c_p_pirate_master_ui

Master of Commanding

A costume for the Pirate Captain.

Master the seas in style and magnificence with this finest of captainly uniforms.

Designed by: Trove Team

70 BINFAB JSON

Themes: Isles


Dev Tracker 3
Posts the Trove developers have made that mention "Master of Commanding"

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Block Beard’s Pirate Pack is a great deal, but it won’t be around forever!

Get this pack of piratical fancies before it sinks to the bottom on April 20, 2015. Includes $55 of value for only $19.99!*

- Pirate Captain Class
- S.S. Draconic
- Draconic Sail
- S.S. Dutchman
- Dutchman Sail
- Master of Commanding Costume
- Ghost Pirate Costume

*You’ll still be able to get these items within from the Trove Marketplace, but not at this great discount. Prices may vary based on location.

Plunder this pack while you still have a chance.

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Arriving on 3/31/15!


== FEATURES ==

NEW CLASS: PIRATE CAPTAIN
* Avast, ye scurvy landlubbers! A new class, the Pirate Captain, is now live!


SAIL THE OCEANS BLUE: SHIPS AND SAILS ARE NOW LIVE
* Seize the day and set sail! You must have both a ship and a sail equipped to travel.
* Press [G] to hop on your boat (must not be on land).
* All Ships have their own stats, and sails are purely cosmetic!

EXPANDED BIOME: TREASURE ISLES
* The Treasure Isles now have adventuring lairs, dungeons, and deep ocean water.
* The merchants on pirate ships are now actual NPCs!


FISHING
* Fishing is now live! Catch fish and deconstruct them for resources and to add them to your collection. Some fish can be hard to catch and require special conditions! Currently, fish can only be found in water and lava. Chocolate and plasma faring fish will make their appearance in a future update!


GETTING STARTED
* There is now a merchant in the hub which sells the starter fishing pole, ship, and sails as well as fishing lures.


== GAME UPDATE ==

NEW IN THE STORE
* The Pirate Pack is now live! This comes with the Pirate Captain class, both the Master of Commanding and Ghost Pirate costumes, and the SS Draconic and SS Dutchman. This replaces the Class Pack in the store.
* The SS Draconic is now in the store, this ship and sail allow you to travel on lava without taking damage!
* The SS Dutchman is now in the store, this ghostly ship and sail are more agile than most other Galleons.
* Chaos Chest has been randomized and has new rare loot to be discovered! It's a pinata party!
* Updated the store art for the Elysian Guardian and Bone Knight, thanks LippyLapras!


ADVENTURE
* The Cookiephant Adventurer’s Box no longer drops.
* The Eggster Adventurer's Box now has a chance of dropping from any enemy in the game! It will drop adventuring loot commonly and uncommonly, and rarely you will obtain one of two new mounts from it - the Chocolate Chicanery or the Eggster Bouncer! The chance on this dropping is slightly lower than the Cookiephant box was.


MASTERY
* Mastery rank now goes to 130.
* Mastery rank 120 gives a fishing pole and 130 is coming soon.
* Mastery rewards no longer give mastery points.
* Allies now give additional points depending on their rarity.
* Tooltips in the Collections window now show how many mastery points each collectable is worth.


PATRON POINTS
* What was known in-game as Loyalty Points are now called Patron Points.
*Fixed an issue for people with 1000 Patron Points or more sometimes not getting their daily Chaos Chest.
* /stats now shows your total Patron Points.
* New stats are now tracked and shown on /stats – boxes opened, days logged in, and consecutive days logged in. These might be important in the future!


BUG FIXES AND POLISH
* Mounts now move slower when in water. Time to get in ship shape!
* Added tooltip to make it more clear that you're collecting a style as salvage when deconstructing equipment
* Fixed spacing between items in Collections window.
* Fixed a bug where players could get stuck in a mounted animation state after changing worlds and unequipping their mount.
* Fixed an occasional crash that could happen when aggroing an enemy.
* Fixed Invert Mouse axes options in the settings not taking effect immediately after changing them.
* Setting the window to "Windowed Fullscreen" will now go fullscreen on the monitor the game window is currently on.
* /joinme no longer displays invitations from ignored Players.
* Juggernaut and Lifesaver flasks have been removed from the collections UI until they can be added to the game.
* The Cryo-Storage lair in Neon City should now spawn correctly.
* Fixed a bug where dying while flying or in a boat caused other players to see you on the ground with wings or in a boat after respawning.
* We're working on our UI, in the meantime at some smaller window sizes the old UI will appear smaller. Adjust your resolution for now and the new UI will be coming in hot and fresh.


Community Content
* New Permafrost lair from Walyn.
* New Permafrost lair from Walyn.
* New Fae Wilds dungeon from Khastiel.
* New Permafrost lair from Khastiel.
* New Dragonfire Peaks dungeon from Knickedknacked.
* New Permafrost lair from Walyn.
* New Fae Wilds lair from Arnoxuz.
* New Permafrost lair from Qoaleth.

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Arriving on 7/7/15!

Launch is coming: on July 9th, to be precise! With it comes the launch on Steam and the release of our latest class, the Tomb Raiser! But until then, we've got plenty to entertain you with!

== FEATURES ==

EU SERVERS
* You can now choose to play on the EU servers from Glyph, use the drop down in the upper right.
* EU players will automatically get sent to EU adventure worlds when entering an adventure portal. You can still join other players if you're NA or EU, just expect it to have higher latency if you do. You can use /region to see what region your world is in.


BUILDING GOT AWESOME
* You can now click and drag in build mode to place multiple blocks at a time.
* In build mode, the mouse wheel now rotates the block being placed.
* In build mode, a red block is now shown when attempting to place a block in an invalid spot.


MO' MAP MO' UPDATES
* Added dungeon icons to fog of war in the map. You can now see where lairs and dungeons are located in explored areas!
* The compass now shows large dungeons and recipe lairs.
* The world map now shows recipe lairs.


CHAT IMPROVEMENTS
* Chat messages now have a right-click menu for the sender where you can: Add them as a friend, invite them to join you, ignore them or report them for spam.
* You can now report players for spam
* The text for different club channels now have text in various shades of green.


MASTER NEW MASTERIES
* New Mastery rewards through level 200 have been added to the game!


GAMEPAD SUPPORT
* Added support for gamepads!
* The controller currently must be connected before starting Trove.


== GAME UPDATE ==

NEWBIE EXPERIENCE
* The newbie objectives have been adjusted and there are a few new ones.
* If you haven't completed objectives that are required to be completed in the tutorial you will now be prompted to go back to the tutorial world.
* New players now select their starting class at first login.


NEW IN THE STORE
* Chaos Chests have been randomized! Launch week wingstraveganza!
* Pricing has been updated to account for currency conversion rates. This means things will cost more Euros and Pounds.
* Credit packs now cost one cent less in American US Dollars.
* The Patron Pass is now live! This grants a ton of nice bonuses, including +2 Chaos Factor. You can buy 15 and 30 day versions in-game and recurring versions via the Glyph website.


BADGES/MASTERIES/COLLECTIONS
* Added increased ranks of badges and rewards for the following categories:
** Quests Completed
** Blocks Destroyed
** Boxes Opened
** Consecutive Days Logged In
** Total Days Logged In
** Fishing
* Updated collections categories.
* Samantha the black cat is now worth 50 mastery points.
* Up through mastey rank 30, Cubit rewards are now 500 and have replaced the Credit rewards.


CLASSES
* Improved projectile targeting for ranged classes.
* Enemies now aggro the Fae Trickster's clone, the Pirate Captain's Pretend Pirate, and the Tomb Raiser's minions whenever they are in range, instead of just when they're spawned.
* The Fae Trickster's decoy, the Pirate Captain's Pretend Pirate, and the Tomb Raiser's minions now have a short window of invincibility after receiving damage.
* Most explosive player abilities now do much reduced block damage. The Boomeranger is the exception.
* Fixed bug where Dracolyte is sometimes unable to use abilities in dragon form.
* Fixed bug where Dracolyte familiar could disappear until changing classes or relogging.
* Spikes (thorns) affix no longer debuffs the Fae Trickster's basic attack.


LOOT
* If your Chaos Factor increases after receiving your daily Chaos Chests, you will get your additional chests on your next login, instead of having to wait until the next day.
* Increased the range in which player receives loot.


CRAFTING
* The Deconstructor is now known as the Loot Collector, to better reinforce its function to new players.
* The Bounding Boot ally can now be crafted from the Nautical Assembler in the hub.
* Multiple stacks of items in your build inventory will now be properly counted when crafting.


HUB
* Changed the Featured Club World portals into a heart shape to distinguish them from other portals.
* Made the "Runner Up" Featured World portal white to distinguish it from the Novice Adventure portal.
* Updraft now in the hub!


ADVENTURING
* Many NPC abilities do much less block damage.
* Sky portal should no longer require a level to enter.
* The healing pylon boss ability now spawns less frequently, heals less frequently, and takes fewer hits to destroy.
* Reduced the damage of fireball traps.
* Reduced the duration of flamethrower traps and lava effects.
* No longer will loot sometimes fall through the world when opening a chest or placing a block on top of it.
* Ore now spawns less often in Novice and Adept worlds.
* Created a new "Quest Completed" portal for completed dungeons.
* Added delay to healing pylon so it doesn't heal immediately upon spawning.


UI AND SETTINGS
* Changed the collections window default keybinding from I to Y.
* Changed the liked worlds default keybindings from Y to L.
* When setting a control binding that conflicts with another you are now given the option to swap these bindings.
* Usage text now appears on inventory tooltips.
* Pressing escape when the system menu and main menu are open will now close both them at the same time.
* Having the main menu open will no longer stop the mouse from being recaptured when entering a portal.
* Fixed the last member in the Club roster being cut off.
* Hotkeys displayed in the HUD are now updated immediately after rebinding in Settings.
* Tooltips and some other UI strings that reference hotkeys now display the hotkey that is currently bound instead of being hard coded.


BUG FIXES AND POLISH
* Increased client stability.
* Fixed a rare crash due to race condition.
* Implemented various server improvements.
* Fix bug where you would sometimes move at mounted speed while running and vice-versa.
* The client will no longer queue multiple join me requests from the same player.
* Fixed a bug where other clients could crash after a player died while mounted.
* Fixed bug where mining laser didn't collide with workbenches.
* Fixed a really annoying bug where the mining laser could target blocks behind the player.
* Blocks will no longer sometimes mysteriously reappear after being destroyed, or disappear after being placed.
* Spikes created by the Death Knight's spike bomb and the Boneblade Wraith's spike slam are no longer lootable.


KNOWN ISSUES

* If you enter a shadow portal EU and NA players will get sent to separate worlds.
* The Dark Infineon wings don't look right.
* Gamepad Support: Some PS4 controller buttons are not currently mapped correctly.


AUDIO
* Boomeranger's Double sword attack has new sound.
* Ice Dragon Frost Breath audio polish.
* Boss Gravity Well audio added, Boss magic Beam audio added.
* Cactus men & golems mob sounds added.


VISUALS
* There are now some new default styles to enjoy.
* An assortment of new uncommon and rare face and hat styles have been added to the game!
* New VFX for the Winter and Dark Boomeranger costumes.
* All placeable objects now use the placement shader.
* New VFX for the Ghost and Master of Commanding Pirate Captain costumes.
* Added a new feather effect to the thrown parrot.
* The models for Laden Sleigh, Snowball, and Disblock board have been changed to look less like certain other in-game items.
* Dragon breath effects should now be fully in sync with their breathing animation.

COMMUNITY CONTENT
* Pearlescent Pinions wings have been added to badge rewards
* Midnight Mantle wings have been added to badge rewards.
* Dark Infineon wings have been added to badge rewards.
* Aquabatic Ailerons wings have been added to badge rewards.
* Infineon Charger, Radiant Rainmaker, and the Striding Starchaser have been added to badge rewards.


GAMEPAD SUPPORT: ADVANCED
* Controller buttons are remappable only directly in %APPDATA%\Trove\Trove.cfg for now. You can change the stick sensitivity using StickSensitivity in the [Input] section (defaults to 1.0).
* You can remap any button within the [Controller_Shared], [Controller_Adventure] and [Controller_Build] sections.
* Use this format: BUTTON_NAME=ActionName (ex. BTN_A=Jump)
* Available buttons: BTN_A, BTN_B, BTN_X, BTN_Y, BTN_DPAD_UP, BTN_DPAD_DOWN, BTN_DPAD_LEFT, BTN_DPAD_RIGHT, BTN_LEFT_STICK, BTN_RIGHT_STICK, BTN_START, BTN_BACK, BTN_LEFT_SHOULDER, BTN_RIGHT_SHOULDER, BTN_LEFT_TRIGGER, BTN_RIGHT_TRIGGER