![](https://trovesaurus.com/images/classes/ui_class_chloromancer.png)
Typical Chloro
Chloromancer
build by setk
added 8 years ago.
This build was updated for
January 9, 2017
Chloro is a decent DPS and has heals/support abilities. Can be used as a tank, though less so in Ultra ST.
DamageSupportShadow TowersLeveling
Stat Priority
![](https://www.trovesaurus.com/data/catalog/equipment_helm_radiantlord.png)
![](https://www.trovesaurus.com/data/catalog/equipment_weapon_1h_sword_mastery.png)
![](https://www.trovesaurus.com/data/catalog/equipment_face_mask_groucho[tribe].png)
![](https://www.trovesaurus.com/data/catalog/shadow_magic_02.png)
Notes: Attack speed on staff is important as it means growing your plants faster, as well as more dps.
Ally and Flasks
Gefährte
- 20.0% Magischer Schaden
Reduziert die Abklingzeit um 25 %.
Swap chrono for prowling/samantha if tanking.
Flakon
Stellt bei Verwendung 30 % Gesundheit wieder her.
Less than 85%CH, use Surestrike instead of evil eye.
Empowered Gems
Chloro is a ranged class, however it typically spends a lot of time up close in its "death garden" if you wanna call it that, and that is the justification for Pyrodisc.
Plant Power Class Gem
When Empowered Growth is active the chloromancer heals nearby plants and allies.
Explosive Epilogue
Killing enemies causes them to explode.
\n\nThis gem has a cooldown.
Pyrodisc
Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.
This gem has a cooldown.