Trove Files
searching for files in prefabs/placeable/frameworks
prefabs/placeable/frameworks/july2021_carys.binfab | Current | |
Array ( [filename] => placeable/frameworks/july2021_carys [name_identifier] => $prefabs_placeable_frameworks_july2021_carys_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds.\n\n\nA House Carys Building\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_july2021_carys_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => House Carys Building [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds.\n\n\nA House Carys Building\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_july2021_carys_description ) [blueprint] => 2021/placeable/frameworks/fw_cornerstone_house_sunfest_carys_ui [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/july2021_panatea.binfab | Current | |
Array ( [filename] => placeable/frameworks/july2021_panatea [name_identifier] => $prefabs_placeable_frameworks_july2021_panatea_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds.\n\n\nA House Panatea Building\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_july2021_panatea_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => House Panatea Building [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds.\n\n\nA House Panatea Building\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_july2021_panatea_description ) [blueprint] => 2021/placeable/frameworks/fw_cornerstone_house_sunfest_panatea_ui [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/july2021_tysorion.binfab | Current | |
Array ( [filename] => placeable/frameworks/july2021_tysorion [name_identifier] => $prefabs_placeable_frameworks_july2021_tysorion_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds.\n\n\nA House Tysorion Building\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_july2021_tysorion_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => House Tysorion Building [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds.\n\n\nA House Tysorion Building\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_july2021_tysorion_description ) [blueprint] => 2021/placeable/frameworks/fw_cornerstone_house_sunfest_tysorion_ui [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/lunar_altar.binfab | Current | |
Array ( [filename] => placeable/frameworks/lunar_altar [name_identifier] => $prefabs_placeable_frameworks_lunar_altar_name [type] => Building [desc] => "All Light Reflects." - anonymous Lancer Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_lunar_altar_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Lunar Altar [debug] => Array ( [0] => desc "All Light Reflects." - anonymous Lancer Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_lunar_altar_description ) [blueprint] => 2020/fw_luna_altar [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/mastery_castlegate.binfab | Current | |
Array ( [filename] => placeable/frameworks/mastery_castlegate [name_identifier] => $prefabs_placeable_frameworks_mastery_castlegate_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. A fortified opening in a castle wall. Used to sally forth with style. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_mastery_castlegate_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Masterful Castle Gate [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. A fortified opening in a castle wall. Used to sally forth with style. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_mastery_castlegate_description ) [blueprint] => frameworks/fw_mastery_castlegate [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/mastery_castletower.binfab | Current | |
Array ( [filename] => placeable/frameworks/mastery_castletower [name_identifier] => $prefabs_placeable_frameworks_mastery_castletower_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. A three story watchtower, suitable for early threat detection and rooftop parties. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_mastery_castletower_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Masterful Castle Tower [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. A three story watchtower, suitable for early threat detection and rooftop parties. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_mastery_castletower_description ) [blueprint] => frameworks/fw_mastery_castletower [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/mastery_castlewall.binfab | Current | |
Array ( [filename] => placeable/frameworks/mastery_castlewall [name_identifier] => $prefabs_placeable_frameworks_mastery_castlewall_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. A stout wall, complete with battlements and internal passageways. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_mastery_castlewall_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Masterful Castle Wall [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. A stout wall, complete with battlements and internal passageways. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_mastery_castlewall_description ) [blueprint] => frameworks/fw_mastery_castlewall [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/mine_00.binfab | Current | |
Array ( [filename] => placeable/frameworks/mine_00 [name_identifier] => $prefabs_placeable_frameworks_mine_00_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. Just the right size for one person to work out of, but watch out for explosions Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_mine_00_description [notrade] => 1 [iconmethod] => blueprint [designer] => Trove Team [name] => Mini Mine [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. Just the right size for one person to work out of, but watch out for explosions Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_mine_00_description ) [blueprint] => frameworks/fw_mine_00 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/misc_blockstack_red.binfab | Current | |
Array ( [filename] => placeable/frameworks/misc_blockstack_red [name_identifier] => $prefabs_placeable_blueprint_stack_of_blocks_name [type] => Building [desc] => A stack of blocks. [desc_identifier] => $prefabs_placeable_blueprint_stack_of_blocks_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Stack of Blocks [debug] => Array ( [0] => desc A stack of blocks. [1] => desc_identifier $prefabs_placeable_blueprint_stack_of_blocks_description ) [blueprint] => frameworks/fw_misc_blockstack_red [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_large_pearl_building.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_large_pearl_building [name_identifier] => $prefabs_placeable_frameworks_neon_pearl_building_name [type] => Building [desc] => Placeable in Club Worlds only. The crowning jewel of Luminopolis architecture. This building is impressive, even by Amperium standards. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_pearl_building_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Digipearl Spire [debug] => Array ( [0] => desc Placeable in Club Worlds only. The crowning jewel of Luminopolis architecture. This building is impressive, even by Amperium standards. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_pearl_building_description ) [blueprint] => frameworks/fw_neon_pearl_building [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_large_tallbuilding_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_large_tallbuilding_01 [name_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_01_name [type] => Building [desc] => Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => The Shadow Collective [debug] => Array ( [0] => desc Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_tallBuilding_01_description ) [blueprint] => frameworks/fw_neonsub_tallbuilding_01 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_large_tallbuilding_02.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_large_tallbuilding_02 [name_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_02_name [type] => Building [desc] => Placeable in Club Worlds only. A life-sized replica of the Resistor headquarters in Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_02_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Blockatomi Tower [debug] => Array ( [0] => desc Placeable in Club Worlds only. A life-sized replica of the Resistor headquarters in Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_tallBuilding_02_description ) [blueprint] => frameworks/fw_neonsub_tallbuilding_02 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_large_tallbuilding_03.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_large_tallbuilding_03 [name_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_03_name [type] => Building [desc] => Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_03_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => The ALT-Cing Eye [debug] => Array ( [0] => desc Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_tallBuilding_03_description ) [blueprint] => frameworks/fw_neonsub_tallbuilding_03 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_large_tallbuilding_04.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_large_tallbuilding_04 [name_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_04_name [type] => Building [desc] => Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_04_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Plasmatron Power Station [debug] => Array ( [0] => desc Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_tallBuilding_04_description ) [blueprint] => frameworks/fw_neonsub_tallbuilding_04 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_large_tallbuilding_06.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_large_tallbuilding_06 [name_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_06_name [type] => Building [desc] => Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_06_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Bracketo Headquarters [debug] => Array ( [0] => desc Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_tallBuilding_06_description ) [blueprint] => frameworks/fw_neonsub_tallbuilding_06 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_large_tallbuilding_07.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_large_tallbuilding_07 [name_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_07_name [type] => Building [desc] => Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_07_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Bracketo Base [debug] => Array ( [0] => desc Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_tallBuilding_07_description ) [blueprint] => frameworks/fw_neonsub_tallbuilding_07 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_large_tallbuilding_08.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_large_tallbuilding_08 [name_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_08_name [type] => Building [desc] => Placeable in Club Worlds only. A life-sized replica of the headquarters of the Amperium in Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_08_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Wattaro Complex [debug] => Array ( [0] => desc Placeable in Club Worlds only. A life-sized replica of the headquarters of the Amperium in Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_tallBuilding_08_description ) [blueprint] => frameworks/fw_neonsub_tallbuilding_08 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_large_tallbuilding_09.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_large_tallbuilding_09 [name_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_09_name [type] => Building [desc] => Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_09_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Drakama Technologies [debug] => Array ( [0] => desc Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_tallBuilding_09_description ) [blueprint] => frameworks/fw_neonsub_tallbuilding_09 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_medium_narrowbuilding_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_medium_narrowbuilding_01 [name_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_01_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. Illuminating Luminopolis for all to see. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Yellow Illumination Station [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. Illuminating Luminopolis for all to see. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_narrowBuilding_01_description ) [blueprint] => frameworks/fw_neonsub_narrowbuilding_01 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_medium_narrowbuilding_02.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_medium_narrowbuilding_02 [name_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_02_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. Provides power to the largest structures of Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_02_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Yellow Power Tower [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. Provides power to the largest structures of Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_narrowBuilding_02_description ) [blueprint] => frameworks/fw_neonsub_narrowbuilding_02 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_medium_narrowbuilding_03.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_medium_narrowbuilding_03 [name_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_03_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. Illuminating Luminopolis for all to see. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_03_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Pink Illumination Station [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. Illuminating Luminopolis for all to see. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_narrowBuilding_03_description ) [blueprint] => frameworks/fw_neonsub_narrowbuilding_03 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_medium_narrowbuilding_04.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_medium_narrowbuilding_04 [name_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_04_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. Provides power to the largest structures of Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_04_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Green Power Tower [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. Provides power to the largest structures of Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_narrowBuilding_04_description ) [blueprint] => frameworks/fw_neonsub_narrowbuilding_04 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_medium_narrowbuilding_05.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_medium_narrowbuilding_05 [name_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_05_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. Provides power to the largest structures of Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_05_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Pink Power Tower [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. Provides power to the largest structures of Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_narrowBuilding_05_description ) [blueprint] => frameworks/fw_neonsub_narrowbuilding_05 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_medium_narrowbuilding_06.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_medium_narrowbuilding_06 [name_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_06_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. Illuminating Luminopolis for all to see. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_narrowBuilding_06_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Orange Illumination Station [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. Illuminating Luminopolis for all to see. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_narrowBuilding_06_description ) [blueprint] => frameworks/fw_neonsub_narrowbuilding_06 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/neon_medium_tallbuilding_05.binfab | Current | |
Array ( [filename] => placeable/frameworks/neon_medium_tallbuilding_05 [name_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_05_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_neon_tallBuilding_05_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Drakama Terminal [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_neon_tallBuilding_05_description ) [blueprint] => frameworks/fw_neonsub_tallbuilding_05 [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |