prefabs/gm_tag_minigame_rule_boat.binfab
Current
Array
(
[filename] => gm_tag_minigame_rule_boat
[name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_boat_item_name
[type] => Building
[desc] => Placing this in a minigame map allows boats to be used.
[desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_boat_item_description
[designer] => Trove Team
[name] => Minigame Movement (Boat)
[debug] => Array
(
[0] => desc Placing this in a minigame map allows boats to be used.
[1] => desc_identifier $prefabs_prefabs_gm_tag_minigame_rule_boat_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_minigame_rule_cart.binfab
Current
Array
(
[filename] => gm_tag_minigame_rule_cart
[name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_cart_item_name
[type] => Building
[desc] => Placing this in a minigame map allows mag riders to be used.
[desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_cart_item_description
[designer] => Trove Team
[name] => Minigame Movement (Mag Rider)
[debug] => Array
(
[0] => desc Placing this in a minigame map allows mag riders to be used.
[1] => desc_identifier $prefabs_prefabs_gm_tag_minigame_rule_cart_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_minigame_rule_mount.binfab
Current
Array
(
[filename] => gm_tag_minigame_rule_mount
[name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_mount_item_name
[type] => Building
[desc] => Placing this in a minigame map allows mounts to be used.
[desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_mount_item_description
[designer] => Trove Team
[name] => Minigame Movement (Mount)
[debug] => Array
(
[0] => desc Placing this in a minigame map allows mounts to be used.
[1] => desc_identifier $prefabs_prefabs_gm_tag_minigame_rule_mount_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_minigame_rule_wings.binfab
Current
Array
(
[filename] => gm_tag_minigame_rule_wings
[name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_wings_item_name
[type] => Building
[desc] => Placing this in a minigame map allows wings to be used.
[desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_wings_item_description
[designer] => Trove Team
[name] => Minigame Movement (Wings)
[debug] => Array
(
[0] => desc Placing this in a minigame map allows wings to be used.
[1] => desc_identifier $prefabs_prefabs_gm_tag_minigame_rule_wings_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_minigame_spawn.binfab
Current
Array
(
[filename] => gm_tag_minigame_spawn
[name_identifier] => $prefabs_prefabs_gm_tag_minigame_spawn_item_name
[type] => Building
[desc] => Minigame players spawn here.
[desc_identifier] => $prefabs_prefabs_gm_tag_minigame_spawn_item_description
[designer] => Trove Team
[name] => Minigame Spawn
[debug] => Array
(
[0] => desc Minigame players spawn here.
[1] => desc_identifier $prefabs_prefabs_gm_tag_minigame_spawn_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_npc.binfab
Current
Array
(
[filename] => gm_tag_npc
[name_identifier] => $prefabs_prefabs_gm_tag_npc_item_name
[type] => Building
[desc] => Not a lot more to say.
[desc_identifier] => $prefabs_prefabs_gm_tag_npc_item_description
[designer] => Trove Team
[name] => GM NPC
[debug] => Array
(
[0] => desc Not a lot more to say.
[1] => desc_identifier $prefabs_prefabs_gm_tag_npc_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_npc_trigger_01.binfab
Current
Array
(
[filename] => gm_tag_npc_trigger_01
[name_identifier] => $prefabs_prefabs_gm_tag_npc_trigger_01_item_name
[type] => Building
[desc] => Not a lot more to say.
[desc_identifier] => $prefabs_prefabs_gm_tag_npc_item_description
[designer] => Trove Team
[name] => GM NPC Trigger 1
[debug] => Array
(
[0] => desc Not a lot more to say.
[1] => desc_identifier $prefabs_prefabs_gm_tag_npc_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_npc_trigger_02.binfab
Current
Array
(
[filename] => gm_tag_npc_trigger_02
[name_identifier] => $prefabs_prefabs_gm_tag_npc_trigger_02_item_name
[type] => Building
[desc] => Not a lot more to say.
[desc_identifier] => $prefabs_prefabs_gm_tag_npc_item_description
[designer] => Trove Team
[name] => GM NPC Trigger 2
[debug] => Array
(
[0] => desc Not a lot more to say.
[1] => desc_identifier $prefabs_prefabs_gm_tag_npc_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_npc_trigger_03.binfab
Current
Array
(
[filename] => gm_tag_npc_trigger_03
[name_identifier] => $prefabs_prefabs_gm_tag_npc_trigger_03_item_name
[type] => Building
[desc] => Not a lot more to say.
[desc_identifier] => $prefabs_prefabs_gm_tag_npc_item_description
[designer] => Trove Team
[name] => GM NPC Trigger 3
[debug] => Array
(
[0] => desc Not a lot more to say.
[1] => desc_identifier $prefabs_prefabs_gm_tag_npc_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_npc_trigger_04.binfab
Current
Array
(
[filename] => gm_tag_npc_trigger_04
[name_identifier] => $prefabs_prefabs_gm_tag_npc_trigger_04_item_name
[type] => Building
[desc] => Not a lot more to say.
[desc_identifier] => $prefabs_prefabs_gm_tag_npc_item_description
[designer] => Trove Team
[name] => GM NPC Trigger 4
[debug] => Array
(
[0] => desc Not a lot more to say.
[1] => desc_identifier $prefabs_prefabs_gm_tag_npc_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_bombpowerup.binfab
Current
Array
(
[filename] => gm_tag_pvp_bombpowerup
[name_identifier] => $prefabs_pvp_battleroyale_stickyBomb_ability_name
[type] => Building
[desc] => Sticky Bombs explode after a few seconds for massive damage.
[desc_identifier] => $prefabs_pvp_battleroyale_stickyBomb_ability_description
[designer] => Trove Team
[name] => Sticky Bomb
[debug] => Array
(
[0] => desc Sticky Bombs explode after a few seconds for massive damage.
[1] => desc_identifier $prefabs_pvp_battleroyale_stickyBomb_ability_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_event_01.binfab
Current
Array
(
[filename] => gm_tag_pvp_event_01
[name_identifier] => $prefabs_pvp_battleroyale_beartrapBomb_ability_name
[type] => Building
[desc] => Arms a few moments after being thrown, then explodes the next time an enemy moves close to it.
[desc_identifier] => $prefabs_pvp_battleroyale_beartrapBomb_ability_description
[designer] => Trove Team
[name] => Trap Bomb
[debug] => Array
(
[0] => desc Arms a few moments after being thrown, then explodes the next time an enemy moves close to it.
[1] => desc_identifier $prefabs_pvp_battleroyale_beartrapBomb_ability_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_event_02.binfab
Current
Array
(
[filename] => gm_tag_pvp_event_02
[name_identifier] => $prefabs_pvp_battleroyale_energy_ability_name
[type] => Building
[desc] => Instantly replenishes your missing energy.
[desc_identifier] => $prefabs_pvp_battleroyale_energy_ability_description
[designer] => Trove Team
[name] => Energy
[debug] => Array
(
[0] => desc Instantly replenishes your missing energy.
[1] => desc_identifier $prefabs_pvp_battleroyale_energy_ability_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_event_03.binfab
Current
Array
(
[filename] => gm_tag_pvp_event_03
[name_identifier] => $prefabs_pvp_battleroyale_beetleBomb_ability_name
[type] => Building
[desc] => Summons allies to fight your enemies for a short amount of time.
[desc_identifier] => $prefabs_pvp_battleroyale_beetleBomb_ability_description
[designer] => Trove Team
[name] => Critter Bomb
[debug] => Array
(
[0] => desc Summons allies to fight your enemies for a short amount of time.
[1] => desc_identifier $prefabs_pvp_battleroyale_beetleBomb_ability_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_ffaspawn.binfab
Current
Array
(
[filename] => gm_tag_pvp_ffaspawn
[name_identifier] => $prefabs_prefabs_gm_tag_pvp_ffaspawn_item_name
[type] => Building
[desc] => DM Players respawn here.
[desc_identifier] => $prefabs_prefabs_gm_tag_pvp_ffaspawn_item_description
[designer] => Trove Team
[name] => DM Spawn
[debug] => Array
(
[0] => desc DM Players respawn here.
[1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_ffaspawn_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_healpowerup.binfab
Current
Array
(
[filename] => gm_tag_pvp_healpowerup
[name_identifier] => $prefabs_pvp_battleroyale_heal_ability_name
[type] => Building
[desc] => Heals over time and a slows on use.
[desc_identifier] => $prefabs_pvp_battleroyale_heal_ability_description
[designer] => Trove Team
[name] => Heal
[debug] => Array
(
[0] => desc Heals over time and a slows on use.
[1] => desc_identifier $prefabs_pvp_battleroyale_heal_ability_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_icesnareballpowerup.binfab
Current
Array
(
[filename] => gm_tag_pvp_icesnareballpowerup
[name_identifier] => $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_name
[type] => Building
[desc] => An Ice Slick Bomb that slows nearby enemies and turns the nearby ground into ice.
[desc_identifier] => $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_description
[designer] => Trove Team
[name] => Ice Slick Bomb
[debug] => Array
(
[0] => desc An Ice Slick Bomb that slows nearby enemies and turns the nearby ground into ice.
[1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_lineturret.binfab
Current
Array
(
[filename] => gm_tag_pvp_lineturret
[name_identifier] => $prefabs_prefabs_gm_tag_pvp_lineturret_item_name
[type] => Building
[desc] => Place this in a custom PVP arena to create a fireball turret.
[desc_identifier] => $prefabs_prefabs_gm_tag_pvp_lineturret_item_description
[designer] => Trove Team
[name] => Fireball Turret
[debug] => Array
(
[0] => desc Place this in a custom PVP arena to create a fireball turret.
[1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_lineturret_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_megabombpowerup.binfab
Current
Array
(
[filename] => gm_tag_pvp_megabombpowerup
[name_identifier] => $prefabs_pvp_battleroyale_lavaBomb_ability_name
[type] => Building
[desc] => Lava Bombs explode on contact leaving lava in the explosion radius.
[desc_identifier] => $prefabs_pvp_battleroyale_lavaBomb_ability_description
[designer] => Trove Team
[name] => Lava Bomb
[debug] => Array
(
[0] => desc Lava Bombs explode on contact leaving lava in the explosion radius.
[1] => desc_identifier $prefabs_pvp_battleroyale_lavaBomb_ability_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_mobilitypowerup.binfab
Current
Array
(
[filename] => gm_tag_pvp_mobilitypowerup
[name_identifier] => $prefabs_abilities_battleroyale_hookshot_teleport_item_name
[type] => Building
[desc] => Climbing Claw pulls you to the location indicated.
[desc_identifier] => $prefabs_abilities_battleroyale_hookshot_teleport_item_description
[designer] => Trove Team
[name] => Climbing Claw
[debug] => Array
(
[0] => desc Climbing Claw pulls you to the location indicated.
[1] => desc_identifier $prefabs_abilities_battleroyale_hookshot_teleport_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_primarypowerup.binfab
Current
Array
(
[filename] => gm_tag_pvp_primarypowerup
[name_identifier] => $prefabs_pvp_battleroyale_rubberBomb_ability_name
[type] => Building
[desc] => Rubber Bombs bounce once and then explode.
[desc_identifier] => $prefabs_pvp_battleroyale_rubberBomb_ability_description
[designer] => Trove Team
[name] => Rubber Bomb
[debug] => Array
(
[0] => desc Rubber Bombs bounce once and then explode.
[1] => desc_identifier $prefabs_pvp_battleroyale_rubberBomb_ability_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_randomconsumable.binfab
Current
Array
(
[filename] => gm_tag_pvp_randomconsumable
[type] => Building
[desc] => Powerup randomly spawns at this point
[designer] => Trove Team
[name] => GM PVP Random Powerup
[debug] => Array
(
[0] => desc Powerup randomly spawns at this point
[1] => desc_identifier
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_randompowerup.binfab
Current
Array
(
[filename] => gm_tag_pvp_randompowerup
[name_identifier] => $prefabs_prefabs_gm_tag_pvp_randompowerup_item_name
[type] => Building
[desc] => A Powerup can spawn randomly at this location.
[desc_identifier] => $prefabs_prefabs_gm_tag_pvp_randompowerup_item_description
[designer] => Trove Team
[name] => Powerup Spawn
[debug] => Array
(
[0] => desc A Powerup can spawn randomly at this location.
[1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_randompowerup_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_snowballpowerup.binfab
Current
Array
(
[filename] => gm_tag_pvp_snowballpowerup
[name_identifier] => $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_name
[type] => Building
[desc] => An Ice Slick Bomb that slows nearby enemies and turns the nearby ground into ice.
[desc_identifier] => $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_description
[designer] => Trove Team
[name] => Ice Slick Bomb
[debug] => Array
(
[0] => desc An Ice Slick Bomb that slows nearby enemies and turns the nearby ground into ice.
[1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_icesnareballpowerup_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_pvp_spectatorcamera.binfab
Current
Array
(
[filename] => gm_tag_pvp_spectatorcamera
[name_identifier] => $prefabs_prefabs_gm_tag_pvp_spectatorcam_item_name
[type] => Building
[desc] => When players die in a mode that doesn't allow respawns, they can watch with a spectator camera from this location.
[desc_identifier] => $prefabs_prefabs_gm_tag_pvp_spectatorcam_item_description
[designer] => Trove Team
[name] => Spectator Camera
[debug] => Array
(
[0] => desc When players die in a mode that doesn't allow respawns, they can watch with a spectator camera from this location.
[1] => desc_identifier $prefabs_prefabs_gm_tag_pvp_spectatorcam_item_description
)
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)