Farming / Tank /dps build

Lunar Lancer build by Orbion added 7 years ago.

This build was updated for
September 5, 2017


This is a balanced build for a LL

FarmingDamageTank

Stat Priority

Physical Damage
Maximum Health
% Maximum Health
Movement Speed

Hat
Max Health
Critical Damage
% Max Health
Movement Speed
Weapon
Physical Damage
% Max Health
Jump
Movement Speed
Face
Max Health
Critical Damage
% Max Health
Movement Speed
Ring
Physical Damage
Magic Find

Notes: When farming use pd mf when in st use pd er or mh er


Ally and Flasks

Machtrang 50

Flakon

Stellt bei Verwendung 30 % Gesundheit wieder her.

Verdoppelt die Effekte ausgerüsteter Embleme, die Kampfschergen beschwören.
25 Beherrschungspunkte

I use beamer just for random movement speed boosts by killing enemies using it...if that made any sense

Machtrang 50
Kann mit Cubits oder Credits im Shop gekauft werden.
25 Beherrschungspunkte
Machtrang 50
Kann bei einem Mirakelkrämer mit Wunderfragmenten erstanden werden.
25 Beherrschungspunkte

Empowered Gems

Mired mojo for the random 150% pd sometimes

Pyrodisc

Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.

This gem has a cooldown.

Shadow Lancer Class Gem

Basic attacks have a chance to spawn a dark shadow version of you that attacks enemies.

In Lunarform the chance is increased.

Mired Mojo

Taking damage has a chance to spawn a ring of snaring projectiles, reducing enemy Movement Speed.

This gem has a cooldown.

Text

If you have the right gems, you should have around 5 million hp 160k total pd and 1100cd+. On lunar lancer, I suggest focusing on pd because of the 30% pd boost the class has by default and also the pd multipliers for the ability "1". Rev subclass will be good so enimies can aggro on you instead of everyone else...just like a tank.

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