DPS Fae

Fae Trickster build by Fina added 8 years ago.

This build was updated for
January 9, 2017


The DPS Fae Trickster is an easy class to build, but hard to master. Mastery over DPS Fae requires quick movement to evade enemy attacks to sustain damage. The Fae Trickster passive give high single target damage capability, useful in combating bosses, or one hitting even the strongest of field enemies with a single normal attack. 100% Crit Rate is Critical. *see what I did there*

SupportDamageShadow Towers

Notes: Listed in order of role within shadow tower.

Stat Priority

Critical Hit
Critical Damage
Magic Damage
Jump

Notes: Listed in order of importance


Hat
Max Health
Critical Damage
Jump
Attack Speed
Weapon
Magic Damage
Critical Damage
Critical Chance
Attack Speed
Face
Max Health
Critical Damage
Jump
Attack Speed
Ring
Magic Damage
Jump

Notes: Jump and Max HP% are good options for this. Movement speed can help in evading attack, but jump is more useful in staying mobile from projectiles.


Ally and Flasks

ERŐ RANG 75

Követő

A kihűlés idejét 25%-kal csökkenti

A manipulator of space and time from realms beyond mortal ken.
50 Mesteri Pont

Alternatively Starlight Dragonling, as that will probably be easier to get at first. Chronomancer Qubesly shortens that ever so important Faerie Dance.

ERŐ RANG 50

Flaska

30% életet tölt vissza használatkor

Automatikusan elhasználódik ha kevés az életerőd. A boltban lehet megvenni Cubitért vagy Creditért.
25 Mesteri Pont

Because of that extra damage bonus, you will want to use pots not to restore HP, but to take advantage of your already high magic damage normal attacks. The Unyielding Emblem will prevent you from losing your passive allowing almost 45 continuous uninterrupted seconds of 750% bonus magic damage while immortal.

ERŐ RANG 50
Megvehető a boltban Cubitért vagy Creditért.
25 Mesteri Pont
ERŐ RANG 50
Megvehető a boltban Cubitért vagy Creditért.
25 Mesteri Pont

Empowered Gems

If at all possible, avoid the Faerocious Faesimile class gem. It prevents the decoy from taking aggro, causing enemies to target you and your team more often. Stunburst will replace your class gem stun effect anyhow. - Magic Damage, Critical Damage, and Critical Chance. You will cap your Critical Chance at 100% eventually. In which case replace with HP%.

Explosive Epilogue

Killing enemies causes them to explode.

\n\nThis gem has a cooldown.

Stunburst

Taking damage has a chance to spawn a ring of stunning projectiles, briefly disabling affected enemies.

This gem has a cooldown.

Pyrodisc

Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.

This gem has a cooldown.

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i just sent this to my friend, shes trying to get good with her FT, so i hope it helps her :) thx for the build

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I've been looking for a class to farm with, and this has to be it!

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