Trove Files

searching for files in prefabs/placeable/frameworks

132 files

prefabs/placeable/frameworks/giantlands_medium_shroom_purple.binfab Current
Array
(
    [filename] => placeable/frameworks/giantlands_medium_shroom_purple
    [name_identifier] => $prefabs_placeable_frameworks_giantlands_medium_shroom_purple_name
    [type] => Building
    [desc] => Placeable in Club Worlds.\n\nNeither sentient nor a merchant.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_giantlands_medium_shroom_purple_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Purple Fungal Supergrowth
    [icon] => 2022/giantlands/placeables/frameworks/fw_giantlands_shroom_purple.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/giantlands_medium_shroom_red.binfab Current
Array
(
    [filename] => placeable/frameworks/giantlands_medium_shroom_red
    [name_identifier] => $prefabs_placeable_frameworks_giantlands_medium_shroom_red_name
    [type] => Building
    [desc] => Placeable in Club Worlds.\n\nNeither sentient nor a merchant.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_giantlands_medium_shroom_red_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Red Fungal Supergrowth
    [icon] => 2022/giantlands/placeables/frameworks/fw_giantlands_shroom_red.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/giantlands_small_fern_01.binfab Current
Array
(
    [filename] => placeable/frameworks/giantlands_small_fern_01
    [name_identifier] => $prefabs_placeable_frameworks_giantlands_small_fern_01_name
    [type] => Building
    [desc] => Placeable in Club Worlds.\n\nThey grow much larger when irradiated.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_giantlands_small_fern_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Small Ashfern Frond
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds.\n\nThey grow much larger when irradiated.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_giantlands_small_fern_01_description
        )

    [icon] => 2022/giantlands/placeables/frameworks/fw_giantlands_fern_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/giantlands_small_fern_02.binfab Current
Array
(
    [filename] => placeable/frameworks/giantlands_small_fern_02
    [name_identifier] => $prefabs_placeable_frameworks_giantlands_small_fern_02_name
    [type] => Building
    [desc] => Placeable in Club Worlds.\n\nThey grow much larger when irradiated.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_giantlands_small_fern_02_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Large Ashfern Frond
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds.\n\nThey grow much larger when irradiated.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_giantlands_small_fern_02_description
        )

    [icon] => 2022/giantlands/placeables/frameworks/fw_giantlands_fern_02.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/giantlands_small_tree.binfab Current
Array
(
    [filename] => placeable/frameworks/giantlands_small_tree
    [name_identifier] => $prefabs_placeable_frameworks_giantlands_small_tree_name
    [type] => Building
    [desc] => Placeable in Club Worlds.\n\nPerfectly grown in the Irradiant laboratories of the Cloudy Layer.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_giantlands_small_tree_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Geo-Engineered Tree
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds.\n\nPerfectly grown in the Irradiant laboratories of the Cloudy Layer.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_giantlands_small_tree_description
        )

    [icon] => 2022/giantlands/placeables/frameworks/fw_giantlands_tree.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/head_dragon_pirate.binfab Current
Array
(
    [filename] => placeable/frameworks/head_dragon_pirate
    [name_identifier] => $prefabs_placeable_frameworks_head_dragon_pirate_name
    [type] => Building
    [desc] => Placeable in Club Worlds.
A monument to the defeat of Flakbeard the Relentless.
Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_head_dragon_pirate_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Flakbeard's Head
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds.
A monument to the defeat of Flakbeard the Relentless.
Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_head_dragon_pirate_description
        )

    [icon] => 2020/fw_head_dragon_pirate.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/head_hydra.binfab Current
Array
(
    [filename] => placeable/frameworks/head_hydra
    [name_identifier] => $prefabs_placeable_frameworks_head_hydra_name
    [type] => Building
    [desc] => Placeable in Club Worlds.
A monument to the defeat of the Shadow Hydrakken.
Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_head_hydra_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Head of the Hydrakken
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds.
A monument to the defeat of the Shadow Hydrakken.
Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_head_hydra_description
        )

    [icon] => 2020/fw_head_hydra.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/house_burger.binfab Current
Array
(
    [filename] => placeable/frameworks/house_burger
    [name_identifier] => $prefabs_placeable_frameworks_house_burger_name
    [type] => Building
    [desc] => Placeable in Cornerstones and Club Worlds.\n\n\nA Burger House, Grill Master Approved.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_house_burger_desc
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Burger House
    [debug] => Array
        (
            [0] => desc Placeable in Cornerstones and Club Worlds.\n\n\nA Burger House, Grill Master Approved.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_house_burger_desc
        )

    [icon] => 2021/placeable/frameworks/fw_cornerstone_house_burger_ui.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/house_heckbug.binfab Current
Array
(
    [filename] => placeable/frameworks/house_heckbug
    [name_identifier] => $prefabs_placeable_frameworks_house_heckbug_name
    [type] => Building
    [desc] => Placeable in Cornerstones and Club Worlds.\n\nBurrow in and get cozy.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_house_heckbug_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Heckbug Burrow
    [debug] => Array
        (
            [0] => desc Placeable in Cornerstones and Club Worlds.\n\nBurrow in and get cozy.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_house_heckbug_description
        )

    [icon] => 2022/placeables/frameworks/fw_cornerstone_house_heckegg_ui.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/house_oldcastle.binfab Current
Array
(
    [filename] => placeable/frameworks/house_oldcastle
    [name_identifier] => $prefabs_placeable_frameworks_house_oldcastle_name
    [type] => Building
    [desc] => Placeable in Cornerstones and Club Worlds.\n\nBe our guest, be our guest, put this balcony to the test.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_house_oldcastle_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Charming Chateau
    [debug] => Array
        (
            [0] => desc Placeable in Cornerstones and Club Worlds.\n\nBe our guest, be our guest, put this balcony to the test.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_house_oldcastle_description
        )

    [icon] => 2022/placeables/frameworks/fw_cornerstone_house_oldcastle_ui.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/house_pinzo.binfab Current
Array
(
    [filename] => placeable/frameworks/house_pinzo
    [name_identifier] => $prefabs_placeable_frameworks_house_pinzo_name
    [type] => Building
    [desc] => Placeable in Club Worlds only.\n\nAnother of Chuck Pinzo's marvelous creations, a condominium that can be placed anywhere, any time... as long as the area is up to code and you have the correct permits. Those services are sold separately.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_house_pinzo_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Pinzo's Popup Condo
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds only.\n\nAnother of Chuck Pinzo's marvelous creations, a condominium that can be placed anywhere, any time... as long as the area is up to code and you have the correct permits. Those services are sold separately.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_house_pinzo_description
        )

    [icon] => 2023/placeables/frameworks/fw_cornerstone_house_pinzo_ui.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

    [compost] => Array
        (
            [1] => pinzo_cake_decon
        )

)
prefabs/placeable/frameworks/house_threelilpigs.binfab Current
Array
(
    [filename] => placeable/frameworks/house_threelilpigs
    [name_identifier] => $prefabs_placeable_frameworks_house_threelilpigs_name
    [type] => Building
    [desc] => Placeable in Cornerstones and Club Worlds.\n\nMay not stand up to strong winds or lasers.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_house_threelilpigs_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Piggy Place
    [debug] => Array
        (
            [0] => desc Placeable in Cornerstones and Club Worlds.\n\nMay not stand up to strong winds or lasers.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_house_threelilpigs_description
        )

    [icon] => 2022/placeables/frameworks/fw_cornerstone_house_threelilpigs_ui.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/house_veggie.binfab Current
Array
(
    [filename] => placeable/frameworks/house_veggie
    [name_identifier] => $prefabs_placeable_frameworks_house_veggie_name
    [type] => Building
    [desc] => Placeable in Cornerstones and Club Worlds.\n\n\nA Veggie House, Crafted by the finest Chloromancers in Trove.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_house_veggie_desc
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Veggie House
    [debug] => Array
        (
            [0] => desc Placeable in Cornerstones and Club Worlds.\n\n\nA Veggie House, Crafted by the finest Chloromancers in Trove.\n\nWarning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_house_veggie_desc
        )

    [icon] => 2021/placeable/frameworks/fw_cornerstone_house_veggie_ui.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubshadowseve_hauntedhouse_01.binfab Current
Array
(
    [filename] => placeable/frameworks/hubshadowseve_hauntedhouse_01
    [name_identifier] => $prefabs_placeable_frameworks_hubshadowseve_hauntedhouse_01_name
    [type] => Building
    [desc] => Placeable in Club Worlds only.

A spooky attraction beloved by all Trovians who appreciate the Shadow's Eve festivities.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubshadowseve_hauntedhouse_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Haunted House Attraction
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds only.

A spooky attraction beloved by all Trovians who appreciate the Shadow's Eve festivities.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubshadowseve_hauntedhouse_01_description
        )

    [icon] => frameworks/fw_hubshadowseve_hauntedhouse_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubshadowseve_pumpkin_01.binfab Current
Array
(
    [filename] => placeable/frameworks/hubshadowseve_pumpkin_01
    [name_identifier] => $prefabs_placeable_frameworks_hubshadowseve_pumpkin_01_name
    [type] => Building
    [desc] => Placeable in Cornerstones and Club Worlds.

A small, Shadow's Eve-themed shack for folks to congregate in.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubshadowseve_pumpkin_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Pumpkin Parlor
    [debug] => Array
        (
            [0] => desc Placeable in Cornerstones and Club Worlds.

A small, Shadow's Eve-themed shack for folks to congregate in.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubshadowseve_pumpkin_01_description
        )

    [icon] => frameworks/fw_hubshadowseve_pumpkin_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubspring_advtower_01.binfab Current
Array
(
    [filename] => placeable/frameworks/hubspring_advtower_01
    [name_identifier] => $prefabs_placeable_frameworks_hubspring_advtower_01_name
    [type] => Building
    [desc] => Placeable in Club Worlds only.

A tower built to symbolize the shattered world of Trove, with portals to many of its scattered shards.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubspring_advtower_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Radiant Adventure Tower
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds only.

A tower built to symbolize the shattered world of Trove, with portals to many of its scattered shards.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_advtower_01_description
        )

    [icon] => frameworks/fw_hubspring_advtower_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubspring_clubhearts_01.binfab Current
Array
(
    [filename] => placeable/frameworks/hubspring_clubhearts_01
    [name_identifier] => $prefabs_placeable_frameworks_hubspring_clubhearts_01_name
    [type] => Building
    [desc] => Placeable in Club Worlds only.

A podium with portals to popular Club Worlds.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubspring_clubhearts_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Hub Clubhouse
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds only.

A podium with portals to popular Club Worlds.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_clubhearts_01_description
        )

    [icon] => frameworks/fw_hubspring_clubhearts_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubspring_dragonstatue_01.binfab Current
Array
(
    [filename] => placeable/frameworks/hubspring_dragonstatue_01
    [name_identifier] => $prefabs_placeable_frameworks_hubspring_dragonstatue_01_name
    [type] => Building
    [desc] => Placeable in Club Worlds only.

A noble statue that watches over the Dragonforge.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubspring_dragonstatue_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Keeper of the Dragonforge
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds only.

A noble statue that watches over the Dragonforge.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_dragonstatue_01_description
        )

    [icon] => frameworks/fw_hubspring_dragonstatue_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubspring_hut_01.binfab Current
Array
(
    [filename] => placeable/frameworks/hubspring_hut_01
    [name_identifier] => $prefabs_placeable_frameworks_hubspring_hut_01_name
    [type] => Building
    [desc] => Placeable in Cornerstones and Club Worlds.

Keeps all the off-season accoutrements safe.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubspring_hut_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Hub Storage Shed
    [debug] => Array
        (
            [0] => desc Placeable in Cornerstones and Club Worlds.

Keeps all the off-season accoutrements safe.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_hut_01_description
        )

    [icon] => frameworks/fw_hubspring_hut_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubspring_hut_02.binfab Current
Array
(
    [filename] => placeable/frameworks/hubspring_hut_02
    [name_identifier] => $prefabs_placeable_frameworks_hubspring_hut_02_name
    [type] => Building
    [desc] => Placeable in Cornerstones and Club Worlds.

A simple structure to decorate and hang out in.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubspring_hut_02_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Hub Hut
    [debug] => Array
        (
            [0] => desc Placeable in Cornerstones and Club Worlds.

A simple structure to decorate and hang out in.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_hut_02_description
        )

    [icon] => frameworks/fw_hubspring_hut_02.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubspring_pvpshrine_01.binfab Current
Array
(
    [filename] => placeable/frameworks/hubspring_pvpshrine_01
    [name_identifier] => $prefabs_placeable_frameworks_hubspring_pvpshrine_01_name
    [type] => Building
    [desc] => Placeable in Club Worlds only.

A small temple dedicated to the deities of battle and conflict.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubspring_pvpshrine_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Shrine of Strife
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds only.

A small temple dedicated to the deities of battle and conflict.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_pvpshrine_01_description
        )

    [icon] => frameworks/fw_hubspring_pvpshrine_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubspring_sunstatue_01.binfab Current
Array
(
    [filename] => placeable/frameworks/hubspring_sunstatue_01
    [name_identifier] => $prefabs_placeable_frameworks_hubspring_sunstatue_01_name
    [type] => Building
    [desc] => Placeable in Club Worlds only.

A towering statue depicting Elysia, the Sun Goddess, in all her glory.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubspring_sunstatue_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Elysian Radiance
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds only.

A towering statue depicting Elysia, the Sun Goddess, in all her glory.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubspring_sunstatue_01_description
        )

    [icon] => frameworks/fw_hubspring_sunstatue_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubsummer_shipshack_01.binfab Current
Array
(
    [filename] => placeable/frameworks/hubsummer_shipshack_01
    [name_identifier] => $prefabs_placeable_frameworks_hubsummer_shipshack_01_name
    [type] => Building
    [desc] => Placeable in Cornerstones and Club Worlds.

It seems like only yesterday that Saltwater Sam appeared in the hub and set up this shop.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubsummer_shipshack_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Hub Ship Shack
    [debug] => Array
        (
            [0] => desc Placeable in Cornerstones and Club Worlds.

It seems like only yesterday that Saltwater Sam appeared in the hub and set up this shop.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubsummer_shipshack_01_description
        )

    [icon] => frameworks/fw_hubsummer_shipshack_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubturkeytopia_turkeyshrine_01.binfab Current
Array
(
    [filename] => placeable/frameworks/hubturkeytopia_turkeyshrine_01
    [name_identifier] => $prefabs_placeable_frameworks_hubturkeytopia_turkeyshrine_01_name
    [type] => Building
    [desc] => Placeable in Club Worlds only.

A small homage to Turkeytopia's Bird of the Moment.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubturkeytopia_turkeyshrine_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Turkey Statue
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds only.

A small homage to Turkeytopia's Bird of the Moment.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubturkeytopia_turkeyshrine_01_description
        )

    [icon] => frameworks/fw_hubturkeytopia_turkeyshrine_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/frameworks/hubwinter_icerink_01.binfab Current
Array
(
    [filename] => placeable/frameworks/hubwinter_icerink_01
    [name_identifier] => $prefabs_placeable_frameworks_hubwinter_icerink_01_name
    [type] => Building
    [desc] => Placeable in Club Worlds only.

This enclosure appears in the Hub in winter, ready to accept all casual skaters and hardcore sportsters alike.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
    [desc_identifier] => $prefabs_placeable_frameworks_hubwinter_icerink_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Hub Ice Rink
    [debug] => Array
        (
            [0] => desc Placeable in Club Worlds only.

This enclosure appears in the Hub in winter, ready to accept all casual skaters and hardcore sportsters alike.

Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
            [1] => desc_identifier $prefabs_placeable_frameworks_hubwinter_icerink_01_description
        )

    [icon] => frameworks/fw_hubwinter_icerink_01.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)