Trove Files

You are browsing the pages of files so we are hiding the subfolders View Subfolders

searching for files in prefabs

149 files

prefabs/gm_tag_minigame_rule_boat.binfab Current
Array
(
    [filename] => gm_tag_minigame_rule_boat
    [name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_boat_item_name
    [type] => Building
    [desc] => Placing this in a minigame map allows boats to be used.
    [desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_boat_item_description
    [designer] => Trove Team
    [name] => Minigame Movement (Boat)
    [debug] => Array
        (
            [0] => desc Placing this in a minigame map allows boats to be used.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_minigame_rule_boat_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_minigame_rule_cart.binfab Current
Array
(
    [filename] => gm_tag_minigame_rule_cart
    [name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_cart_item_name
    [type] => Building
    [desc] => Placing this in a minigame map allows mag riders to be used.
    [desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_cart_item_description
    [designer] => Trove Team
    [name] => Minigame Movement (Mag Rider)
    [debug] => Array
        (
            [0] => desc Placing this in a minigame map allows mag riders to be used.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_minigame_rule_cart_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_minigame_rule_mount.binfab Current
Array
(
    [filename] => gm_tag_minigame_rule_mount
    [name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_mount_item_name
    [type] => Building
    [desc] => Placing this in a minigame map allows mounts to be used.
    [desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_mount_item_description
    [designer] => Trove Team
    [name] => Minigame Movement (Mount)
    [debug] => Array
        (
            [0] => desc Placing this in a minigame map allows mounts to be used.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_minigame_rule_mount_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_minigame_rule_wings.binfab Current
Array
(
    [filename] => gm_tag_minigame_rule_wings
    [name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_wings_item_name
    [type] => Building
    [desc] => Placing this in a minigame map allows wings to be used.
    [desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_wings_item_description
    [designer] => Trove Team
    [name] => Minigame Movement (Wings)
    [debug] => Array
        (
            [0] => desc Placing this in a minigame map allows wings to be used.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_minigame_rule_wings_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_minigame_spawn.binfab Current
Array
(
    [filename] => gm_tag_minigame_spawn
    [name_identifier] => $prefabs_prefabs_gm_tag_minigame_spawn_item_name
    [type] => Building
    [desc] => Minigame players spawn here.
    [desc_identifier] => $prefabs_prefabs_gm_tag_minigame_spawn_item_description
    [designer] => Trove Team
    [name] => Minigame Spawn
    [debug] => Array
        (
            [0] => desc Minigame players spawn here.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_minigame_spawn_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_npc.binfab Current
Array
(
    [filename] => gm_tag_npc
    [name_identifier] => $prefabs_prefabs_gm_tag_npc_item_name
    [type] => Building
    [desc] => Not a lot more to say.
    [desc_identifier] => $prefabs_prefabs_gm_tag_npc_item_description
    [designer] => Trove Team
    [name] => GM NPC
    [debug] => Array
        (
            [0] => desc Not a lot more to say.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_npc_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_npc_trigger_01.binfab Current
Array
(
    [filename] => gm_tag_npc_trigger_01
    [name_identifier] => $prefabs_prefabs_gm_tag_npc_trigger_01_item_name
    [type] => Building
    [desc] => Not a lot more to say.
    [desc_identifier] => $prefabs_prefabs_gm_tag_npc_item_description
    [designer] => Trove Team
    [name] => GM NPC Trigger 1
    [debug] => Array
        (
            [0] => desc Not a lot more to say.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_npc_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_npc_trigger_02.binfab Current
Array
(
    [filename] => gm_tag_npc_trigger_02
    [name_identifier] => $prefabs_prefabs_gm_tag_npc_trigger_02_item_name
    [type] => Building
    [desc] => Not a lot more to say.
    [desc_identifier] => $prefabs_prefabs_gm_tag_npc_item_description
    [designer] => Trove Team
    [name] => GM NPC Trigger 2
    [debug] => Array
        (
            [0] => desc Not a lot more to say.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_npc_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_npc_trigger_03.binfab Current
Array
(
    [filename] => gm_tag_npc_trigger_03
    [name_identifier] => $prefabs_prefabs_gm_tag_npc_trigger_03_item_name
    [type] => Building
    [desc] => Not a lot more to say.
    [desc_identifier] => $prefabs_prefabs_gm_tag_npc_item_description
    [designer] => Trove Team
    [name] => GM NPC Trigger 3
    [debug] => Array
        (
            [0] => desc Not a lot more to say.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_npc_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_npc_trigger_04.binfab Current
Array
(
    [filename] => gm_tag_npc_trigger_04
    [name_identifier] => $prefabs_prefabs_gm_tag_npc_trigger_04_item_name
    [type] => Building
    [desc] => Not a lot more to say.
    [desc_identifier] => $prefabs_prefabs_gm_tag_npc_item_description
    [designer] => Trove Team
    [name] => GM NPC Trigger 4
    [debug] => Array
        (
            [0] => desc Not a lot more to say.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_npc_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_bombpowerup.binfab Current
Array
(
    [filename] => gm_tag_pvp_bombpowerup
    [name_identifier] => $prefabs_pvp_battleroyale_stickyBomb_ability_name
    [type] => Building
    [desc] => Sticky Bombs explode after a few seconds for massive damage.
    [desc_identifier] => $prefabs_pvp_battleroyale_stickyBomb_ability_description
    [designer] => Trove Team
    [name] => Sticky Bomb
    [debug] => Array
        (
            [0] => desc Sticky Bombs explode after a few seconds for massive damage.
            [1] => desc_identifier $prefabs_pvp_battleroyale_stickyBomb_ability_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_event_01.binfab Current
Array
(
    [filename] => gm_tag_pvp_event_01
    [name_identifier] => $prefabs_pvp_battleroyale_beartrapBomb_ability_name
    [type] => Building
    [desc] => Arms a few moments after being thrown, then explodes the next time an enemy moves close to it.
    [desc_identifier] => $prefabs_pvp_battleroyale_beartrapBomb_ability_description
    [designer] => Trove Team
    [name] => Trap Bomb
    [debug] => Array
        (
            [0] => desc Arms a few moments after being thrown, then explodes the next time an enemy moves close to it.
            [1] => desc_identifier $prefabs_pvp_battleroyale_beartrapBomb_ability_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_event_02.binfab Current
Array
(
    [filename] => gm_tag_pvp_event_02
    [name_identifier] => $prefabs_pvp_battleroyale_energy_ability_name
    [type] => Building
    [desc] => Instantly replenishes your missing energy.
    [desc_identifier] => $prefabs_pvp_battleroyale_energy_ability_description
    [designer] => Trove Team
    [name] => Energy
    [debug] => Array
        (
            [0] => desc Instantly replenishes your missing energy.
            [1] => desc_identifier $prefabs_pvp_battleroyale_energy_ability_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_event_03.binfab Current
Array
(
    [filename] => gm_tag_pvp_event_03
    [name_identifier] => $prefabs_pvp_battleroyale_beetleBomb_ability_name
    [type] => Building
    [desc] => Summons allies to fight your enemies for a short amount of time.
    [desc_identifier] => $prefabs_pvp_battleroyale_beetleBomb_ability_description
    [designer] => Trove Team
    [name] => Critter Bomb
    [debug] => Array
        (
            [0] => desc Summons allies to fight your enemies for a short amount of time.
            [1] => desc_identifier $prefabs_pvp_battleroyale_beetleBomb_ability_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_ffaspawn.binfab Current
Array
(
    [filename] => gm_tag_pvp_ffaspawn
    [name_identifier] => $prefabs_prefabs_gm_tag_pvp_ffaspawn_item_name
    [type] => Building
    [desc] => DM Players respawn here.
    [desc_identifier] => $prefabs_prefabs_gm_tag_pvp_ffaspawn_item_description
    [designer] => Trove Team
    [name] => DM Spawn
    [debug] => Array
        (
            [0] => desc DM Players respawn here.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_ffaspawn_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_healpowerup.binfab Current
Array
(
    [filename] => gm_tag_pvp_healpowerup
    [name_identifier] => $prefabs_pvp_battleroyale_heal_ability_name
    [type] => Building
    [desc] => Heals over time and a slows on use.
    [desc_identifier] => $prefabs_pvp_battleroyale_heal_ability_description
    [designer] => Trove Team
    [name] => Heal
    [debug] => Array
        (
            [0] => desc Heals over time and a slows on use.
            [1] => desc_identifier $prefabs_pvp_battleroyale_heal_ability_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_icesnareballpowerup.binfab Current
Array
(
    [filename] => gm_tag_pvp_icesnareballpowerup
    [name_identifier] => $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_name
    [type] => Building
    [desc] => An Ice Slick Bomb that slows nearby enemies and turns the nearby ground into ice.
    [desc_identifier] => $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_description
    [designer] => Trove Team
    [name] => Ice Slick Bomb
    [debug] => Array
        (
            [0] => desc An Ice Slick Bomb that slows nearby enemies and turns the nearby ground into ice.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_lineturret.binfab Current
Array
(
    [filename] => gm_tag_pvp_lineturret
    [name_identifier] => $prefabs_prefabs_gm_tag_pvp_lineturret_item_name
    [type] => Building
    [desc] => Place this in a custom PVP arena to create a fireball turret.
    [desc_identifier] => $prefabs_prefabs_gm_tag_pvp_lineturret_item_description
    [designer] => Trove Team
    [name] => Fireball Turret
    [debug] => Array
        (
            [0] => desc Place this in a custom PVP arena to create a fireball turret.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_lineturret_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_megabombpowerup.binfab Current
Array
(
    [filename] => gm_tag_pvp_megabombpowerup
    [name_identifier] => $prefabs_pvp_battleroyale_lavaBomb_ability_name
    [type] => Building
    [desc] => Lava Bombs explode on contact leaving lava in the explosion radius.
    [desc_identifier] => $prefabs_pvp_battleroyale_lavaBomb_ability_description
    [designer] => Trove Team
    [name] => Lava Bomb
    [debug] => Array
        (
            [0] => desc Lava Bombs explode on contact leaving lava in the explosion radius.
            [1] => desc_identifier $prefabs_pvp_battleroyale_lavaBomb_ability_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_mobilitypowerup.binfab Current
Array
(
    [filename] => gm_tag_pvp_mobilitypowerup
    [name_identifier] => $prefabs_abilities_battleroyale_hookshot_teleport_item_name
    [type] => Building
    [desc] => Climbing Claw pulls you to the location indicated.
    [desc_identifier] => $prefabs_abilities_battleroyale_hookshot_teleport_item_description
    [designer] => Trove Team
    [name] => Climbing Claw
    [debug] => Array
        (
            [0] => desc Climbing Claw pulls you to the location indicated.
            [1] => desc_identifier $prefabs_abilities_battleroyale_hookshot_teleport_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_primarypowerup.binfab Current
Array
(
    [filename] => gm_tag_pvp_primarypowerup
    [name_identifier] => $prefabs_pvp_battleroyale_rubberBomb_ability_name
    [type] => Building
    [desc] => Rubber Bombs bounce once and then explode.
    [desc_identifier] => $prefabs_pvp_battleroyale_rubberBomb_ability_description
    [designer] => Trove Team
    [name] => Rubber Bomb
    [debug] => Array
        (
            [0] => desc Rubber Bombs bounce once and then explode.
            [1] => desc_identifier $prefabs_pvp_battleroyale_rubberBomb_ability_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_randomconsumable.binfab Current
Array
(
    [filename] => gm_tag_pvp_randomconsumable
    [type] => Building
    [desc] => Powerup randomly spawns at this point
    [designer] => Trove Team
    [name] => GM PVP Random Powerup
    [debug] => Array
        (
            [0] => desc Powerup randomly spawns at this point
            [1] => desc_identifier 
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_randompowerup.binfab Current
Array
(
    [filename] => gm_tag_pvp_randompowerup
    [name_identifier] => $prefabs_prefabs_gm_tag_pvp_randompowerup_item_name
    [type] => Building
    [desc] => A Powerup can spawn randomly at this location.
    [desc_identifier] => $prefabs_prefabs_gm_tag_pvp_randompowerup_item_description
    [designer] => Trove Team
    [name] => Powerup Spawn
    [debug] => Array
        (
            [0] => desc A Powerup can spawn randomly at this location.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_randompowerup_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_snowballpowerup.binfab Current
Array
(
    [filename] => gm_tag_pvp_snowballpowerup
    [name_identifier] => $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_name
    [type] => Building
    [desc] => An Ice Slick Bomb that slows nearby enemies and turns the nearby ground into ice.
    [desc_identifier] => $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_description
    [designer] => Trove Team
    [name] => Ice Slick Bomb
    [debug] => Array
        (
            [0] => desc An Ice Slick Bomb that slows nearby enemies and turns the nearby ground into ice.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/gm_tag_pvp_spectatorcamera.binfab Current
Array
(
    [filename] => gm_tag_pvp_spectatorcamera
    [name_identifier] => $prefabs_prefabs_gm_tag_pvp_spectatorcam_item_name
    [type] => Building
    [desc] => When players die in a mode that doesn't allow respawns, they can watch with a spectator camera from this location.
    [desc_identifier] => $prefabs_prefabs_gm_tag_pvp_spectatorcam_item_description
    [designer] => Trove Team
    [name] => Spectator Camera
    [debug] => Array
        (
            [0] => desc When players die in a mode that doesn't allow respawns, they can watch with a spectator camera from this location.
            [1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_spectatorcam_item_description
        )

    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)