aurii's Tomb Raiser Build

Tomb Raiser build by aurii_ added 7 years ago.

This build was updated for
December 19. 2017


This setup is a tank/DPS hybrid, being able to have a good survival chance, well, if used correctly, and can be a high damaging setup!

DamageTank

Shadow Hunter Subclass

Searing Light - Magic attacks to enemies can activate Searing Light a damage over time effect.

Stat Priority

Magic Damage
Maximum Health
Critical Damage
Energy Regeneration

Hat
Max Health
Critical Damage
% Max Health
Weapon
Magic Damage
% Max Health
Jump
Energy Regen
Face
Max Health
Movement Speed
Magic Damage
Health Regen
Ring
Magic Damage
Critical Chance

Ally and Flasks

POWER RANK 75

Ally

Increases cooldown recovery speed by 25%.

A manipulator of space and time from realms beyond mortal ken.
50 Mastery Points
POWER RANK 50

Flask

Restores 20% health on use.

Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50
Can be purchased on occasion from Luxion's Store when he appears in the Trove Hub.
25 Mastery Points

Empowered Gems

Cubic is Water, Beckon is Air, and Spirit is Fire.

Cubic Curtain

Avoiding damage grants a protective shield, absorbing the next attack and stunning the attacker.

Beckon Banshee Class Gem

Spawns a banshee minion that heals all of your other nearby minions.

Spirit Surge

Taking damage has a chance to spawn a ring of projectiles, applying damage-over-time to enemies based on your max health.

This gem has a cooldown.

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