prefabs/abilities/shadowhunter/arrowofthegoddess.binfab
Current
Array
(
[filename] => abilities/shadowhunter/arrowofthegoddess
[name_identifier] => $prefabs_abilities_shadowhunter_arrowofthegoddess_item_name
[type] => Abilities
[desc] => Applies Shadowmark to all nearby enemies. Empowers the Shadow Hunter's next Radiant Arrow, increasing its damage, doubling critical damage, and causing it to knock enemies back.
[desc_identifier] => $prefabs_abilities_shadowhunter_arrowofthegoddess_item_description
[designer] => Trove Team
[name] => Arrow of the Goddess
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/abilities/shadowhunter/arrowofthegoddess_radiantarrow_ultimate.binfab
Current
prefabs/abilities/shadowhunter/arrowofthegoddess_shadowwhispers_effect_spawner.binfab
Current
prefabs/abilities/shadowhunter/basic_attack.binfab
Current
Rising Tides
Sunrise
prefabs/abilities/shadowhunter/basic_attack_bullet.binfab
Current
prefabs/abilities/shadowhunter/basic_attack_fast.binfab
Current
Rising Tides
Sunrise
prefabs/abilities/shadowhunter/basic_attack_fast_bullet.binfab
Current
prefabs/abilities/shadowhunter/basic_attack_fast_bullet_damage.binfab
Current
Punches & Potions
Bomber Royale Season 3
prefabs/abilities/shadowhunter/basic_attack_fast_bullet_no_effects.binfab
Current
prefabs/abilities/shadowhunter/passive_shadowwhispers.binfab
Current
Array
(
[filename] => abilities/shadowhunter/passive_shadowwhispers
[name_identifier] => $prefabs_abilities_shadowhunter_passive_shadowwhispers_item_name
[type] => Abilities
[desc] => Nearby enemies periodically receive a Shadow Mark, increasing damage done to them as well as making them visible through walls. When the Shadow Hunter uses a basic attack on Shadow Marked targets a small explosion is triggered at the target and the Shadow Hunter will gain one Seeker. Additionally, when dodging the Shadow Hunter gains a movement speed boost for a short time.
[desc_identifier] => $prefabs_abilities_shadowhunter_passive_shadowwhispers_item_description
[designer] => Trove Team
[name] => Dark Whispers
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/abilities/shadowhunter/passive_shadowwhispers_effect_aoe.binfab
Current
prefabs/abilities/shadowhunter/passive_shadowwhispers_effect_spawner.binfab
Current
prefabs/abilities/shadowhunter/radiantarrow.binfab
Current
Array
(
[filename] => abilities/shadowhunter/radiantarrow
[name_identifier] => $prefabs_abilities_shadowhunter_radiantarrow_item_name
[type] => Abilities
[desc] => An attack that can pierce through enemies and walls. Hold for at least 1 second to charge, causing it to deal extra damage to Shadowmarked enemies.
[desc_identifier] => $prefabs_abilities_shadowhunter_radiantarrow_item_description
[designer] => Trove Team
[name] => Radiant Arrow
[icon] => build_grid_full.png
[animations] =>
[rig] =>
[parts] => Array
(
)
[vfx] => Array
(
)
[loottables] => Array
(
)
[unlocks] => Array
(
)
[unlock_type] =>
[fixture_tiers] => Array
(
)
)
prefabs/abilities/shadowhunter/radiantarrow_normal.binfab
Current
prefabs/abilities/shadowhunter/radiantarrow_normal_effect_charged_arrow.binfab
Current
prefabs/abilities/shadowhunter/radiantarrow_normal_effect_charged_damage.binfab
Current
Punches & Potions
Bomber Royale Season 3
prefabs/abilities/shadowhunter/radiantarrow_normal_effect_nocharge_arrow.binfab
Current
prefabs/abilities/shadowhunter/radiantarrow_normal_effect_nocharge_damage.binfab
Current
Punches & Potions
Bomber Royale Season 3
prefabs/abilities/shadowhunter/radiantarrow_ultimate.binfab
Current
prefabs/abilities/shadowhunter/radiantarrow_ultimate_effect_charged_arrow.binfab
Current
prefabs/abilities/shadowhunter/radiantarrow_ultimate_effect_charged_damage.binfab
Current
Punches & Potions
Bomber Royale Season 3
prefabs/abilities/shadowhunter/radiantarrow_ultimate_effect_charged_explosion.binfab
Current
prefabs/abilities/shadowhunter/shadowmark.binfab
Current
prefabs/abilities/shadowhunter/shadowmark_basic_fast_explosion_effect.binfab
Current
prefabs/abilities/shadowhunter/shadowmark_basic_fast_explosion_explosion.binfab
Current