Neon Ninja, the Damage Dealer
Neon Ninja build by Syntinen added 7 years ago.
This build was updated for
Heroes
That build for deal massive damages. If you dont have a tank in your team, you will be turn into a grave. That build doesnt have that much survivability, only purpose is deal damages as much as you can.
LevelingDamageShadow TowersFarming
Notes: Your cripple skills will make you even a support.
Lunar Lancer Subclass
Stat Priority
Notes: Lack of survivability, and dealing too much damage.
Notes: Hat's Magic Find and Ring can be changed to Jump, if you need.
Ally and Flasks
Allié
- 20.0% Dégâts physiques
Fait gagner 15% de PV lorsqu'un ennemi meurt à proximité.
Fait gagner un boost de vitesse de déplacement lorsqu'un ennemi meurt à proximité
With that much Attack Speed, you can change to Prowning Shadow, but you dont have that much hp and PS is not a reliable recover hp source for you.(except your ultimate) However, switch if you want.
Flasque
Restaure 30% des PV à l'utilisation
DDV is for better survivability, but if you think you can handle your hp, then switch to Bandolier for more potions (and more Emblem Effects, with a little hp)
Surestrike can be changed to Vampiric for better survivability.
+20% aux coups critiques pendant 10 secondes
Empowered Gems
You need that class gem. If you dont have it for now, use Explosive Epilogue for better dungeon farming.
You gain a MS boost and hp (from Rapt Berserker) and might get a damage field(from Pyrodisc) every time you kill, with that ms, just walk around and watch them suffer.
Stinging Curse is best gem for the bosses. That extra DPS will stack up o them and may cause massive damages in long boss fights.
Heuristic Haxstar Class Gem
Thrown shuriken are larger and have a wider effect area, pierce enemies, and apply the Stasis Blade effect.
Three ring shuriken deal additional damage and bonus critical damage.
Pyrodisc
Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.
This gem has a cooldown.
Stinging Curse
Dealing damage applies damage-over-time effects to enemies.