
Strings
Browse client strings.
Language (gm), File (prefabs_loot_5)
$prefabs_loot_Ring_PhysicalDamage_2_default_name
0B7U
$prefabs_loot_Ring_PhysicalDamage_2_good_desc
0B7X
$prefabs_loot_Ring_PhysicalDamage_2_good_name
0B7W
$prefabs_loot_Ring_PhysicalDamage_2_great_desc
0B7Z
$prefabs_loot_Ring_PhysicalDamage_2_great_name
0B7Y
$prefabs_loot_Ring_PhysicalDamage_3_default_desc
0B81
$prefabs_loot_Ring_PhysicalDamage_3_default_name
0B80
$prefabs_loot_Ring_PhysicalDamage_3_good_desc
0B83
$prefabs_loot_Ring_PhysicalDamage_3_good_name
0B82
$prefabs_loot_Ring_PhysicalDamage_3_great_desc
0B85
$prefabs_loot_Ring_PhysicalDamage_3_great_name
0B84
$prefabs_loot_Ring_PhysicalDamage_4_default_desc
0B87
$prefabs_loot_Ring_PhysicalDamage_4_default_name
0B86
$prefabs_loot_Ring_PhysicalDamage_4_good_desc
0B89
$prefabs_loot_Ring_PhysicalDamage_4_good_name
0B88
$prefabs_loot_Ring_PhysicalDamage_4_great_desc
0B8B
$prefabs_loot_Ring_PhysicalDamage_4_great_name
0B8A
$prefabs_loot_Ring_PhysicalDamage_5_default_desc
0B8D
$prefabs_loot_Ring_PhysicalDamage_5_default_name
0B8C
$prefabs_loot_Ring_PhysicalDamage_5_good_desc
0B8F
$prefabs_loot_Ring_PhysicalDamage_5_good_name
0B8E
$prefabs_loot_Ring_PhysicalDamage_5_great_desc
0B8H
$prefabs_loot_Ring_PhysicalDamage_5_great_name
0B8G
$prefabs_loot_Ring_PhysicalDamage_6_default_desc
0B8J
$prefabs_loot_Ring_PhysicalDamage_6_default_name
0B8I
$prefabs_loot_Ring_PhysicalDamage_6_good_desc
0B8L
$prefabs_loot_Ring_PhysicalDamage_6_good_name
0B8K
$prefabs_loot_Ring_PhysicalDamage_6_great_desc
0B8N
$prefabs_loot_Ring_PhysicalDamage_6_great_name
0B8M
$prefabs_loot_Ring_PhysicalDamage_7_default_desc
0B8P
$prefabs_loot_Ring_PhysicalDamage_7_default_name
0B8O
$prefabs_loot_Ring_PhysicalDamage_7_good_desc
0B8R
$prefabs_loot_Ring_PhysicalDamage_7_good_name
0B8Q
$prefabs_loot_Ring_PhysicalDamage_7_great_desc
0B8T
$prefabs_loot_Ring_PhysicalDamage_7_great_name
0B8S
$prefabs_loot_Ring_PhysicalDamage_8_default_desc
0B8V
$prefabs_loot_Ring_PhysicalDamage_8_default_name
0B8U
$prefabs_loot_Ring_PhysicalDamage_8_good_desc
0B8X
$prefabs_loot_Ring_PhysicalDamage_8_good_name
0B8W
$prefabs_loot_Ring_PhysicalDamage_8_great_desc
0B8Z
$prefabs_loot_Ring_PhysicalDamage_8_great_name
0B8Y
$prefabs_loot_Ring_PhysicalDamage_9_default_desc
0B91
$prefabs_loot_Ring_PhysicalDamage_9_default_name
0B90
$prefabs_loot_Ring_PhysicalDamage_9_good_desc
0B93
$prefabs_loot_Ring_PhysicalDamage_9_good_name
0B92
$prefabs_loot_Ring_PhysicalDamage_9_great_desc
0B95
$prefabs_loot_Ring_PhysicalDamage_9_great_name
0B94
$prefabs_loot_Weapon_1h_blunt_289_desc
0GAY
$prefabs_loot_Weapon_1h_blunt_289_name
0GAX
$prefabs_loot_Weapon_1h_spear_111_desc
0GB2