Lunar Lancer REWORKED
Lunar Lancer build by Svemeh added 3 years ago.
This build was updated for
Pre Snowfest 2021
DamageDelvesShadow Towers
Stat Priority
Notes: the only stat here that is up for debate is the Critical Damage stat simply beacuse if you intend to use Lunar Lancer for farming instead of Boss fighting, you could change Critical Damage out for Movement Speed on your hat, face and weapon.
please always run Magic Find.... i beg
Ally and Flasks
Allié
- 300 Lumière
- 20.0% Dégâts physiques
Fait gagner 15% de PV lorsqu'un ennemi meurt à proximité.
Fait gagner un boost de vitesse de déplacement lorsqu'un ennemi meurt à proximité
the other Ally you could use is Jingles which has the same stats but increases cooldown recovery speed instead of healing you and as cooldown speed is not really relevant on lunar lancer Animated Jug is the better option
if you have neither than you could use the rapt berserker however i highly recommend getting one of the other 2 beacuse the rapt berserker does not give 300 light
Flasque
Restaure 30% des PV à l'utilisation
if you need more survivability swap Martial Emblem for Bountiful Emblem
if you need more dmg swap Unyielding Emblem for Berserker Emblem
Empowered Gems
1st: Physical Damage (2 Pearls)
2nd: Critical Damage (1 Pearl)
3rd: Critical Hit (0 Pearls)
Shadow Lancer Class Gem
Basic attacks have a chance to spawn a dark shadow version of you that attacks enemies.
In Lunarform the chance is increased.
Pyrodisc
Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.
This gem has a cooldown.
Explosive Epilogue
Killing enemies causes them to explode.
\n\nThis gem has a cooldown.
Berserk Battler Cosmic Gem
Damaging enemies causes a frenzied state, adding a small increase to attack speed and Light.
Continued damage to enemies extends the frenzied state until it causes a berserk state, greatly increasing attack speed and Light.