
Evilagician
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Guides that this user has created.
Dungeon Creation 101: Part 1 Rules and Voxels
Dungeons, Lairs and Shadow dungeon are all submission items on TroveCreations. It involves making pieces of a dungeon in a voxel editor, creating blueprints. With this detailed guide, we're trying to set a low entry point for dungeon submissions.
Evilagician January 18, 2018
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Sun Goddess Metaforge Trials - Dungeon Creators
The sun goddess noticed fewer people entering /mf. At first, a confirmation screen prevented random visitors from entering, but with the slow down on Reddit, the realms of forging remain silent. To increase or test knowledge on plugs, sockets, blockers and dungeoneering, the sun goddess tasked a random builder to make a series of trials.
Evilagician August 19, 2017
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Using the Catalog tool to render images of your Blueprints (Modding / Creations)
If you are interested in creating Trove-esc renders of your mod, or TroveCreations styles, you can make use of standard tools supplied by Trion.
Evilagician May 11, 2017
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Modding 101 Chapter 3d: Qubicle (3)
Evilagician February 21, 2017
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Dungeon and Lair Creation (pro-tips)
Creating dungeons and lairs is one of the most interesting parts of Trove. This guide will give you a basic understanding of things to keep in mind. Qubicle is used as the voxel editor for this guide, all supplied templates are also for Qubicle. Dungeon creation is not limited to this voxel editor, but due to its feature set, it is the easiest option to use.
Evilagician August 19, 2017
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Building: Creating a mini-game or arena
The Snowfest & Get Crafty patch introduced the new Coin collecting and Race minigames to the (PC) game. Minigames are based on arena technology, so this guide will tell you exactly how you can create minigames and arenas.
Evilagician January 5, 2017
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Site: Modders Code Vault (Storage & Distribution of your accepted mods)
Getting your mod accepted into the game, will grant you 50-300 codes to distribute among friends/family and other players. To ease the distribution, Trovesaurus will grand modders a personal storage and distribution channel. These codes will still be yours to do with as your please. This guide will explain the functionalities and after reading this you should be able to
Evilagician December 23, 2016
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Modding 101 Chapter 3: Model Modification (Blueprints)
In this chapter we focus on finding the specific blueprints, converting them to editable files, editing and using the override folder to see them ingame. Because you decide on the voxel editing software, we try to include the process for most of them.
Evilagician February 9, 2017
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Modding 101 Chapter 0: Let's get you into Modding
Want to start modding? Great! Start reading these guides to get you started. These guides have been split into several chapters, to guide you through each step. Use this index page to quickly jump to each chapter.
Evilagician November 17, 2016
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Modding 101 Chapter 2: File Extraction
Welcome to chapter 2 of Trove modding 101. This chapter will introduce you to file extraction. Trove has its gamefiles "compressed" by default. By extracting the game-files you will enable yourself to modify these files. This guide will give you three ways to extract the files, you can choose the one you like most.
Evilagician November 3, 2016
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