
JeGgeSs's Lunar Lancer jumping build
Lunar Lancer
build by JeGgeSs
added 7 years ago.
This build was updated for
May Update
LevelingFarmingDamageSupport
Knight Subclass
Stat Priority
Physical Damage
Critical Damage
Critical Hit
Movement Speed

Max Health
Critical Damage
Jump
Movement Speed

Physical Damage
Critical Damage
Critical Chance
Movement Speed

Max Health
Critical Damage
Physical Damage
Movement Speed

Physical Damage
Energy Regeneration
Ally and Flasks
POWER RANK 75
Ally
- 20.0% Physical Damage
Gain 15% health when a nearby enemy dies.
Gain a movement speed boost when a nearby enemy dies.
Described by some as 'axe-wielding land sharks'.
50 Mastery Points
POWER RANK 50
Flask
Automatically used when low on health! Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50
+20% Critical Hit for 10 seconds.
Purchased from a Weaver of Wonders for Wonder Fragments.
25 Mastery Points
Empowered Gems
Shadow Lancer Class Gem
Basic attacks have a chance to spawn a dark shadow version of you that attacks enemies.
In Lunarform the chance is increased.
Explosive Epilogue
Killing enemies causes them to explode.
\n\nThis gem has a cooldown.
Pyrodisc
Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.
This gem has a cooldown.
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