Vial of Unleashed Power
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Dev Tracker 6
Posts the Trove developers have made that mention "Vial of Unleashed Power"

Preview: d no longer block projectiles. The Vial of Unleashed Power now has a 10 second Show

Patch Notes

Gem Stat Augment and Reroll System
  • Improve or change a stat on a gem using the new Gem Forge!
  • The recipe to craft a personal Gem Forge can be found in an Adventurer's Crafting Bench under the “Gem & Gear Improvement” section.
  • New crafting materials to support this system have also been added:
    • Bound Brilliance, which can be found in Boons or collected from events. (What’s a Boon? See the note on “Daily Reward Chests” below!)
    • Binding Darkness, which can be found in Gem Booster Boxes and Empowered Gem Boxes, or can (rarely) be dropped by mini bosses in the open world.
  • Four additional recipes have also been added to the Adventurer's Crafting Bench in the “Gems” section:
    • Builder's Rough Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brilliance, 4 Hearts of Darkness, and 2,000 flux to craft.
    • Builder's Precise Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brilliance, 3,000 water gem dust, 3,000 fire gem dust, 3,000 air gem dust, and 4,000 flux to craft.
    • Builder's Superior Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brilliance, 30 Diamond Dragonite, 3 Titan Souls, and 150,000 flux to craft.
    • Contained Chaos Spark: Can be used to reroll any stat on a gem. (Be aware that gems can’t have both the Physical Damage and Magic Damage stats simultaneously.) Requires 3 Lunar Souls, 4 Binding Darkness, and 2,100 Eyes of Q'bthulhu to craft.
  • The Health Regeneration stat will no longer appear on newly obtained gems! Existing gems with Health Regen will continue to function and may be improved with the new system. However, if Health Regen is removed from a gem via rerolling, it can never be replaced. (The Health Regen stat on equipment remains unchanged.)
Gem Booster Boxes have been rebalanced:
  • Binding Darkness has been added to the drop table.
  • Gem dust has returned to the drop table.
  • The drop rates for Jade Clovers, Glittering Horseshoes, Golden Gem Keys have been reduced.
  • These changes were necessary to ensure the drops from Gem Booster boxes support a wider range of players.
  • Daily Reward Chests have been rebalanced and are now called Boons of a Celestial Paragon:
    • There are 12 boons in total, one for each month of the year.
    • They now have a very rare chance to drop the 18-token monthly reward.
    • Bound Brilliance has been added to the common drop table.
    • The number of Dragon Coins that drop from one roll has been increased. (MOAR RAWR!)
    • The number of Jade Clovers that drop from one roll has been decreased.
    • These changes raise the overall value of drops from daily chests. Err, Boons. They raise the value of drops from Boons. Because that’s what daily chests are called now.
  • The Book of Bound Brilliance is now available to craft at the Adventurer’s Crafting Bench! This Legendary Tome will grant 5 Bound Brilliance once a week.
  • Loot collecting leveled gems just got a whole lot better! The amount of Gem Dust obtained from deconstructing a leveled gem has been increased by up to 300% at Level 5, 700-1200% at level 10, up to 2000% at level 15, and up to 1000% at Level 20+. Transitioning from an older gem to a shiny new one will now be MUCH less expensive.

Subclasses
  • The new subclass system is unlocked ~automagically~ at level 10!
  • Any unlocked class can now be equipped as a subclass using the new 5th ability slot on the Character Sheet.
  • Each subclass provides a unique passive ability along with a stat boost! The effectiveness of the passive increases based on the active Power Rank of the subclass, while the stat boost improves based on the level of the subclass.
  • An active class may not be designated as its own subclass.
  • Subclasses are now also displayed on the “Select a Class” window, along with the class's level and power rank.
  • Each class gives the following bonuses when selected as a subclass:
    • Gunslinger: Provides extra jump and increases all damage done to enemies while airborne.
    • Neon Ninja: Provides extra jump and grants a chance to deal bonus damage to enemies at less than 20% health.
    • Dino Tamer: Provides extra Attack Speed and grants Critical Hits a chance to briefly root targets.
    • Lunar Lancer: Provides extra Attack Speed; during combat, grants a chance to briefly transform into a Lunar Lancer and receive some of its power.
    • Ice Sage: Provides extra Magic Damage; activates a shield that absorbs incoming damage when successfully attacking foes. The shield is equal to 5% of Max Health.
    • Dracolyte: Reduces cooldowns and grants Physical Damage a chance to set enemies on fire.
    • Knight: Provides extra flask capacity and increases movement speed while riding ground-based mounts.
    • Pirate Captain: Provides extra magic find and has a chance to drop a cannon ball from the sky when damaging enemies.
    • Chloromancer: Provides extra Maximum Health; damaging enemies grants a chance to activate thistles and reflect incoming damage.
    • Tomb Raiser: Provides extra Critical Hit and has a chance to spawn a random minion from a fallen foe. Only one minion of this type can be active at any given time.
    • Revenant: Reduces incoming damage and grants basic attacks a chance to trigger a taunt.
    • Shadow Hunter: Provides extra Magic Damage and grants magic attacks a chance to activate Searing Light, which deals damage over time.
    • Candy Barbarian: Provides extra Stability and has a chance to drop candy when damaging an enemy. The candy increases attack and either movement speed or healing.
    • Fae Trickster: Increases gliding speed and grants Critical Hits a chance to spawn bombs that damage and stun enemies.
    • Boomeranger: Increases Critical Damage and spawns a fae companion that provides healing if its master falls to low health.
  • Note that the subclass passive for the Dracolyte is designed to support players who primarily play magic damage classes and want to experiment with physical damage classes. The subclass passive for Shadowhunters is designed to do the opposite. These may be swapped if they prove too confusing.
Shadow Tower Foyer
  • Players entering the Shadow Tower via the Atlas spawn into the new Shadow Tower Foyer:
    • The foyer contains three separate platforms indicating desired difficulty level, allowing players to easily find other adventurers to partner with. The platforms may or may not also provide random pools to fish in.
    • Entering the foyer automatically adds players to the "ShadowTower" chat channel. Leaving the foyer automatically removes them.
    • Players entering the Shadow Tower via a portal now have the option of entering the tower directly or heading first to the foyer.
Shadow Hydrakken
  • The fearsome Shadow Hydrakken has awakened on the Shadow Tower’s fourth floor! This ancient, multi-headed beast spews vile acid on its foes--talk about morning breath!
  • Watch out for parasites!
  • Hisssssssssssss. Don't heck with him. 5x Wall Snek.
Darknik Dreadnought
  • The Darknik Dreadnought, Dr. Darknik's latest mechanical machination, now guards the fifth floor of the Shadow Tower. A battle robot bristling with armaments, it’s ready to give Trovian invaders a very, VERY warm welcome!
  • You won't like him when he's angry.
  • Adventurers wishing to avoid their curtain call had best employ a better defense than Cubic Curtain.

Additional Shadow Tower Updates
  • Daughter of the Moon has relocated to her new penthouse on the sixth floor of the Shadow Tower.
  • Higher-quality keys can now be used to open Shadow Vaults. Moon Keys can open Normal and Hard Shadow Vaults, while Eclipse Keys can open Normal, Hard, and Ultra Shadow Vaults.
  • Titan and Lunar Souls now drop from Shadow Vaults instead of being directly awarded after defeating a Shadow Titan.
  • Daughter of the Moon now drops a new resource called Despoiled Divinity in addition to Lunar Souls. One Despoiled Divinity can be earned for each Shadow Tower difficulty, up to a maximum of 3 per week.
  • Many new rewards have been added to the Shadowy Market for Hearts of Darkness, Titan Souls, Lunar Souls, and Despoiled Divinity.
  • The amount of Flux dropped from Titan's Treasures has been significantly reduced.
  • The number of Titan Souls dropped by Shadow Titans has been adjusted as follows:
    • Spikewalker Normal/Hard/Ultra: 1/2/3
    • Weeping Prophet Normal/Hard/Ultra: 1/2/3
    • Vengeful Pinata God Normal/Hard/Ultra: 1/3/5
    • Shadow Hydrakken Normal/Hard/Ultra: 1/3/5
    • Darknik Dreadnought Mk II Normal/Hard/Ultra: 1/3/5
  • Previously, explosions only damaged Shadow Titans if they occurred near the center of the Titan. This bug has been fixed, and explosions now damage Shadow Titans if they hit any part of them.
  • Elite enemies can now spawn in the Shadow Tower. Each drops a guaranteed Shadow Shard, with a chance for one extra shard in Hard mode and two extra shards in Ultra.
  • An assortment of new enemies have migrated to the Shadow Tower.
  • Shields no longer prevent being killed by the Daughter of the Moon's one-shot attack.
  • Elemental worlds now drop Shadow Key Fragments, Moon Key Fragments, and Eclipse Key Fragments. These all have a chance to drop from clearing 1-star and 3-star dungeons, similar to how gem boxes currently drop in Prime Worlds. Patron status gives two such chances (which may result on any given chest as 0, or 1, or 2 of the drops that a Prime World chest of the same Uber level would drop.)
  • Prime Worlds now drop more Shadow Key Fragments, Moon Key Fragments, and Eclipse Key Fragments. 1-star Dungeons will see their drops increased by approximately 50%, while 3-star dungeons will see their drops increased by variable amounts. Patron status doubles such drops.

New Dragons
  • Seven new dragons have landed! Recipes for each can be found in the Dragon Crucible, and their egg fragments have been scattered throughout the game.
    • Voidwalker Dragon Egg Fragments for Indurion, the Unwavering, can be found in Shadow Caches.
    • Iridescent Dragon Egg Fragments for Baesmuth, the Shaper's Gift, can be found randomly while mining.
    • Spinner Dragon Egg Fragments for Rachnaphon, the Silent Spectator, can be found as a rare drop from spiders in the Fae Forest biome.
    • Floral Dragon Egg Fragments for Petallura, Nature's Beckoning, can be found randomly from planted harvests.
    • Preserver Dragon Egg Fragments for Miraldis, the Primordial Preserver, can be found as a rare drop from dinosaurs in the Jurassic Jungle biome.
    • Ice Dragon Egg Fragments for Wyntegra, Galenor's Pride, can be found while mining ice shards in the Permafrost biome.
    • Kami Dragon Egg Fragments for Crisopeia, The Crucible of Souls, can be found as a rare drop from robots in the Neon City biome or from Shadow Vaults.
  • A new category, Ancestral Dragon, has been added to Collections to break up the large Legendary category and more accurately reflect the different methods of acquisition.

Trovian Atlas
  • The Portal Tower in the Hub World has been replaced with the Sun Goddess Statue!
  • The Sun Goddess Statue is surrounded by:
    • A Radiant Merchant, where Radiant Sovereigns can be spent on great rewards!
    • A Radiant Dayspring, where amazing new items can be earned with Daily Login tokens!
    • Three copies of the new Trovian Atlas (details below)!
  • The Trovian Atlas is a new visual representation of all the worlds in Trove, including the Prime Worlds, Drowned Worlds, Cursed Skylands, Igneous Islands, Shores of the Everdark, and the Shadow Tower Foyer. It’s basically an easy-to-use overworlds map that grants access to any world. (Yo block, we heard you like maps, so we put some maps in your map…)
  • Simply open the Trovian Atlas, select the desired world, select Enter, and let the adventure begin. (Power Rank requirements still apply!)
  • All existing Adventure World portals are still functional. However, going forward, none will be located in the hub. A personal copy of the Trovian Atlas may be obtainable in the future, but for now it only exists in the Hub World.

Fae Trickster Updates
  • The duration of Faerie Dance staves has been increased to 15s from 10s.
  • Faerie Dance staves now use player health and take 75% less damage.
  • The attack speed of Faerie Dance staves now shoot 20% faster.
  • Ego Blast now deals 20% more damage.
  • Glitterbomb now has a 0.5s stun and deals 33% more damage.
  • Glitterbomb no longer knocks back enemies.
  • The explosion radius on Glitterbomb has increased to 3.5 from 3.0.
  • The Fae Trickster class gem, Faerocious Facsimile, has been temporarily removed from the class gem loot table until it can be improved. Existing copies of Faerocious Facsimile can continue to be used.
  • A completely new class gem has been added for Fae Tricksters! This new gem shields Ego Blast for one additional hit before the bonus damage is temporarily removed. It can be found in the Shores of the Everdark with a class gem key. Enjoy!

Store
  • The Progression Weekly Deal has been reborn as the Turboriffic Weekly Deal! It now offers 25 Golden Gem keys, 10 Double Experience Potions (2x the previous) and 20 Bound Brilliance! This blockalicious bundle will appear in the Store every four weeks.
  • The Eclipse Pack is here! Sun? Moon? Darkness? Why not all three at once thanks to this new pack that's stuffed with Radiant, Lunar, and Shadow goodies! Contains 3 awesome allies, 6 magnificent mounts, and 18 slick styles.

Additional Updates
  • Legendary and Primordial Dragons now unlock directly into Collections when crafted.
  • Diamond Dragon Eggs can now be loot collected in to 250 diamond dragonite.
  • The “Select a Class” window can now be sorted by level, power rank, or availability. Sorting the same category a second time reverses the display order, making it easy to find classes with the lowest level or power rank.
  • Fixed an exploit with the Loot Collected leaderboard.
  • The prevalence of the Peaceful Hills biome has been increased in all worlds. Sunlight Bulb harvesters rejoice!
  • The spawn rate of Sunflower Shrines in Peaceful Hills biomes has been increased.
  • Added a message letting players know they cannot fish without a lure.
  • Added the Regal Eagle, Water Goat, and Wolfrik Hat Styles to Stash Exclusives. Get them with Super Style Unlockers!
  • They skitter, they squeak, they have cubular feet! Rat mounts have been added to the Adventurer's Crafting Bench. Rat Talismans can be found very rarely in Uber 8 and higher adventure worlds.
  • The rewards for completing the Golden Thread have been revamped for new players.
  • Three new maps by xandllu (fire and ice, spring bellowing, Valley of Colors) and 2 new maps by Nuxus1 (Hotel, MetalWorld) have been added to the PvP rotation.
  • New spear styles by Zayth and Rosain have been added to the game!
  • ”Daily Loot Chests” have been renamed “Leaderboard Reward Chests” to reduce confusion, since they are now only available from the XP Weekly Leaderboard.
  • The “Show Challenges and Objectives” menu option no longer requires a restart to take effect.
  • Fixed the "Any" category in the Marketplace.
  • Fixed an issue where some Chaos Chests could not be claimed as currency on sold auctions.
  • Fixed a bug where pressing the “locate” button on a crafting item claim directed you to the Adventure Inventory instead of the Crafting Inventory.
  • The Trolling Trawler now grants 100 mastery and requires 3 Ancient Scales to craft rather than 200.
  • Fixed the gem border for an ability in adventure mode sticking around in build mode.
  • The Triumphant Troveblade weapon style, a special blade obtained by purchasing a $100 pack, is now in the "Store" sub-category in Collections/Styles/Melee.
  • Fixed a bug that occurred when quitting the client after loading the game for the first time.
  • New biome-specific craftable benches have been added to the Builder's Crafting Bench for every biome. The biome-specific recipes previously found in the Workbench have been moved to these individual benches. Generic recipes remain on the original Workbench.
  • Unlocking Selene the Celestial via a Golden Dragon Effigy will now grant the Lunar New Year Dragon Spirit Badge.
  • Attempting to replace a gem with another gem that won't fit in the socket will now result in the correct error message.
  • Removed a duplicate item from the Medieval Highlands recipes.
  • Fixed inconsistencies with the item and collection names of the following, per community feedback:
    • Shuffling Shrimp Nigiri
    • Cygnus_01 Speedcycle
    • Snowfest Log
    • Trovian Tumbler
    • Personal Pop Parade
    • Pink Gummy Barbearian
    • Blue Gummy Barbearian
    • Pink & Blue Gummy Barbearian
  • Fixed the Shadow Fridge Bottom referencing an incorrect blueprint. Thanks, Etaew!
  • Wings can now be opened with 0 jumps remaining during minigames.
  • Improved the report spam feature.
  • Fixed Chloromancer heal VFX for seedlings when using a skin.
  • Minigame elements no longer appear in PvP maps or incompatible minigame maps.
  • Fixed an issue that could cause the currency selection to change unexpectedly when searching the Marketplace.
  • The Ice Towers dungeon in the Permafrost biome has been removed to reduce FPS issues.
  • To prevent a client crash, the Marketplace can no longer be opened while a dialog popup is visible.
  • Scaled down all dragon allies to prevent them from appearing larger than some player characters.
  • Dino Tamer minions now show combat numbers.
  • The issue with the Knight rapidly swinging the primary attack after a charge has been fixed.
  • The Floral Fantasy aura will now correctly unlock when crafted in the Chaos Crafter.
  • When Cursed Skulls are active, they are now transparent and no longer block projectiles.
  • The Vial of Unleashed Power now has a 10 second cooldown.
  • The client no longer captures the mouse immediately upon starting and waits until the world has loaded.
  • Crafting recipes which unlock collections will now display x1 if the collection hasn't been unlocked and x0 if the collection has already been unlocked.
  • Fixed the A.M.O.K. Aimbot torso and left shoulder and the Royal Ranger left shoulder.
  • Projectiles in the Dracolyte's Burning Ward ability now match the theme of the equipped costume.
  • The Neon Ninja Ultimate no longer displays Fae Trickster VFX.
  • Fixed the duration of the Reboot Ult VFX to match the duration of the power.
  • Various optimizations and client crash fixes

Preview: d no longer block projectiles. The Vial of Unleashed Power now has a 10 second Show

Trovian Atlas
  • The Portal Tower in the Hub World has been replaced with the Sun Goddess Statue!
  • The Sun Goddess Statue is surrounded by:
    • A Radiant Merchant, where Radiant Sovereigns can be spent on great rewards!
    • A Radiant Dayspring, where amazing new items can be earned with Daily Login tokens!
    • Three copies of the new Trovian Atlas (details below)!
  • The Trovian Atlas is a new visual representation of all the worlds in Trove, including the Prime Worlds, Drowned Worlds, Cursed Skylands, Igneous Islands, Shores of the Everdark, and the Shadow Tower Foyer. It’s basically an easy-to-use overworlds map that grants access to any world. (Yo block, we heard you like maps, so we put some maps in your map…)
  • Simply open the Trovian Atlas, select the desired world, select Enter, and let the adventure begin. (Power Rank requirements still apply!)
  • All existing Adventure World portals are still functional. However, going forward, none will be located in the hub. A personal copy of the Trovian Atlas may be obtainable in the future, but for now it only exists in the Hub World.

Gem Stat Augment and Reroll System
  • Improve or change a stat on a gem using the new Gem Forge!
  • The recipe to craft a personal Gem Forge can be found in an Adventurer's Crafting Bench under the “Gem & Gear Improvement” section.
  • New crafting materials to support this system have also been added:
    • Bound Brilliance, which can be found in Boons or collected from events. (What’s a Boon? See the note on “Daily Reward Chests” below!)
    • Binding Darkness, which can be found in Gem Booster Boxes and Empowered Gem Boxes, or can (rarely) be dropped by mini bosses in the open world.
  • Four additional recipes have also been added to the Adventurer's Crafting Bench in the “Gems” section:
    • Builder's Rough Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brilliance, 4 Hearts of Darkness, and 2,000 flux to craft.
    • Builder's Precise Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brillance, 3,000 water gem dust, 3,000 fire gem dust, 3,000 air gem dust, and 4,000 flux to craft.
    • Builder's Superior Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brilliance, 30 Diamond Dragonite, 3 Titan Souls, and 150,000 flux to craft.
    • Contained Chaos Spark: Can be used to reroll any stat on a gem. (Be aware that gems can’t have both the Physical Damage and Magic Damage stats simultaneously.) Requires 3 Lunar Souls, 4 Binding Darkness, and 2,100 Eyes of Q'bthulhu to craft.
  • The Health Regeneration stat will no longer appear on newly obtained gems! Existing gems with Health Regen will continue to function and may be improved with the new system. However, if Health Regen is removed from a gem via rerolling, it can never be replaced. (The Health Regen stat on equipment remains unchanged.)
  • Gem Booster Boxes have been rebalanced:
    • Binding Darkness has been added to the drop table.
    • Gem dust has returned to the drop table.
    • The drop rates for Jade Clovers, Glittering Horseshoes, Golden Gem Keys have been reduced.
    • These changes were necessary to ensure the drops from Gem Booster boxes support a wider range of players.
  • Daily Reward Chests have been rebalanced and are now called Boons of a Celestial Paragon:
    • There are 12 boons in total, one for each month of the year.
    • They now have a very rare chance to drop the 18-token monthly reward.
    • Bound Brilliance has been added to the common drop table.
    • The number of Dragon Coins that drop from one roll has been increased. (MOAR RAWR!)
    • The number of Jade Clovers that drop from one roll has been decreased.
    • These changes raise the overall value of drops from daily chests. Err, Boons. They raise the value of drops from Boons. Because that’s what daily chests are called now.
  • Loot collecting leveled gems just got a whole lot better! The amount of Gem Dust obtained from deconstructing a leveled gem has been increased by up to 300% at Level 5, 700-1200% at level 10, up to 2000% at level 15, and up to 1000% at Level 20+. Transitioning from an older gem to a shiny new one will now be MUCH less expensive.

Subclasses
  • The new subclass system is unlocked ~automagically~ at level 10!
  • Any unlocked class can now be equipped as a subclass using the new 5th ability slot on the Character Sheet.
  • Each subclass provides a unique passive ability along with a stat boost! The effectiveness of the passive increases based on the active Power Rank of the subclass, while the stat boost improves based on the level of the subclass.
  • An active class may not be designated as its own subclass.
  • Subclasses are now also displayed on the “Select a Class” window, along with the class's level and power rank.
  • The “Select a Class” window can now be sorted by level, power rank, or availability. Sorting the same category a second time reverses the display order, making it easy to find classes with the lowest level or power rank.
  • Each class gives the following bonuses when selected as a subclass:
    • Gunslinger: Provides extra jump and increases all damage done to enemies while airborne.
    • Neon Ninja: Provides extra jump and grants a chance to deal bonus damage to enemies at less than 20% health.
    • Dino Tamer: Provides extra Attack Speed and grants Critical Hits a chance to briefly root targets.
    • Lunar Lancer: Provides extra Attack Speed; during combat, grants a chance to briefly transform into a Lunar Luncer and receive some of its power.
    • Ice Sage: Provides extra Magic Damage; activates a shield that absorbs incoming damage when successfully attacking foes. The shield is equal to 5% of Max Health.
    • Dracolyte: Reduces cooldowns and grants Physical Damage a chance to set enemies on fire.
    • Knight: Provides extra flask capacity and increases movement speed while riding ground-based mounts.
    • Pirate Captain: Provides extra magic find and has a chance to drop a cannon ball from the sky when damaging enemies.
    • Chloromancer: Provides extra Maximum Health; damaging enemies grants a chance to activate thistles and reflect incoming damage.
    • Tomb Raiser: Provides extra Critical Hit and has a chance to spawn a random minion from a fallen foe. Only one minion of this type can be active at any given time.
    • Revenant: Reduces incoming damage and grants basic attacks a chance to trigger a taunt.
    • Shadow Hunter: Provides extra Magic Damage and grants magic attacks a chance to activate Searing Light, which deals damage over time.
    • Candy Barbarian: Provides extra Stability and has a chance to drop candy when damaging an enemy. The candy increases attack and either movement speed or healing.
    • Fae Trickster: Increases gliding speed and grants Critical Hits a chance to spawn bombs that damage and stun enemies.
    • Boomeranger: Increases Critical Damage and spawns a fae companion that provides healing if its master falls to low health.
  • Note that the subclass passive for the Dracolyte is designed to support players who primarily play magic damage classes and want to experiment with physical damage classes. The subclass passive for Shadowhunters is designed to do the opposite. These may be swapped if they prove too confusing.

Shadow Tower Foyer
  • Players entering the Shadow Tower via the Atlas spawn into the new Shadow Tower Foyer:
    • The foyer contains three separate platforms indicating desired difficulty level, allowing players to easily find other adventurers to partner with. The platforms may or may not also provide random pools to fish in.
    • Entering the foyer automatically adds players to the "ShadowTower" chat channel. Leaving the foyer automatically removes them.
  • Players entering the Shadow Tower via a portal now have the option of entering the tower directly or heading first to the foyer.

Shadow Hydrakken
  • The fearsome Shadow Hydrakken has awakened on the Shadow Tower’s fourth floor! This ancient, multi-headed beast spews vile acid on its foes--talk about morning breath!
  • Watch out for parasites!
  • Hisssssssssssss. Don't heck with him. 5x Wall Snek.

Darknik Dreadnought
  • The Darknik Dreadnought, Dr. Darknik's latest mechanical machination, now guards the fifth floor of the Shadow Tower. A battle robot bristling with armaments, it’s ready to give Trovian invaders a very, VERY warm welcome!
  • You won't like him when he's angry.
  • Adventurers wishing to avoid their curtain call had best employ a better defense than Cubic Curtain.

Additional Shadow Tower Updates
  • Daughter of the Moon has relocated to her new penthouse on the sixth floor of the Shadow Tower.
  • Higher-quality keys can now be used to open Shadow Vaults. Moon Keys can open Normal and Hard Shadow Vaults, while Eclipse Keys can open Normal, Hard, and Ultra Shadow Vaults.
  • Titan and Lunar Souls now drop from Shadow Vaults instead of being directly awarded after defeating a Shadow Titan.
  • Daughter of the Moon now drops a new resource called Despoiled Divinity in addition to Lunar Souls. One Despoiled Divinity can be earned for each Shadow Tower difficulty, up to a maximum of 3 per week.
  • Many new rewards have been added to the Shadowy Market for Hearts of Darkness, Titan Souls, Lunar Souls, and Despoiled Divinity.
  • The amount of Flux dropped from Titan's Treasures has been significantly reduced.
  • The number of Titan Souls dropped by Shadow Titans has been adjusted as follows:
    • Spikewalker Normal/Hard/Ultra: 1/2/3
    • Weeping Prophet Normal/Hard/Ultra: 1/2/3
    • Vengeful Pinata God Normal/Hard/Ultra: 1/3/5
    • Shadow Hydrakken Normal/Hard/Ultra: 1/3/5
    • Darknik Dreadnought Mk II Normal/Hard/Ultra: 1/3/5
  • Previously, explosions only damaged Shadow Titans if they occurred near the center of the Titan. This bug has been fixed, and explosions now damage Shadow Titans if they hit any part of them.
  • Elite enemies can now spawn in the Shadow Tower. Each drops a guaranteed Shadow Shard, with a chance for one extra shard in Hard mode and two extra shards in Ultra.
  • An assortment of new enemies have migrated to the Shadow Tower.
  • Shields no longer prevent being killed by the Daughter of the Moon's one-shot attack.

Fae Trickster Updates
  • The duration of Faerie Dance staves has been increased to 15s from 10s.
  • Faerie Dance staves now use player health and take 75% less damage.
  • The attack speed of Faerie Dance staves has been reduced to 1.0 from 1.25.
  • Ego Blast now deals 20% more damage.
  • An Ego Blast crit is now 51% of base damage.
  • Glitterbomb now has a 0.5s stun and deals 33% more damage.
  • Glitterbomb no longer knocks back enemies.
  • The explosion radius on Glitterbomb has increased to 3.5 from 3.0.
  • The Fae Trickster class gem, Faerocious Facsimile, has been temporarily removed from the class gem loot table until it can be improved. Existing copies of Faerocious Facsimile can continue to be used.
  • A completely new class gem has been added for Fae Tricksters! This new gem shields Ego Blast for one additional hit before the bonus damage is temporarily removed. It can be found in the Shores of the Everdark with a class gem key. Enjoy!

Store
  • The Progression Weekly Deal has been reborn as the Turboriffic Weekly Deal! It now offers 25 Golden Gem keys, 10 Double Experience Potions (2x the previous) and 20 Bound Brilliance! This blockalicious bundle will appear in the Store every four weeks.

New Dragons
  • Five new dragons have landed! Recipes for each can be found in the Dragon Crucible, and their egg fragments have been scattered throughout the game.
    • Voidwalker Dragon Egg Fragments for Indurion, the Unwavering, can be found in Shadow Caches.
    • Iridescent Dragon Egg Fragments for Baesmuth, the Shaper's Gift, can be found randomly while mining.
    • Spinner Dragon Egg Fragments for Rachnaphon, the Silent Spectator, can be found as a rare drop from spiders in the Fae Forest biome.
    • Floral Dragon Egg Fragments for Petallura, Nature's Beckoning, can be found randomly from planted harvests.
    • Preserver Dragon Egg Fragments for Miraldis, the Primordial Preserver, can be found as a rare drop from dinosaurs in the Jurassic Jungle biome.
    • Ice Dragon Egg Fragments for Wyntegra, Galenor's Pride, can be found while mining ice shards in the Permafrost biome.
  • A new category, Ancestral Dragon, has been added to Collections to break up the large Legendary category and more accurately reflect the different methods of acquisition.

PTS only
  • A special login event just for PTS has begun! Each daily login for the next four days will grant:
    • 1 Gem Forge
    • 500 Bound Brilliance
    • 500 Binding Darkness
    • 15 Level 25 XP coins
    • 15 Level 20 XP coins
    • 1,000,000 Flux
    • 9999 Eyes of Q’bthulhu
    • 500 Hearts of Darkness
    • 500 Diamond Dragonite
    • 100 Titan Souls
    • 100 Lunar Souls
    • 25 Stellar Empowered Gem Boxes
    • 100 each of yellow/red/blue Shadow Gem Boxes
    • 1,000,000 each of yellow/red/blue gem dust
    • 500 Ninth Lives
    • 5 Builder's Rough Focus
    • 5 Builder's Precise Focus
    • 5 Builder's Superior Focus
    • 5 Contained Chaos Spark

Additional Updates
  • Legendary and Primordial Dragons now unlock directly into Collections when crafted.
  • Fixed an exploit with the Loot Collected leaderboard.
  • The prevalence of the Peaceful Hills biome has been increased in all worlds. Sunlight Bulb harvesters rejoice!
  • The spawn rate of Sunflower Shrines in Peaceful Hills biomes has been increased.
  • Added a message letting players know they cannot fish without a lure.
  • Added the Regal Eagle, Water Goat, and Wolfrik Hat Styles to Stash Exclusives. Get them with Super Style Unlockers!
  • They skitter, they squeak, they have cubular feet! Rat mounts have been added to the Adventurer's Crafting Bench. Rat Talismans can be found very rarely in Uber 8 and higher adventure worlds.
  • The rewards for completing the Golden Thread have been revamped for new players.
  • Three new maps by xandllu (fire and ice, spring bellowing, Valley of Colors) and 2 new maps by Nuxus1 (Hotel, MetalWorld) have been added to the PvP rotation.
  • New spear styles by Zayth and Rosain have been added to the game!
  • ”Daily Loot Chests” have been renamed “Leaderboard Reward Chests” to reduce confusion, since they are now only available from the XP Weekly Leaderboard.
  • The “Show Challenges and Objectives” menu option no longer requires a restart to take effect.
  • Fixed the "Any" category in the Marketplace.
  • Fixed an issue where some Chaos Chests could not be claimed as currency on sold auctions.
  • Fixed a bug where pressing the “locate” button on a crafting item claim directed you to the Adventure Inventory instead of the Crafting Inventory.
  • The Trolling Trawler now grants 100 mastery and requires 3 Ancient Scales to craft rather than 200.
  • Fixed the gem border for an ability in adventure mode sticking around in build mode.
  • The Triumphant Troveblade weapon style, a special blade obtained by purchasing a $100 pack, is now in the "Store" sub-category in Collections/Styles/Melee.
  • Fixed a bug that occurred when quitting the client after loading the game for the first time.
  • New biome-specific craftable benches have been added to the Builder's Crafting Bench for every biome. The biome-specific recipes previously found in the Workbench have been moved to these individual benches. Generic recipes remain on the original Workbench.
  • Unlocking Selene the Celestial via a Golden Dragon Effigy will now grant the Lunar New Year Dragon Spirit Badge.
  • Attempting to replace a gem with another gem that won't fit in the socket will now result in the correct error message.
  • Removed a duplicate item from the Medieval Highlands recipes.
  • Fixed inconsistencies with the item and collection names of the following, per community feedback:
    • Shuffling Shrimp Nigiri
    • Cygnus_01 Speedcycle
    • Snowfest Log
    • Trovian Tumbler
    • Personal Pop Parade
    • Pink Gummy Barbearian
    • Blue Gummy Barbearian
    • Pink & Blue Gummy Barbearian
  • Fixed the Shadow Fridge Bottom referencing an incorrect blueprint. Thanks, Etaew!
  • Wings can now be opened with 0 jumps remaining during minigames.
  • Improved the report spam feature.
  • Fixed Chloromancer heal VFX for seedlings when using a skin.
  • Minigame elements no longer appear in PvP maps or incompatible minigame maps.
  • Fixed an issue that could cause the currency selection to change unexpectedly when searching the Marketplace.
  • The Ice Towers dungeon in the Permafrost biome has been removed to reduce FPS issues.
  • To prevent a client crash, the Marketplace can no longer be opened while a dialog popup is visible.
  • Scaled down all dragon allies to prevent them from appearing larger than some player characters.
  • Dino Tamer minions now show combat numbers.
  • When Cursed Skulls are active, they are now transparent and no longer block projectiles.
  • The Vial of Unleashed Power now has a 10 second cooldown.
  • The client no longer captures the mouse immediately upon starting and waits until the world has loaded.
  • Crafting recipes which unlock collections will now display x1 if the collection hasn't been unlocked and x0 if the collection has already been unlocked.
  • Fixed the A.M.O.K. Aimbot torso and left shoulder and the Royal Ranger left shoulder.
  • Projectiles in the Dracolyte's Burning Ward ability now match the theme of the equipped costume.
  • The Neon Ninja Ultimate no longer displays Fae Trickster VFX.
  • Fixed the duration of the Reboot Ult VFX to match the duration of the power.

Please keep discussions about the PTS content in the new PTS forum.

Preview: ant when using an ultimate ability with the Vial of Unleashed Power equipped. Show

Clubs
  • Zone Restrictions now applied to existing zones when terraforming.
  • Fix for higher-ranks not being able to modify zones whose permissions had allowed lower ranking club members to modify the zone.
  • Restricted ranks that can terraform a club world to Officer and Leader.

UI
  • You can now interact with objects without directly targeting them. When you get near an interactable object, its tooltip appears and you can press the action button to interact with it. Don't worry - you can still target objects directly, too.
  • Players and NPCs no longer block your interactions when they are standing between you and the object you are trying to interact with.
  • Tooltips for interactable objects no longer appear when you are outside of interaction range.
  • Updated a lot of the UI to better accommodate longer, localized strings.
  • The claims icon in the lower left of the screen will now show up for new claims that you haven't seen, even if they were automatically claimed. Most notably, whenever we do giveaways, you'll have that icon to notify you. And if you buy something from the store it will also appear.
  • The Loot Collector no longer accepts additional loot once the "Components Collected" section is full.
  • All categories in the Settings menu now prompt you to save unsaved changes when switching to new categories.
  • Added a "Collapse All"/"Expand All" button to the collections UI.
  • Expanded space in the Marketplace for a second line for the item name.
  • Challenges and Objectives now show the name of the reward being earned.
  • The welcome screen no longer displays your chaos factor. Check your character stats if you need to know!
  • World tooltips now appear more quickly.
  • Renamed the style vault categories: Hat Style Vault, Mask Style Vault, etc to simply "Vault". These strings are only used in Collections (when you have already selected Hats, Faces, etc) and in the redesigned Loot Collector.
  • Contest rewards in the claims window now show when they expire.
  • Town portal tooltips now have complete names.
  • Crafting item name text field extended to prevent cut off.
  • If one person cancels out of the name change prompt, other players also contemplating a name change will no longer have their prompts disappear.
  • Consuming Dragon Souls will now properly refer to the type of soul consumed.
  • Client no longer gets stuck trying to find the next item in the action bar after removing the active item from action bar within build mode.
  • Better auto-selection of the first available recipe for the workbench.
  • Handle near simultaneous equipping and trashing of an inventory slot.
  • Aligned Gem Power Rank numbers between the Gem tooltip and the Gem interface.
  • Pinata Coins now correctly state that they are an event currency that will disappear sometime in the future.
  • Removed a warning message when changing auras on stellar weapons.
  • The scroll speed for chat has been normalized.
  • Navigation menu can be opened regardless of whether the inventory is also open.
  • The Runecrafting bench description in the Adventurer's Crafting Bench has been corrected.
  • In Collections, added a new dropdown option: Show Favorites. This will make it easier to narrow down your search to just your favorited Tomes/Mounts/Allies/etc.
  • In Collections: Tomes, added an icon to indicate when a tome is "sleeping" and can't earn any more experience this week. This will make it easier to see which Tomes are still available at a glance.
  • Updated descriptions for the following crafting materials to be more specific: Blank Scroll, Diamond, Shadow Diamond, and Ancient Scale.
  • The Trading Post UI window now automatically closes if the other player cancels the trade (it already automatically closed on completion of a successful trade).

Other Improvements
  • Trophies have been added to Trove! If you’ve already met a trophies’ requirements the trophy will unlock on patch day. You may need to change worlds (go through a portal) to cause trophies to unlock.
  • Shadow Towers will now be spawned in their owner's region (EU or NA).
  • The Omni Recipe item now unlocks the White Die and Black Die recipes.
  • The clock tower in the City of Bones shadow dungeon has been updated to make travel and NPC spawning less of a pain.
  • Rally Blade is now more likely to match you with adventuring players (and ignoring AFK ones).
  • Pegasus Wings are now less transparent.
  • Non-tradable Patron Coins and Daily Reward Chests are no longer loot collectable.
  • Radiant Auras no longer disappear when viewed from any angle.
  • The Rascal Raptor, Eggnog, and Baby Punchbot are now in the 'Promo' tab in collections.
  • Removed exploit tied to a combat effect that is granted with the Candy Barbarian class Gem.
  • The Skyfire Crown has moved to the Stash Exclusive category and can now be unlocked using Super Style Stashes.
  • Updated the criteria for the featured club world portals in the hub so that none should ever be empty.
  • 2 new Battle Arena maps have been added to the rotation.
  • Reduced terraforming countdown from 25 to 10 seconds.
  • Kills from spawned allies (Tombraiser's minions, Pirate Captain's "First Mate", Dracolyte’s Burnt Offerings) will now start counting towards the Defeat Enemies stat tracking.
  • The Tech Table Segment recipe is no longer called the Tech Table Corner recipe.
  • Added an internal cooldown to reduce /joinme spamming. This cooldown will prevent players from focused spamming invites at a specific player but won't prevent someone from inviting several friends to join them at once.
  • Due to the number of legendary tomes we've cut the experience required to fill them in half!
  • Since the value of these items are decreasing we have removed non-tradable Class Coin and inventory expander from rare table of daily lockboxes.
  • Revenant Costume - Super Magical now indicates creator in item description.
  • Fixed bug where using Neon Ninja ultimate and basic attack at the same time could crash the client.
  • Fixed bug where Ice Sage's Frozen Ward absorbed damage and was removed for all attacks.
  • Carpet mounts can now glide and it’s a whole new world!
  • Spring plants can now grow! Winter plants no longer grow.
  • Pinatas now correctly drop loot in the Shores of the Everdark
  • Cooldown behavior for abilities when switching worlds will no longer reset to max cooldown time.
  • SFX have returned for invasions and bombs.
  • VFX tied to Gem abilities are cleaned up when switching classes.
  • Experience Boost stat is now called Experience Gain and has a base value of 100 instead of 0. This is for the new Double Experience Potions, so it has a value to double.
  • New Streamer dream allies have been added to Streamer Dream boxes! These are given out by Trion Creators and grant a random reward to whoever claims it.
  • Fixed an issue where the ignore list would sometimes show the wrong name for players.
  • Daughter of the Moon geysers now clean-up after twenty four seconds and no longer persist the entire duration of the fight.
  • Deconstructing Rare, Epic, Relic, and Resplendent Rings now rewards appropriate amounts of Flux based on rarity.
  • Number of charges now stays constant when using an ultimate ability with the Vial of Unleashed Power equipped.
  • Flasks and Emblems now have a brief cooldown when swapped.
  • Improved projectile collision.
  • Panatea the Partifier no longer requires a Party Animal (pinata) to craft.
  • Changing Auras on Stellar gear will now cause it to be non-tradable.

Bugs
  • Fixed a bug causing a “Timeout” error when linking accounts. You can once again link your console to a Trion Worlds account to receive a sweet reward!
  • Fixed bug where Scintilla, Spark of the Sky didn't provide movement buff to others.
  • Fixed bug where Marketplace comparisons didn't work when Flux was the selling currency.
  • Fix rare crash that occurs when disconnected while entering a different world.
  • Fixed bug where muzzle flash VFX didn't appear when firing mount cannons.
  • Fixed bug where some mount cannons didn't play sounds when firing.
  • Fixed a bug where zoning while mounted could crash you.
  • Fixed bug where Pirate Captain Turret disappeared (but continued to fire) after 10 seconds even if you picked up doubloons.
  • Fixed a disconnect issue related to trading.
  • Fixed a disconnect issue related to NPCs destroying plants grown from seeds.
  • Fixed a bug where the initial rotation of projectiles was slightly inaccurate.
  • Fixed an issue where boss icons in the Shadow Tower UI could disappear for non-English language players.
  • Fixed an issue where sometimes icons wouldn't show up in the Trade window.
  • Fixed an issue where particle collisions could create a feedback loop and travel relativistic speeds.
  • Fixed a bug regarding not all parts of the /whisper text being localized.
  • Fixed a few incorrect speed values on assorted sets of wings which were too slow.
  • Fixed an issue in VFX rendering that was causing some crashes.
  • Fixed a crash that could happen on the loading screen.
  • Fixed an issue where particle effects could lead to a client crash.
  • Fixed a bug where players could kick other users out of Club Worlds regardless of rank.
  • Fixes the missing category for Jurassic Jungle under Collections>Crafting>Biome Recipes.
  • Fixed a crash that would sometimes trigger when someone nearby was using the mining laser.
  • Fixed a common crash bug related to the particle system.
  • Fixed a crash triggered by going through portals when on the Dino Tamer ultimate.
  • Fix for a crash that could happen on start up.
  • Fixed a bug where Patron Bonuses could apply twice in some situations.
  • Fix bug in Character sheet where some abilities didn't display or it displayed a previous class's ability.
  • Fix World chat channel being assigned to wrong numbered slot after changing worlds.
  • Fixed a bug with the catalog generator.
  • Club and Officer Chests now show correct text when interacted with.
  • Fixed a bug with the currency display on the Marketplace.
  • Fixed the off-center icons in the Claims UI.
  • Kicking from club worlds should work correctly again, again.
  • A relatively common crash involving using the mining laser has been fixed.
  • Stellar Aura VFX now disappear when you die instead of floating around your tombstone.
  • Fixed projectile targeting in PVP.
  • The level up text for the Chloromancer when reaching level 3 has been fixed.
  • Fixed bug where you couldn't invite non-friends to join you in a world.
  • Fixed underflow bug in club UI.
  • Fixed bug where contest reward progress meter didn't show in Leaderboard UI.
  • Fixed a bug which could cause the intro video to play at the wrong resolution.
  • Fixed z-fighting issue with rendering transparent blocks underwater.
  • Fixed bug where progress could be made toward event objectives before they were active.
  • Fixed an issue with the Loot Collector Buyback Leaderboard.
  • Improved portal interaction when there is loot nearby (this is most especially apparent at the end of dungeons).
  • Fixed bug where the Revenant's Spirit Storm ability and the Candy Barbarian's Scoop n' Gloop Gem ability didn't draw in enemies.
  • Golden Gem Keys and the old Moon Gem and Shadow Gems are now visible in the crafting inventory.
  • Fixed an issue where items could go to the new Currency Inventory but be invisible. Such items will get moved back to your normal Adventure Inventory.
  • Clarified wording on Challenge objectives and some portals.
  • Fixed a client crash that could occur for players switching between classes.
  • Fixed uncommon server crash that could happen when moving Cornerstones.
  • Fixed bug where air current blocks persisted above cornerstone after moving it.
  • Fix for some collection images not showing when unlocked for the first time.
  • Fix for the Ocean Crown dungeon in the Drowned Isles biome having a water layer above the ocean.
  • Fixed issue that could prevent login in certain cases of high network latency.
  • Added code to increase server stability in cases of extreme network instability for some regions.
  • Fixed bug where School of Fish trophies are stackable.
  • Fixed bug where Knight's ultimate VFX didn't appear.
  • Fixed bug where stats weren't set correctly in Battle Arenas without changing your class.
  • Many multi-threading crash and UI fixes.
  • Fix for a rare disconnection bug.
  • Fixed bug where some enemies that are supposed to slow down during attacks do not.
  • Fixed bug where Shadow Hunter appeared to have two bows.
  • Fixed bug where Revenant's Spirit Storm could persist after death.
  • Fixed an issue where the License Agreement sometimes wasn't displayed properly.
  • Fixed Gunslinger Charged Shot to apply decreased descent.
  • Fixed bug where boss abilities triggered too frequently.
  • Fixed some behavior with the Twinkling Tomes and Golden Gem Keys - the tradable versions should appear in the Adventure Inventory, and the non-tradable versions used for crafting and Gem boxes should appear in the Crafting Inventory.
  • Fixed bug where Neon Ninja class Gem shiruken would not deal damage when more than one hit in rapid succession.
  • Fixed bug where killing invaders didn't always reflect in the Killed Invaders stat.
  • Fixed bug where no respawn text was shown after dying in the tutorial.
  • Fixed bug where weapon is sometimes replaced with fishing pole.
  • Fixed inconsistencies in spacing and punctuation for Costume descriptions.
  • Fixed a camera shake that occurred during movement.
  • Fixed bug where some plant tooltips didn't show the season in which they grew.
  • Fixed bug where boss affixes and other abilities triggered too frequently
  • Fix bug where piercing projectiles stop after hitting a target.
  • Fixed improper messaging when the controller was disconnected.

Preview: ant when using an ultimate ability with the Vial of Unleashed Power equipped. Show

St. Qubeslick's Day
  • Help St. Qubeslick rid the land of tentacle invaders, and gain him as an ally!
  • Floating shadowy lairs have been spotted over the Medieval Highlands, and tentacles are crawling out of them!
  • Craft a new tentacle ally from pieces of the slimy, shuddering shadow!
  • Rewards include diamond dragonite, gem boosters, dragon coins, a pearl, chaos chests, and much more!

Some context for the following store changes:
  • We've been wanting to simplify the store for awhile now and this is our big effort to do it.
  • With the introduction of Credit Pouches and regional pricing we've gone ahead and made the majority of Credit-purchasable items non-tradable.
  • In addition, in places where we thought they were priced a bit too high we've used this as a chance to bring prices down some as well.
  • Credit Pouches are tradable and can be used to buy any item available for Credits, so you'll just use those most frequently if you're looking to buy Store items for in game currency.
  • On top of that, we've converted most of our real money packs to Credits and also removed the idea of rotating real money packs entirely.
  • You can pick up your Credits at any time with the always available packs - and the new Radiant Sovereigns have been added as a bonus for some purchases.
  • Finally there are new limited time offers to spend them on (which are... maybe too good), so keep an eye out for those, and feel free to top up on Credits whenever you want.
Store
  • Many Packs formerly priced in real-world currency are now priced in Credits (and no longer give Patron Points). Some Packs have been reduced in price.
  • Credit Packs now offer Radiant Sovereigns, which can be redeemed for great rewards in the Hub. As part of this change, all "Deal" packs have been retired.
  • A new $30 Credit pack has been added, offering 5000 credits and 6 Radiant Sovereigns.
  • Some items have been removed from the Store: Costume Mystery Boxes, Eyes, Tentacles,
  • The 3,000 Credit tradable 30 Day Patron Pass is being removed from the Trove Store. - Updated March 2, 2017
  • An untradable 15 Day Patron Pass for 1,250 Credits is being added to the Trove Store. - Updated March 2, 2017
    • Based on your feedback the 1,250 Credit cost is designed to allow convenient purchasing via Credit Pouches - Updated March 2, 2017
  • Some Store-bought items are now untradable (but old ones retain their tradability): Greater Dragon Caches, Pinatas, Club Megaphones, Rename Tags, Heart-a-phones.
  • Extra Life 2015 will now known as the Double Dragon Pack. It is otherwise identical. if you have purchased Extra Life 2015, you will not be presented with the Double Dragon Pack.
  • Heart-a-Phones reduced in price from 500 Credits to 250, and Golden keys reduced in price from 2000 to 1500.
  • Older Twinkling Tomes, Golden Keys, Golden Gem Keys are now known as “Tradable” versions of those items, and must be Loot Collected in order to produce the actual Twinkling Tomes, Golden Keys, and Golden Gem Keys that do their respective function. Store purchases of these three items will now grant untradeable versions.
  • The Chaos Weekly Deal has been improved! Whenever it appears in the Store, it will now offer 2 Golden Chaos Chests (up from 1), and 75 Chaos Chests (up from 65).
  • The Patron Weekly Deal has been replaced by the Progression Weekly Deal. This will appear every 4 weeks in the Store, and offers 25 Golden Gem Keys and 5 of a special new item - Double Experience Potions, which double XP Gained for an hour.
  • Two new Deals will appear in the Store from time to time offering extreme value. Flash Deals are 4-hour long, occur every 4 days, and offer a 5x value deal on various consumable items essential to powering up. Power Deals unlock as you power up and are a 4x value, and appear for 6 hours.
  • You no longer get a starter class coin via mastery and instead now get it through a free product in the store.

Talismans
  • New Llama Talisman has a very rare chance to drop in all adventure worlds with which you can craft many lluxurious llamas.
  • The basic versions of the Regular Centaur, Meownt, Pemblock, and Shmeep mounts are now craftable on the Adventure’s Crafting Bench but no longer drop in the world. In their place, Talisman versions of each now drop and can be used to craft any of the mounts of that type, including the base mount.
  • Corgi Talismans, Centaur Talismans, Shmeep Talismans, and Meownt Talismans are required to craft the special mounts that share their names on the Adventure’s Crafting Bench in place of the basic version of the mount.
  • The descriptions of the talismans have been updated to reflect where they drop. The Regular Centaur, Meownt, Pemblock, and Shmeep mounts will also Loot Collect into the Talisman version.

New Dungeons
  • New Neon City Dungeon from Evilagician!
  • New Treasure Isles Dungeon from BrianVII!
  • New Cursed Lair from FiplyLonePly!
  • New Shadow Tower Dungeon from Pennry!

Additional Updates
  • Legendary tomes now require the same amount of dungeons to fill as regular ones.
  • The amount of Chaos Cores that are gained from Loot Collecting Premium Collectable Chaos Chest prizes has been reduced, from 7 to 6.
  • One week out of every 4 will now have a megacore as the chase prize for the week and no new chaos collectible.
  • There are new recipes in the Gem section of the Adventure’s Crafting Bench for Lapis Luckbug and Ninth Life.
  • Removed a warning message when changing auras on Stellar weapons.
  • Fixed Gunslinger Charged Shot to apply decreased descent.
  • When splitting an inventory stack, the input box correctly receives the keyboard focus.
  • Fixed bug where killing invaders didn't always increment the InvadersKilled stat.
  • Fixed a bug that could allow creation of Marketplace listings with larger than 9999 quantity.
  • Fixed very rare issue where the Marketplace could get into a state where it took payments for listings but never handed over the purchased items.
  • Fixed bug where no respawn text was shown after dying in the tutorial.
  • Spring has sprung for the hub!
  • Fixed a bug with /timelapseend.
  • Updated Market Place comparison to show values < 1.
  • Fixed an issue were the ignore list would sometimes show the wrong name for players.
  • Navigation menu can be opened regardless of whether the inventory is also open.
  • Daughter of the Moon geysers now clean-up after twenty four seconds and no longer persist the entire duration of the fight.
  • Shadow Pinatas now have a very rare chance to drop from chaos chests!
  • Deconstructing Rare, Epic, Relic, and Resplendent Rings now rewards appropriate amounts of Flux based on rarity.
  • Number of charges now stays constant when using an ultimate ability with the Vial of Unleashed Power equipped.
  • Experience Boost stat is now called Experience Gain and has a base value of 100 instead of 0. This is for the new XP doubling consumable, so it has a value to double.
  • The Fancy Carpet mount no longer adopts player movement speed as its gliding speed.
  • The Runecrafting bench description in the Adventurer's Crafting Bench has been corrected.

Preview: ant when using an ultimate ability with the Vial of Unleashed Power equipped. Show

St. Qubeslick's Day
  • A new quest chain is here! Help St. Qubeslick rid the land of tentacle invaders, and gain the St. Qubeslick ally!
  • Floating shadowy lairs have been spotted over the Medieval Highlands and they are crawling with tentacles!
  • Collect pieces of the slimy, shuddering shadow to craft the new Tranquil Tentacle ally!
  • Event rewards include Diamond Dragonite, gem boosters, Dragon Coins, a Pearl of Wisdom, Chaos Chests, and much more!

Some context for the following store changes:
  • We've been wanting to simplify the store for awhile now and this is our big effort to do it.
  • We've converted most of our real money packs to Credits and also removed the idea of rotating real money packs entirely.
  • For items we felt were priced a bit too high we've also used this as a chance to bring some prices down.
  • Credit Pouches are new items in the Trove Store that can be sold for in game currency/items on the Marketplace. They will be the primary method free to play players will use to purchase items with Credits.
  • Each Credit Pouch gives 250 Credits when consumed
  • New Radiant Sovereigns have been added as a bonus for some purchases and can be used at the Radiant Merchant to trade for goodies.
  • Finally, there are new limited time offers (Flash Deals) available for Credits, so keep an eye out for those.
Store
  • Many Packs formerly priced in real-world currency are now priced in Credits and no longer give Patron Points (Patron Points are still provided by items purchased with real-world currency such as Credits and Credit Pouches). Some Packs have been reduced in price.
  • Credit Packs now offer Radiant Sovereigns, which can be redeemed for great rewards in the Hub. As part of this change, all "Deal" packs have been retired.
  • A new $30 Credit pack has been added, offering 5,000 credits and 6 Radiant Sovereigns.
  • Extra Life 2015 will now known as the Double Dragon Pack. It is otherwise identical. if you have purchased Extra Life 2015, you will not be presented with the Double Dragon Pack.
  • Two new Flash Deals will appear in the Store from time to time offering extreme value. Flash Deals are 4-hour long, occur every 4 days, and offer a 5x value deal on various consumable items essential to powering up. Power Deals unlock as you power up and are a 4x value, and appear for 6 hours.
  • An untradable 15 day Patron Pass is now available for 1,250 Credits (fewer than half the Credits of the 30 day pass). While not directly tradable it can be purchased with Credits from five Credit Pouches that can be purchased with in game currency from the Marketplace.
  • The tradable 30 Day Patron Pass for 3,000 Credits is leaving the Trove Store.
  • Some items have been removed from the Store: Costume Mystery Boxes, Eyes, Tentacles,
  • Some Store-bought items are now untradable (but old ones retain their tradability): Greater Dragon Caches, Pinatas, Club Megaphones, Rename Tags, Heart-a-phones.
  • Heart-a-Phones reduced in price from 500 Credits to 250, and Golden keys reduced in price from 2000 to 1500.
  • Older Twinkling Tomes, Golden Keys, Golden Gem Keys are now known as “Tradable” versions of those items, and must be Loot Collected in order to produce the actual Twinkling Tomes, Golden Keys, and Golden Gem Keys that do their respective function. Store purchases of these three items will now grant untradeable versions.
  • The Chaos Weekly Deal has been improved! Whenever it appears in the Store, it will now offer 2 Golden Chaos Chests (up from 1), and 75 Chaos Chests (up from 65).
  • The Patron Weekly Deal has been replaced by the Progression Weekly Deal. This will appear every 4 weeks in the Store, and offers 25 Golden Gem Keys and 5 of a special new item - Double Experience Potions, which double XP Gained for an hour.
  • A Starter Class Coin is available to claim from the Trove Store for free in new accounts. This replaces the previous requirement of reaching Mastery Rank 3. (Pro Tip: Use the Class Select menu ( J ) to get a free trial of any Class before using your free Starter Class Coin).
  • Spring Pinatas are in the store! Winter was coming, but it came and went.

Brazilian Portuguese and Regional Pricing
  • Brazilian Portuguese is now out of beta!
  • Packs are now priced in the Brazilian real on both the in-game and web stores for players from Brazil.

Gem Changes
  • The lower stat value for all minor gems has been increased by 30%!
  • Lesser Stellar gems now deconstruct for 500 gem dust.
  • Gem Booster boxes now award golden gem keys instead of dust.
  • Gem Booster boxes now give slightly more of some boosters at uncommon.
  • Gems no longer can be found with only one stat, instead only spawning with 2 or 3 stats.
  • There are new recipes in the Gem section of the Adventure’s Crafting Bench for Lapis Luckbug and Ninth Life.

Talismans
  • New Llama Talisman has a very rare chance to drop in all adventure worlds with which you can craft many lluxurious llamas.
  • The basic versions of the Regular Centaur, Meownt, Pemblock, and Shmeep mounts are now craftable on the Adventure’s Crafting Bench but no longer drop in the world. In their place, Talisman versions of each now drop and can be used to craft any of the mounts of that type, including the base mount.
  • Corgi Talismans, Centaur Talismans, Shmeep Talismans, and Meownt Talismans are required to craft the special mounts that share their names on the Adventure’s Crafting Bench in place of the basic version of the mount.
  • The descriptions of the talismans have been updated to reflect where they drop.
  • The Regular Centaur, Meownt, Pemblock, and Shmeep mounts will also Loot Collect into the Talisman version.

New Dungeons
  • New Neon City Dungeon from Evilagician!
  • New Treasure Isles Dungeon from BrianVII!
  • New Cursed Lair from FiplyLonePly!
  • New Shadow Tower Dungeon from Pennry!

Additional Updates
  • Fixed Gunslinger Charged Shot to apply decreased descent.
  • Fixed bug where boss abilities triggered too frequently.
  • Legendary tomes now require the same amount of dungeons to fill as regular ones.
  • The amount of Chaos Cores that are gained from Loot Collecting Premium Collectable Chaos Chest prizes has been reduced, from 7 to 6.
  • One week out of every 4 will now have a megacore as the chase prize for the week and no new chaos collectible.
  • Shadow Pinatas now have a very rare chance to drop from chaos chests!
  • Mastery has been doubled (from 50 to 100) on the Cyclone Skimmer and Neverending Necrowmancer mounts. Players who have already these mounts collected will receive the incremental 50 Mastery. (Squeakers will eventually get this change as well.)
  • Untradable Class Coins now Loot Collect into 3 Double Experience Potions. Please note: the Double Experience Potions do not currently display how much time is remaining after you consume them. This should be corrected in the next patch. The time will only count down while you are online.
  • Experience Boost stat is now called Experience Gain and has a base value of 100 instead of 0. This is for the new Double Experience Potions, so it has a value to double.
  • Removed a warning message when changing auras on Stellar weapons.
  • New Streamer dream allies have been added!
  • When splitting an inventory stack, the input box correctly receives the keyboard focus.
  • Spring has sprung for the hub!
  • Updated Market Place comparison to show values < 1.
  • The scroll speed for chat has been normalized.
  • Fixed an issue where the ignore list would sometimes show the wrong name for players.
  • Navigation menu can be opened regardless of whether the inventory is also open.
  • Daughter of the Moon geysers now clean-up after twenty four seconds and no longer persist the entire duration of the fight.
  • Deconstructing Rare, Epic, Relic, and Resplendent Rings now rewards appropriate amounts of Flux based on rarity.
  • Number of charges now stays constant when using an ultimate ability with the Vial of Unleashed Power equipped.
  • The Fancy Carpet mount no longer adopts player movement speed as its gliding speed.
  • The Runecrafting bench description in the Adventurer's Crafting Bench has been corrected.
  • Fixed bug where Neon Ninja class gem shiruken would not deal damage when more than one hit in rapid succession.
  • Fixed bug where killing invaders didn't always increment the Invaders Killed stat.
  • Fixed a bug that could allow creation of Marketplace listings with larger than 9999 quantity.
  • Fixed very rare issue where the Marketplace could get into a state where it took payments for listings but never handed over the purchased items.
  • Fixed bug where no respawn text was shown after dying in the tutorial.
  • Fixed a bug with /timelapseend.