you so kindly pointed out, those two methods of acquisition of such coveted items while at lower mastery ranks would, more than likely, mean that anyone that wanted to get them earlier than said mastery would go around by paying hard cash and selling store items for flux, just getting the wings themselves off the store itself as the fastest way out, or the grindy route that would mean that they would focus on getting the materials and looking for the crafting tables, none that are that interesting for newer players. I would discard the first two acquisition methods for newer players as anyone smart enough to earn their own cash wouldn't just dump it around that early on for something that they don't know if they are going to play for long nor enjoy at all.

I believe that for many players that go around Trove experiment a boom on flux acquisition once they start doing Challenges, but not before that unless they are very lucky with their drops, gambling and end up selling goodies, sell store items or have a sugar daddy to sponsor their way around the game for them. However, for anyone else that won't fall under the generalized labels mentioned above, the price requested for certain items ingame, even if they are in flux, are a tad too high early on. Also, while being new to the Trove universe, they are also vulnerable for the despicable practice of overcharging and even scamming, which doesn't help with my argument but is still something I worry about everytime content changes hit the live servers.