Shadow tower build:)

Shadow Hunter build by Amxn__ added 7 years ago.

This build was updated for
Heroes Hotfix 1


This is a ST build for Shadow Hunter. I also have a speed farming build if you are intrested.

DamageShadow Towers

Notes: This build isn’t that good at farming but it’s still a very good build.

Lunar Lancer Subclass

Sorta Crazy - Chance during combat to transform and receive some power of the Lunar Lancer.

Stat Priority

Physical Damage
Critical Damage
Critical Hit
Movement Speed

Notes: The damage based stats is so you do as much damage as you can


Hat
Max Health
Critical Damage
% Max Health
Movement Speed
Weapon
Physical Damage
Critical Damage
Critical Chance
Movement Speed
Face
Max Health
Critical Damage
Jump
Movement Speed
Ring
Physical Damage
Critical Chance

Notes: If you have 100% crit hit from your gems you can swap them for movement speed and jump.


Ally and Flasks

POWER RANK 75

Ally

Gain 15% health when a nearby enemy dies.

Gain a movement speed boost when a nearby enemy dies.

Described by some as 'axe-wielding land sharks'.
50 Mastery Points

You always want to use Rapt Berserker as it give you +20% physical damage and 15% health and movement speed when nearby enemies die ( good for waves until boss)

POWER RANK 50

Flask

Restores 30% health on use.

Automatically used when low on health! Can be purchased with Cubits or Credits at the store.
25 Mastery Points

If you don’t want to use Beamer feel free to swap it for another emblem but you need Martial emblem at all time for the bonus 250% physical damage.

POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50
Purchased from a Weaver of Wonders for Wonder Fragments.
25 Mastery Points

Empowered Gems

Cubic curtain so you survive some hits from bosses in shadow towers

Shadow Blitz Class Gem

Basic attack becomes a rapid-fire stream of arrows.

Cubic Curtain

Avoiding damage grants a protective shield, absorbing the next attack and stunning the attacker.

Pyrodisc

Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.

This gem has a cooldown.

Text

MAKE SURE YOU READ THIS: This build is focused more on doing damage than survivability this is because death defying will force you to use martial and Beamer because of your low health this means that you will be doing a lot of damage because your emblems are constantly activated.

So if you have 150k Physical damage and 1000% + critical damage when you use 1 flask you will have a ally fighting for you and get the 250% boost so you will be doing 5.2million per arrow and you have 12 arrows per second which means you do a total of 63 million damage per second.(without the damage that the Beamer provides)

Q&A

Q:Why do I need a lot of crit damage?

A: You need a lot of crit damage so you do a lot of damage because without crit damage you would be tickling ultra bosses.

Q:What should my stats look like?

A:~150k-200k physical damage, 100% critical hit and 1000%+ critical damage. This is so you can do a lot of damage making it easier to kill bosses.

Q:Do I have to use Beamer?

A: No you don’t have to use Beamer this is a build that works for me if you want to use another emblem go for it but this is practically a “OP” build.

Q:Will it effect the focus of the build if I change some stats?

A: depends on what you are changing if it’s Crit damage or Physical damage  then it defeats the whole purpose of A shadow tower build but it shouldn’t effect the build that much if it’s the empowered gem ability’s unless it’s cubic curtain because it will stop your flask being wasted which saves you because when your flasks run out you are dead because you have no hp

Thank you all for using my guide if this helped please leave a like and a comment on anything I should consider changing

Comments and Likes Comments 0

You must be logged in to add a comment.

liked this!

6y

liked this!

7y