Ted, Andrew, Brian, and Cole hosted today's Trove developer livestream, which focused on the upcoming Fish and Ships update: fishing, boats, adventuring reward changes, and the Pirate Captain class.
Source: http://www.shapestonejournal.net/livestream-notes-313/
FISHING POLES
- The basic fishing pole will allow you to fish in water, while more advanced fishing poles will allow you to fish in other liquids, such as lava, plasma, and chocolate.
- Lures, which will be sold at a fishing vendor, are required for fishing. A single lure will be used if you fail to catch something or if you catch a rare fish.
- Types of fish that can be caught change based upon time and biome.
- Fish can be deconstructed for different resources/materials, like the Fat Catfish, which gives a significant amount of Glim. Ancient Scales can be obtained by deconstructing fish, and are used to create boats.
- Players can fish wherever they want, but not every fish will be available in one location.
- Several fishing pole skins (dragon, candy, neon, etc.) with their own unique bobbers.
BOATS
- There will be three sizes of boats, including Clipper (smaller) and Galleon (larger).
- Boats use two slots: the boat itself, and a sail.
- The camera will unlock when players are sailing.
- Acceleration can be controlled by setting the boat's sails. Boats will have a turning radius, meaning they will be less responsive than riding a mount or moving your character on foot.
- Boats will (eventually) have cannons.
- Boats will actually float, meaning they'll behave according to buoyancy physics.
- Treasure Isles content will provide new boats through Golden Seashells, a biome-specific material.
- There will be "big oceans" to explore.
- Dracolytes will remain in their ultimate form while sailing a boat.
ADVENTURING
- These improvements will be implemented next week.
- Lair spawn rates have been increased "by a lot".
- Dungeons will reward two pieces of equipment.
- Adventuring Treasure Chests are going to be introduced. Like Chaos Chests and Radiant Caches, they are boxes that have special rewards. They will cycle every couple of weeks, and have a ~25% chance to drop from dungeons and a ~5% chance to drop from NPCs.
- A possible reward (for the time being) is the Blue/Pink Cookiephant.
PIRATE CAPTAIN
- The Pirate Captain wasn't ready to show this week, but will be previewed next week.
- Pirate Captains have a parrot pet.
- Passive/basic attack (Plunderbuss) grants Dubloons, which can be used to upgrade the Pirate Captain's cannon.
- Mouse 2 (right-click) throws down a cannon, which is controlled by the Pirate Captain's parrot.
- Keyboard 1 throws down a decoy, much like the Fae Trickster. The Pirate Captain's decoy has less HP than Fae Trickster, but explodes when it is killed.
- Keyboard 2 (Ultimate) activates a second cannon, which acts like a mortar/lobber. Both cannons can be active at once.
MISCELLANEOUS
- Fish and Ships update will release on March 24th.
- Another Hub redesign will go live next week.
- Pemborg and Infinium Pemborg will release next week.
- New shark NPCs will come with the Fish and Ships update, with unique models/animations. Parrot pirates are also on their way.
- The Bone Knight skin should be ready next week, and will be available from Chaos Chests.
- An extended Trove theme techno remix is now played when the Dancepad is ridden by a Dracolyte in ultimate form.
- Next time, things like the Neon Nightsky wings crafting quest will be harder.
- Next big update will be underground.
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