character_pc_chloromancer_yellow_act2_player_heal_01
character_pc_chloromancer_yellow_act2_seedling_despawn_01
character_pc_chloromancer_yellow_act2_seedling_explosion_01
character_pc_chloromancer_yellow_act2_seedling_heal_01
character_pc_chloromancer_yellow_act2_seedling_projectile_01
character_pc_chloromancer_yellow_act2_seedling_spawn_01
character_pc_chloromancer_yellow_basic_impact_01
character_pc_chloromancer_yellow_basic_muzzleflash_01
character_pc_chloromancer_yellow_basic_projectile_01
character_pc_chloromancer_yellow_passive_shield_01
character_pc_chloromancer_yellow_ult_activate_01
character_pc_crimefighter_geode_ability_melee_shockwave_01
character_pc_crimefighter_ignis_ability_melee_basic_punch_01
character_pc_crimefighter_ignis_ability_melee_basic_punch_02
character_pc_crimefighter_ignis_ability_melee_basic_punch_impact_01
character_pc_crimefighter_ignis_ability_melee_eyebeam_impact_01
character_pc_crimefighter_ignis_ability_melee_eyebeam_muzzleflash_01
character_pc_crimefighter_ignis_ability_melee_eyebeam_projectile_01
character_pc_crimefighter_ignis_ability_melee_shockwave_01
character_pc_crimefighter_ignis_ability_melee_transform_01
character_pc_crimefighter_ignis_ability_melee_transform_buff_01
character_pc_crimefighter_ignis_ability_passive_activate_01
character_pc_crimefighter_ignis_ability_passive_land_01
character_pc_crimefighter_ignis_ability_range_basic_impact_01
character_pc_crimefighter_ignis_ability_range_basic_impact_02
character_pc_crimefighter_ignis_ability_range_basic_muzzleflash_01
character_pc_crimefighter_ignis_ability_range_basic_muzzleflash_02
character_pc_crimefighter_ignis_ability_range_basic_projectile_01
character_pc_crimefighter_ignis_ability_range_basic_projectile_02
character_pc_crimefighter_ignis_ability_range_bomb_explosion_01
character_pc_crimefighter_ignis_ability_range_bomb_projectile_01
character_pc_crimefighter_ignis_ability_range_buff_attackspeed_01