JeGgeSs's Lunar Lancer jumping build

Lunar Lancer build by JeGgeSs added 7 years ago.

This build was updated for
May Update


LevelingFarmingDamageSupport

Knight Subclass

Mounted Cavalry - Increased movement speed while riding ground based mounts.

Stat Priority

Physical Damage
Critical Damage
Critical Hit
Movement Speed

Hat
Max Health
Critical Damage
Jump
Movement Speed
Weapon
Physical Damage
Critical Damage
Critical Chance
Movement Speed
Face
Max Health
Critical Damage
Physical Damage
Movement Speed
Ring
Physical Damage
Energy Regeneration

Ally and Flasks

POWER RANK 75

Ally

Gain 15% health when a nearby enemy dies.

Gain a movement speed boost when a nearby enemy dies.

Described by some as 'axe-wielding land sharks'.
50 Mastery Points
POWER RANK 50

Flask

Restores 30% health on use.

Automatically used when low on health! Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50

+20% Critical Hit for 10 seconds.

Purchased from a Weaver of Wonders for Wonder Fragments.
25 Mastery Points

Empowered Gems

Shadow Lancer Class Gem

Basic attacks have a chance to spawn a dark shadow version of you that attacks enemies.

In Lunarform the chance is increased.

Explosive Epilogue

Killing enemies causes them to explode.

\n\nThis gem has a cooldown.

Pyrodisc

Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.

This gem has a cooldown.

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6y

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7y