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Dive ever-deeper as you unearth new biomes and treasures in this exciting new feature: Delves!

This new and endless-dungeon experience sets you loose on countless caves full of enemies and obstacles at a difficulty custom catered to you and your group.

Race against the clock to clear the bee-infested caverns of The Hive or the crate-laden, pirate-haunted caves of Flakbeard's Hideaway to take yourselves to deeper depths! Rescue Geodians, craft battle flags from the times of yore, and stop the corrupted bosses from all across Trove from breaking out of the Delves.

Each Delve comes with its own set of rules, defined by Deltaliths. These Deltaliths represent anything from additional HP on individual enemies to locking you to one jump, ensuring that the challenges below are different from the ones above!

The process is simple: queue up, drop in, slay enemies, survive the boss and net yourself some sick loot. Do this within the time limit and you’ll be allowed to open the portal to the next floor, where a deeper and more difficult Delve awaits you!

Delves
• Delves are a new type of gameplay, combining the Geode caves with procedurally generated endless combat! Run through a Delve, complete the objectives, and then defeat the boss quickly for rewards and the opportunity to keep going deeper! As the Depth increases, so do the challenges and the rewards.
• There are 3 kinds of Delves – Public Delves, Private Delves, and Challenge Delves, each with their own set of rules.
• Once queued for a Delve of any type, the player will stay queued even after going to another world (there will be a bright delve “idea” glowing overhead and a delve queue icon under the HP bar as a reminder.)
• Players who log out while queued will be unqueued.
• Up to eight players total can enter any Delve. In Private Delves players can be invited after the Delve has started, but in Public and Challenge Delves players can only rejoin if they were part of the original Delve queue.
• Delves allow players to use their modules from the geode caves as well as engaging in combat – unlike adventure worlds where players switch between combat and build mode, in Delves players switch between combat and discovery mode.
o The final rank of Path Painter upgrade only applies in the Geode Caves.
o The Shield Barrier has different behavior in Geode Caves and in Delves. In Delves it:
 Lasts 60+ seconds (scales as it is upgraded)
 Reduces incoming damage by 15-35%
 Combines with a level 6+ Vaca-matic if also equipped, allowing the shield to pull in enemies when struck while active
o The Thumper rank 7 upgrade also causes it to make Delve enemies visible through walls.
• Delves are dangerous, and death matters! Each time a Trovian dies, they must wait 5+ seconds before they can release. This time increases each time the Trovian dies. This timer is reset each time a boss is reached, and has no impact on how long it takes to resurrect other players.
• Releasing in a Delve will return the player to the beginning of that Tier.
• An "Intra-Delve Transport"--conveniently placed at the beginning of each Delve Tier--can be interacted with to transport a player to the forward-most checkpoint in the Delve.
• Clearing any room of all its enemies in a Delve Tier will make it a checkpoint, as indicated by a shaded-in blue background on the Delve-room display (where the compass is normally).
• When a boss is activated, any players still working their way through the path to the lair will be offered a teleport to the lair room to join in the fight. If the prompt is missed (possibly due to food delivery!), the player might miss out on the loot but will still teleport you to the group in deeper depths.
• Delves have modifiers signified by Deltaliths, visible in the first room and in the lair room. There are many of these modifiers, including ones that make enemies only take damage in melee range, have reduced health and take extra damage, increase or reduce their Darkness stat, and many more.
• Deltaliths at the entrance of Delves will appear next to the trophy of the enemy they affect.
• Delve themed Adventures can be found in the Delve building in the hub as well as occasionally after a delve level is completed.
• Delves are themed around existing biomes with a few surprises.
• The hive delves introduce a new liquid, honey! Honey increases health regen for players who stand in it, but will also dismount and slow down movement. (There are no fish that can survive in honey – it’s the birds and the bees, not the fish and the bees.)
• Before the Cursed Skulls will spawn in a given Delve Tier, players must complete an objective such as defeating a certain number of enemies, gathering Crystals, or gathering Ore,
• A boss trophy appears before every Boss Lair to give a quick indication of what boss players will be facing. The lair will also have Deltaliths indicating what challenges will accompany the boss.
• If the boss is reached and defeated fast enough, a Ready Station will appear. Interact with it and stay close by to speed up how fast the portal to the next level will appear!
• If the team took too long to reach or defeat the boss, a sign will appear and not allow access to the next delve level. Don’t worry – the next delve is always just a queue away.
• Flasks automatically refill once the boss is summoned and at the start of each new Delve Tier.
• Pell is available after the lair boss is defeated to allow players to switch between modules. Other NPCs and helpful adventuring objects might also appear after the boss is defeated.
• Expert Delvers may learn to spot signs in the Delve path that will indicate which way leads to the lair – it can be easy to get turned around in the middle of combat. Note that while these indicators are useful, some harder delves may have this indicator removed.

Public Delves
• To enter a Public Delve, find the Public Delve Queue Portal in the hub where the Bomber Royale building used to be located, then just interact with the portal to enter the queue. The maximum amount of time spent in the queue should be no more than 10 minutes. Interact with the portal again at any time to unqueue from the public delve.
• A Delve entrance can also be found in the Geode hub down by the Geode cave portals.
• The difficulty of Public Delves is determined by the Public Delve Score for the queued class of each player that ends up in the Delve group.
• When queuing for a public delve, be aware that only the class active when queuing will be allowed. Private and Challenge Delves allow switching between classes at any time.
• The Bomber Royale portal is still available in the hub – look for it and the merchants in a small tent near where they used to be located.
• /joinme can be used to reinvite players who may have disconnected, but cannot be used to invite new players into a Public Delve.

Private Delves
• The difficulty of Private Delves is determined by the Public Delve Score for the queued classes at the time the Delve starts.
• A “Delve Gateway (Private)” – craftable at the Delve Workbench in the hub – can be placed anywhere, but once placed anyone can use it to register for that Delve.
• A single Gateway can be placed while in build mode. Placing the Gateway will automatically queue the player for the Private Delve. Up to seven more players can use the placed Gateway to be queued with the owner.
• The owner of a Private Delve Gateway can interact with it to proceed; the first interaction will send a message to all queued players to get ready, and the second interaction will rush the queue and send everyone in to the Delve. If at any time a full set of eight players are queued, the Gateway will immediately trigger and force everyone in to the Delve.
• If a Gateway is broken using the mining laser, it will return to the destroyer’s inventory and unqueue all queued players. If at any point there are no players nearby, it will unqueue everyone and destroy itself.
• Private Delves allow players to change their class at will.
• The /joinme command can be used to invite more players (up to a maximum of eight unique players can join a single Delve).
• Note that Private Delves are much stricter on what items and mounts can be used. Only Delve mounts and wings may be used.

Challenge Delves
• Challenge Delves are a fair playing field for all teams of delvers to compete against each other to see who can go furthest.
• “Delve Gateway (Challenge Mode)” and “Delve Gateway (Challenge Easy)” can both be crafted at the Delve Workbench in the hub.
• In standard Delves, every new Depth gives you a random Biome. You may find bees at Depth 110 in one Delve, and the Neon Underground at Depth 110 in another Delve. A “new” “Depth 110” is generated each time you visit a Depth 110 Public or Private Delve. In Challenge Delves, though, Depth 110 is only generated once each week, and all players must compete against the same monsters, the same objectives, and the same bosses to see who can get the Deepest, and who can do so the Fastest.
• Challenge Delves start at Depth 110.
• Any time a group successfully moves past a floor in Challenge Mode, the Challenge Delve Depth is saved. Every time a “Delve Gateway (Challenge Mode)” is placed it starts at the saved Challenge Delve Depth. “Delve Gateway (Challenge Easy)” always opens at Depth 110.
• At the end of the week, each player's achieved challenge depth will decay by 8, but will never drop below 110.
• Leaderboards will track not only the deepest depths, but also which group cleared any 3 consecutive tiers in the fastest time. The purple name is now associated with the top 100 players who reach the deepest challenge depths.
• Class switching is allowed in Challenge Delves, but only players who were in the original queue can join or be invited.
• Only Delve mounts or wings may be used.

Delve Rewards
• After defeating the Boss, a Pressurized Chest will appear! Every 3rd consecutive Tier this will be a Heavy Pressurized Chest with additional loot.
• After Depth 25, when a Heavy Pressurized Chest appears, a Shadowy Soul Vault will also appear, containing special rewards like Titan Souls, Lunar Souls, Despoiled Divinity, and Shadow Caches.
• A Delve Shadowkey is required to open the Shadowy Soul Vault. Delve Shadowkeys can be crafted at the Delve Workbench in the hub or at the Shadow Key Mold that appears within the Boss Lair after the Boss is defeated.
• Shadowy Soul Vaults can be opened an unlimited number of times, but players will only receive Titan Souls, Lunar Souls, and Despoiled Divinity from the first 6 Shadowy Soul Vaults opened each week.
• Binding Darkness can be found in chests and additionally has a small chance to drop from enemies in Delves.
• Shadow Shards are now available from picking up the crystals inside of delves after a certain depth.
• A new currency – Inert Geodes – can be acquired inside the Delves. Only a certain amount of this currency can be obtained at any given time, so make sure to use it before hitting the cap!
• The currency cap for Inert Geodes can be increased by obtaining an Inert Geode Wallet. Three wallets are available: two on Rokatan, the large merchant in the Delve building in the hub and a third on the Store under the “Geode” tab.
• Inert Geodes can be used to purchase mounts and wings that will work in Private and Challenge Delves or to craft a variety of objects at the Delve Workbench.
• "Pressure-Locked Delve Caches" can be purchased for Inert Geodes from a Geodian merchant trapped within Delves - open them to find exciting new Delve-related goodies! They can also be obtained as drops from Heavy Pressurized Chests, as a reward for donating Inert Geodes, and occasionally sold or exchanged for other Delve related goods.
• New delve recipes for advanced tracking potions can be found on Geodian Merchants that are also trapped within Delves. Trapped Geodians are freed occasionally when defeating Delve Lair Bosses.
• A new type of collectible can be found in Delves – Mementos. Each Memento grants mastery and is based on the enemies encountered in the Delve Tier.
• Mementos decay after 3 hours of online time if they are not learnt, but can be deconstructed in to Pressure-Locked Delve Caches.
• New Banners can be obtained through Delves. These banners can be crafted by combining poles, flags, and Inert Geodes at the Delve Workbench in the Hub.
• Decorative versions of these banners can also be obtained for players who want to decorate their cornerstones and club worlds. These recipes are sold by Pebble traders found when defeating Delve Lair Bosses.
• In addition to the Light Banners craftable at the Delve Workbench, for those with Enchanted Seasinew Torches or Enshadowed Tendril Torches, new recipes to upgrade these items can be found on the Sunseeker's Crystalforge in Geode Topside. These new upgrades can be deconstructed back in to the Enchanted Seasinew Torch or Enshadowed Tendril Torch.
• Delve allies can be rarely found in appropriate biomes within Delves or crafted at the Delve Workbench.
• Some of the Shadow Tower bosses have crept in to Delves and in the process have picked up some new mounts! Hydrakken has been unable to move his wall underground, but the others can occasionally be found. Daughter of the Moon has acquired 3 new mounts, while Pinata God, Spikewalker, and Weeping Prophet have all acquired 1 new mount.
• In addition to Crystal gear, Delves is the only place where Crystal 4 is available, but only for the most intrepid and hardened of explorers!
• Delves also give 6 badges for completion of Public, Private, and Challenge delves.

Vaca-matic Module
• The Vaca-Matic, a new module, is now craftable at the Module Workbench. The Vaca-matic sucks in nearby crystals in Geode Caves and nearby enemies in Delves.
• Crystals now have a small internal cooldown on giving back energy and reducing grappling hook cost.

Delve Day
• Shadow Day is now known as Delve Day!
• The bonuses for Delve Day are:
o Non-Patrons:
 Double Crystal Drops
 Double Shadow Shard Drops
 Double Inert Geode Drops
o Patrons:
 Triple Crystal Drops
 Triple Shadow Shard Drops
 Triple Inert Geode Drops
• The soul rewards that can be earned in delves have been tripled to match the old rewards for shadow day with patron active. 5 Despoiled Divinity can now be earned per week, up from 3.

Shadow Tower Changes
• Shadow Towers now open directly to the boss lair, but there is an increased cost to open the portals.
• A reset button is available to allow players to fight the boss again. Fighting the boss for a second time will not provide rewards but will increase metrics. This button has a 45 second cooldown.
• Shadow Towers have had titan and lunar soul drops removed. These can now be obtained through Delves.
• The Shadow Tower purple name has moved to the Challenge: Deepest Depth (Weekly) Leaderboard.
• Binding Darkness & Starfire Dragon Egg Fragments no longer drop in Shadow Towers and now occasionally come from the chests found when completing delve floors. Starfire dragon fragments can now be found on world bosses outside of shadow towers.
• Shadow, Moon, and Eclipse Key Fragments are no longer obtainable
• Shadow, Moon and Eclipse Keys and Fragments can be crafted into delve fragments for a limited time, and then will be removed from the game (currently planned for Jan 1, 2021)
• Shadow and Moon Gems will also be removed from the game with the keys and fragments.
• Delve Key Fragments now drop instead of Shadow, Moon, and Eclipse Key fragments.
• Fixtures no longer affect key fragment drops.
• The Monday Adventure offered during events is now to find a Delve Key Fragment.
• The ST adventure has been replaced with a Delve adventure in clubs.
• The Shadow Escalation golden thread is no longer available.
• The Giant Shadow Panda that previously came from this thread can now be crafted at the Shadowy Market.
• The Eclipse Key tome is now the Delve Key tome and gives delve keys instead of eclipse keys.
• The Weird Fisheye and Octo-BUS Drone are now obtainable in the Shadow Tower Lobby.

Mastery Changes
• Mastery Stat rewards have been retuned! While stats are now granted only by the initial levels, they will lead to more power for all players.
• Trove Mastery now gives stat rewards for the first 500 levels. Each level gives:
o 0.6% health
o 0.2% damage
o 4 Power Rank
• After the first 500 levels, Trove Mastery gives 1 Power Rank and 1 Magic Find.
• Trove Mastery additionally grants 1 Chaos Factor at level 500 and an additional Chaos Factor every 50 levels above that.
• Geode Mastery now also gives stat rewards for the first 100 levels. Each level gives:
o 10 Light
o 5 Power Rank
• Mastery has been increased for the following items:
o Avalon, the Happy Accident now grants 100 mastery.
o Afterburn now grants 100 mastery.
o The Magic Trove Carpet now grants 100 mastery.
o Princess Prancey Prance and Princey McEvilface now both grant 100 mastery.
o The War Plane now grants 100 mastery.
o The Spaceosaurus mount now gives 50 mastery.
o The Glory of Victory Aura now grants 50 mastery.
o The Sorrow of Defeat Aura now grants 50 mastery.
o The Shamrockin’ Slinger costume for Gunslinger now grants 70 mastery.
o The Tricksie Pixie costume for the Fae Trickster now grants 70 mastery.
o The Trovian Guard costume for the Knight now grants 70 mastery.
Tomb Raiser Changes
• Tomb Raiser’s passive now summons a Skellittle and grants a restless soul with each tick. Skellittles are not passively summoned in hub and club worlds.
• Skellittles have had their base damage increased 3x.
• Skellittles do not passively spawn in hub & club worlds.
• The primary attack (m1) now has a wider hit radius that more accurately matches the vfx. It additionally does 3.3x damage (at the level ghost form was previously.)
• Ghost Form now does approximately 1.5x more damage.
• Bonetorage (m2) now does the following:
o Consumes all restless souls on use, not just one.
o Summons a Skellittle for each soul consumed.
o If 6 Skellittles are already active, extra souls possess active Skellittles, causing them to take and deal extra damage.
• Banshee’s Boon (1) now does the following:
o Costs 5 energy to use, both with and without the class gem equipped.
o Has a 2 second cooldown.
o Clarified what the ability does after the gem is equipped (it still activates ghost mode).
o Class Gem banshee now lasts 2 seconds and turns in to a Restless Spirit on death (summoning a new banshee will not result in a Restless Spirit.)
• Grave Goliath (2) now does the following:
o Base level Grave Goliath is now as strong as the previously fully upgraded Grave Goliath.
o Grave Goliath now slams much more frequently (approximately every other attack).
o Using this ability now triggers off how many Skellittles are possessed.
o Using the ability no longer kills Skellittles and instead removes their possessed state.
Magic Find Changes
• The magic find bonus given from defeating enemies has been dramatically improved, after 150 magic find the bonus is multiplicative!
• On kills the player gains 1% magic find (up to 50% extra magic find) or 1 magic find per kill (up to 50 magic find) whichever is greater. Messaging on death related to losing magic find has been made clearer.
• Using /respawn now decreases magic find when used in combat worlds.
Tome Changes
• Legendary Tomes now nag the player once every 30 seconds if they are still equipped after being fully charged.
• Tomes now gain experience whenever reliquaries do.
• Picking up plants in Geode Caves now gives tome experience (and reliquary experience.)
• Bomber Royale and Team Deathmatch no longer give tome experience.
• Tome descriptions have been reformatted to be more readable.
• Information has been added about where to acquire all tomes.
• Filling tomes is now called “charging” for consistency.

New Player Login Bonuses
• The Login Bonus screen now automagically opens on changing worlds after logging in if the player has a reward to claim.
• Activating Patron no longer gives all of the New Player Login Bonus rewards and instead only give rewards for the current day.
• If the player activates Patron after already claiming the daily reward they will still be able to claim the Patron reward for that specific day.
• If Patron is activated for the first time after the player fully completes the New Player Login Bonuses then no Patron rewards are given. Use it or lose it!
• The New Player Login Bonuses are now correctly progressed at the normal daily reset time (11 AM UTC).
• The New Player Login Bonuses only progresses one day at a time. Players can no longer claim all the rewards at the same time by only opening the bonus screen on the last day.
• Players are now able to open the New Player Login Bonuses screen at any time during their first week, even if they have already claimed the reward for the day.
• Login bonuses are no longer autoclaimed from the claims window.
• The messaging for the final day of logging in has been updated for clarity in the claims window.
• The messaging for claiming Patron rewards has been updated for clarity in the claims window.
• In celebration of the new player login bonus changes, all players can once again claim all of the rewards!

Framework Changes
• Frameworks that are small enough to fit in cornerstones can now be placed in cornerstones.
• Frameworks now all state where they can be placed (either cornerstones and Club Worlds or just Club Worlds).
• Placing frameworks will no longer return destroyed blocks to players.
• Many frameworks have had their default placement rotated to be clearer.
• Corrected the glow on newly placed Centennial Chalcedarny Tree frameworks (and the ones that can be found in the wild).
• The "Wooden bridge" framework has been renamed to the Grassy Bridge because it isn't wooden.
• The "Growers Greenhouse" has been corrected to Grower's Greenhouse.
• The "Cornerstone Shrine" framework provided by the builders expertise thread has been renamed "Basic Cornerstone Shrine" as it isn't the same framework that is craftable at the Forbidden workbench.

Store
• Daily deals have been added to the store! There are 5 possible deals and a random one will be offered for 4 hours out of every 24 hours. Don’t let these pass by!
• An Inert Geode Wallet Expansion is available one time in the store for 1250 credits.

New Dungeons
• Added a new 1 star dungeon to the Cursed Vale by Thor!
• Added a new 1 star dungeon to the Cerise Sandsea by Evilagician!
• Added a new 1 star dungeon to the Dragonfire Peaks by onigiry!

New Styles
• “Gamma Ray” – a new Neon City Staff Style by onigiry!
• “Ship in One Hand” – a new Treasure Isles Staff Style by Nezz!
• “Scream of Dark Flame” – a new Shadow Staff Style by TFMHisztike!
• “Shaman’s Shell” – a new Treasure Isles Spear Style by Never7iamond5!
• “Glaive of the Spire” – a new Forbidden Spires Spear Style by thatsea251!
• “Monk’s Light” – a new Forbidden Spires Spear Style by Vadosk!
• “Night Piercer” – a new Shadow Spear Style by TFMHisztike!
• “Red Dra-Gun Whelp” – a new Dragonfire Peaks Gun Style by thatsea251!
• “Triloblaster” – a new Jurassic Jungle Gun Style by Shmebulock666!
• “Blade of the Abyss” – a new Shadow Melee Style by ncati!
• “Devoided Radiance” – a new Sky Realm Melee Style by seedyman!
• “Flame On” = a new Dragonfire Peaks melee Style by Nezz!
• “Hair Bun” – a new Medieval Highlands Hat Style by OscarLaom!
• Added 12 new Animal Helmets to the Stash Exclusive category from Trovesaurus contest entries
o Soft-Helm by Grumpsa
o Tricerablocks by _FutureHero_
o Deer Me by _FutureHero_
o Snooty Snek by SkyTheVirus
o Owl be Danged by SkyTheVirus
o Pretty in Pink by AirRider
o Sky Mouse by DycukGaming
o Pandamonium by Ainogommon
o Party Rock Hopin by BluePenguin77
o Fish out of Water by Polkadog
o Share it by DGater
o Iced Iced Beary by theevil203
Additional Updates
• Colorblindness improvements to collectable tooltips. Collections that can still be unlocked now have blue text in all places. Collections that are already unlocked have orange text in all places, the orange is brighter than the old red to improve visibility for all.
• Fall damage has now been removed from everywhere but geode caves.
• Chaos Factor rewards are now tied to completing dungeons per day. Each dungeon completion will grant 1 Chaos Chest up to the amount of Chaos Factor. Patrons will gain 2 Chaos Chests for each dungeon completed. (For example, if a player has 10 Chaos Factor, is a Patron, and completes one dungeon, they will gain 2 Chaos Chests. If they then complete 9 more dungeons, they will gain 18 more Chaos Chests for a total of 20.)
• Reduced the time to resurrect other players to 4 seconds rather than 8 seconds.
• Crystal 2 and Crystal 3 now drop more frequently.
• Deconstructing Crystal 3 now returns between 10 and 285 Crystalline Cores depending on the number of stars.
• Pinatas can now exclusively be used in club and hub worlds.
• Club Phones can now only be used in clubs by club members.
• Name Changers can only be used in hubs and clubs.
• The leviathan chest should be able to be opened even if the player is running back when the boss dies. Only people who actively participated in dealing damage are eligible for loot.
• Fixtures will now better check their placement before rebuilding after an upgrade. If they cannot rebuild successfully, they will refund their placement price and need to be placed down again.
• Players can now donate clubits to clubs they are not members of. In order to enable this for your club please remove your Trovian Clubit Union and place it back into the world.
• Non-club members can now use the clubit minting machine found on the Trovian Clubit Union (but not the grand minting machine). In order to enable this for your club please remove your Trovian Clubit Union and place it back into the world.
• Class leaderboards now require effort on the class in order to progress, the following things all count towards this leaderboard (at varying amounts, listed from biggest to smallest):
o Completing Hourly Challenges(all 3 tiers)
o Completing Rampages (all 3 tiers)
o Completing a Challenge Delve Floor
o Completing a Private Delve Floor
o Completing a Public Delve Floor
o Killing a Leviathan
o Finding a Companion Egg
o Fully Charging a Reliquary
o Completing a Five Star Dungeon within the Time Limit
o Winning a Bomber Royale Match
o Completing an Adventure (Outside of the Golden Thread)
o Completing a Three Star Dungeon
o Completing a Five Star Dungeon (this is on top of the points for the three star and one star it spawns)
o Completing a One Star Dungeon
o Defeating a World Boss
o Defeating an Enemy in Bomber Royale
o Watering Plants
o Harvesting Plants
o Enemy Kills
o Destroying Blocks
• Using /stuck now gives a more helpful message.
• The command "/freeze_companion" is now available for use in club worlds. This can be used to freeze your ally in place in order to take good photographs with it!
• Both /debugtext and /debug_text can now be used to display debug text.
• The /exportmetrics command is now available for use. This command will only work on PC.
• /played should now be usable again.
• /switchcornerstone is no longer usable as the UI is much easier to work with.
• /stuck was changed slightly.
• Slash commands now have a .5 second shared cooldown.
• Many metrics have had their names updated for clarity and consistancy.
• The currencies from Snowfest 2019 have now melted.
• The Bomber Royale Bombs thrown metric no longer increments from Fae Trickster glitter bombs.
• The Gunslinger subclass buff will no longer persist after changing classes.
• The Dino Tamer's Ultimate and Revenant's Spirit Spears will now be removed when switching between Adventure and Discovery mode.
• Plants in Geode now give reliquary experience.
• Crystals now have a small internal cooldown on giving back energy and reducing grappling hook cost.
• There is no longer a cooldown associated with changing your primary club.
• Changing your primary club now properly removes the previous club benefits.
• All hairstyles are now usable by all head types. The Lady and guy head types have been renamed to Clean and Stubble.
• Fixed a crash that could occur if interacting with a portal immediately after opening a personal chest.
• A recipe to craft a Dragon Crucible has been added to the Builder's Crafting Bench.
• The cost to craft Geodian Style Stashes has been significantly reduced. 250 Crystals, 250 Veridium, 25 Nitroglitterine, 100 Builderite, and 15 Crystaline Cores are now required, down from 1000, 500, 50, 100, and 50, respectively.
• Promotional collections that don't give mastery are now hidden unless they are unlocked.
• Removed the "Special Blocks", "Luminopolis", "Blockchain" recipes from showing in collections as they are always unlocked and don't provide mastery. The recipes can still be crafted as normal.
• Players should no longer mysteriously get bonus chaos chests when nearby players open chests with keys.
• New players should now be offered the entire first set of golden thread steps before events start auto tracking.
• The prompt to join bomber royale is no longer provided to new players.
• New players are now allowed to jump and dodge in the tutorial before they are taught how.
• Extras of the following items can now all be deconstructed:
o Dormant Worldspring Dragon Egg
o Dormant Lightning Dragon Egg
o Dormant Valiant Dragon Egg
o Prism of Light
• Endless Watering Cans can no longer be deleted.
• The pets, mount, and auras purchased for adventurine now can deconstruct back into adventurine.
• Clarified the Credit Pouch description that can be seen in the marketplace
• Added some spacing to the Explosive Epilogue tooltip description.
• Renamed the Neon Nemesis Stellar Aura to Vibrant Vibe. There are no longer two unique auras with the same name.
• Lowered the head on the shadow hydrakken costume for the Lunar Lancer.
• Geode Biome Terraformers are now available on the Worldspring bench.
• Terraformers now have more noticeable warnings.
• The Peaceful Field Terraform is now called the Peaceful Field Terraformer.
• Slightly modified the 1 Star dungeon spawn rules in the Cursed Vale biome.
• Corrected a typo on the “Collect a Chaos Chest” adventure.
• Chaos Cores is now correctly capitalized in the Chaos Chest description.
• Fixed the description for Lesser Crystal Caches to be more accurate.
• The "BOMBER ROYALE PORTAL" has taken a chill pill and is now known as the "Bomber Royale Portal".
• The following abilities should not have any visible changes, but have been touched:
o Candy Barbarian candy
o Dinotamer meat
o Pirate Captain Doubloons
o Boomeranger Health and Energy Potions
• VFX have been added to the Afterburn mount.
• The Musical Mat tassels should now all be individually modifiable.
• Corrected tooltips for Gumball Gunner and Demonic Inferno costumes.
• Temporary name title changes no longer last forever. When a name expires players are set to the default color until they pick a new name color.
• Corrected typo with diggsly's shadow's shadow.
• Chaos Cores now correctly refer to the Chaos Core Crafter instead of the (made up?) "Chaos Crafting bench."
• Pain Freeze for Ice Sage can no longer stack with hits applied by other Ice Sages.

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Introduction
Welcome to the initial public testing period for Trove - Delves! These notes provide information about the great new system and changes available with the update. Please be aware that the delve content has yet to receive a final treatment but this is partially to allow us to incorporate your feedback. We hope you enjoy playing Trove - Delves!

Delves
A Note on Delve Balance
The Delve system attempts to match groups of random players with appropriate challenges. But to do this successfully it needs lots of data about just how difficult those challenges are. Thus, especially in the early days, the challenges you face in a Delve may be way too easy, or way too hard. This is why we need players not just giving feedback, but also actively trying to get as deep as they can, giving the Delve system as much data as we can so that it can make a more balanced experience
  • Delves are a new type of gameplay, combining the gameplay of the Geode caves with procedurally generated endless combat! Run through a delve, complete the objectives, and then defeat the boss quickly for rewards and the opportunity to keep going deeper! As the depth increases, so do the challenges and the rewards.
  • There are 3 kinds of delves – public delves, private delves, and challenge delves. Currently only public and private delves are available.
  • Once queued for a delve of any type, the player will stay queued even after going to another world (there will be a bright delve “idea” glowing overhead as a reminder.)
  • Players who log out while queued will be unqueued.
  • Up to eight players can enter any delve. Note that this is not eight players at a time – each delve is locked to those eight unique players.
  • Delves allow players to use their modules from the geode caves as well as engaging in combat – unlike adventure worlds where players switch between combat and build mode, in delves players switch between combat and discovery mode.
  • Delves are a dangerous place. If the player dies, allies will be able to resurrect them in four seconds.
  • Each death will increase the time it takes to release by five seconds – i.e. the first death will take five seconds, the second death ten seconds, the third death fifteen, etc. (This accumulated time is reset when the lair boss is available and on advancing to the next depth.) Ressurrection by allies always only takes four seconds.
  • Releasing in a delve will return the player to the beginning of that delve tier, but there is an intra-Delve Transport that will teleport the player forward to the farthest fully cleared room.
  • Whenever all creatures in a room are defeated, that room will be “checkpointed” and be made available for fast travel from the entrance. A checkpointed room will have a blue glow appear somewhere in the room, and the room’s box in the tier progress bar will be highlighted.
  • When a boss is activated, any players still working their way through the path to the lair will be offered a teleport to the lair room to join in the fight. If the prompt is missed (possibly due to food delivery!), the player might miss out on the loot but will still teleport you to the group in deeper depths.
  • Delves have modifiers signified by Deltaliths, visible in the first room and in the lair room. There are many of these modifiers, including ones that make enemies only take damage in melee range, have reduced health and take extra damage, increased or reduced Darkness, and many more.
  • Delves are themed around existing biomes with a few surprises – initially on PTS brave the depths of The Hive, the Saurian Swamp, or rarely a special surprise biome.
  • The hive delves introduce a new liquid, honey! Honey increases health regen for players who stand in it, but will also dismount and slow down movement. (There are no fish that can survive in honey – it’s the birds and the bees, not the fish and the bees.)
  • Delve objectives are also variable – some delves will ask players to defeat any enemies or specific enemies, while others will ask for crystals or ore to be gathered.
  • One new objective type called Monoliths asks players to hunt down a number of Monoliths, engage them, and defeat all of the spawned enemies.
  • A boss trophy appears before every boss room to give a quick indication of what boss players will be facing. The lair will also have Deltaliths indicating what challenges will accompany the boss.
  • If the boss is reached and defeated fast enough, a Ready Station will appear. Interact with it and stay close by to speed up how fast the portal to the next level will appear!
  • If the team took too long to reach or defeat the boss, a sign will appear and not allow access to the next delve level. Don’t worry – the next delve is always just a queue away.
  • A personal chest, a shadow key mold, and more might appear after the boss is defeated. Flasks should automatically refill once the boss is initially summoned and again once the Ready Station is created.
  • Pell is available after the lair boss is defeated to allow players to switch between modules.
  • Expert delvers may learn to spot signs in the delve path that will indicate which way leads to the lair – it can be easy to get turned around in the middle of combat. Note that while these indicators are useful, some harder delves may have this indicator removed.
Public Delves
  • To enter a public delve, find the delve entrance in the hub where the Bomber Royale building used to be located, then just interact with the portal to enter the queue. The maximum amount of time spent in the queue should be no more than 10 minutes. Interact with the portal again at any time to unqueue from the public delve.
  • When queuing for a public delve, be aware that only the class active when queuing will be allowed. Private delves allow switching between classes at any time.
  • The Bomber Royale portal is still available in the hub – look for it and the merchants in a small tent near where they used to be located.
  • Mounts and wings can be used in public delves. (Ganda’s special ability will not work in Delves.)
  • /joinme can be used to reinvite players who may have disconnected, but cannot be used to invite players for the first time in to a public delve.
Private Delves
  • A private delve matchmaker can be placed anywhere, but once placed anyone can use it to register for that delve.
  • A single matchmaker can be placed while in build mode. Placing the matchmaker will automatically queue the player for the private delve. Up to seven more players can use the placed matchmaker to be queued with the owner.
  • The owner of a private delve matchmaker can interact with the matchmaker – the first interaction will send a message to all queued players to get ready, and the second interaction will rush the queue and send everyone in to the delve. If at any time a full set of eight players are queued, the matchmaker will immediately trigger and force everyone in to the delve.
  • If a private delve matchmaker is broken using the mining laser, it will return to the owner’s inventory and unqueue all queued players. If every nearby player instead runs away from it, it will unqueue everyone and destroy itself.
  • Private delves allow players to change their class at will.
  • The /joinme command can be used to invite more players (up to a maximum of eight unique players in to a delve).
  • Note that private delves are much stricter on what items and mounts can be used. Only delve mounts and wings may be used in private delves.
Delve Rewards
  • After defeating the boss, a chest will appear! (Different kinds of chests?)
  • A new type of collectible can be found in Delves – Mementos. Each Memento grants mastery and is based on the enemies experienced in the delve.
  • Shadow Shards are now available from picking up the crystals inside of delves after a certain depth.
  • A new currency – Inert Geodes – can be acquired inside the Delves. Only a certain amount of this currency can be obtained at any given time, so make sure to use it before hitting the cap!
  • The currency cap for Inert Geodes can be increased by obtaining an Inert Geode Wallet.
  • Inert Geodes can be used to purchase mounts and wings that will work in private delves, along with private delve gateways and a new set of allies.
  • Delve allies can be found in appropriate biomes or crafted at the Delve Workbench.
  • Some of the Shadow Tower bosses have crept in to Delves and in the process have picked up some new mounts! Hydrakken has been unable to move his wall underground, but the others can occasionally be found. Daughter of the Moon has acquired 3 new mounts, while Pinata God, Spikewalker, and Weeping Prophet have all acquired 1 new mount.
  • In addition to Crystal gear, Delves is the only place where Crystal 4 is available, but only for the most intrepid and hardened of explorers!
  • Delves also give 6 badges for completion of Public, Private, and Challenge delves.
Vaca-matic Module
  • The Vaca-Matic, a new module, is now craftable at the Module Workbench. The Vaca-matic sucks in nearby crystals.
  • Crystals now have a small internal cooldown on giving back energy and reducing grappling hook cost.
Delve Day
  • Shadow Day is now known as Delve Day!
  • The bonuses for Delve Day are:
    • Non-Patrons:
      • Double Crystal Drops
      • Double Shadow Shard Drops
      • Double Inert Geode Drops
    • Patrons:
      • Triple Crystal Drops
      • Triple Shadow Shard Drops
      • Triple Inert Geode Drops
Shadow Tower Changes
  • Shadow Towers have had titan and lunar soul drops removed. These can now be obtained through Delves.
  • The Shadow Tower purple name has been retired, but will likely appear in Delves as a later reward.
  • Binding Darkness & Starfire Dragon Egg Fragments no longer drop in Shadow Towers and now occasionally come from the chests found when completing delve floors. Starfire dragon fragments can now be found on world bosses outside of shadow towers.
  • Shadow, Moon, and Eclipse Key Fragments are no longer obtainable
  • Shadow, Moon and Eclipse Keys and Fragments can be crafted into delve fragments for a limited time, and then will be removed from the game (currently planned for Jan 1, 2021)
  • Shadow and Moon Gems will also be removed from the game with the keys and fragments.
  • Delve Key Fragments now drop instead of Shadow, Moon, and Eclipse Key fragments.
  • Fixtures no longer affect key fragment drops.
  • The Monday Adventure offered during events is now to find a delve key fragment - this is subject to change, if you have ideas let us know!
  • The ST adventure has been replaced with a delve adventure in clubs.
  • Chests at the end of shadow towers no longer require a key to open. Delve chests do require a key to open.
  • The Shadow Escalation golden thread is no longer available.
  • The Giant Shadow Panda that previously came from this thread can now be crafted at the Shadowy Market.
  • The Eclipse Key tome now is the delve key tome and gives delve keys instead of eclipse keys
Mastery Changes
  • Mastery Stat rewards have been retuned! While stats are now granted only by the initial levels, they will lead to more power for all players.
  • Mastery now gives stat rewards for the first 200 levels. Each level gives:
    • 1.5% health
    • 0.5% damage
    • 10 Power Rank
  • Geode Mastery now also gives stat rewards for the first 100 levels. Each level gives:
    • 10 Light
    • 5 Power Rank
  • Mastery has been increased for the following items:
    • Avalon, the Happy Accident now grants 100 mastery.
    • Afterburn now grants 100 mastery.
    • The Magic Trove Carpet now grants 100 mastery.
    • Princess Prancey Prance and Princey McEvilface now both grant 100 mastery.
    • The War Plane now grants 100 mastery.
    • The Spaceosaurus mount now gives 50 mastery.
    • The Glory of Victory Aura now grants 50 mastery.
    • The Sorrow of Defeat Aura now grants 50 mastery.
    • The Shamrockin’ Slinger costume for Gunslinger now grants 70 mastery.
    • The Tricksie Pixie costume for the Fae Trickster now grants 70 mastery.
    • The Trovian Guard costume for the Knight now grants 70 mastery.
Tomb Raiser Changes
  • Tomb Raiser’s passive now summons a Skellittle and grants a restless soul with each tick.
  • Skellittles do not passively spawn in hub & club worlds.
  • The primary attack (m1) now has a wider hit radius that more accurately matches the vfx.
  • Bonetorage (m2) now does the following:
    • Consumes all restless souls on use, not just one.
    • Summons a Skellittle for each soul consumed.
    • If 6 Skellittles are already active, extra souls possess active Skellittles, causing them to take and deal extra damage.
  • Banshee’s Boon (1) now does the following:
    • Costs 20 energy to use, both with and without the class gem equipped.
    • Has a 10 second cooldown.
    • Clarified what the ability does after the gem is equipped (it still activates ghost mode).
    • Class Gem banshee now lasts 5 seconds.
  • Grave Goliath (2) now does the following:
    • Base level Grave Goliath is now as strong as the Grave Goliath used to be.
    • Using this ability now triggers off how many Skellittles are possessed.
    • Using the ability no longer kills Skellittles and instead removes their possessed state.
Magic Find Changes
  • The magic find bonus given from defeating enemies has been dramatically improved, after 150 magic find the bonus is multiplicative!
  • Using /respawn now decreases magic find when used in combat worlds.
Tome Changes
  • Legendary Tomes now nag the player once every 30 seconds if they are still equipped after being fully charged.
  • Tomes now gain experience whenever reliquaries do.
  • Picking up plants in Geode Caves now gives tome experience (and reliquary experience.)
  • Bomber Royale and Team Deathmatch no longer give tome experience.
  • Tome descriptions have been reformatted to be more readable.
  • Information has been added about where to acquire all tomes.
  • Filling tomes is now called “charging” for consistency.
New Player Login Bonuses
  • The login bonus screen now automagically opens on changing worlds after logging in if the player has a reward to claim.
  • Activating Patron no longer gives all of the New Player Login Bonus rewards and instead only give rewards for the current day.
  • If the player activates Patron after already claiming the daily reward they will still be able to claim the Patron reward for that specific day.
  • If Patron is activated for the first time after the player fully completes the New Player Login Bonuses then no Patron rewards are given. Use it or lose it!
  • The New Player Login Bonuses are now correctly progressed at the normal daily reset time (11 AM UTC).
  • The New Player Login Bonuses only progresses one day at a time. Players can no longer claim all the rewards at the same time by only opening the bonus screen on the last day.
  • Players are now able to open the New Player Login Bonuses screen at any time during their first week, even if they have already claimed the reward for the day.
  • Login bonuses are no longer autoclaimed from the claims window.
  • The messaging for the final day of logging in has been updated for clarity in the claims window.
  • The messaging for claiming Patron rewards has been updated for clarity in the claims window.
  • In celebration of the new player login bonus changes, all players can once again claim all of the rewards!
Framework Changes
  • Frameworks that are small enough to fit in cornerstones can now be placed in cornerstones.
  • Frameworks now all state where they can be placed (either cornerstones and Club Worlds or just Club Worlds).
  • Placing frameworks will no longer return destroyed blocks to players.
  • Many frameworks have had their default placement rotated to be clearer.
  • Corrected the glow on newly placed Centennial Chalcedarny Tree frameworks (and the ones that can be found in the wild).
  • The "Wooden bridge" framework has been renamed to the Grassy Bridge because it isn't wooden.
  • The "Growers Greenhouse" has been corrected to Grower's Greenhouse.
  • The "Cornerstone Shrine" framework provided by the builders expertise thread has been renamed "Basic Cornerstone Shrine" as it isn't the same framework that is craftable at the Forbidden workbench.
Store
  • Daily deals have been added to the store! There are 5 possible deals and a random one will be offered for 4 hours out of every 24 hours. Don’t let these pass by!
New Dungeons
  • Added a new 1 star dungeon to the Cursed Vale by Thor!
  • Added a new 1 star dungeon to the Cerise Sandsea by Evilagician!
  • Added a new 1 star dungeon to the Dragonfire Peaks by onigiry!
New Styles
  • “Gamma Ray” – a new Neon City Staff Style by onigiry!
  • “Ship in One Hand” – a new Treasure Isles Staff Style by Nezz!
  • “Scream of Dark Flame” – a new Shadow Staff Style by TFMHisztike!
  • “Shaman’s Shell” – a new Treasure Isles Spear Style by Never7iamond5!
  • “Glaive of the Spire” – a new Forbidden Spires Spear Style by thatsea251!
  • “Monk’s Light” – a new Forbidden Spires Spear Style by Vadosk!
  • “Night Piercer” – a new Shadow Spear Style by TFMHisztike!
  • “Red Dra-Gun Whelp” – a new Dragonfire Peaks Gun Style by thatsea251!
  • “Triloblaster” – a new Jurassic Jungle Gun Style by Shmebulock666!
  • “Blade of the Abyss” – a new Shadow Melee Style by ncati!
  • “Devoided Radiance” – a new Sky Realm Melee Style by seedyman!
  • “Flame On” = a new Dragonfire Peaks melee Style by Nezz!
  • “Hair Bun” – a new Medieval Highlands Hat Style by OscarLaom!
Additional Updates
  • Colorblindness improvements to collectable tooltips. Collections that can still be unlocked now have blue text in all places. Collections that are already unlocked have orange text in all places, the orange is brighter than the old red to improve visibility for all.
  • Fall damage has now been removed from everywhere but geode caves.
  • Reduced the time to resurrect other players to 4 seconds rather than 8 seconds.
  • Pinatas can now exclusively be used in club and hub worlds.
  • Club Phones can now only be used in clubs by club members.
  • Name Changers can only be used in hubs and clubs.
  • Fixtures will now better check their placement before rebuilding after an upgrade. If they cannot rebuild successfully, they will refund their placement price and need to be placed down again.
  • Players can now donate clubits to clubs they are not members of. In order to enable this for your club please remove your Trovian Clubit Union and place it back into the world.
  • Using /stuck now gives a more helpful message.
  • The command "/freeze_companion" is now available for use in club worlds. This can be used to freeze your ally in place in order to take good photographs with it!
  • The currencies from Snowfest 2019 have now melted.
  • The Bomber Royale Bombs thrown metric no longer increments from Fae Trickster glitter bombs.
  • The Gunslinger subclass buff will no longer persist after changing classes.
  • Plants in Geode now give reliquary experience.
  • There is no longer a cooldown associated with changing your primary club.
  • All hairstyles are now usable by all head types. The Lady and guy head types have been renamed to Clean and Stubble.
  • Fixed a crash that could occur if interacting with a portal immediately after opening a personal chest.
  • The cost to craft Geodian Style Stashes has been significantly reduced. 250 Crystals, 250 Veridium, 25 Nitroglitterine, 100 Builderite, and 15 Crystaline Cores are now required, down from 1000, 500, 50, 100, and 50, respectively.
  • Promotional collections that don't give mastery are now hidden unless they are unlocked.
  • Removed the "Special Blocks", "Luminopolis", "Blockchain" recipes from showing in collections as they are always unlocked and don't provide mastery. The recipes can still be crafted as normal.
  • Players should no longer mysteriously get bonus chaos chests when nearby players open chests with keys.
  • New players should now be offered the entire first set of golden thread steps before events start auto tracking.
  • The prompt to join bomber royale is no longer provided to new players.
  • New players are now allowed to jump and dodge in the tutorial before they are taught how.
  • Extras of the following items can now all be deconstructed:
    • Dormant Worldspring Dragon Egg
    • Dormant Lightning Dragon Egg
    • Dormant Valiant Dragon Egg
    • Prism of Light
  • Clarified the Credit Pouch description that can be seen in the marketplace
  • Added some spacing to the Explosive Epilogue tooltip description.
  • Renamed the Neon Nemesis Stellar Aura to Vibrant Vibe. There are no longer two unique auras with the same name.
  • Lowered the head on the shadow hydrakken costume for the Lunar Lancer.
  • Geode Biome Terraformers are now available on the Worldspring bench.
  • Terraformers now have more noticeable warnings.
  • The Peaceful Field Terraform is now called the Peaceful Field Terraformer.
  • Slightly modified the 1 Star dungeon spawn rules in the Cursed Vale biome.
  • Corrected a typo on the “Collect a Chaos Chest” adventure.
  • Chaos Cores is now correctly capitalized in the Chaos Chest description.
  • Fixed the description for Lesser Crystal Caches to be more accurate.
  • The "BOMBER ROYALE PORTAL" has taken a chill pill and is now known as the "Bomber Royale Portal".
  • The following abilities should not have any visible changes, but have been touched:
    • Candy Barbarian candy
    • Dinotamer meat
    • Pirate Captain Doubloons
    • Boomeranger Health and Energy Potions
  • VFX have been added to the Afterburn mount.
  • The Musical Mat tassels should now all be individually modifiable.
  • Corrected tooltips for Gumball Gunner and Demonic Inferno costumes.
  • Temporary name title changes no longer last forever. When a name expires players are set to the default color until they pick a new name color.
  • Corrected typo with diggsly's shadow's shadow.
  • Chaos Cores now correctly refer to the Chaos Core Crafter instead of the (made up?) "Chaos Crafting bench."

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Gardening
  • Gardening now goes to 300 (Horticulturist)!
  • The Gardening bench has been renamed to the Antiquated Gardening Bench. A new Gardening Bench can now be crafted at the builders crafting bench.
  • The requirements for the original gardening recipes have also been shuffled.
  • Unripe Compost Heap has been renamed to Unripe Fertilizer Heap to reduce confusion.
  • New types of plants have been added to Gardening at Gardener (150) level and above:
  • Vegetables - Vegetable plants like Qubbage, Unicorn Chard, and Totter Tates contain vegetables when harvested.
  • Vegetables can be washed at the Vegetable Sink to become food.
  • Prized decorative vegetables or bomb skins can be found rarely when harvesting Vegetables. These decorative vegetables can also be crafted at the Harvesting Bench.
  • Alchemy Plants - Alchemy plants contain crafting materials when harvested.
  • Alchemy plant recipes can be found in Bobble Pods and when opening compost heaps.
  • Alchemy plant seeds can be crafted with gardening (once learnt) or found rarely when throwing Bobble pods or opening compost heaps.
  • Alchemy plant seeds can be composted for a fraction of the materials that would be gained from harvesting the plant.
  • Alchemy plant recipes can be composted back in to a compost heap.
  • Bobble Pods can rarely be found when breaking grass or harvesting Vegetables and Alchemy Plants. Bobble Pods are a new kind of pinata that, when thrown, grow in to a blastflower - pop them to receive rewards like Alchemy Plant recipes, seeds, and Golden Watering Cans.
  • A Ridable Bobble Pod mount can rarely drop for the thrower of a Bobble Pod. This 0 mastery mount is immobile, because no one wants to reenact Day of the Triffids.
  • These new Vegetable and Alchemy plants require watering and time to grow.
  • Most plants require 4 hours to sprout before they can be watered.
  • Once sprouted, a plant can be watered.
  • Once fully watered, a plant can be harvested.
  • Once harvested or watered, a plant cannot be watered again until it's ready. Depending on the plant, this may be 1, 2, or 3 days later. Regardless of what time they were planted, they will always become ready at 11 AM PT.
  • Different plants require different amounts of water before becoming harvestable - for example, Corn on the Qube plants require 4 units of water, while Qumato plants require 1 unit of water.
  • There are also different kinds of watering cans:
  • Watering Can - this consumable watering can grants 1 unit of water to nearby plants. Craftable at Gardener (150) Skill.
  • Everlasting Watering Can - this watering can is not consumable and grants 1 unit of water to nearby plants. This watering can also waters twice as fast. Craftable at Horticulturist (300) Skill.
  • Golden Watering Can - this consumable watering can completely fills the watering requirements for nearby plants, and can be used on plants which have already been watered with a Watering Can or Everlasting Watering Can. Can be found inside Bobble Pods and some Compost Heaps.
  • Kahramet, Warden of the Fields has been attracted to Trove by the new growth in gardening. This new dragon can be crafted at the Dragon Crucible using Blossoming Dragon Egg fragments. She can also be obtained using a dragon effigy or through a golden egg inside of greater dragon caches.
  • Blossoming Dragon Egg fragments can be found inside of Bobble Pods. They can also be composted for Quality Organic Refuse.
  • Moonlight bulbs can now be found all over Trove and Geode. These bulbs concentrate the power of the moon goddess into a harvestable resource. But watch out, the moon goddess doesn't take kindly to these falling into the hands of Trovians and will remove them from your bags when you go offline for more than an hour.


Harvesting Bench
  • The Harvesting Bench can be crafted at the Gardener (150) Skill level of Gardening from the Gardening Bench or the Builder's Crafting Bench.
  • Gardener (150) Skill is required to interact with the Harvesting Bench.
  • The Harvesting Bench can be used to craft various kinds of Compost, Ally Habitats, Mounts, Decorative Plants, Farm Decorations, VFX Blocks, and Frameworks.
  • Rich Fertilizer, Fertile Ash, and Plasmic Solution are also craftable at the Harvesting Bench.
  • Compost Heaps from the Harvesting Bench are a great way to get Concentrated Compost, Moonlight Temper, and Cookie Musk.
  • Ally Habitats are a way to acquire new allies - each home can attract a normal or rare version of the specific ally associated with that home. Ally Habitats require Horticulturist (300) to craft and to harvest.
  • Flowerbed Faerie Habitat - attracts Flowerbed Faerie and (rarely) Flowerbed Countess
  • Purple Glowbug Habitat - attracts Purple Glowfly and (rarely) Brilliant Glowfly
  • Yzzuli's Drone Habitat - attracts Yzzuli's Drone and (rarely) Yzzuli's Queen
  • Appleshell Snail Habitat - attracts Appleshell Snail and (rarely) Sourshell Snail
  • Ally Habitats must be planted in Club Worlds, and are intended to be crafted by the club banding together.
  • The Ally Habitats believe sharing is caring - the ally will be available for anyone with the Horticulturist skill who visits the club. If the rare ally chooses to visit, that will also be available for every visitor with Horticulturist skill.


Compost
  • The Compost Bin can be crafted at the Gardener (150) Skill level of Gardening from the Gardening Bench or the Builder's Crafting Bench.
  • The Compost Bin can be used to craft Organic Refuse from unwanted crafting materials and non-pvp trophies. Prized vegetables may also be composted.
  • Gardener (150) Skill is required to interact with the Compost Bin.
  • Gardening recipes can be composted for Compost Heaps. They can also be deconstructed for blank scrolls, but are locked by default.
  • Items Composted is now a metric than can be viewed by typing /stats in the chat window.


Food
  • Create edible versions of plants by washing them at the Vegetable Sink!
  • The Vegetable Sink can be crafted at the Gardener (150) Skill from the Gardening Bench or the Builder's Crafting Bench.
  • Gardener (150) Skill is required to interact with the Vegetable Sink.
  • A Food slot has been added to the character sheet next to Flasks and Emblems. Make sure all UI mods are updated!
  • Food can be equipped to grant small buffs.
  • Food decays over time - a stack can be equipped, and each piece will last for a certain amount of time before decaying.
  • Once a piece of food has been equipped, it cannot be unequipped - that's just gross!
  • There are rumours that this is only the first bite of food to whet the appetite and give a taste of what's to come - sweeter treats may be coming in a future update. The food abides.


Badges
  • A new set of badges are available for Gardening - earn badges for Harvesting, Watering Plants, and Composting. There's also an additional badge for collecting all of the Alchemy Plant Seed recipes.
  • Each badge will reward the player with Bobble Pods, Instagrowers, Cubits, and sometimes something extra.
  • The Obsidian Harvesting Badge grants the Green Thumbzilla Ally to help harvest plants.
  • The Obsidian Watering Plants Badge grants the Botanic Floralfin Mount to help water plants.
  • New trophies and achievements have been added as well!


Bomber Royale Season 2

New Rewards
  • Bomber Royale now rewards Season Two coins.
  • The Bomber Royale Merchant has updated his stock with a whole new set of rewards, including a new Golden Dragon Egg, the Warpainted Javelina mount, 4 new stellar auras, and a new Legendary Tome.
  • The Golden War Head Dragon Egg unlocks Kyrothon, the War Head, a new Ancestral dragon! Kyrothon shoots rubber bombs, including using any equipped Rubber Bomb styles (more on this new feature under the Store category below).
  • Two Season Two coins can be exchanged for one Season One coin.
  • The Season One rewards are all still available from the Bomber Royale Merchant - hit the green arrows at the top of the menu to switch between Season One and Season Two rewards.
  • The existing Bomb-nanza Balance Sheet: Season One will continue to grant Season One coins.
  • 2 new maps have been introduced for Bomber Royale. Each week 3 of the 5 total Bomber Royale maps will be available, gradually cycling through all of them.
  • The Bomber Royale portal in the Hub will now join players to an existing match if one is available.
  • All players now have the same movement speed in Bomber Royale. Previously some characters were slightly slower.


Store
  • The Sweet Sixteen Pack has been added to the store. This pack grants all of the sixteen currently available classes in Trove - or receive a Credit Pouch for any class already owned before purchasing. Get extra rewards for extra effort!
  • The Cultivated Collection Pack has also been added to the store. This pack grants the Seed Sower mount, Mechanized Hydration Tractor mount, Horticultural Harvest mount, 25 Bobble Pods and 25 Golden Watering Cans (non-tradeable) to help every harvest win the blue ribbon.
  • The Seed Sower mount, Mechanized Hydration Tractor mount, and Horticultural Harvest mount are also available separately from the Style tab. Each mount assists with a different part of Gardening:
  • The Seed Sower plants whichever seeds are selected in the Build Inventory hotbar within a small radius.
  • The Mechanized Hydration Tractor waters all eligible plants within a small radius.
  • The Horticultural Harvester harvests all eligible plants within a small radius.
  • Kahramet, Warden of the Fields is now available via the dragon effigy. Kahramet is also available through a golden egg from greater dragon caches.
  • A pack of Bomber Royale styles have been added to the Style tab of the Store. Personalize Rubber Bombs and Sticky Bombs with 3 styles each. Styles can be found under Collections > Styles > Bomber Royale. Note that Kyrothon, the War Head will use the equipped Rubber Bomb style for his breath attack.
  • Added Bomber Royale Coin Boosts to the More tab of the Store. These boosts will double all Bomber Royale Coins (both Season One and Two) from most sources until 50, 100, or 250 coins have been doubled. Note that these boosts cannot be stacked and coins will not be doubled when converting Season Two coins in to Season One coins.
  • Swapped the New and Deals tab so Deals is always the first tab visible in the store.
  • Clarified the Double Dragon pack description.


New Dungeons
  • New Geode Topside Lair from Argonaut and Ylva!
  • New Luminopolis dungeon from Evilagician!
  • New Luminopolis dungeon from Ylva!
  • New Desert Frontier dungeon from Ylva!
  • New Luminopolis lair from RomyThecarrot!
  • New Neon City lair from Twiglest!
  • New Peaceful Hills Sunflower from Poena!


Additional Updates
  • The critters of geode's caves have become more generous. When you assist them they have a small chance to provide an egg that can be hatched into their family of pets. For example, assisting jelotl may provide you with a Tame Jelotl Egg.
  • NPC and Fishing Trophies can now only be placed in Club Worlds and Cornerstones.
  • The Dragon Crucible has been reorganized.
  • Improved the drop rate for Bubble Dragon Egg Fragments.
  • Dragon Eggs and Egg Fragments now list sources in their tooltips.
  • Crafting Materials have had additional information added/reformatted to describe where players can find them.
  • Class Gem Key fragments can now be crafted with 5 Empowered gem fragments at the Adventurer's Crafting Bench.
  • Some old tradable chaos chest rares can now be deconstructed for one chaos core.
  • Pets no longer have a default 5 Glim deconstruction value.
  • Shadow tower lobby portals will update (over time, not immediately) to point to more recently occupied rooms in the shadow tower, rather than always pointing to the first room.
  • The following event items that didn't already have them have now had a disclaimer added that they won't last long. All of these items are planned to be removed with the next update so use them or lose them:
  • All Radiant Dayspring Tokens - Xinzaya's Token 2017, Pirifario's Token 2017, Formigon's Token 2017, Mitaura's Token 2017, Attepali's Token 2017, Dirami's Token 2017, Cygnus's Token 2018, Tyssaldria's Token 2018, Citaria's Token 2018, Rilassi's Token 2018, Hathath's Token 2018, Zehira's Token 2018
  • Tentacle Slice
  • Subzero Snowflake
  • Crystallized Sun Spark
  • Shadowy Seal 2018
  • Diggsly's Token
  • Lucky Dust
  • Shadowy Schematic
  • Darknik Gears
  • Pinata Coins will be removed at the end of Sunfest 2019 and Candy Corn will be removed at the end of Shadow's Eve.
  • Added the /clublog (no space) slash command to help search for specific club log entries for the primary club. This command will accept a large number of variables, but here are a few examples:
  • "/clublog player PostCard" would find things that PostCard did in the primary club
  • "/clublog chestofficer playerPostCard" would find times that PostCard accessed the Officer Chest
  • "/clublog gardenharvest" would find the most recent 10 times someone harvested a primary club plant
  • "/clublog gardenharvest page 2" would find the next 10 times someone harvested a primary club plant
  • Added the result of /zonerestrict commands to club logs.
  • The Elysian Cistern can now be deconstructed in to chaos cores.
  • Class helm styles are no longer unlocked on trial classes.
  • Cornerstone Damageable by Bombs and Abilities is now toggled off by default for new players.
  • Fixed an issue that could cause leaderboards to load empty entries in some cases.
  • Cy and Sanguine, the Twin Plagues have been added to the Legendary category and can now be obtained from a Golden Dragon Effigy.
  • Spiders in Shadow towers, Neon City, Permafrost and other areas can now rarely drop Spider Dragon Fragments.
  • Yorinn and Za'Hadeen now have VFX while gliding.
  • Fixed Shadow Tower boss HP bar to show over the compass again.
  • The tomes that can be crafted from runecrafting have been redistributed through the ranks to allow starting players to create tomes more quickly.
  • The kill 10 Luminopolis Enemies Outpost Adventure no longer counts invaders or other creatures that don't naturally spawn in Luminopolis.
  • Clones spawned by boss abilities no longer count towards Adventures.
  • Outpost NPCs in Luminopolis and Geode Topside can no longer be affected by bounce blocks.
  • Geode Topside enemies can now drop trophies.
  • Reduced Geodian Cave Turret damage by 25% and reduced rate of fire by 50%.
  • The Geodian questline items that are required to for completion can no longer be trashed.
  • Changed the gem box provided with the Gems Expertise Thread to only be openable with the Golden Gem Key.
  • Fixed a typo in the Geodian Golden Thread - how rud.
  • Knight charges should no longer get stuck on the corner of blocks sometimes.
  • As requested by players, added a time stamp for chat messages. The time stamp is disabled by default and can be toggled with /setchattimestamp.
  • Increased the history buffer for the chat window.
  • "Rare but not THAT rare" items that come from the Chaos Chest no longer generate congratulatory broadcast messages.
  • Binding Darkness can now drop from all monsters roaming in the Shadow Tower, not just the monsters with affixes. It still does not drop from monsters spawned from cursed skulls or from monsters spawned by other monsters.
  • Fixed an issue that could cause one specific Uber level in Shadow Towers to drop 3 Binding Darkness instead of 1.
  • Adjusted icons for the Fae Wilds and Neon City biomes in the map to be more visible.
  • Club fixtures can no longer be placed outside of the world.
  • Updated the description for the Gunslinger's Class Gem (Overcharged) to reflect that it actually decreases attack speed. Please note this is only an update to the tooltip, the actual ability has NOT changed.
  • Adjusted some Dragon Badges to refer to the appropriate Aura names.
  • Dragon Coin Boost claims are now more informative.
  • Updated the description for the Forge Fragment Formulae to match other legendary tomes.
  • Tooltips now correctly explain the Bomber Royale abilities.
  • First Block in Bomber Royale no longer counts indirect kills, such as knocking someone off a cliff or in to lava. It now requires direct damage from bombs or bomb jump to get First Block.
  • Players of any class level that meet the Light and PR requirements can now earn 5* dungeon chests.
  • Fixed an issue that could prevent swapping between Adventure and Build inventories properly.
  • Fixed an issue where some costumes were not playing their custom audio on attacks.
  • Minigame coins can once again be placed in clubworlds & cornerstones.


Leaderboards
  • Leaderboards have been streamlined to remove redundancy and diversify the focus on parts of the game. Their rewards have been adjusted to match.
  • The daily power rank leaderboards have been removed and their rewards have been moved to the Star Bar at a rate of 1 Diamond Dragonite per star bar completion. This is tripled with patron.
  • There are now 3 Class Leaderboard Contests available each week, down from 4. The rewards have been increased by a third to compensate for this change.
  • There is now 1 Flawless Shadow Tower Boss Contest each week. The reward for this contest has been increased to 10 Light Chaos Chests (up from 2).
  • There is now 1 Bomber Royale Contest each week, rotating between Wins, Kills, and Damage Done. The rewards have been doubled or even tripled in some cases.
  • Companion Eggs Found and World Bosses Defeated have been moved in to the rotating weekly stat contests. Their rewards have been upgraded to better fit this set of contests.
  • There are now 2 weekly stat Contests available each week from a rotation of:
  • Dungeons Completed
  • Boxes Opened
  • Infinium Mined
  • Enemies Defeated
  • World Bosses Defeated
  • Companion Eggs Found

Known issue: (will be fixed in a future hotfix)
  • Unable to select most leaderboards with the cursor, preventing players from seeing those leaderboards.
  • Leaderboards that can be selected are difficult to select due to the cursor moving in unexpected ways.
  • The Stats, Power Rank, Meta, Shadow Tower Leaderboards are unselectable.

The post is quite long, so we won't preview it right now. Show

Gardening
  • Gardening now goes to 300 (Horticulturist)!
  • The Gardening bench has been renamed to the Antiquated Gardening Bench. A new Gardening Bench can now be crafted at the builders crafting bench.
  • The requirements for the original gardening recipes have also been shuffled.
  • Unripe Compost Heap has been renamed to Unripe Fertilizer Heap to reduce confusion.
  • New types of plants have been added to Gardening at Gardener (150) level and above:
    • Vegetables – Vegetable plants like Qubbage, Unicorn Chard, and Totter Tates contain vegetables when harvested.
      • Vegetables can be washed at the Vegetable Sink to become food.
      • Prized decorative vegetables or bomb skins can be found rarely when harvesting Vegetables. These decorative vegetables can also be crafted at the Harvesting Bench.
    • Alchemy Plants – Alchemy plants contain crafting materials when harvested.
      • Alchemy plant recipes can be found in Bobble Pods and when opening compost heaps.
      • Alchemy plant seeds can be crafted with gardening (once learnt) or found rarely when throwing Bobble pods or opening compost heaps.
      • Alchemy plant seeds can be composted for a fraction of the materials that would be gained from harvesting the plant.
      • Alchemy plant recipes can be composted back in to a compost heap.
  • Bobble Pods can rarely be found when breaking grass or harvesting Vegetables and Alchemy Plants. Bobble Pods are a new kind of pinata that, when thrown, grow in to a blastflower – pop them to receive rewards like Alchemy Plant recipes, seeds, and Golden Watering Cans.
  • A Ridable Bobble Pod mount can rarely drop for the thrower of a Bobble Pod. This 0 mastery mount is immobile, because no one wants to reenact Day of the Triffids.
  • These new Vegetable and Alchemy plants require watering and time to grow.
    • Most plants require 4 hours to sprout before they can be watered.
    • Once sprouted, a plant can be watered.
    • Once fully watered, a plant can be harvested.
    • Once harvested or watered, a plant cannot be watered again until it's ready. Depending on the plant, this may be 1, 2, or 3 days later. Regardless of what time they were planted, they will always become ready at 11 AM PT.
  • Different plants require different amounts of water before becoming harvestable – for example, Corn on the Qube plants require 4 units of water, while Qumato plants require 1 unit of water.
  • There are also different kinds of watering cans:
    • Watering Can – this consumable watering can grants 1 unit of water to nearby plants. Craftable at Gardener (150) Skill.
    • Everlasting Watering Can – this watering can is not consumable and grants 1 unit of water to nearby plants. This watering can also waters twice as fast. Craftable at Horticulturist (300) Skill.
    • Golden Watering Can – this consumable watering can completely fills the watering requirements for nearby plants, and can be used on plants which have already been watered with a Watering Can or Everlasting Watering Can. Can be found inside Bobble Pods and some Compost Heaps.
  • Kahramet, Warden of the Fields has been attracted to Trove by the new growth in gardening. This new dragon can be crafted at the Dragon Crucible using Blossoming Dragon Egg fragments. She can also be obtained using a dragon effigy or through a golden egg inside of greater dragon caches.
  • Blossoming Dragon Egg fragments can be found inside of Bobble Pods. They can also be composted for Quality Organic Refuse.
  • Moonlight bulbs can now be found all over Trove and Geode. These bulbs concentrate the power of the moon goddess into a harvestable resource. But watch out, the moon goddess doesn't take kindly to these falling into the hands of Trovians and will remove them from your bags when you go offline for more than an hour.

Harvesting Bench
  • The Harvesting Bench can be crafted at the Gardener (150) Skill level of Gardening from the Gardening Bench or the Builder’s Crafting Bench.
  • Gardener (150) Skill is required to interact with the Harvesting Bench.
  • The Harvesting Bench can be used to craft various kinds of Compost, Ally Habitats, Mounts, Decorative Plants, Farm Decorations, VFX Blocks, and Frameworks.
  • Rich Fertilizer, Fertile Ash, and Plasmic Solution are also craftable at the Harvesting Bench.
  • Compost Heaps from the Harvesting Bench are a great way to get Concentrated Compost, Moonlight Temper, and Cookie Musk.
  • Ally Habitats are a way to acquire new allies – each home can attract a normal or rare version of the specific ally associated with that home. Ally Habitats require Horticulturist (300) to craft and to harvest.
    • Flowerbed Faerie Habitat – attracts Flowerbed Faerie and (rarely) Flowerbed Countess
    • Purple Glowbug Habitat – attracts Purple Glowfly and (rarely) Brilliant Glowfly
    • Yzzuli’s Drone Habitat – attracts Yzzuli’s Drone and (rarely) Yzzuli’s Queen
    • Appleshell Snail Habitat – attracts Appleshell Snail and (rarely) Sourshell Snail
  • Ally Habitats must be planted in Club Worlds, and are intended to be crafted by the club banding together.
  • The Ally Habitats believe sharing is caring - the ally will be available for anyone with the Horticulturist skill who visits the club. If the rare ally chooses to visit, that will also be available for every visitor with Horticulturist skill.

Compost
  • The Compost Bin can be crafted at the Gardener (150) Skill level of Gardening from the Gardening Bench or the Builder’s Crafting Bench.
  • The Compost Bin can be used to craft Organic Refuse from unwanted crafting materials and non-pvp trophies. Prized vegetables may also be composted.
  • Right-click on items in the Compost Bin to select how much of the stack to compost.
  • Gardener (150) Skill is required to interact with the Compost Bin.
  • Gardening recipes can be composted for Compost Heaps. They can also be deconstructed for blank scrolls, but are locked by default.
  • Items Composted is now a metric than can be viewed by typing /stats.

Food
  • Create edible versions of plants by washing them at the Vegetable Sink!
  • The Vegetable Sink can be crafted at the Gardener (150) Skill from the Gardening Bench or the Builder’s Crafting Bench.
  • Gardener (150) Skill is required to interact with the Vegetable Sink.
  • A Food slot has been added to the character sheet next to Flasks and Emblems. Make sure all UI mods are updated!
  • Food can be equipped to grant small buffs.
  • Food decays over time – a stack can be equipped, and each piece will last for a certain amount of time before decaying.
  • Once a piece of food has been equipped, it cannot be unequipped – that’s just gross!
  • There are rumours that this is only the first bite of food to whet the appetite and give a taste of what's to come - sweeter treats may be coming in a future update. The food abides.

Badges
  • A new set of badges are available for Gardening – earn badges for Harvesting, Watering Plants, and Composting. There’s also an additional badge for collecting all of the Alchemy Plant Seed recipes.
  • Each badge will reward the player with Bobble Pods, Instagrowers, Cubits, and sometimes something extra.
  • The Obsidian Harvesting Badge grants the Green Thumbzilla Ally to help harvest plants.
  • The Obsidian Watering Plants Badge grants the Botanic Floralfin Mount to help water plants.

Store
  • The Sweet Sixteen Pack has been added to the store. This pack grants all of the sixteen currently available classes in Trove – or receive a Credit Pouch for any class already owned before purchasing. Get extra rewards for extra effort!
  • The Cultivated Collection Pack has also been added to the store. This pack grants the Seed Sower mount, Mechanized Hydration Tractor mount, Horticultural Harvest mount, 25 Bobble Pods and 25 Golden Watering Cans (non-tradeable) to help every harvest win the blue ribbon.
  • The Seed Sower mount, Mechanized Hydration Tractor mount, and Horticultural Harvest mount are also available separately from the Style tab. Each mount assists with a different part of Gardening:
    • The Seed Sower plants whichever seeds are selected in the Build Inventory hotbar within a small radius.
    • The Mechanized Hydration Tractor waters all eligible plants within a small radius.
    • The Horticultural Harvester harvests all eligible plants within a small radius.
  • Kahramet, Warden of the Fields is now available via the dragon effigy. Kahramet is also available through a golden egg from greater dragon caches.

New Dungeons
  • New Geode Topside Lair from Argonaut and Ylva!

Additional Updates
  • The critters of geode's caves have become more generous. When you assist them they have a small chance to provide an egg that can be hatched into their family of pets. For example, assisting jelotl may provide you with a Tame Jelotl Egg.
  • NPC and Fishing Trophies can now only be placed in Club Worlds and Cornerstones.
  • The Dragon Crucible has been reorganized.
  • Improved the drop rate for Bubble Dragon Egg Fragments.
  • Dragon Eggs and Egg Fragments now list sources in their tooltips.
  • Crafting Materials have had additional information added/reformatted to describe where players can find them.
  • Class Gem Key fragments can now be crafted with 5 Empowered gem fragments at the Adventurer's Crafting Bench.
  • Some old tradable chaos chest rares can now be deconstructed for one chaos core.
  • Pets no longer have a default 5 Glim deconstruction value.
  • Shadow tower lobby portals will update (over time, not immediately) to point to more recently occupied rooms in the shadow tower, rather than always pointing to the first room.

The post is quite long, so we won't preview it right now. Show

  • The following event items that didn't already have them have now had a disclaimer added that they won't last long. All of these items are planned to be removed with the next update so use them or lose them:
    • All Radiant Dayspring Tokens - Xinzaya's Token 2017, Pirifario's Token 2017, Formigon's Token 2017, Mitaura's Token 2017, Attepali's Token 2017, Dirami's Token 2017, Cygnus's Token 2018, Tyssaldria's Token 2018, Citaria's Token 2018, Rilassi's Token 2018, Hathath's Token 2018, Zehira's Token 2018
    • Tentacle Slice
    • Subzero Snowflake
    • Crystallized Sun Spark
    • Shadowy Seal 2018
    • Diggsly's Token
    • Lucky Dust
    • Shadowy Schematic
    • Darknik Gears
  • Pinata Coins will be removed at the end of Sunfest 2019 and Candy Corn will be removed at the end of Shadow's Eve.
  • Added the /clublog (no space) slash command to help search for specific club log entries for the primary club. This command will accept a large number of variables, but here are a few examples:
    • “/clublog player PostCard” would find things that PostCard did in the primary club
    • “/clublog chestofficer playerPostCard” would find times that PostCard accessed the Officer Chest
    • “/clublog gardenharvest” would find the most recent 10 times someone harvested a primary club plant
    • “/clublog gardenharvest page 2” would find the next 10 times someone harvested a primary club plant
  • Added the result of /zonerestrict commands to club logs.
  • The Elysian Cistern can now be deconstructed in to chaos cores.
  • Class helm styles are no longer unlocked on trial classes.
  • Cornerstone Damageable by Bombs and Abilities is now toggled off by default for new players.
  • Fixed an issue that could cause leaderboards to load empty entries in some cases.

The post is quite long, so we won't preview it right now. Show

Additional Updates
  • The critters of geode's caves have become more generous. When you assist them they have a small chance to provide an egg that can be hatched into their family of pets. For example, assisting jelotl may provide you with a Tame Jelotl Egg.
  • NPC and Fishing Trophies can now only be placed in Club Worlds and Cornerstones.
  • The Dragon Crucible has been reorganized.
  • Dragon Eggs and Egg Fragments now list sources in their tooltips.
  • Crafting Materials have had additional information added/reformatted to describe where players can find them.
  • Class Gem Key fragments can now be crafted with 5 Empowered gem fragments at the Adventurer's Crafting Bench.
  • Some old tradable chaos chest rares can now be deconstructed for one chaos core.
  • Pets no longer have a default 5 Glim deconstruction value.
  • Shadow tower lobby portals will update (over time, not immediately) to point to more recently occupied rooms in the shadow tower, rather than always pointing to the first room.
  • The following event items that didn't already have them have now had a disclaimer added that they won't last long. All of these items are planned to be removed with the next update so use them or lose them:
    • Xinzaya's Token 2017
    • Pirifario's Token 2017
    • Formigon's Token 2017
    • Mitaura's Token 2017
    • Attepali's Token 2017
    • Dirami's Token 2017
    • Cygnus's Token 2018
    • Tyssaldria's Token 2018
    • Citaria's Token 2018
    • Rilassi's Token 2018
    • Hathath's Token 2018
    • Zehira's Token 2018
    • Xinzaya's Token 2018
    • Pirifario's Token 2018
    • Formigon's Token 2018
    • Mitaura's Token 2018
    • Attepali's Token 2018
    • Dirami's Token 2018
    • Pinata Coin
    • Tentacle Slice
    • Subzero Snowflake
    • Crystallized Sun Spark
    • Shadowy Seal 2018
    • Diggsly's Token
    • Lucky Dust
    • Shadowy Schematic
  • Added the /clublog (no space) slash command to help search for specific club log entries for the primary club. This command will accept a large number of variables, but here are a few examples:
    • “/clublog player PostCard” would find things that PostCard did in the primary club
    • “/clublog chestofficer playerPostCard” would find times that PostCard accessed the Officer Chest
    • “/clublog gardenharvest” would find the most recent 10 times someone harvested a primary club plant
    • “/clublog gardenharvest page 2” would find the next 10 times someone harvested a primary club plant
  • Class helm styles are no longer unlocked on trial classes.
  • Cornerstone Damageable by Bombs and Abilities is now toggled off by default for new players.
  • Fixed an issue that could cause leaderboards to load empty entries in some cases.

The post is quite long, so we won't preview it right now. Show

Duo Queue
  • Play Bomber Royale with a friend!
  • From the Friend list, click the bomb button to invite your friend to join you in a match of Bomber Royale.
  • The /pvpteam [Name] command now be to invite players to a duo Bomber Royale match without them needing to be friended.
  • Compete against up to 9 other teams of 2 players – the team with the last member standing wins!
  • Duo queue and solo queue will both be available for the first 2 weeks of Season Two and will alternate in availability after that.

New Rewards
  • Bomber Royale now rewards Season Two coins.
  • The Bomber Royale Merchant has updated his stock with a whole new set of rewards, including a new Golden Dragon Egg, the Warpainted Javelina mount, 4 new stellar auras, and a new Legendary Tome.
  • The Golden War Head Dragon Egg unlocks Kyrothon, the War Head, a new Ances
    tral dragon! Kyrothon shoots rubber bombs, including using any equipped Rubber Bomb styles (more on this new feature under the Store category below).
  • Two Season Two coins can be exchanged for one Season One coin.
  • The Season One rewards are all still available from the Bomber Royale Merchant - hit the green arrows at the top of the menu to switch between Season One and Season Two rewards.
  • The existing Bomb-nanza Balance Sheet: Season One will continue to grant Season One coins.
  • 2 new maps have been introduced for Bomber Royale. Each week 3 of the 5 total Bomber Royale maps will be available, gradually cycling through all of them.
  • The Bomber Royale portal in the Hub will now join players to an existing match if one is available.
  • All players now have the same movement speed in Bomber Royale. Previously some characters were slightly slower.

Store
  • A pack of Bomber Royale styles have been added to the Style tab of the Store. Personalize Rubber Bombs and Sticky Bombs with 3 styles each. Styles can be found under Collections > Styles > Bomber Royale. Note that Kyrothon, the War Head will use the equipped Rubber Bomb style for his breath attack.
  • Added Bomber Royale Coin Boosts to the More tab of the Store. These boosts will double all Bomber Royale Coins (both Season One and Two) from most sources until 50, 100, or 250 coins have been doubled. Note that these boosts cannot be stacked and coins will not be doubled when converting Season Two coins in to Season One coins.
  • Swapped the New and Deals tab so Deals is always the first tab visible in the store.
  • Clarified the Double Dragon pack description.

New Dungeons
  • New Luminopolis dungeon from Evilagician!
  • New Luminopolis dungeon from Ylva!
  • New Desert Frontier dungeon from Ylva!
  • New Luminopolis lair from RomyThecarrot!
  • New Neon City lair from Twiglest!
  • New Peaceful Hills Sunflower from Poena!

Additional Updates
  • Cy and Sanguine, the Twin Plagues have been added to the Legendary category and can now be obtained from a Golden Dragon Effigy.
  • Spiders in Shadow towers, Neon City, Permafrost and other areas can now rarely drop Spider Dragon Fragments.
  • Yorinn and Za'Hadeen now have VFX while gliding.
  • Fixed Shadow Tower boss HP bar to show over the compass again.
  • The tomes that can be crafted from runecrafting have been redistributed through the ranks to allow starting players to create tomes more quickly.
  • The kill 10 Luminopolis Enemies Outpost Adventure no longer counts invaders or other creatures that don't naturally spawn in Luminopolis.
  • Clones spawned by boss abilities no longer count towards Adventures.
  • Outpost NPCs in Luminopolis and Geode Topside can no longer be affected by bounce blocks.
  • Geode Topside enemies can now drop trophies.
  • Reduced Geodian Cave Turret damage by 25% and reduced rate of fire by 50%.
  • The Geodian questline items that are required to for completion can no longer be trashed.
  • Changed the gem box provided with the Gems Expertise Thread to only be openable with the Golden Gem Key.
  • Fixed a typo in the Geodian Golden Thread - how rud.
  • Knight charges should no longer get stuck on the corner of blocks sometimes.
  • As requested by players, added a time stamp for chat messages. The time stamp is disabled by default and can be toggled with /setchattimestamp.
  • Increased the history buffer for the chat window.
  • "Rare but not THAT rare" items that come from the Chaos Chest no longer generate congratulatory broadcast messages.
  • Binding Darkness can now drop from all monsters roaming in the Shadow Tower, not just the monsters with affixes. It still does not drop from monsters spawned from cursed skulls or from monsters spawned by other monsters.
  • Fixed an issue that could cause one specific Uber level in Shadow Towers to drop 3 Binding Darkness instead of 1.
  • Adjusted icons for the Fae Wilds and Neon City biomes in the map to be more visible.
  • Club fixtures can no longer be placed outside of the world.
  • Updated the description for the Gunslinger's Class Gem (Overcharged) to reflect that it actually decreases attack speed. Please note this is only an update to the tooltip, the actual ability has NOT changed.
  • Adjusted some Dragon Badges to refer to the appropriate Aura names.
  • Dragon Coin Boost claims are now more informative.
  • Updated the description for the Forge Fragment Formulae to match other legendary tomes.
  • Tooltips now correctly explain the Bomber Royale abilities.

The post is quite long, so we won't preview it right now. Show

In the case of the Hub, this isn't so much about the keybind as it is about the way the Trove and Geode worlds are built. It's possible to make a change to force the default respawn or Hub key to take you from one world to the other, but that will require additional tech. There are no immediate plans to make this change, but we have seen the request and will discuss internally if we want to put this on a roadmap for the future. I'm not sure when we'll have any direct answer on whether this is something we're going to work on, but once a decision is made we'll be able to share info on that.

As it relates to the title of the thread, keep in mind that neither Boat nor Ship start with the letter G, yet G summons your boat/ship. Creating default keybinds is easy for the first few things, but eventually you run out of the most directly relevant letters and have to just do your best.

The post is quite long, so we won't preview it right now. Show

Duo Queue
  • Play Bomber Royale with a friend!
  • From the Friend list, click the bomb button to invite your friend to join you in a match of Bomber Royale.
  • Compete against up to 9 other teams of 2 players – the team with the last member standing wins!

New Rewards
  • Bomber Royale now rewards Season Two coins.
  • The Bomber Royale Merchant has updated his stock with a whole new set of rewards, including a new Golden Dragon Egg, the Warpainted Javelina mount, 4 new stellar auras, and a new Legendary Tome.
  • The Golden War Head Dragon Egg unlocks Kyrothon, the War Head, a new Ances
    tral dragon! Kyrothon shoots rubber bombs, including using any equipped Rubber Bomb styles (more on this new feature under the Store category below).
  • Two Season Two coins can be exchanged for one Season One coin.
  • The Season One rewards are all still available from the Bomber Royale Merchant - hit the green arrows at the top of the menu to switch between Season One and Season Two rewards.
  • The existing Bomb-nanza Balance Sheet: Season One will continue to grant Season One coins.
  • 2 new maps have been introduced for Bomber Royale.

Store
  • A pack of Bomber Royale styles have been added to the Style tab of the Store. Personalize Rubber Bombs and Sticky Bombs with 3 styles each. Styles can be found under Collections > Styles > Bomber Royale. Note that Kyrothon, the War Head will use the equipped Rubber Bomb style for his breath attack.
  • Added Bomber Royale Coin Boosts to the More tab of the Store. These boosts will double all Bomber Royale Coins (both Season One and Two) from most sources until 50, 100, or 250 coins have been doubled. Note that these boosts cannot be stacked and coins will not be doubled when converting Season Two coins in to Season One coins.
  • Swapped the New and Deals tab so Deals is always the first tab visible in the store.
  • Clarified the Double Dragon pack description.

New Dungeons
  • New Luminopolis dungeon from Evilagician!
  • New Luminopolis dungeon from Ylva!
  • New Desert Frontier dungeon from Ylva!
  • New Luminopolis lair from RomyThecarrot!
  • New Neon City lair from Twiglest!
  • New Peaceful Hills Sunflower from Poena!

Additional Updates
  • Cy and Sanguine, the Twin Plagues have been added to the Legendary category and can now be obtained from a Golden Dragon Effigy.
  • Spiders in Shadow towers, Neon City, Permafrost and other areas can now rarely drop Spider Dragon Fragments.
  • Yorinn and Za'Hadeen now have VFX while gliding.
  • Fixed Shadow Tower boss HP bar to show over the compass again.
  • The tomes that can be crafted from runecrafting have been redistributed through the ranks to allow starting players to create tomes more quickly.
  • The kill 10 Luminopolis Enemies Outpost Adventure no longer counts invaders or other creatures that don't naturally spawn in luminopolis.
  • Outpost NPCs in Luminopolis and Geode Topside can no longer be affected by bounce blocks.
  • Geode Topside enemies can now drop trophies.
  • Reduced Geodian Cave Turret damage by 25% and reduced rate of fire by 50%.
  • The Geodian questline items that are required to for completion can no longer be trashed.
  • Changed the gem box provided with the Gems Expertise Thread to only be openable with the Golden Gem Key.
  • As requested by players, added a time stamp for chat messages. The time stamp is disabled by default and can be toggled with /setChatTimeStamp.
  • Increased the history buffer for the chat window.
  • Binding Darkness can now drop from all monsters roaming in the Shadow Tower, not just the monsters with affixes. It still does not drop from monsters spawned from cursed skulls or from monsters spawned by other monsters.
  • Fixed an issue that could cause one specific Uber level in Shadow Towers to drop 3 Binding Darkness instead of 1.
  • Adjusted icons for the Fae Wilds and Neon City biomes in the map to be more visible.
  • Dragon Coin Boost claims are now more informative.
  • Tooltips now correctly explain the Bomber Royale abilities.

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Geode Topside Adventure Worlds
  • 3 new worlds can be found on the Atlas linked to the Geode Hub – a U8, U9, and U10 version of the Geode Topside Worlds.
  • The Geode Topside Worlds have 3 biomes – the Cerise Sandsea, Hollow Dunes, and Weathered Wasteland.
  • 1-star, 3-star, and 5-star dungeons can be found throughout these biomes.
  • Outposts can also be found throughout the biomes – these offer several Outpost Adventures along with a Loot Collector and Personal Chest.
  • Cornerstones cannot be summoned in the Geode Topside Adventure Worlds.
  • Veridium and Nitro-Glitterine ore can be found scattered throughout the Geode Topside. Nitro-Glitterine is rarer than Veridium.
  • The Geode Topside is affected by Daily Bonuses.
  • Recipes have been added to the Crystallogy workbench that require materials from the Geode Topside.
5-Star Dungeons
  • 5 Star Dungeons are a new type of dungeon found exclusively in Geode Topside Adventure Worlds.
  • Enter the dungeon and find the Dark Heart within – interact with it to spawn Cursed Skulls and bosses.
  • Depending on how fast all 5 bosses are defeated, the player can receive a gold, silver, or bronze reward.
    • Gold rewards are limited to 1 per day and consist of 8 Crystalline Cores. A Gold reward is granted when more than 50% of the timer is remaining.
    • Silver rewards are limited to 2 per day and consist of 3 Crystalline Cores. A Silver reward is granted when more than 25% of the timer is remaining.
    • Bronze rewards are unlimited and consist of a Lesser Geodian Topside Cache. A Bronze reward is granted when all bosses are defeated before the timer expires.
  • Lesser Geodian Topside Caches are primarily a source of Crystalline Cores, but can also contain Pearls of Wisdom, Forge Fragments, or (rarely) Bound Brilliance or a tradable Forge Fragment Formulae.
Light and Dark
  • 2 new stats have been introduced – Light and Darkness.
  • Light can be found on Crystal Equipment and Cosmic Gems. Light cannot be removed from these items.
  • Darkness is only found on monsters inhabiting the Geode Topside Adventure Worlds. Light is required to overcome their Darkness and damage them.
  • Light is required both to enter and be eligible for loot in U9 and U10 Geode Topside Adventure Worlds.
Gems
  • All new lesser gems of Shadow Rarity and above now have stats consistent with either Fierce or Arcane Gems. Fierce Gems always grant Physical Damage, while Arcane Gems always grant Magical Damage.
  • A Fierce Gem can never reroll in to the Magic Damage stat, and an Arcane Gem can never reroll in to the Physical Damage stat.
  • Gems can no longer crack while leveling. Because of this, Jade Clovers can no longer be used while leveling gems. Jade Clovers can still be converted in to Glistening Horseshoes on the Adventurer’s Crafting Bench.
  • Gems now have a higher chance to both naturally level up and double level up while leveling.
  • The contents of lesser Gem Boxes have changed, and they have been renamed to match their source world rather than their previous default rarity.
    • Beginner's Gem Boxes now drop from Uber-1 and Uber-2 worlds, and commonly contain Uncommon Gems, uncommonly contain Epic Gems, and rarely contain Relic Gems.
    • Uber-3 Gem Boxes now commonly contain Epic Gems, uncommonly contain Relic Gems, and rarely contain Resplendent Gems.
    • Uber-4 Gem Boxes now commonly contain Epic Gems, uncommonly contain Relic Gems, and rarely contain Shadow Gems.
    • Uber-5 Gem Boxes now commonly contain Relic Gems, uncommonly contain Resplendent Gems, and rarely contain Shadow Gems.
    • Uber-6 Gem Boxes now commonly contain Relic Gems, uncommonly contain Shadow Gems, and rarely contain Radiant Gems.
    • Uber-7 Gem Boxes now commonly contain Resplendent Gems, uncommonly contain Shadow Gems, and rarely contain Radiant Gems.
    • Uber-8 Gem Boxes now commonly contain Shadow Gems, uncommonly contain Radiant Gems, and rarely contain Radiant Gems.
    • Uber-9 Gem Boxes now commonly contain Shadow Gems, uncommonly contain Radiant Gems, and rarely contain Stellar Gems.
  • A new augment has been added, the Contained Chaos Flare. This augment allows players to move one of the 5/10/15 level stat boosts from one stat on a gem to another stat at random.
  • Contained Chaos Flares can be crafted at the Adventurer’s Crafting Bench or found in Lustrous Gem Boxes.
  • Lustrous Gem Boxes no longer contain Gem Dust.
  • Lustrous Gem Boxes now drop 2 at a time for Patrons on Wednesdays. Players now receive 3 total Lustrous Gem Box drops on Wednesday regardless of their Patron status.
  • The 2nd Lesser Fire Gem Socket now unlocks at level 29 instead of 30.
Cosmic Gems
  • A new type of gem has appeared – Cosmic Gems!
  • Lesser Cosmic Gems come only from Cosmic Gem Boxes, and are not available in the Gem Boxes from Prime Worlds.
  • Empowered Cosmic Gems can drop from existing Empowered Gem Boxes. A Cosmic Empowered Gem Box can additionally be crafted from high tier Crystallogy.
  • The Empowered Cosmic Gem Socket unlocks at level 25. The Lesser Cosmic Gem Sockets unlock at level 27 and 30.
  • 4 new abilities have been introduced for Empowered Cosmic Gems:
    • Berserk Battler – Damaging enemies causes a frenzied state, adding a small increase to attack speed and Light. Continued damage to enemies extends the frenzied state until it causes a berserk state, greatly increasing attack speed and Light.
    • Flower Power – Taking damage has a chance to spawn a blast flower which will decay and explode, damaging nearby enemies.
    • Empyrean Barrier – Periodically applies a shield that reduces incoming damage. When the shield is destroyed it explodes, damaging nearby enemies.
    • Vampirian Vanquisher – Dealing critical hits has a chance to increase movement speed and cause the next hit to leech health.
  • Summoning Amberine on the Rally of Heroes will offer an adventure to find 5 cosmic gem boxes in any Geode Topside World. Amberine’s spawn rate and rarity have been adjusted to match other similar Heroes.
Crystal Rarity
  • Crystal Hats, Faces, and Weapons can now drop from lair and dungeon chests in Geode Topside Adventure Worlds.
  • There are 3 tiers of Crystal rarity – Crystal 1, 2, and 3. Crystal 2 equipment can only be found in U9+, and Crystal 3 equipment can only be found in U10.
  • Crystal equipment can have 1-5 stars – the star level of Crystal items can be upgraded at the Forge.
  • Stellar and Crystal equipment return pearls when deconstructed.
  • Crystal equipment drops with a new Crystal style for each equipment slot.
  • Crystal Weapons and Faces can drop with Magic Find in the 3rd Stat slot.
  • Magic Find works differently for Crystal rarity. While higher values of Magic Find will still increase the chance of finding Crystal rarity items, even players with low Magic Find values should regularly find equipment of Crystal rarity.
New Expertise Threads
  • A new Expertise Thread to explain gems has been added to the Expertise tab of the Adventures Activities. This is available for all players above level 10. Complete the Gems thread for experience, a Stellar Mask, Gemsly (a new rare Ally), and a new Badge.
  • A new Expertise Thread to assist players access the Geode Topside is now available at 5,000 PR.
Atlas
  • The Atlas can now be accessed from anywhere through the Navigation Menu.
  • The Atlas is still physically accessible in the Trove Hub.
  • The Atlas has also replaced the Trove Portal in the Geode Hub.
Store
  • New additions to the Store:
    • The Augmented Maniac Pack contains a tradable Sun and Moon Stellar Aura, a tradable Tome: Empowered Gem Box, 5 Class Gem Keys, 20 Empowered Gem Boxes, 200 Gem Booster Boxes, 20 Lustrous Gem Boxes, and 20 Builder’s Superior Focuses.
    • Dragon Coin Boosts – these 50, 100, or 250 Dragon Coin Boosts will double all the Dragon Coins received from any source until 50, 100, or 250 coins have been doubled. Note that these boosts cannot be stacked.
    • Greater Geodian Topside Caches are now available in the store on the Geode tab! Get valuable Geodian Topside crafting materials, radiant sovereigns, gem augments, or (rarely) tradable mounts, allies, tomes, and costumes. Buy 33 and earn a Glowing Geodian Topside Cache, which always contains a rare result from the Greater Geodian Topside Caches!
  • The Amperium Dragon Pack, Resistor Dragon Pack, and Greater Neon Caches have been retired from the store. They may return later on special occasions.
  • The store now has a New tab, where newly available products will appear.
  • Jade Clovers have been removed from most areas of the store and replaced with an appropriate amount of Glistening Horseshoes instead. The Jade Clover Tome is still available.
Star Bar
  • Reach for the Stars! The Starbar can now be filled MULTIPLE TIMES each day, up to 5 total.
  • The first time the Starbar is filled each day will grant:
    • Non-Patrons: 500 cubits and 500 flux
    • Patrons: 1500 cubits and 1500 flux
  • Each subsequent time filling it will grant:
    • Non-Patrons: 100 cubits and a Starglint Pinata
    • Patrons: 300 cubits and 2 Starglint Pinatas
  • Note that this will only take effect on the day after the patch.
Dragons
  • 2 new Dragons have been added to Trove!
  • Jhorondir, Arms of the Goddess can be crafted by acquiring a Dormant Lightspear Dragon Egg and a Dormant Darkshield Dragon Egg and crafting them together at the Dragon Crucible. This dragon can also be acquired using a dragon effigy.
  • Phyconidia, Sower of the Sandsea can be crafted by acquiring Sandseasower Dragon Egg Fragments from Veridium and Nitro-Glitterine ore on the Geode Topside. This dragon can also be acquired using a dragon effigy.
New Player Submitted Spear Styles
  • Drain Decongester, a new Uncommon Spear style by Humpypants!
  • Sturdy Slapshooter, a new Uncommon Spear style by Stiofan!
  • Assault Vector, a new Rare Spear style by iBattleKat!
  • Temporal Time, a new Epic Spear style by Lunate87!
  • Spiked Spade, a new Epic Spear style by Demogarose!
  • Manual Missile, a new Legendary Spear style by NoisyVenom!
  • Banaknife, a new Legendary Spear style by JedaiRXRX!
  • Stormbellow, a new Legendary Spear style by Hourani95!
  • Cleaver Crosscutter, a new Legendary Spear style by Alekseyx!
  • Greyscale Gouge, a new Legendary Spear style by ArcadeSpeedaZ!
  • Fiendish Fromage Fox, a new Relic Spear style by Lisa_Kusya!
  • Regal Riser, a new Relic Spear style by FiplyLonePly!
  • Neganeedle, a new Relic Spear style by FiplyLonePly!
  • Kinetic Kadrash, a new Relic Spear style by TNT_101!
  • Love’s Clutch, a new Resplendent Spear style by Player214!
  • Deadpan Pizza, a new Resplendent Spear style by JarlBauxit!
  • Prop Prod, a new Resplendent Spear style by JojiBot!
  • Pastel Poker, a new Resplendent Spear style by ReshiramFury!
  • Lunacy Lance, a new Shadow Spear style by MonsterAnt!
  • Void Watcher, a new Shadow Spear style by Tribe!
  • Ensconced Enemy, a new Shadow Spear style by power2025!
  • Rent Reality, a new Shadow Spear style by Galeneos!
  • Sibilant Shadowfang, a new Shadow Spear style by RuiWen!
  • Crow Bar, a new Shadow Spear style by MonsterAnt!
  • Dread Diadem, a new Shadow Spear style by MadMalGuy!
  • Spikewalker Piston, a new Shadow Spear style by Wolfenstian!
  • Pinata God Pounder, a new Shadow Spear style by Zsword!
  • Weirding Warhammer, a new Shadow Spear style by GuyDude1337!
  • Crystallium Corer, a new Highlands Spear style by Heydrix!
  • Prickly Pollinator, a new Highlands Spear style by Symphoniae!
  • Peacekeeper Partisan, a new Highlands Spear style by OneWingXVI!
  • Royal Frog Polearm, a new Highlands Spear style by Ikket_Le_Marquis!
  • Crystallized Honeycomb, a new Highlands Spear style by Ketchi!
  • Riding Rainbowcorn, a new Highlands Spear style by GadgetCAT!
  • Cogforged Claw, a new Frontier Spear style by SkullZMinus!
  • Arcanium Spearial Bus, a new Frontier Spear style by ExtrysGO!
  • Scute Skewer, a new Frontier Spear style by Qoaleth!
  • Orestruck Rod, a new Frontier Spear style by Tribe!
  • Grinning Grimoire, a new Undead Spear style by GadgetCAT!
  • Haunted Hook, a new Undead Spear style by Pwanchy!
  • Butchery Blade, a new Undead Spear style by Ikket_Le_Marquis!
  • Raevensglaive, a new Undead Spear style by Poena!
  • Noxious Nightfang, a new Undead Spear style by Revoniel!
  • Revenant Reaver, a new Undead Spear style by Wolfenstian!
  • Crowing Rake, a new Undead Spear style by Galeneos!
  • Stormdance Snowflake, a new Tundra Spear style by Eriri!
  • Fossil-Iced Fork, a new Tundra Spear style by FayMonsterDad!
  • Chilling Grasp, a new Tundra Spear style by Elvarion!
  • Glacier Trekker, a new Tundra Spear style by Badges!
  • Rending Frostendrils, a new Tundra Spear style by MonsterAnt!
  • Hoary Harpoon, a new Tundra Spear style by DakotaSpine!
  • Lashing Leaf, a new Fae Spear style by KoBeWi!
  • Swinging Sapling, a new Fae Spear style by SugoiTrash!
  • Faeriedot Flanger, a new Fae Spear style by Ernestasx!
  • Searshield Spear, a new Dragon Spear style by Telna1337!
  • Piercing Pyrelance, a new Dragon Spear style by JanEroles!
  • Dinky Drake Dart, a new Dragon Spear style by CrabbyMatti!
  • Engraved Dragonfang, a new Dragon Spear style by TheJollyStNick!
  • Enraged Ember, a new Dragon Spear style by SpecterCody!
  • Ash Splinter, a new Dragon Spear style by UnikGod!
  • Dragon Hunter Harpoon, a new Dragon Spear style by Anzy!
  • Data-Driven Drill, a new Neon City Spear style by Echolink!
  • Laser-Lined Lever Rod, a new Neon City Spear style by Aodahn!
  • Rage Relic, a new Neon City Spear style by Acculluz!
  • Voltaic Voulge, a new Neon City Spear style by Badges!
  • Plasmium Powerpike, a new Neon City Spear style by Technoplasma!
  • Diode Dagger, a new Neon City Spear style by Seral!
  • Citrineon Circuitbreaker, a new Neon City Spear style by Stedms!
  • Monocular Mandrel, a new Neon City Spear style by HonorableFool!
  • Viridium Virolance, a new Neon City Spear style by Shric!
  • Luminous Liberty, a new Neon City Spear style by Sentium!
  • Tri-Vector Troubleshooter, a new Neon City Spear style by Galeneos!
  • Splintered Neonlance, a new Neon City Spear style by Cytorax!
  • Sheetmetal Shear, a new Neon City Spear style by Xodric!
  • Stream Spider, a new Neon City Spear style by DarkWolfSenpai!
  • Memory Matchstick, a new Neon City Spear style by Shadowmastr!
  • SP-34-R, a new Neon City Spear style by Ioander!
  • Rainbow Sugar Rush, a new Candy Spear style by SickInTheHead!
  • Sprinkle-Speckled Spear, a new Candy Spear style by Player214!
  • Candorian Fishing Spear, a new Candy Spear style by SkyRider3217!
  • Pinkie Pike, a new Candy Spear style by forenmagra!
  • Cherry Champion, a new Candy Spear style by Devilswarchild!
  • Chocolate Chunker, a new Candy Spear style by Stedms!
  • Sheenshard Shank, a new Radiant Spear style by Rosemourne!
  • Highwind Hand-Dart, a new Radiant Spear style by Aster_Clawfire!
  • Skyshaper Spear, a new Radiant Spear style by BasedZana!
  • Gale Glaive, a new Radiant Spear style by Nicshare!
  • Broad Daylance, a new Radiant Spear style by Parresaurs!
  • Sun Scarab Spear, a new Radiant Spear style by 0R305!
  • Righteous Retributor, a new Radiant Spear style by KamiNiisama!
  • Magus Macaxe, a new Radiant Spear style by Galeneos!
  • Dancing Thunder, a new Radiant Spear style by VoltRabbit!
  • Stratospear, a new Radiant Spear style by WishfulEnigma!
  • Pincer Prong, a new Treasure Isles Spear style by Weemuddy!
  • Fish Foe, a new Treasure Isles Spear style by lolli523!
  • Seaweed Whacker, a new Treasure Isles Spear style by FuzzyDerp!
  • Fishing Pike, a new Treasure Isles Spear style by PotatoLordEvan!
  • Harmonious Harpoon, a new Treasure Isles Spear style by Cytorax!
  • Sharkened Shoreraider, a new Treasure Isles Spear style by GogestickCJ!
  • Depth Dredger, a new Treasure Isles Spear style by Stedms!
  • Cosmic Wedge, a new Jurassic Jungle Spear style by 3ftmerica!
  • Ley Leveller, a new Forbidden Spires Spear style by Kill3rCreeper!
  • Banisher’s Beacon, a new Forbidden Spires Spear style by RuiWen!
  • Horns of Yun Bao, a new Forbidden Spires Spear style by Aseh!
Additional Updates
  • New loading screens featuring some awesome fanart.
  • Helmets that match the leveling costumes now unlock at level 10, 20, and 30 for every class.
  • Daily challenges for Friday will now run 6 Luminopolis Rampages on the half hour throughout the day and will not run rampages on the hour.
  • Fixed an issue that could prevent the Golden Key button from properly appearing on a box.
  • Newly crafted Ring Boxes now automatically loot to the inventory when opened rather than needing to be thrown and looted. Existing Ring Boxes will continue to work in the previous fashion.
  • Glorious Gladiator now also unlocks after 500 Bomber Royale kills. This change is retroactive.
  • The Builder's Crafting bench has been updated - most crafting benches have been moved to this bench for clarities sake. The Mount Crafting station has been added to help make it clear where new players should go to craft mounts. Additional information has been added to some tradable mount items.
  • Fixed a Character Sheet bug where there was an unclickable area blocking most of the Tome icon.
  • Favorited Companions now have a header name in FavsNStuff.
  • Loot can now be picked up individually underwater.
  • A notification message now appears in the chat window when a Reliquary or Companion Egg is ready to open.
  • Fixed a crash that could occur when moving a large number of items between chests.
  • Fixed a crash that could occur when switching crafting stations during crafting progress.
  • Fixed a crash that could occur when trying to place a mag rail at the maximum height in a club world.
  • Fixed a crash that could occur when a ball collided with a mag rail.
  • Fixed an issue that was affecting club stability.
  • Community chests no longer function due to their ability to assist economic woes.
  • Increased the size of the hidden subterranean Forbidden Spires cinnabar veins.
  • Dealing damage after death in Bomber Royale no longer adds to your Damage listing on the scoreboard (it was already excluded from the leaderboard).
  • Fixed several cases where Bombs thrown outside of Bomber Royale could count as a bomb thrown in Bomber Royale.
  • Cubic Curtain gem ability no longer persists after switching classes.
  • The recipe to craft the Vanguardian class can now additionally be found on the Chaos Crafter. It still requires the same materials to craft.
  • Fixed an issue that could cause Run and Gun for the Gunslinger to stack multiple times, eventually leading to attacks being slower than normal speed.
  • Dino Tamer’s Ultimate movement speed can now stack with other movement speed increases.
  • Fixed a number of enemies in the Shadow Tower failing to drop loot, including starfire dragon fragments.
  • Fixed a rare bug where shadow tower portals would become confused and drop players in to other instances of the shadow tower.
  • The Popular Section of Club Worlds will now start populating based on Homeworld Heart likes from this point forward.
  • Reduced memory usage in the credits screen and improved scrolling.
  • Added a 10x purchase option to the Trove of Wonders merchant to save some wrist pain.
  • Corrected some missing particle effects for the Neon Ninja's Digital Daemon and Masked Mercenary Costume.
  • The sail for the Automatic Frigate is now visible in Collections.
  • The Automatic Frigate now has a cannon.
  • The Cosmic Cranium aura should now be deconstructible.
  • Fixed an incorrect error message that occurred when deconstructing items with a full inventory.
  • Added a "Whats New" option on the console main menu to link to the most recent patch notes in the web browser.

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Geode Topside Adventure Worlds
  • 3 new worlds can be found on the Atlas linked to the Geode Hub – a U8, U9 and U10 version of the Geode Topside Worlds.
  • The Geode Topside Worlds have 3 biomes – the Cerise Sandsea, Hollow Dunes, and Weathered Wasteland.
  • 1-star and 5-star dungeons can be found throughout these biomes.
  • Outposts can also be found throughout the biomes – these offer several Outpost Adventures along with a Loot Collector and Personal Chest.
  • Cornerstones cannot be summoned in the Geode Topside Adventure Worlds.
  • Veridium and Nitro-Glitterine ore can be found scattered throughout the Geode Topside. Nitro-Glitterine is rarer than Veridium.
  • The Geode Topside is affected by Daily Bonuses.
  • Recipes have been added to the Crystallogy workbench that require materials from the Geode Topside.
5-Star Dungeons
  • 5 Star Dungeons are a new type of dungeon found exclusively in Geode Topside Adventure Worlds.
  • Enter the dungeon and find the Dark Heart within – interact with it to spawn Cursed Skulls and bosses.
  • Depending on how fast all 5 bosses are defeated, the player can receive a gold, silver, or bronze reward.
    • Gold rewards are limited to 1 per day and consist of 8 Crystalline Cores.
    • Silver rewards are limited to 2 per day and consist of 3 Crystalline Cores.
    • Bronze rewards are unlimited and consist of a Lesser Geodian Topside Cache.
  • Lesser Geodian Topside Caches are primarily a source of Crystalline Cores, but can also contain Pearls of Wisdom, Forge Fragments, or (rarely) Bound Brilliance or a tradable Forge Fragment Formulae.
Light and Dark
  • 2 new stats have been introduced – Light and Darkness.
  • Light can be found on Crystal Equipment and Cosmic Gems. Light cannot be removed from these items.
  • Darkness is only found on monsters inhabiting the Geode Topside Adventure Worlds. Light is required to overcome their Darkness and damage them.
  • Light is required both to enter and be eligible for loot in U9 and U10 Geode Topside Adventure Worlds.
Gems
  • All new lesser gems of Shadow Rarity and above now have stats consistent with either Fierce or Arcane Gems. Fierce Gems always grant Physical Damage, while Arcane Gems always grant Magical Damage.
  • A Fierce Gem can never reroll in to the Magic Damage stat, and an Arcane Gem can never reroll in to the Physical Damage stat.
  • Gems can no longer crack while leveling. Because of this, Jade Clovers can no longer be used while leveling gems. Jade Clovers can still be converted in to Glistening Horseshoes on the Adventurer’s Crafting Bench.
  • Gems now have a higher chance to both naturally level up and double level up while leveling.
  • The contents of lesser Gem Boxes have changed, and they have been renamed to match their source world rather than their previous default rarity.
    • Beginner's Gem Boxes now drop from Uber-1 and Uber-2 worlds, and commonly contain Uncommon Gems, uncommonly contain Epic Gems, and rarely contain Relic Gems.
    • Uber-3 Gem Boxes now commonly contain Epic Gems, uncommonly contain Relic Gems, and rarely contain Resplendent Gems.
    • Uber-4 Gem Boxes now commonly contain Epic Gems, uncommonly contain Relic Gems, and rarely contain Shadow Gems.
    • Uber-5 Gem Boxes now commonly contain Relic Gems, uncommonly contain Resplendent Gems, and rarely contain Shadow Gems.
    • Uber-6 Gem Boxes now commonly contain Relic Gems, uncommonly contain Shadow Gems, and rarely contain Radiant Gems.
    • Uber-7 Gem Boxes now commonly contain Resplendent Gems, uncommonly contain Shadow Gems, and rarely contain Radiant Gems.
    • Uber-8 Gem Boxes now commonly contain Shadow Gems, uncommonly contain Radiant Gems, and rarely contain Radiant Gems.
    • Uber-9 Gem Boxes now commonly contain Shadow Gems, uncommonly contain Radiant Gems, and rarely contain Stellar Gems.
  • A new augment has been added, the Contained Chaos Flare. This augment allows players to move one of the 5/10/15 level stat boosts from one stat on a gem to another stat at random.
  • Contained Chaos Flares can be crafted at the Adventurer’s Crafting Bench or found in Lustrous Gem Boxes.
  • Lustrous Gem Boxes no longer contain Gem Dust.
  • Lustrous Gem Boxes now drop 2 at a time for Patrons on Wednesdays. Players now receive 3 total Lustrous Gem Box drops on Wednesday regardless of their Patron status.
  • The 2nd Lesser Fire Gem Socket now unlocks at level 29 instead of 30.
Cosmic Gems
  • A new type of gem has appeared – Cosmic Gems!
  • Lesser Cosmic Gems come only from Cosmic Gem Boxes, and are not available in the Gem Boxes from Prime Worlds.
  • Empowered Cosmic Gems can drop from existing Empowered Gem Boxes. A Cosmic Empowered Gem Box can additionally be crafted from high tier Crystallogy.
  • The Empowered Cosmic Gem Socket unlocks at level 25. The Lesser Cosmic Gem Sockets unlock at level 27 and 30.
  • 4 new abilities have been introduced for Empowered Cosmic Gems:
    • Berserk Battler – Damaging enemies causes a frenzied state, adding a small increase to attack speed and Light. Continued damage to enemies extends the frenzied state until it causes a berserk state, greatly increasing attack speed and Light.
    • Flower Power – Taking damage has a chance to spawn a blast flower which will decay and explode, damaging nearby enemies.
    • Empyrean Barrier – Periodically applies a shield that reduces incoming damage. When the shield is destroyed it explodes, damaging nearby enemies.
    • Vampirian Vanquisher – Dealing critical hits has a chance to increase movement speed and cause the next hit to leech health.
  • Summoning Amberine on the Rally of Heroes will offer an adventure to find 5 cosmic gem boxes in any Geode Topside World. Amberine’s spawn rate and rarity have been adjusted to match other similar Heroes.
Crystal Rarity
  • Crystal Hats, Faces, and Weapons can now drop from lair and dungeon chests in Geode Topside Adventure Worlds.
  • There are 3 tiers of Crystal rarity – Crystal 1, 2, and 3. Crystal 2 equipment can only be found in U9+, and Crystal 3 equipment can only be found in U10.
  • Crystal equipment can have 1-5 stars – the star level of Crystal items can be upgraded at the Forge.
  • Stellar and Crystal equipment return pearls when deconstructed.
  • Crystal equipment drops with a new Crystal style for each equipment slot.
  • Crystal Weapons and Faces can drop with Magic Find in the 3rd Stat slot.
  • Magic Find works differently for Crystal rarity. While higher values of Magic Find will still increase the chance of finding Crystal rarity items, even players with low Magic Find values should regularly find equipment of Crystal rarity.
New Expertise Threads
  • A new Expertise Thread to explain gems has been added to the Expertise tab of the Adventures Activities. This is available for all players above level 10. Complete the Gems thread for experience, a Stellar Mask, Gemsly (a new rare Ally), and a new Badge.
  • A new Expertise Thread to assist players access the Geode Topside is now available at 5,000 PR.
Atlas
  • The Atlas can now be accessed from anywhere through the Atlas hotkey (defaults to CTRL+A).
  • The Atlas is still physically accessible in the Trove Hub.
  • The Atlas has also replaced the Trove Portal in the Geode Hub.
Store
  • New additions to the Store:
    • The Augmented Maniac Pack contains a tradable Sun and Moon Stellar Aura, a tradable Tome: Empowered Gem Box, 5 Class Gem Keys, 20 Empowered Gem Boxes, 200 Gem Booster Boxes, 20 Lustrous Gem Boxes, and 20 Builder’s Superior Focuses.
    • Dragon Coin Boosts – these 50, 100, or 250 Dragon Coin Boosts will double all the Dragon Coins received from any source until 50, 100, or 250 coins have been doubled. Note that these boosts cannot be stacked.
    • Greater Geodian Topside Caches are now available in the store on the Geode tab! Get valuable Geodian Topside crafting materials, radiant sovereigns, gem augments, or (rarely) tradable mounts, allies, tomes, and costumes. Buy 33 and earn a Glowing Geodian Topside Cache, which always contains a rare result from the Greater Geodian Topside Caches!
  • The Amperium Dragon Pack, Resistor Dragon Pack, and Greater Neon Caches have been retired from the store. They may return later on special occasions.
  • The store now has a New tab, where newly available products will appear.
  • Jade Clovers have been removed from most areas of the store and replaced with an appropriate amount of Glistening Horseshoes instead. The Jade Clover Tome is still available.
Star Bar
  • Reach for the Stars! The Starbar can now be filled MULTIPLE TIMES each day, up to 5 total.
  • The first time the Starbar is filled each day will grant:
    • Non-Patrons: 500 cubits and 500 flux
    • Patrons: 1500 cubits and 1500 flux
  • Each subsequent time filling it will grant:
    • Non-Patrons: 100 cubits and a Starglint Pinata
    • Patrons: 300 cubits and 2 Starglint Pinatas
  • Note that this will only take effect on the day after the patch.
Dragons
  • 2 new Dragons have been added to Trove!
  • Jhorondir, Arms of the Goddess can be crafted by acquiring a Dormant Lightspear Dragon Egg and a Dormant Darkshield Dragon Egg and crafting them together at the Dragon Crucible. This dragon can also be acquired using a dragon effigy.
  • Phyconidia, Sower of the Sandsea can be crafted by acquiring Sandseasower Dragon Egg Fragments from Veridium and Nitro-Glitterine ore on the Geode Topside. This dragon can also be acquired using a dragon effigy.
New Player Submitted Spear Styles
  • Drain Decongester, a new Uncommon Spear style by Humpypants!
  • Sturdy Slapshooter, a new Uncommon Spear style by Stiofan!
  • Assault Vector, a new Rare Spear style by iBattleKat!
  • Temporal Time, a new Epic Spear style by Lunate87!
  • Spiked Spade, a new Epic Spear style by Demogarose!
  • Manual Missile, a new Legendary Spear style by NoisyVenom!
  • Banaknife, a new Legendary Spear style by JedaiRXRX!
  • Stormbellow, a new Legendary Spear style by Hourani95!
  • Cleaver Crosscutter, a new Legendary Spear style by Alekseyx!
  • Greyscale Gouge, a new Legendary Spear style by ArcadeSpeedaZ!
  • Fiendish Fromage Fox, a new Relic Spear style by Lisa_Kusya!
  • Regal Riser, a new Relic Spear style by FiplyLonePly!
  • Neganeedle, a new Relic Spear style by FiplyLonePly!
  • Kinetic Kadrash, a new Relic Spear style by TNT_101!
  • Love’s Clutch, a new Resplendent Spear style by Player214!
  • Deadpan Pizza, a new Resplendent Spear style by JarlBauxit!
  • Prop Prod, a new Resplendent Spear style by JojiBot!
  • Pastel Poker, a new Resplendent Spear style by ReshiramFury!
  • Lunacy Lance, a new Shadow Spear style by MonsterAnt!
  • Void Watcher, a new Shadow Spear style by Tribe!
  • Ensconced Enemy, a new Shadow Spear style by power2025!
  • Rent Reality, a new Shadow Spear style by Galeneos!
  • Sibilant Shadowfang, a new Shadow Spear style by RuiWen!
  • Crow Bar, a new Shadow Spear style by MonsterAnt!
  • Dread Diadem, a new Shadow Spear style by MadMalGuy!
  • Spikewalker Piston, a new Shadow Spear style by Wolfenstian!
  • Pinata God Pounder, a new Shadow Spear style by Zsword!
  • Weirding Warhammer, a new Shadow Spear style by GuyDude1337!
  • Crystallium Corer, a new Highlands Spear style by Heydrix!
  • Prickly Pollinator, a new Highlands Spear style by Symphoniae!
  • Peacekeeper Partisan, a new Highlands Spear style by OneWingXVI!
  • Royal Frog Polearm, a new Highlands Spear style by Ikket_Le_Marquis!
  • Crystallized Honeycomb, a new Highlands Spear style by Ketchi!
  • Riding Rainbowcorn, a new Highlands Spear style by GadgetCAT!
  • Cogforged Claw, a new Frontier Spear style by SkullZMinus!
  • Arcanium Spearial Bus, a new Frontier Spear style by ExtrysGO!
  • Scute Skewer, a new Frontier Spear style by Qoaleth!
  • Orestruck Rod, a new Frontier Spear style by Tribe!
  • Grinning Grimoire, a new Undead Spear style by GadgetCAT!
  • Haunted Hook, a new Undead Spear style by Pwanchy!
  • Butchery Blade, a new Undead Spear style by Ikket_Le_Marquis!
  • Raevensglaive, a new Undead Spear style by Poena!
  • Noxious Nightfang, a new Undead Spear style by Revoniel!
  • Revenant Reaver, a new Undead Spear style by Wolfenstian!
  • Crowing Rake, a new Undead Spear style by Galeneos!
  • Stormdance Snowflake, a new Tundra Spear style by Eriri!
  • Fossil-Iced Fork, a new Tundra Spear style by FayMonsterDad!
  • Chilling Grasp, a new Tundra Spear style by Elvarion!
  • Glacier Trekker, a new Tundra Spear style by Badges!
  • Rending Frostendrils, a new Tundra Spear style by MonsterAnt!
  • Hoary Harpoon, a new Tundra Spear style by DakotaSpine!
  • Lashing Leaf, a new Fae Spear style by KoBeWi!
  • Swinging Sapling, a new Fae Spear style by SugoiTrash!
  • Faeriedot Flanger, a new Fae Spear style by Ernestasx!
  • Searshield Spear, a new Dragon Spear style by Telna1337!
  • Piercing Pyrelance, a new Dragon Spear style by JanEroles!
  • Dinky Drake Dart, a new Dragon Spear style by CrabbyMatti!
  • Engraved Dragonfang, a new Dragon Spear style by TheJollyStNick!
  • Enraged Ember, a new Dragon Spear style by SpecterCody!
  • Ash Splinter, a new Dragon Spear style by UnikGod!
  • Dragon Hunter Harpoon, a new Dragon Spear style by Anzy!
  • Data-Driven Drill, a new Neon City Spear style by Echolink!
  • Laser-Lined Lever Rod, a new Neon City Spear style by Aodahn!
  • Rage Relic, a new Neon City Spear style by Acculluz!
  • Voltaic Voulge, a new Neon City Spear style by Badges!
  • Plasmium Powerpike, a new Neon City Spear style by Technoplasma!
  • Diode Dagger, a new Neon City Spear style by Seral!
  • Citrineon Circuitbreaker, a new Neon City Spear style by Stedms!
  • Monocular Mandrel, a new Neon City Spear style by HonorableFool!
  • Viridium Virolance, a new Neon City Spear style by Shric!
  • Luminous Liberty, a new Neon City Spear style by Sentium!
  • Tri-Vector Troubleshooter, a new Neon City Spear style by Galeneos!
  • Splintered Neonlance, a new Neon City Spear style by Cytorax!
  • Sheetmetal Shear, a new Neon City Spear style by Xodric!
  • Stream Spider, a new Neon City Spear style by DarkWolfSenpai!
  • Memory Matchstick, a new Neon City Spear style by Shadowmastr!
  • SP-34-R, a new Neon City Spear style by Ioander!
  • Rainbow Sugar Rush, a new Candy Spear style by SickInTheHead!
  • Sprinkle-Speckled Spear, a new Candy Spear style by Player214!
  • Candorian Fishing Spear, a new Candy Spear style by SkyRider3217!
  • Pinkie Pike, a new Candy Spear style by forenmagra!
  • Cherry Champion, a new Candy Spear style by Devilswarchild!
  • Chocolate Chunker, a new Candy Spear style by Stedms!
  • Sheenshard Shank, a new Radiant Spear style by Rosemourne!
  • Highwind Hand-Dart, a new Radiant Spear style by Aster_Clawfire!
  • Skyshaper Spear, a new Radiant Spear style by BasedZana!
  • Gale Glaive, a new Radiant Spear style by Nicshare!
  • Broad Daylance, a new Radiant Spear style by Parresaurs!
  • Sun Scarab Spear, a new Radiant Spear style by 0R305!
  • Righteous Retributor, a new Radiant Spear style by KamiNiisama!
  • Magus Macaxe, a new Radiant Spear style by Galeneos!
  • Dancing Thunder, a new Radiant Spear style by VoltRabbit!
  • Stratospear, a new Radiant Spear style by WishfulEnigma!
  • Pincer Prong, a new Treasure Isles Spear style by Weemuddy!
  • Fish Foe, a new Treasure Isles Spear style by lolli523!
  • Seaweed Whacker, a new Treasure Isles Spear style by FuzzyDerp!
  • Fishing Pike, a new Treasure Isles Spear style by PotatoLordEvan!
  • Harmonious Harpoon, a new Treasure Isles Spear style by Cytorax!
  • Sharkened Shoreraider, a new Treasure Isles Spear style by GogestickCJ!
  • Depth Dredger, a new Treasure Isles Spear style by Stedms!
  • Cosmic Wedge, a new Jurassic Jungle Spear style by 3ftmerica!
  • Ley Leveller, a new Forbidden Spires Spear style by Kill3rCreeper!
  • Banisher’s Beacon, a new Forbidden Spires Spear style by RuiWen!
  • Horns of Yun Bao, a new Forbidden Spires Spear style by Aseh!
Additional Updates
  • New loading screens featuring some awesome fanart.
  • Helmets that match the leveling costumes now unlock at level 10, 20, and 30 for every class.
  • Daily challenges for Friday will now run 6 Luminopolis Rampages on the half hour throughout the day and will not run rampages on the hour.
  • Newly crafted Ring Boxes now automatically loot to the inventory when opened rather than needing to be thrown and looted. Existing Ring Boxes will continue to work in the previous fashion.
  • Glorious Gladiator now also unlocks after 500 Bomber Royale kills. This change is retroactive.
  • The Builder's Crafting bench has been updated - most crafting benches have been moved to this bench for clarities sake. The Mount Crafting station has been added to help make it clear where new players should go to craft mounts. Additional information has been added to some tradable mount items.
  • Fixed a Character Sheet bug where there was an unclickable area blocking most of the Tome icon.
  • Favorited Companions now have a header name in FavsNStuff.
  • Loot can now be picked up individually underwater.
  • A notification message now appears in the chat window when a Reliquary or Companion Egg is ready to open.
  • Fixed a crash that could occur when moving a large number of items between chests.
  • Fixed a crash that could occur when switching crafting stations during crafting progress.
  • Fixed a crash that could occur when trying to place a mag rail at the maximum height in a club world.
  • Fixed a crash that could occur when a ball collided with a mag rail.
  • Fixed an issue that was affecting club stability.
  • Community chests no longer function due to their ability to assist economic woes.
  • Increased the size of the hidden subterranean Forbidden Spires cinnabar veins.
  • Dealing damage after death in Bomber Royale no longer adds to your Damage listing on the scoreboard (it was already excluded from the leaderboard).
  • Fixed several cases where Bombs thrown outside of Bomber Royale could count as a bomb thrown in Bomber Royale.
  • Cubic Curtain gem ability no longer persists after switching classes.
  • The recipe to craft the Vanguardian class can now additionally be found on the Chaos Crafter. It still requires the same materials to craft.
  • Fixed an issue that could cause Run and Gun for the Gunslinger to stack multiple times, eventually leading to attacks being slower than normal speed.
  • Dino Tamer’s Ultimate movement speed can now stack with other movement speed increases.
  • Fixed a number of enemies in the Shadow Tower failing to drop loot, including starfire dragon fragments.
  • Fixed a rare bug where shadow tower portals would become confused and drop players in to other instances of the shadow tower.
  • The Popular Section of Club Worlds will now start populating based on Homeworld Heart likes from this point forward.
  • Reduced memory usage in the credits screen and improved scrolling.
  • Added a 10x purchase option to the Trove of Wonders merchant to save some wrist pain.
  • Corrected some missing particle effects for the Neon Ninja's Digital Daemon and Masked Mercenary Costume.
  • The sail for the Automatic Frigate is now visible in Collections.
  • The Automatic Frigate now has a cannon.
  • Added a "Whats New" option on the console main menu to link to the most recent patch notes in the web browser.

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Additional Updates
  • All the Neon City bosses that snuck in to the Geode Topside Worlds should have been sent back home.
  • The Geode Topside Worlds no longer drop general Gem Boxes along with the Cosmic Gem Boxes.
  • The contents of lesser Gem Boxes have changed, and they have been renamed to match their source world rather than their previous default rarity.
    Please note that the following change was present in the initial PTS build for Crystal Combat, but was missed in the patch notes.
    Furthermore, the contents have changed as follows:
    • Beginner's Gem Boxes now drop from Uber-1 and Uber-2 worlds, and commonly contain Uncommon Gems, uncommonly contain Epic Gems, and rarely contain Relic Gems.
    • Uber-3 Gem Boxes now commonly contain Epic Gems, uncommonly contain Relic Gems, and rarely contain Resplendent Gems.
    • Uber-4 Gem Boxes now commonly contain Epic Gems, uncommonly contain Relic Gems, and rarely contain Shadow Gems.
    • Uber-5 Gem Boxes now commonly contain Relic Gems, uncommonly contain Resplendent Gems, and rarely contain Shadow Gems.
    • Uber-6 Gem Boxes now commonly contain Relic Gems, uncommonly contain Shadow Gems, and rarely contain Radiant Gems.
    • Uber-7 Gem Boxes now commonly contain Resplendent Gems, uncommonly contain Shadow Gems, and rarely contain Radiant Gems.
    • Uber-8 Gem Boxes now commonly contain Shadow Gems, uncommonly contain Radiant Gems, and rarely contain Radiant Gems.
    • Uber-9 Gem Boxes now commonly contain Shadow Gems, uncommonly contain Radiant Gems, and rarely contain Stellar Gems.
  • Cosmic Gem Upgrades now correctly increment the Gems Expertise Thread.
  • All steps of the Crystal Combat Expertise Thread now give appropriate XP.
  • Any Cosmic Gem Box now progresses the Crystal Combat Expertise Thread.
  • Dragon Coin Boosts now actually double dragon coins from Greater Dragon Caches.
  • Changed the price of the x10 Trove of Wonders to 99,990 flux.

No Input Fasti / Trove Forums
In general, this error pops up when the game's resolution is set to something other than the resolution of your Windows Desktop.

Try using these steps
to revert Trove to default settings then make sure the game's resolution match the PC default resolution.

The post is quite long, so we won't preview it right now. Show

Bomber Royale Changes
  • A couple of potential Bomber Royale maps are currently running on PTS, but may not be included in the final Improvements Update. Please feel free to give feedback on these maps!
  • Kill credit is now granted to the most recent player to damage someone if they die from environmental damage or falling within 15 seconds.
  • Bomber Royale experience gain has been tuned to award more active, aggressive play. Some experience is now granted based on damage done to other players, and the amount of experience granted for just staying alive has been reduced. Experience for each kill has also been reduced since it is now easier to get credit for kills on players who die from lava or falling. Average experience gain may be lower, but very aggressive and accurate players will be more rewarded.
  • The Bomber Royale scoreboard will now show how much damage has been dealt by each player (not including lava bombs).
  • Damage Done (not including lava) in Bomber Royale is now also tracked in /metrics.
  • In Bomber Royale, there is now an option to spectate the rest of the match. Which living player is being watched can be swapped at any time, and if the current target dies it will automatically swap.
  • Fixed a rare issue that could join players to the same team, preventing them from damaging each other.

Club and Adventure Changes
  • Clubs can now be reordered in the Club List.
  • Primary Clubs will always use channel c1. The other clubs will follow the same order as the Club List.
  • An X button has been added to the Liked Worlds UI, allowing players to remove clubs from the Liked Club World list even if the Homeworld Heart has been removed.
  • Clubs ranks now have a PresidentialCandidate permission, and only players in ranks with this permission will be considered to replace an AWOL president. If a president is AWOL and there is no one in a rank with the PresidentialCandidate permission who is also not AWOL, then that club will continue to be run by the AWOL president. Note that if a president leaves a club, all bets are off and the server will still pick someone to replace them, even if there is no one in a rank with the PresidentialCandidate permission.
  • The Club Adventure “Complete PVP Arena Matches” has been replaced by a new Adventure to throw 100 Bombs in Bomber Royale.
  • The Club Adventure “Complete Timed Challenges” has had its required count changed from 10 to 3.
  • The Club Adventures "Collect a Chaos Chest" and "Collect Chaos Chests" will no longer grant credit for Chaos Chests acquired from deconstructing other items.
  • An /adventurerewards command has been added to show the number of rewards available for various adventure types.
  • Adventures can no longer be accepted if they will not grant any rewards. (Note that club XP is considered a reward, so club adventures can be accepted past the 220 limit.)

Dragons
  • Two new dragons have been added to Trove!
  • Typhandir, the Sundered Shield can be obtained by collecting Egg fragments from Dark Chaos Vaults and then crafting the egg at the Dragon Crucible in the Hub.
    • Typhandir, the Sundered Shield is also available through Golden Dragon Effigies.
    • Dark Chaos Vaults an now be crafted at the Chaos Core Crafter Workbench.
  • Yzzuli of the Honeybreeze can be obtained by collecting Egg fragments from bee enemies and then crafting the egg at the Dragon Crucible in the Hub.
  • The Dormant Lorekeeper Dragon Egg now deconstructs into 5 Lorekeeper Dragon Egg Fragments as opposed to 18 Xinzaya's Tokens.

Store
  • Hearty Party Pack 1 has arrived! Thanks to the charitable contributions made by players during Extra Life 2017, this pack contains an un-bee-lievable dragon, Yzzuli of the Honeybreeze, along with 2 costumes, 3 mounts, 1 dancepad, 8 allies, and 9 styles.
    • Trion Worlds, Inc. will donate $5,000 for every 700 units sold of Trove Hearty Party Pack 1, up to a maximum amount of US$20,000, to Children’s Miracle Network Hospitals (a tax exempt 501(c)(3) organization located at 205 W 700 S, Salt Lake City, UT 84101 ). Donations will be made for all eligible packs sold worldwide (excluding SC, AL, IL, and MA) between 12:00 AM PDT, August 7, 2018 through 11:59 pm PDT, September 4, 2018. This contribution is not tax deductible.
  • A disclaimer has been added during purchases of packs to remind players that collectibles are automatically unlocked on the purchasing account, and accounts that have already purchased included items will not receive duplicates.

Ice Sage Changes
  • The Ice Sage DPS has been increased to be more in line with the other classes in Trove. The Ice Sage's control over multiple enemies has also been improved and expanded. We have switched around the ultimate ability, 'The Big Chill' to make it more of the Ice Sage's normal kit rotation. We felt the ability to freeze muliple targets is unique to the Ice Sage, is a lot of fun and should be available for use more frequently.
  • Originally, Frozen Ward was designed to behave like a panic button for when things were not looking good for the Ice Sage. Because the shield lasted indefinitely and provided a DPS increase, it made this ability more of a requirement for the class (due to it lacking DPS overall) and less of a second chance at life.
  • While we have moved, 'The Big Chill' to the Ability1 button, we overhauled the way Frozen Ward works, moved it to Ability2 and have made this the class ultimate.
  • The Empowered Gem for the Ice Sage, "Pain Freeze" no longer replaces, 'Ice Crash' but now replaces the Basic Attack for the Ice Sage. We felt the way Pain Freeze was originally implemented was a bit too uncontrollable or RNG and didn't really support the existing kit or change the overall class gameplay in a way we were happy with, so it's been changed. The changes to Pain Freeze should help round out the class and support the existing gameplay without making the class gem a "must have" for the class.
  • Basic Attack
    • The damage of Basic Attack has been increased by 100% to a coefficient of 2.0
    • Projectile size increased by 100% (from 0.25 to 0.50 block size)
  • Ice Crash
    • The damage of Ice Crash has been increased by 17% to a coefficient of 4.5
    • Energy cost reduced from 20 to 15
    • Ice Crash now chills enemies like Basic Attack, slowing their movement speed for 3.5 seconds
    • Ice Crash now attempts to freeze lava blocks, creating water in the process
  • The Big Chill
    • The Big Chill has been moved to Ability1 and has been replaced by, "Frozen Ward" as the Ice Sage ultimate ability
    • Enemies frozen no longer delay damage but take damage immediately
    • The Big Chill now lasts 3.5 seconds
    • The Big Chill costs 40 energy
    • The Big Chill now has a 7s cooldown
    • Enemies now take damage over time while frozen
    • Initial damage has a coefficient of 3.0
    • DoT damage has a coefficient of 0.66
    • The Big Chill has a critical coefficient of 0.5
  • Frozen Ward
    • Frozen Ward has been moved to Ability2 as the Ice Sage ultimate ability, replacing, "The Big Chill"
    • Frozen Ward now lasts 6s
    • Frozen Ward costs 55 energy
    • Frozen Ward now has a 50s cooldown
    • Frozen Ward blocks incoming damage by 50% while active
    • Frozen Ward movement speed has been increased by 400%
    • Magic Damage is increased 100% while Frozen Ward is active
    • Attack Speed is increased 400% while Frozen Ward is active
  • Ice Sage Empowered Gem, "Pain Freeze"
    • Pain Freeze replaces the class passive, "Coldhearted" and Basic Attack
    • Pain Freeze basic attack chills enemies, slowing their movement speed. (Like the Ice Sage passive, "Coldhearted")
    • Pain Freeze allows Ice Sages to walk across ice without slipping. (Like the Ice Sage passive, "Coldhearted")
    • Targets hit three times with Basic Attack while "Pain Freeze" is equipped explode taking additional damage with a coefficient of 4.5
    • The first hit from Basic Attack now freezes targets for 1s
  • Ice Sage Sub-class Ability
    • All tiers of the Ice Sage sub-class shield now include:
      • Incoming damage reduced by 10% while active
      • Movement speed has been increased by +20
      • Magic Damage is increased 20%
      • Attack Speed is increased 20%

Leaderboards
  • Weekly Contest Leaderboards have been reorganized to put similar contests together.
  • The Vanguardian is now part of the Weekly Contest Leaderboard rotation.
  • The Items Deconstructed contest has been returned to the Weekly Contest Leaderboard rotation. Buying back items will decrement a player’s score on the leaderboard.
  • Weekly Contest Leaderboards are now on a 4 week rotation instead of a 5 week rotation. Each week there are now four Class PR Contests instead of three.
  • There is a new Bomber Royale Weekly Contest Leaderboard - Weekly Bomber Royale Damage Done. This contest rotates week over week with Weekly Bomber Royale Kills.
  • Weekly Contest Leaderboards for Class Power Rank now reward 5 Bound Brilliance at 5000+ Score and 3 Empowered Gem Boxes at 2500+ Score.

New Player Submitted Dungeons and Styles
  • New Luminopolis Neon City dungeon from RomyTheCarrot!
  • 20 player submitted Hat styles have been added.
    • Squashy Lid, a new Uncommon Hat style by Pumkmine!
    • Hi-Hat, a new Rare Hat style by Atlas_Sanchez!
    • Top Tuber, a new Epic Hat style by NoisyVenom!
    • Shallow Skilletry, a new Legendary Hat style by Mew2ian!
    • Expansive Mind, a new Relic Hat style by animationman!
    • Catnapping Kitty, a new Relic Hat style by Zoe!
    • Veiled Vices, a new Shadow Hat style by Gimbly!
    • Vulpine Beanie, a new Highlands Hat style by GadgetCAT!
    • Glinting Gallivanter, a new Highlands Hat style by Deimondou!
    • Tiny Shroom Topper, a new Undead Hat style by Carthago47!
    • Perky Penguin, a new Tundra Hat style by Pennry!
    • Mini Ice Sage, a new Tundra Hat style by Knightlock!
    • Posted Penguin, a new Tundra Hat style by VovKgr!
    • Heated Hound Hat, a new Dragon Hat style by Furrek!
    • Bandwidth Cap, a new Neon City Hat style by FlaminTNT!
    • Sensory Center, a new Neon City Hat style by GogestickCJ!
    • Wondrous Wanderer, a new Treasure Isles Hat style by HenrichVonRotenborg!
    • Conure Allure, a new Treasure Isles Hat style by Rajeeb!
    • Tropi-Cap, a new Treasure Isles Hat style by PillarAngel!
    • Boater's Bachi, a new Treasure Isles Hat style by HenrichVonRotenborg!
  • 25 player submitted Face styles have been added.
    • Horned Horror, a new Rare Face style by xRoBoTx!
    • Daring Devilry, a new Legendary Face style by Croissanti!
    • Visceral Visor, a new Relic Face style by Cauchemare!
    • Solitary Starhopper, a new Resplendent Face style by Keeneen!
    • Pallid Prowler, a new Resplendent Face style by Stermo!
    • Lupus Lunaris, a new Resplendent Face style by Keeneen!
    • Stark Darkness, a new Shadow Face style by Cauchemare!
    • Creeping Shadow, a new Shadow Face style by WackyRobert100!
    • Warm-Hearted Witch, a new Highlands Face style by Humpypants!
    • Vitreous Veil, a new Highlands Face style by Kvoor!
    • Gaze of the Golden King, a new Highlands Face style by taliar!
    • Cursed Contemplation, a new Undead Face style by zeky!
    • Squalling Specter, a new Undead Face style by DancingDragon!
    • Floral Façade, a new Fae Face style by Anzy!
    • Searing Spray, a new Dragon Face style by UEDTormentor!
    • Ashen Pallor, a new Dragon Face style by Cauchemare!
    • Kami's Contempt, a new Neon City Face style by AquaX2!
    • Micro-Monocle, a new Neon City Face style by Furebel!
    • Remote Stare, a new Neon City Face style by Cytorax!
    • Rebel Rider, a new Neon City Face style by DakotaSpine!
    • Luminous Legacy, a new Neon City Face style by Everscream!
    • Fishbowl Lens, a new Treasure Isles Face style by DakotaSpine!
    • Mellow Marshian, a new Jurassic Jungle Face style by GriffenL!
    • Purple Pacifier, a new Extra Life Face style by Ajo!
    • Good Goatee, a new Extra Life Face style by Woo!
  • 10 player submitted Melee styles have been added.
    • Plain Grain, a new Uncommon Melee style by vipility!
    • Diffused Shade, a new Epic Melee style by Kelshiso!
    • Hard Unlock, a new Shadow Melee style by OreoKirby!
    • Rapping Ribbit, a new Highlands Melee style by Billwilkens!
    • Cog Cleaver, a new Frontier Melee style by Stedms!
    • Pumpkin Overgrowth, a new Undead Melee style by ZangetsuT!
    • Heretic Hatchet, a new Dragon Melee style by Stedms!
    • Dragonkin Divider, a new Dragon Melee style by Draganaur!
    • Hardlight E-Razor, a new Neon City Melee style by Cicasajt!
    • Daimeownt's Decree, a new Neon City Melee style by Stedms!
  • 41 player submitted Gun styles have been added.
    • Heavy Hydroblaster, a new Rare Gun style by Eagleyley!
    • Serum Syringe, a new Rare Gun style by GuyDude1337!
    • Lippy Stickler, a new Epic Gun style by AdamantSpartan!
    • Raspberry Roaster, a new Legendary Gun style by Linneul!
    • Azulian Spitfire, a new Relic Gun style by KobayashiMaru!
    • Glim Grapple, a new Relic Gun style by NinkPT!
    • Frondly Fire, a new Shadow Gun style by NovusNX!
    • Slavering Sandworm, a new Frontier Gun style by Tormental!
    • Remote Rockdrill, a new Frontier Gun style by LaFreakki!
    • Metal Macawdmiral, a new Frontier Gun style by Praedon!
    • Soul Centrifuge, a new Undead Gun style by RikaSigma!
    • Skeletaser, a new Undead Gun style by thelunarfox75!
    • Freezefoamer, a new Tundra Gun style by Mysandwich!
    • Freezing Fangbuster, a new Tundra Gun style by NeoXenon!
    • Glacial Cannon, a new Tundra Gun style by Darkboy1010!
    • Fae Asparagun, a new Fae Gun style by KuestVire!
    • Volcano Vacuum, a new Dragon Gun style by DancingDragon!
    • N-Charged Needler, a new Neon City Gun style by ToriE!
    • Chemical Quadbarrel, a new Neon City Gun style by Zungry!
    • Magnetronic Manipulator, a new Neon City Gun style by ExtrysGO!
    • Viridium Velosieger, a new Neon City Gun style by Darkmight242!
    • Magnacoil Magnum, a new Neon City Gun style by Elthen!
    • Triple Turbolaser, a new Neon City Gun style by Enjoyneering!
    • Solid-State Deriver, a new Neon City Gun style by TheGoldenBucket!
    • Protoplasmic Drill, a new Neon City Gun style by Shellcat!
    • Vulcannon Mk. V, a new Neon City Gun style by Volgaria!
    • Strawbully Shotgun, a new Candy Gun style by exone!
    • Purpurine Piestole, a new Candy Gun style by Lennyways!
    • Strawberry Gum Gun, a new Candy Gun style by Stermo!
    • Blueberry Chocone, a new Candy Gun style by BlazzenOnthaKayyak!
    • Sunreach Sniper, a new Radiant Gun style by Ketchi!
    • Brightblade Baselard, a new Radiant Gun style by magicbat!
    • Sun Popper, a new Radiant Gun style by thatsea251!
    • Aurion Ascender, a new Radiant Gun style by Lordaloa!
    • Bronzed Bulleteer, a new Treasure Isles Gun style by MadMalGuy!
    • Meteor Matchstick, a new Jurassic Jungle Gun style by Bart!
    • Thunderclaw, a new Forbidden Spires Gun style by Jedimario!
    • Yin Bang, a new Forbidden Spires Gun style by Dodger7777!
    • Pyrotechnics Package, a new Forbidden Spires Gun style by GuyDude1337!
    • Long Long, a new Forbidden Spires Gun style by JupeFin!
    • Porky Pew-Pewer, a new Extra Life Gun style by Highlancer54!
  • 8 player submitted Bow styles have been added.
    • Fletch Ringer, a new Epic Bow style by Legodriel!
    • Tinder Twig Bow, a new Frontier Bow style by BasicEgg!
    • Webwing Witchbow, a new Undead Bow style by KinoyoK!
    • Idle Vocalizer, a new Neon City Bow style by GadgetCAT!
    • Goat'Guud's Gatling Bow, a new Candy Bow style by Zilten!
    • Orange Slayer Cake Slice, a new Candy Bow style by forenmagra!
    • Masted Bow, a new Treasure Isles Bow style by Rossaroni!
    • Whirling Windwheel, a new Forbidden Spires Bow style by Squiddy_101!
  • 19 player submitted Staff styles have been added.
    • Love-Laced Counting Rod, a new Resplendent Staff style by Caspersaur!
    • Shandri's Shardwand, a new Resplendent Staff style by Kive10!
    • Classy Key, a new Shadow Staff style by OreoKirby!
    • Phased Cadence, a new Shadow Staff style by Lurax!
    • Lightless Lapse, a new Shadow Staff style by OreoKirby!
    • Unseemly End, a new Shadow Staff style by Zlender02!
    • Chloromancer's Corsage, a new Highlands Staff style by IIEERRAA!
    • Frontier Spring, a new Frontier Staff style by Shmebulock666!
    • Desert Dowser, a new Frontier Staff style by Sailor_Hatan!
    • Steam Wizstle, a new Frontier Staff style by Thenqwe!
    • Darkshroom Dweomerant, a new Undead Staff style by Devilswarchild!
    • Starcaller Standard, a new Tundra Staff style by BorgoMadonno!
    • Toothy Totem, a new Fae Staff style by Jrlegoman!
    • Lava Lake Paddle, a new Dragon Staff style by UnikGod!
    • Horned Hexstaff, a new Dragon Staff style by Demirion!
    • Faith's Flamebearer, a new Dragon Staff style by Geoff!
    • Smoldering Surprise, a new Dragon Staff style by FiannaTiger!
    • Serpent's Spark, a new Dragon Staff style by snake_bumble!
    • Beholden Balecaster, a new Dragon Staff style by Jeranydus!
    • Portable Portalizer, a new Neon City Staff style by MasterFader!
  • 39 player submitted Spear styles have been added.
    • Faithful Facemelter, a new Epic Spear style by Zurcio!
    • Winged Goad, a new Legendary Spear style by Laegh!
    • Subdued Sunspear, a new Relic Spear style by RazorousTheRogue!
    • Prime-Pronged Piercer, a new Relic Spear style by Croissanti!
    • Shining Seraph, a new Resplendent Spear style by LordAlora!
    • Aurym's Allegory, a new Resplendent Spear style by Vadosk!
    • Seized and Deceased, a new Shadow Spear style by MoFenrir!
    • Star Darkener, a new Shadow Spear style by OreoKirby!
    • Bonkers Bonker, a new Shadow Spear style by Zsword!
    • Harbinger Halberd, a new Shadow Spear style by PhotonMuffin!
    • Tentacular Trident, a new Shadow Spear style by Vadosk!
    • Dread Darkcandle, a new Shadow Spear style by Vadosk!
    • Siranjar's Last Wish, a new Highlands Spear style by Spirare!
    • Spiked Sunmace, a new Highlands Spear style by PolacekX3!
    • Telescoping Tine, a new Frontier Spear style by MCCrash!
    • Rancor's Rune, a new Undead Spear style by Fcois_ini83!
    • Hangnail Hook, a new Undead Spear style by superdog71!
    • Ceaseless Stricture, a new Undead Spear style by LongInteger!
    • Slush Pylon, a new Tundra Spear style by BiBinca!
    • Galenor's Scalance, a new Tundra Spear style by Kryssot!
    • Frozen Envy, a new Tundra Spear style by zJustSimple!
    • Green Glaivelle, a new Fae Spear style by Twiglest!
    • Bine Billhook, a new Fae Spear style by Mon1erca1!
    • FyrFalkan, a new Dragon Spear style by Jupefin!
    • Torchentine, a new Dragon Spear style by Evilagician!
    • Radiating iRod, a new Neon City Spear style by Dexical!
    • Khangyar of Fervor, a new Neon City Spear style by Twiglest!
    • Lightcasting Luminlance, a new Neon City Spear style by Everscream!
    • Neon Needle, a new Neon City Spear style by Galahad07!
    • Buggy Botzapper, a new Neon City Spear style by Tomborius!
    • Song of Sanctuary, a new Radiant Spear style by vadosk!
    • Sunsheen Spear, a new Radiant Spear style by PolacekX3!
    • Sunshimmer, a new Radiant Spear style by Praedon!
    • Bitone Beak, a new Treasure Isles Spear style by Praedon!
    • Bait and Stitch, a new Treasure Isles Spear style by EdgeG!
    • Teeny Pterodactyl, a new Treasure Isles Spear style by BillWilkens!
    • Brand of Banishment, a new Forbidden Spires Spear style by Jupefin!
    • Dissident Dragontongue, a new Forbidden Spires Spear style by Kentuky!
    • Jadeleaf Janga, a new Forbidden Spires Spear style by Zsword!

Additional Updates
  • Made many server optimizations and reduced the amount of data sent back and forth between the client and server. This will moderately reduce lag.
  • An option to make cornerstones undamageable by bombs and abilities has been added to the Miscellaneous tab under Settings.
  • Added an option in the Miscellaneous tab under Settings to set the minimum rarity of gear that will be picked up when holding the Loot hotkey.
  • The +50% Crystal Gathering Potion now increases Crystal drops by 50% from Crystal Pinatas, Lesser and Greater Crystal Caches.
  • A sort button has been added for personal chests and inventory.
  • Players can now pick their displayed name colors from a list of earned colors. This list can be accessed next to the name on the character sheet.
  • There is now a toggle on the box opening UI that allows players to open chests until a rare result occurs.
  • The Geode Hub now has a map.
  • Reduced the time it takes for cave critters to reward the player with Lesser Crystal Caches by approximately 75%.
  • Opening the Collections panel from the Character Sheet will now default to "Show Favorites" instead of "Hide Uncollected". If no Favorites are assigned for a given category, it will fall back to show all the collected items instead, as it did before.
  • The Marketplace now has a Resell option.
  • Camera distance will now be saved when switching between worlds.
  • Fixed an issue where the Dino Tamer ultimate would sometimes get stuck.
  • Damage numbers have been added to the Faerie Dance ability for Fae Trickster.
  • Fixed an issue preventing Za’hadeen from working with the Fae Trickster Subclass ability.
  • Tweaked the damage size for Vanguardian ranged attacks.
  • 30 enemy Cursed Skulls have been altered to spawn in three waves of ten creatures versus the old method of spawning six waves of five creatures.
  • The loot collector will now also include items in the currency inventory.
  • Items in the currency inventory should no longer deconstruct in to 100 glim.
  • The scroll speed for merchant stores has been increased.
  • Looting equipment while in Build Mode will no longer auto equip the item.
  • The error message received when attempting to equip a gem with an already equipped effect is now more accurate.
  • Plants will now grow in any season.
  • A Chocolate Sponge has been added to the top tier of Gardening. Note that Chocolate blocks are not required for any plant.
  • Water can no longer destroy anti-gravity blocks.
  • Fixed a typo for the Hoarfiend Hornbow.
  • Messages about receiving 0 Geode Mastery should no longer be displayed.
  • Fixed an issue where the skybox flickers when changing zones.

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