prefabs/gm_tag_ctf_flagcapture_red.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagcapture_red
[type] => Building
[desc] => Flag capture point
[designer] => Trove Team
[name] => GM Red Flag Capture
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_ctf_flagcapture_team0.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagcapture_team0
[name_identifier] => $prefabs_prefabs_gm_tag_ctf_flagcapture_team0_item_name
[type] => Building
[desc] => Players on the Red Team increase their team's score by returning flags to this location.
[desc_identifier] => $prefabs_prefabs_gm_tag_ctf_flagcapture_team0_item_description
[designer] => Trove Team
[name] => Red Flag Capture
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_ctf_flagcapture_team1.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagcapture_team1
[name_identifier] => $prefabs_prefabs_gm_tag_ctf_flagcapture_team1_item_name
[type] => Building
[desc] => Players on the Blue Team increase their team's score by returning flags to this location.
[desc_identifier] => $prefabs_prefabs_gm_tag_ctf_flagcapture_team1_item_description
[designer] => Trove Team
[name] => Blue Flag Capture
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_ctf_flagcapture_team2.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagcapture_team2
[name_identifier] => $prefabs_prefabs_gm_tag_ctf_flagcapture_team2_item_name
[type] => Building
[desc] => Players on the Green Team increase their team's score by returning flags to this location.
[desc_identifier] => $prefabs_prefabs_gm_tag_ctf_flagcapture_team2_item_description
[designer] => Trove Team
[name] => Green Flag Capture
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_ctf_flagcapture_team3.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagcapture_team3
[name_identifier] => $prefabs_prefabs_gm_tag_ctf_flagcapture_team3_item_name
[type] => Building
[desc] => Players on the Yellow Team increase their team's score by returning flags to this location.
[desc_identifier] => $prefabs_prefabs_gm_tag_ctf_flagcapture_team3_item_description
[designer] => Trove Team
[name] => Yellow Flag Capture
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_ctf_flagcapture_yellow.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagcapture_yellow
[type] => Building
[desc] => Flag capture point
[designer] => Trove Team
[name] => GM Yellow Flag Capture
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_ctf_flagspawn.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagspawn
[type] => Building
[desc] => Flag spawns at this point
[designer] => Trove Team
[name] => GM CTF Flag Spawnpoint
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_ctf_flagspawn_noteam.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagspawn_noteam
[name_identifier] => $prefabs_prefabs_gm_tag_ctf_flagspawn_noteam_item_name
[type] => Building
[desc] => A common flag spawns at this location. Common flags can be captured by any team.
[desc_identifier] => $prefabs_prefabs_gm_tag_ctf_flagspawn_noteam_item_description
[designer] => Trove Team
[name] => Common Flag Spawn
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_ctf_flagspawn_team0.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagspawn_team0
[name_identifier] => $prefabs_prefabs_gm_tag_ctf_flagspawn_team0_item_name
[type] => Building
[desc] => A red flag spawns at this location.
[desc_identifier] => $prefabs_prefabs_gm_tag_ctf_flagspawn_team0_item_description
[designer] => Trove Team
[name] => Red Flag Spawn
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_ctf_flagspawn_team1.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagspawn_team1
[name_identifier] => $prefabs_prefabs_gm_tag_ctf_flagspawn_team1_item_name
[type] => Building
[desc] => A blue flag spawns at this location.
[desc_identifier] => $prefabs_prefabs_gm_tag_ctf_flagspawn_team1_item_description
[designer] => Trove Team
[name] => Blue Flag Spawn
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_ctf_flagspawn_team2.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagspawn_team2
[name_identifier] => $prefabs_prefabs_gm_tag_ctf_flagspawn_team2_item_name
[type] => Building
[desc] => A green flag spawns at this location.
[desc_identifier] => $prefabs_prefabs_gm_tag_ctf_flagspawn_team2_item_description
[designer] => Trove Team
[name] => Green Flag Spawn
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_ctf_flagspawn_team3.binfab
Current
Array
(
[filename] => gm_tag_ctf_flagspawn_team3
[name_identifier] => $prefabs_prefabs_gm_tag_ctf_flagspawn_team3_item_name
[type] => Building
[desc] => A yellow flag spawns at this location.
[desc_identifier] => $prefabs_prefabs_gm_tag_ctf_flagspawn_team3_item_description
[designer] => Trove Team
[name] => Yellow Flag Spawn
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_decorator_placeable_00.binfab
Current
Array
(
[filename] => gm_tag_decorator_placeable_00
[name_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_00_item_name
[type] => Building
[desc] => Creates a Tag_Placeable_00 tag that can be used by a decorator to place objects at the tag block's location
[desc_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_00_item_description
[notrade] => 0
[designer] => Trove Team
[name] => Decorator Tag 00
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_decorator_placeable_01.binfab
Current
Array
(
[filename] => gm_tag_decorator_placeable_01
[name_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_01_item_name
[type] => Building
[desc] => Creates a Tag_Placeable_01 tag that can be used to place a stalactite at the tag block's location (or VFX on VUG biome)
[desc_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_01_item_description
[notrade] => 0
[designer] => Trove Team
[name] => Stalactite decorator
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_decorator_placeable_02.binfab
Current
Array
(
[filename] => gm_tag_decorator_placeable_02
[name_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_02_item_name
[type] => Building
[desc] => Creates a Tag_Placeable_02 tag that can be used to place a liquid generator at the tag block's location
[desc_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_02_item_description
[notrade] => 0
[designer] => Trove Team
[name] => Liquid decorator
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_decorator_placeable_03.binfab
Current
Array
(
[filename] => gm_tag_decorator_placeable_03
[name_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_03_item_name
[type] => Building
[desc] => Creates a Tag_Placeable_03 tag that can be used to place a light or VFX at the tag block's location
[desc_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_03_item_description
[notrade] => 0
[designer] => Trove Team
[name] => Light/VFX decorator
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_decorator_placeable_04.binfab
Current
Array
(
[filename] => gm_tag_decorator_placeable_04
[name_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_04_item_name
[type] => Building
[desc] => Creates a Tag_Placeable_04 tag that can be used to place a light or VFX at the tag block's location (or ore in the VUG biome)
[desc_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_04_item_description
[notrade] => 0
[designer] => Trove Team
[name] => Secondary Light/VFX decorator
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_decorator_placeable_05.binfab
Current
Array
(
[filename] => gm_tag_decorator_placeable_05
[name_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_05_item_name
[type] => Building
[desc] => Creates a Tag_Placeable_05 tag that can be used to place treasure at the tag block's location
[desc_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_05_item_description
[notrade] => 0
[designer] => Trove Team
[name] => Treasure decorator
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_decorator_placeable_06.binfab
Current
Array
(
[filename] => gm_tag_decorator_placeable_06
[name_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_06_item_name
[type] => Building
[desc] => Creates a Tag_Placeable_06 tag that can be used to place quests bosses and portals at the tag block's location
[desc_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_06_item_description
[notrade] => 0
[designer] => Trove Team
[name] => Lair decorator
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_decorator_placeable_07.binfab
Current
Array
(
[filename] => gm_tag_decorator_placeable_07
[name_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_07_item_name
[type] => Building
[desc] => Creates a Tag_Placeable_07 tag that can be used to place boon at the tag block's location found on a path
[desc_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_07_item_description
[notrade] => 0
[designer] => Trove Team
[name] => Path boon decorator
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_decorator_placeable_08.binfab
Current
Array
(
[filename] => gm_tag_decorator_placeable_08
[name_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_08_item_name
[type] => Building
[desc] => Creates a Tag_Placeable_08 tag that can be used by a decorator to place objects at the tag block's location
[desc_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_08_item_description
[notrade] => 0
[designer] => Trove Team
[name] => Decorator Tag 08
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_decorator_placeable_09.binfab
Current
Array
(
[filename] => gm_tag_decorator_placeable_09
[name_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_09_item_name
[type] => Building
[desc] => Creates a Tag_Placeable_09 tag that can be used by a decorator to place objects at the tag block's location
[desc_identifier] => $prefabs_prefabs_gm_tag_decorator_placeable_09_item_description
[notrade] => 0
[designer] => Trove Team
[name] => Decorator Tag 09
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_largeblocker.binfab
Current
Array
(
[filename] => gm_tag_largeblocker
[name_identifier] => $prefabs_prefabs_gm_tag_largeblocker_item_name
[type] => Building
[desc] =>
[designer] => Trove Team
[name] => GM Large Blocker
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_lighting.binfab
Current
Array
(
[filename] => gm_tag_lighting
[name_identifier] => $prefabs_prefabs_gm_tag_lighting_item_name
[type] => Building
[desc] => Not a lot more to say.
[desc_identifier] => $prefabs_prefabs_gm_tag_lighting_item_description
[designer] => Trove Team
[name] => GM Lighting
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/gm_tag_masterquest.binfab
Current
Array
(
[filename] => gm_tag_masterquest
[name_identifier] => $prefabs_prefabs_gm_tag_masterquest_item_name
[type] => Building
[desc] => Not a lot more to say.
[desc_identifier] => $prefabs_prefabs_gm_tag_masterquest_item_description
[designer] => Trove Team
[name] => GM Master Quest
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)