Not perfect build

Bard build by SaltyColt581778 added 4 years ago.

This build was updated for
Tune Up


This build might not be accurate i just wanted to make something for everyone to build around P.S i didnt know what subclass so i choose Pirate Captain for Magic Find :]

Farming

Pirate Captain Subclass

Naval Gunfire - Damaging an enemy has a chance to call a cannon ball from the sky.

Stat Priority

Magic Damage
Critical Hit
Critical Damage
Movement Speed

Hat
Max Health
Attack Speed
Magic Find
Movement Speed
Weapon
Magic Damage
Attack Speed
Magic Find
Movement Speed
Face
Max Health
Attack Speed
Magic Find
Movement Speed
Ring
Magic Damage
Energy Regeneration

Notes: If you dont mind not having as much magic find then switch it for jumps


Ally and Flasks

パワーランク 75

ペット

クールダウン回復速度が25%増加します。

50マスタリーポイント
50 Geode Mastery Points

Puck or Aevyr is a good choice Puck for Melody or Aevyr of move speed its up to you really :]

パワーランク 50

フラスコ

使用時、HPが30%回復する。

体力が少なくなった時に自動的に使用されます! ストアにてCubitまたはCreditで購入できます。
25マスタリーポイント

Any flask i just like to use death defying :]

パワーランク 50
ストアにてCubitまたはCreditで購入できます。
25マスタリーポイント
パワーランク 50
ストアにてCubitまたはCreditで購入できます。
25マスタリーポイント

Empowered Gems

All your gems should have:
Critical Hit
Critical Damage
Magic Damage
and when you have 100% crit hit then the rest of your gems should have Maximum Health instead of Critical Hit

Explosive Epilogue is a good replacement for Stunburst

Melody Master Class Gem

The Bard has increased attack range and bard songs increased effectiveness.

Pyrodisc

Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.

This gem has a cooldown.

Stunburst

Taking damage has a chance to spawn a ring of stunning projectiles, briefly disabling affected enemies.

This gem has a cooldown.

Berserk Battler Cosmic Gem

Damaging enemies causes a frenzied state, adding a small increase to attack speed and Light.

Continued damage to enemies extends the frenzied state until it causes a berserk state, greatly increasing attack speed and Light.

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