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searching for files in prefabs/placeable/block/gameplay

125 files

prefabs/placeable/block/gameplay/barricade_01.binfab Current
Array
(
    [filename] => placeable/block/gameplay/barricade_01
    [name_identifier] => $prefabs_placeable_block_gameplay_barricade_01_item_name
    [type] => Building
    [desc] => You shall not pass (until you've completed the quest)!
    [desc_identifier] => $prefabs_placeable_block_gameplay_barricade_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Barricade 1
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/barricade_02.binfab Current
Array
(
    [filename] => placeable/block/gameplay/barricade_02
    [name_identifier] => $prefabs_placeable_block_gameplay_barricade_02_item_name
    [type] => Building
    [desc] => You shall not pass (until you've completed the quest)!
    [desc_identifier] => $prefabs_placeable_block_gameplay_barricade_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Barricade 2
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/barricade_03.binfab Current
Array
(
    [filename] => placeable/block/gameplay/barricade_03
    [name_identifier] => $prefabs_placeable_block_gameplay_barricade_03_item_name
    [type] => Building
    [desc] => You shall not pass (until you've completed the quest)!
    [desc_identifier] => $prefabs_placeable_block_gameplay_barricade_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Barricade 3
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/barricade_04.binfab Current
Array
(
    [filename] => placeable/block/gameplay/barricade_04
    [name_identifier] => $prefabs_placeable_block_gameplay_barricade_04_item_name
    [type] => Building
    [desc] => You shall not pass (until you've completed the quest)!
    [desc_identifier] => $prefabs_placeable_block_gameplay_barricade_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Barricade 4
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/boatbooster.binfab Current
Array
(
    [filename] => placeable/block/gameplay/boatbooster
    [name_identifier] => $prefabs_placeable_block_gameplay_boatbooster_name
    [type] => Blocks
    [desc] => 
    [notrade] => 0
    [designer] => Trove Team
    [name] => Boat Booster
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/bones_item.binfab Current
Array
(
    [filename] => placeable/block/gameplay/bones_item
    [type] => Decoration
    [desc] => @Bones
    [notrade] => 0
    [designer] => Trove Team
    [name] => @Bones
    [debug] => Array
        (
            [0] => desc @Bones
            [1] => desc_identifier 
        )

    [blueprint] => build_grid_full
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/bones_world.binfab Current
prefabs/placeable/block/gameplay/chocolate.binfab Current
Array
(
    [filename] => placeable/block/gameplay/chocolate
    [name_identifier] => $prefabs_placeable_block_gameplay_chocolate_item_name
    [type] => Blocks
    [desc] => Placeable Material. Gooey and delicious.\n\nObtained by throwing a Chocolate Sponge at Chocolate. Sponges can be crafted at the Gardening Bench.
    [desc_identifier] => $prefabs_placeable_block_gameplay_chocolate_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Chocolate
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/deco_bones_01_world.binfab Current
prefabs/placeable/block/gameplay/deco_bones_02_world.binfab Current
prefabs/placeable/block/gameplay/deco_bones_03_world.binfab Current
prefabs/placeable/block/gameplay/deco_bones_04_world.binfab Current
prefabs/placeable/block/gameplay/deepwater.binfab Current
Array
(
    [filename] => placeable/block/gameplay/deepwater
    [name_identifier] => $prefabs_placeable_block_gameplay_deepwater_item_name
    [type] => Blocks
    [desc] => Quite wet.
    [desc_identifier] => $prefabs_placeable_block_gameplay_deepwater_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Deep Water
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/dragonstone_brown.binfab Current
Array
(
    [filename] => placeable/block/gameplay/dragonstone_brown
    [name_identifier] => $prefabs_placeable_block_gameplay_dragonstone_brown_item_name
    [type] => Blocks
    [desc] => Can only be destroyed by the breath of a dragon.
    [desc_identifier] => $prefabs_placeable_block_gameplay_dragonstone_brown_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Dragonstone
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/fallingtrap.binfab Current
Array
(
    [filename] => placeable/block/gameplay/fallingtrap
    [name_identifier] => $prefabs_placeable_block_gameplay_fallingtrap_item_name
    [type] => Building
    [desc] => Careful!
    [desc_identifier] => $prefabs_placeable_block_gameplay_fallingtrap_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Falling Trap
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/flame_turret_blue.binfab Current
Array
(
    [filename] => placeable/block/gameplay/flame_turret_blue
    [name_identifier] => $prefabs_placeable_block_gameplay_flame_turret_blue_item_name
    [type] => Building
    [desc] => 
    [notrade] => 0
    [designer] => Trove Team
    [name] => Flame Turret Blue
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/flame_turret_red.binfab Current
Array
(
    [filename] => placeable/block/gameplay/flame_turret_red
    [name_identifier] => $prefabs_placeable_block_gameplay_flame_turret_red_item_name
    [type] => Building
    [desc] => 
    [notrade] => 0
    [designer] => Trove Team
    [name] => Flame Turret Red
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/flame_turret_yellow.binfab Current
Array
(
    [filename] => placeable/block/gameplay/flame_turret_yellow
    [name_identifier] => $prefabs_placeable_block_gameplay_flame_turret_yellow_item_name
    [type] => Building
    [desc] => 
    [notrade] => 0
    [designer] => Trove Team
    [name] => Flame Turret Yellow
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/forbiddenwater_full.binfab Current
Array
(
    [filename] => placeable/block/gameplay/forbiddenwater_full
    [name_identifier] => $prefabs_placeable_block_gameplay_deepwater_item_name
    [type] => Blocks
    [desc] => Quite wet.
    [desc_identifier] => $prefabs_placeable_block_gameplay_deepwater_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Deep Water
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/gametag_rule_boat.binfab Current
Array
(
    [filename] => placeable/block/gameplay/gametag_rule_boat
    [name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_boat_item_name
    [type] => Building
    [desc] => Placing this in a minigame map allows boats to be used.
    [desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_boat_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Minigame Movement (Boat)
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/gametag_rule_cart.binfab Current
Array
(
    [filename] => placeable/block/gameplay/gametag_rule_cart
    [name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_cart_item_name
    [type] => Building
    [desc] => Placing this in a minigame map allows mag riders to be used.
    [desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_cart_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Minigame Movement (Mag Rider)
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/gametag_rule_class.binfab Current
Array
(
    [filename] => placeable/block/gameplay/gametag_rule_class
    [name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_class_item_name
    [type] => Building
    [desc] => Placing this in a minigame map forces the selected class to be used.
    [desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_class_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Minigame Class
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/gametag_rule_mount.binfab Current
Array
(
    [filename] => placeable/block/gameplay/gametag_rule_mount
    [name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_mount_item_name
    [type] => Building
    [desc] => Placing this in a minigame map allows mounts to be used.
    [desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_mount_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Minigame Movement (Mount)
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/gametag_rule_mounts.binfab Current
Array
(
    [filename] => placeable/block/gameplay/gametag_rule_mounts
    [name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_mounts_item_name
    [type] => Building
    [desc] => Placing this in a minigame map allows the selected mount type to be used.
    [desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_mounts_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Minigame Movement
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/block/gameplay/gametag_rule_wings.binfab Current
Array
(
    [filename] => placeable/block/gameplay/gametag_rule_wings
    [name_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_wings_item_name
    [type] => Building
    [desc] => Placing this in a minigame map allows wings to be used.
    [desc_identifier] => $prefabs_prefabs_gm_tag_minigame_rule_wings_item_description
    [notrade] => 0
    [designer] => Trove Team
    [name] => Minigame Movement (Wings)
    [icon] => build_grid_full.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)