Delve Objectives - Delves Overview page
Created by Etaew
To unlock the Boss Fight of a specific Delve, players must complete a specific objective, this will be shown in the top-right of the screen.
The random objective is based on Delve Type, Depth and available Deltaliths. Each player contributes to the objective completion.
There is a 7 minutes and 30 seconds timer to complete the objective and reach the boss room, if this is not reached further progression in that delve will be locked.
Types of objectives:
- Kill Monsters (X Amount)
- killing monsters throughout the whole Delve counts for the objective.
- Kill (Specific) Monsters (X Amount)
- not every Delve room might have those tasked monsters
- Kill (Deltalith Affected) Monsters (X Amount)
- not every monster might have that specific Deltalith applied to them. Check Monster Trophies and Deltaliths placement in the Entrance room.
- Empty (X Amount) rooms of creatures
- you must kill all monsters in a room for the objective to progress. Once cleaned out, a room will be highlighted on the Compass and a special Visual Effect will appear on it.
- Defeat (X Amount) of Monoliths
- Monoliths are special Delve-themed Cursed Skulls. Upon activation, they spawn some monsters around them in the room. Killing all monsters completes the Monolith and the room where it was placed. There are no free-roaming monsters in a room that has Monolith.
- Collect (X Amount) of Crystals
- everywhere in Delves you can find Crystals, or advanced Shadow Crystals that grant both Crystal and Shadow Shard on pickup.
- Collect (X Amount) of Ore
- Delves feature ores from Geode Caves. Not all ores can be mined right away, an upgraded Omni Tool is required.
- Sometimes an Objective may only require players to reach the boss room in time without any additional tasks.
Once the objective is completed, at least one player much reach the Boss room to stop the timer. Once Boss cursed skulls are activated, the Boss timer will start – 3 minutes. Failing to kill the Boss in under 3 minutes will also lock further progression in that Delve.