Trove Files
searching for files in prefabs/placeable/frameworks
prefabs/placeable/frameworks/giantlands_medium_shroom_purple.binfab | Current | |
Array ( [filename] => placeable/frameworks/giantlands_medium_shroom_purple [name_identifier] => $prefabs_placeable_frameworks_giantlands_medium_shroom_purple_name [type] => Building [desc] => Placeable in Club Worlds.\n\nNeither sentient nor a merchant.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_giantlands_medium_shroom_purple_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Purple Fungal Supergrowth [icon] => 2022/giantlands/placeables/frameworks/fw_giantlands_shroom_purple.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/giantlands_medium_shroom_red.binfab | Current | |
Array ( [filename] => placeable/frameworks/giantlands_medium_shroom_red [name_identifier] => $prefabs_placeable_frameworks_giantlands_medium_shroom_red_name [type] => Building [desc] => Placeable in Club Worlds.\n\nNeither sentient nor a merchant.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_giantlands_medium_shroom_red_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Red Fungal Supergrowth [icon] => 2022/giantlands/placeables/frameworks/fw_giantlands_shroom_red.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/giantlands_small_fern_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/giantlands_small_fern_01 [name_identifier] => $prefabs_placeable_frameworks_giantlands_small_fern_01_name [type] => Building [desc] => Placeable in Club Worlds.\n\nThey grow much larger when irradiated.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_giantlands_small_fern_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Small Ashfern Frond [debug] => Array ( [0] => desc Placeable in Club Worlds.\n\nThey grow much larger when irradiated.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_giantlands_small_fern_01_description ) [icon] => 2022/giantlands/placeables/frameworks/fw_giantlands_fern_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/giantlands_small_fern_02.binfab | Current | |
Array ( [filename] => placeable/frameworks/giantlands_small_fern_02 [name_identifier] => $prefabs_placeable_frameworks_giantlands_small_fern_02_name [type] => Building [desc] => Placeable in Club Worlds.\n\nThey grow much larger when irradiated.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_giantlands_small_fern_02_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Large Ashfern Frond [debug] => Array ( [0] => desc Placeable in Club Worlds.\n\nThey grow much larger when irradiated.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_giantlands_small_fern_02_description ) [icon] => 2022/giantlands/placeables/frameworks/fw_giantlands_fern_02.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/giantlands_small_tree.binfab | Current | |
Array ( [filename] => placeable/frameworks/giantlands_small_tree [name_identifier] => $prefabs_placeable_frameworks_giantlands_small_tree_name [type] => Building [desc] => Placeable in Club Worlds.\n\nPerfectly grown in the Irradiant laboratories of the Cloudy Layer.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_giantlands_small_tree_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Geo-Engineered Tree [debug] => Array ( [0] => desc Placeable in Club Worlds.\n\nPerfectly grown in the Irradiant laboratories of the Cloudy Layer.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_giantlands_small_tree_description ) [icon] => 2022/giantlands/placeables/frameworks/fw_giantlands_tree.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/head_dragon_pirate.binfab | Current | |
Array ( [filename] => placeable/frameworks/head_dragon_pirate [name_identifier] => $prefabs_placeable_frameworks_head_dragon_pirate_name [type] => Building [desc] => Placeable in Club Worlds. A monument to the defeat of Flakbeard the Relentless. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_head_dragon_pirate_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Flakbeard's Head [debug] => Array ( [0] => desc Placeable in Club Worlds. A monument to the defeat of Flakbeard the Relentless. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_head_dragon_pirate_description ) [icon] => 2020/fw_head_dragon_pirate.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/head_hydra.binfab | Current | |
Array ( [filename] => placeable/frameworks/head_hydra [name_identifier] => $prefabs_placeable_frameworks_head_hydra_name [type] => Building [desc] => Placeable in Club Worlds. A monument to the defeat of the Shadow Hydrakken. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_head_hydra_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Head of the Hydrakken [debug] => Array ( [0] => desc Placeable in Club Worlds. A monument to the defeat of the Shadow Hydrakken. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_head_hydra_description ) [icon] => 2020/fw_head_hydra.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/house_burger.binfab | Current | |
Array ( [filename] => placeable/frameworks/house_burger [name_identifier] => $prefabs_placeable_frameworks_house_burger_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds.\n\n\nA Burger House, Grill Master Approved.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_house_burger_desc [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Burger House [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds.\n\n\nA Burger House, Grill Master Approved.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_house_burger_desc ) [icon] => 2021/placeable/frameworks/fw_cornerstone_house_burger_ui.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/house_heckbug.binfab | Current | |
Array ( [filename] => placeable/frameworks/house_heckbug [name_identifier] => $prefabs_placeable_frameworks_house_heckbug_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds.\n\nBurrow in and get cozy.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_house_heckbug_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Heckbug Burrow [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds.\n\nBurrow in and get cozy.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_house_heckbug_description ) [icon] => 2022/placeables/frameworks/fw_cornerstone_house_heckegg_ui.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/house_oldcastle.binfab | Current | |
Array ( [filename] => placeable/frameworks/house_oldcastle [name_identifier] => $prefabs_placeable_frameworks_house_oldcastle_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds.\n\nBe our guest, be our guest, put this balcony to the test.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_house_oldcastle_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Charming Chateau [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds.\n\nBe our guest, be our guest, put this balcony to the test.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_house_oldcastle_description ) [icon] => 2022/placeables/frameworks/fw_cornerstone_house_oldcastle_ui.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/house_pinzo.binfab | Current | |
Array ( [filename] => placeable/frameworks/house_pinzo [name_identifier] => $prefabs_placeable_frameworks_house_pinzo_name [type] => Building [desc] => Placeable in Club Worlds only.\n\nAnother of Chuck Pinzo's marvelous creations, a condominium that can be placed anywhere, any time... as long as the area is up to code and you have the correct permits. Those services are sold separately.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_house_pinzo_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Pinzo's Popup Condo [debug] => Array ( [0] => desc Placeable in Club Worlds only.\n\nAnother of Chuck Pinzo's marvelous creations, a condominium that can be placed anywhere, any time... as long as the area is up to code and you have the correct permits. Those services are sold separately.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_house_pinzo_description ) [icon] => 2023/placeables/frameworks/fw_cornerstone_house_pinzo_ui.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) [compost] => Array ( [1] => pinzo_cake_decon ) ) |
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prefabs/placeable/frameworks/house_threelilpigs.binfab | Current | |
Array ( [filename] => placeable/frameworks/house_threelilpigs [name_identifier] => $prefabs_placeable_frameworks_house_threelilpigs_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds.\n\nMay not stand up to strong winds or lasers.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_house_threelilpigs_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Piggy Place [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds.\n\nMay not stand up to strong winds or lasers.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_house_threelilpigs_description ) [icon] => 2022/placeables/frameworks/fw_cornerstone_house_threelilpigs_ui.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/house_veggie.binfab | Current | |
Array ( [filename] => placeable/frameworks/house_veggie [name_identifier] => $prefabs_placeable_frameworks_house_veggie_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds.\n\n\nA Veggie House, Crafted by the finest Chloromancers in Trove.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_house_veggie_desc [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Veggie House [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds.\n\n\nA Veggie House, Crafted by the finest Chloromancers in Trove.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_house_veggie_desc ) [icon] => 2021/placeable/frameworks/fw_cornerstone_house_veggie_ui.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubshadowseve_hauntedhouse_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubshadowseve_hauntedhouse_01 [name_identifier] => $prefabs_placeable_frameworks_hubshadowseve_hauntedhouse_01_name [type] => Building [desc] => Placeable in Club Worlds only. A spooky attraction beloved by all Trovians who appreciate the Shadow's Eve festivities. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubshadowseve_hauntedhouse_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Haunted House Attraction [debug] => Array ( [0] => desc Placeable in Club Worlds only. A spooky attraction beloved by all Trovians who appreciate the Shadow's Eve festivities. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubshadowseve_hauntedhouse_01_description ) [icon] => frameworks/fw_hubshadowseve_hauntedhouse_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubshadowseve_pumpkin_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubshadowseve_pumpkin_01 [name_identifier] => $prefabs_placeable_frameworks_hubshadowseve_pumpkin_01_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. A small, Shadow's Eve-themed shack for folks to congregate in. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubshadowseve_pumpkin_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Pumpkin Parlor [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. A small, Shadow's Eve-themed shack for folks to congregate in. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubshadowseve_pumpkin_01_description ) [icon] => frameworks/fw_hubshadowseve_pumpkin_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubspring_advtower_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubspring_advtower_01 [name_identifier] => $prefabs_placeable_frameworks_hubspring_advtower_01_name [type] => Building [desc] => Placeable in Club Worlds only. A tower built to symbolize the shattered world of Trove, with portals to many of its scattered shards. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubspring_advtower_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Radiant Adventure Tower [debug] => Array ( [0] => desc Placeable in Club Worlds only. A tower built to symbolize the shattered world of Trove, with portals to many of its scattered shards. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_advtower_01_description ) [icon] => frameworks/fw_hubspring_advtower_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubspring_clubhearts_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubspring_clubhearts_01 [name_identifier] => $prefabs_placeable_frameworks_hubspring_clubhearts_01_name [type] => Building [desc] => Placeable in Club Worlds only. A podium with portals to popular Club Worlds. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubspring_clubhearts_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Hub Clubhouse [debug] => Array ( [0] => desc Placeable in Club Worlds only. A podium with portals to popular Club Worlds. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_clubhearts_01_description ) [icon] => frameworks/fw_hubspring_clubhearts_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubspring_dragonstatue_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubspring_dragonstatue_01 [name_identifier] => $prefabs_placeable_frameworks_hubspring_dragonstatue_01_name [type] => Building [desc] => Placeable in Club Worlds only. A noble statue that watches over the Dragonforge. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubspring_dragonstatue_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Keeper of the Dragonforge [debug] => Array ( [0] => desc Placeable in Club Worlds only. A noble statue that watches over the Dragonforge. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_dragonstatue_01_description ) [icon] => frameworks/fw_hubspring_dragonstatue_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubspring_hut_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubspring_hut_01 [name_identifier] => $prefabs_placeable_frameworks_hubspring_hut_01_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. Keeps all the off-season accoutrements safe. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubspring_hut_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Hub Storage Shed [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. Keeps all the off-season accoutrements safe. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_hut_01_description ) [icon] => frameworks/fw_hubspring_hut_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubspring_hut_02.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubspring_hut_02 [name_identifier] => $prefabs_placeable_frameworks_hubspring_hut_02_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. A simple structure to decorate and hang out in. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubspring_hut_02_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Hub Hut [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. A simple structure to decorate and hang out in. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_hut_02_description ) [icon] => frameworks/fw_hubspring_hut_02.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubspring_pvpshrine_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubspring_pvpshrine_01 [name_identifier] => $prefabs_placeable_frameworks_hubspring_pvpshrine_01_name [type] => Building [desc] => Placeable in Club Worlds only. A small temple dedicated to the deities of battle and conflict. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubspring_pvpshrine_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Shrine of Strife [debug] => Array ( [0] => desc Placeable in Club Worlds only. A small temple dedicated to the deities of battle and conflict. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_pvpshrine_01_description ) [icon] => frameworks/fw_hubspring_pvpshrine_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubspring_sunstatue_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubspring_sunstatue_01 [name_identifier] => $prefabs_placeable_frameworks_hubspring_sunstatue_01_name [type] => Building [desc] => Placeable in Club Worlds only. A towering statue depicting Elysia, the Sun Goddess, in all her glory. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubspring_sunstatue_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Elysian Radiance [debug] => Array ( [0] => desc Placeable in Club Worlds only. A towering statue depicting Elysia, the Sun Goddess, in all her glory. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_sunstatue_01_description ) [icon] => frameworks/fw_hubspring_sunstatue_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubsummer_shipshack_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubsummer_shipshack_01 [name_identifier] => $prefabs_placeable_frameworks_hubsummer_shipshack_01_name [type] => Building [desc] => Placeable in Cornerstones and Club Worlds. It seems like only yesterday that Saltwater Sam appeared in the hub and set up this shop. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubsummer_shipshack_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Hub Ship Shack [debug] => Array ( [0] => desc Placeable in Cornerstones and Club Worlds. It seems like only yesterday that Saltwater Sam appeared in the hub and set up this shop. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubsummer_shipshack_01_description ) [icon] => frameworks/fw_hubsummer_shipshack_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubturkeytopia_turkeyshrine_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubturkeytopia_turkeyshrine_01 [name_identifier] => $prefabs_placeable_frameworks_hubturkeytopia_turkeyshrine_01_name [type] => Building [desc] => Placeable in Club Worlds only. A small homage to Turkeytopia's Bird of the Moment. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubturkeytopia_turkeyshrine_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Turkey Statue [debug] => Array ( [0] => desc Placeable in Club Worlds only. A small homage to Turkeytopia's Bird of the Moment. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubturkeytopia_turkeyshrine_01_description ) [icon] => frameworks/fw_hubturkeytopia_turkeyshrine_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |
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prefabs/placeable/frameworks/hubwinter_icerink_01.binfab | Current | |
Array ( [filename] => placeable/frameworks/hubwinter_icerink_01 [name_identifier] => $prefabs_placeable_frameworks_hubwinter_icerink_01_name [type] => Building [desc] => Placeable in Club Worlds only. This enclosure appears in the Hub in winter, ready to accept all casual skaters and hardcore sportsters alike. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [desc_identifier] => $prefabs_placeable_frameworks_hubwinter_icerink_01_description [notrade] => 0 [iconmethod] => blueprint [designer] => Trove Team [name] => Hub Ice Rink [debug] => Array ( [0] => desc Placeable in Club Worlds only. This enclosure appears in the Hub in winter, ready to accept all casual skaters and hardcore sportsters alike. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. [1] => desc_identifier $prefabs_placeable_frameworks_hubwinter_icerink_01_description ) [icon] => frameworks/fw_hubwinter_icerink_01.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) ) |