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Pemblock

Maxes out your cuteness stat.

Designed by: Trove Team

50 BINFAB JSON

Themes: Highlands


Dev Tracker 7
Posts the Trove developers have made that mention "Pemblock"

You'll have to hunt down another pemblock in order to craft it

They have identical rewards to other lairs, but are basically just a platform with the quest (so no traps or monsters to get through).

I think we made it a bit rarer since NPCs were diving off. With this patch though they won't! I'll ask Decoy.

Mastery Edition Avarem / Trove Forums

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Mastery is live! You now earn one mastery rank per 100 mastery points. Earn mastery points by unlocking recipes, styles, mounts, pets, mag riders and costumes and leveling up professions or characters.
Zombie Pemblock can now be crafted at the Infinium Crafting Bench!
Fix for some crash bugs
Fixed minor bug in toonedge rendering
Quebsly no longer comes from opt-ing in to the newsletter and instead comes from a mastery unlock (this was always buggy)
Fun Police now plays a siren while moving at high speeds
Class descriptions at the Class Changer now match those in the store
The stasis effect from the Neon Ninja's Stasis Blade can now be extended by attacks from the Ninja's Final Technique
Removed the cooldown from the Neon Ninja's Stealth Flip
The Ninja's stars are now aimed (again)
Added the capability for our customer service agents to roll back individual characters
New items from Nurves, TehRedReaper, ElPix, Diemondl, Blindside, AleNofx, TheSlayer, WuppieF, Vubo, Stabicus, Derekxec, RisinHero, Rajeeb, Maou, Clanes, Gilthan, ManofShadows, MindlessGaming, Mihawkl, Chikyu, Lulatsch, Eefiejj, DreamD, Vibri, ArtyCutie, Stedms, Zoe, Tomoki, Milambit, JuicySpleen, Bex, Carlolz, Cretoriani and Tribe have been added to the game!
New Neon City lairs from Destral.
New Highlands dungeon from Thresio.
New Highlands dungeon from Stedms.
New Frontier dungeon from Cretoriani.
New Neon City dungeon from Milambit.
New Tundra lair from Kachitos.
New Frontier dungeon from Tribe.
New Tundra dungeon from Brawlerella.
New Frontier dungeon from Jvep1.

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Arriving on 5/27/15!

== FEATURES ==

FORGING UPDATE!
* Forging has been updated to be progressive instead of random! This change has huge rippling effects, and touches every piece of equipment in the game.

EQUIPMENT SIMPLIFICATION
* Equipment no longer has a forge level.
* Individual stats on equipment no longer have hidden power level rolls.

EQUIPMENT POWER
* There are now 5 ranks of power per rarity of equipment, from at 0 to 5.
* These ranks, along with the rarity, determines how strong the stats are on an item.
* Forging increases the power level by 1.
* If the value is at 5 (max), forging it will instead increase the item's rarity by one level.

BONUS STATS
* Bonuses are represented by *s next to a stat.
* Each stat on a piece of equipment can have up to 2 levels of bonus.
* The first one gives +10% value, and two give an additional +20%.
* Pearls of Wisdom can now be used to increase the bonus on a random stat if the equipment already has 4 stats.

NEW SHADOW LEVELS
* Items now have 4 total possible Shadow Levels possible, up from 1.
* Items that are Shadow Level 1 can be upgraded to Shadow Level 2 and above.
* Items that are Shadow Level 4 have more possible health, health regen, and damage than equipment does now, but slightly less possible attack speed, jump, and movement speed.

FORGING
* Perfect Prisms are now used only to upgrade items from Resplendent rarity to Shadow Level 1.
* Chaos Forges can only re-roll the 3rd and 4th stats.
* Re-rolled stats at a Chaos Forge are now effective immediately, instead of after locking in.
* You can still re-roll as many times as you wish.
* Chaos Forges now only use Tentacles as a special resource.

RINGS
* Resplendent boxes can now drop Shadow Level 1-4 rings in addition to Resplendent Rings.
* Rings now give no individual bonus *s to stats.
* Rings always have a power value of 5.

LOOT DROPS
* Equipment can now drop with a random number of bonuses on stats and stars.
* Magic Find can now trigger up to Shadow Level 4.


== GAME UPDATE ==

NEW IN THE STORE
* Chaos chest has been randomized. Try your luck and you may get a clipper, a unicorn pet, or fully crafted meownts!
* The Costume box now gives Boomeranger costumes.
* 50 and 100 Spring Pinata packs are 50% off for this week only!


ADVENTURING
* Adventure boxes now drop slightly less often normally and we’re aiming to keep them live for 3 weeks instead of 2, including an extra week for the Bento Box!
* Thursday bonuses are now +200% up from +100%, including adventure boxes, pemblock and the meownt.
* NPC bosses can now spawn with summoning turrets as an ability.
* Boss quest chests now drop 3 items, and minor quests chests now drop 2 items.


MECHANICS
* Reduced the XP required for levels 2-6. You know. For kids.
* Players under mastery level 5 can no longer join custom chat channels.
* Spikes now deal damage over time as long as you stand on them, rather than a big ‘spike’ of damage.
* Increased the chance for shadow equipment to drop, mostly impacting Shadow Arena rewards.
* Shadow Caches now sometimes drop extra Eyes of Q'bthulhu on common rolls.


GOLDEN THREAD
* Added new golden thread objectives for placing blocks, forging, buying something on the store, and being in a club.
* Split out the initial dungeon completion golden thread objective into two objectives.


BUG FIXES AND POLISH
* Fixed a bug where death sounds didn't play in some cases.
* Fixed bug where projectiles collided with grass.


FOR ADVANCED PLAYERS: GEAR CONVERSION
* Existing high rolled shadow equipment (in the currently live system, represented by the number of *s an item can have) have been translated to their appropriate shadow level rarity.
* High forge equipment has translated to number of stars.
* Shadow Equipment has translated *s in the following way:
 - 0-1 *s: Shadow Level 1
 - 2-3 *s: Shadow Level 2
 - 4-5 *s: Shadow Level 3
 - 6-8 *s: Shadow Level 4
* Shadow Rings have translated *s in the following way:
 - 1 *s: Shadow Level 2
 - 2 *s: Shadow Level 3
 - 3-4 *s: Shadow Level 4

Been playing since Alpha, many may hours, every class to level 15 or so with a few maxed out. Never seen a Pemblock drop. Participated in dozens of pinata parties, seen 1 pinata mount drop. On my GM...

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Quote Originally Posted by Opal View Post
I'm actually more confused about the 20% gain to harvesting resources. Does that mean.. if I planted them on a non-harvest bonus day, but harvested them on the bonus day, I still get the reward? Is the bonus only activated upon harvesting?
Yep the bonus is activated on harvest.

+50% means that the chance of getting loot is increased by 50% (if it was +100% the chance would be double).

Right now this doesn't apply to the Pemblock and Meownt but due to popular demand we'll be adding this to the Thursday bonus in the future.