Hey all,

We are now accepting lairs as submissions! They are built in the Metaforge using the same mechanics as dungeons (multiple blueprints and plugs and sockets), but they are a whole lot smaller. The credit reward is 3k per lair, and one can be submitted at a time. Check out the guides on the sidebar for the basics of dungeon creation and for biome details. Grump will approve the visuals and then we'll take the submission and play through it, providing any gameplay feedback before it is fully approved and goes live.

The way we build our lairs so far is a single 'shell' blueprint with plugs that provide room variety.

  • Lairs should thematically match a biome in color and decoration.
  • Lairs are 1-2 approach encounters and a quest area.
  • The entrance to the lair and the red plug should be at least 2 blocks higher than the lowest point on the lair
  • Lairs must fit inside a 30x30 area
  • Lairs must go no higher than 60 up or 30 down from the world (red) plug
  • The quest area must be 21x21 or bigger
  • Any space a player can move in to must be 2 wide or bigger.
  • Any space a player will travel through must be 3 wide or bigger
  • Any combat area must be 4 wide or bigger
  • There can be up to 20 shooting traps per lair
  • Bombs can’t be required to navigate through the space
  • Up to 5 monster spawn locations will activate per lair
  • Monster spawn locations should not be placed in the quest area
  • Lairs should be able to kill a player of the appropriate level and gear, but not guaranteed to.
  • Each approach and quest area should have at least 2 variants. Variants for décor/ambient pieces are optional

We see lairs as a way to get more fun moment to moment quest content in the game as well as a way to help us improve our dungeon making skills and iterate faster with things like traps and new game mechanics. Once we have a few rounds of new lairs go in we'll be revisiting dungeons (and lair/dungeon progression is getting some love over the next few weeks too) and talking about new rules for dungeon design (obvious boss rooms for example).

On top of this we're talking about a way to push out content creation info more easily than updating downloaded files, and we're looking at a wiki we can use to keep info up to date and easy to find.

Looking forward to what you guys do with this, and feel free to drop any questions here!

submitted by AvaremTheDev to TroveCreations
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