Trovesaurus Development Diary - April 2018
May 4, 2018 | Etaew | 802
A portion of the sites ad revenue is funded back into the community through commisions and creations. Usually this takes the form of art, in the past we've done T-Shirts and Plushies.
This month featured the Qubacca original creations, the final delivery of the Sage plushie (from December) and Evils construction chick plushie.
Ayyy! Inspiration does strike at the best of times, also, this was asked to be reposted! :D
But sir, I am not a droid. I'm boomeranger...
This was a plushie we commissioned a while ago from another supplier.
We learned some lessons from this creation, such as trying to keep things flat (hat rim), not having a heavy and large head, and complex limbs.
Plushie design thanks to feedback from [user=Delicious] and created by [user=SkyTheVirus].
Bonus pics, bully Qubesly makes Sage sads.
Also credits to [user=mau5head] for providing cute doodles featuring him:
This was a gift for [user=Evilagician] from Trovesaurus as a thanks for contributing to the site. He has nicely deatailed cap and bag. It was made by our favourite plushie maker JouJouPlushies.
Here is someone Evil with his friend.
Originally the plush had larger feet, but we had them shrunk.
Thanks to [user=Mau5head] for creating some cute art.
- Mods can now be made public without being announced if they meet all the criteria, if a mod fails at announcing in one place, it won't keep attempting and duplicate the announcements in another.
- You can no longer awkwardly select a mod type or subtype as ALL
- Mods are no longer automatically published, when you meet all the criteria a button will appear that you can press, this allows you to announce when you want, not when we want.
- Mods now require a "Replaces" field to be published, please let the user know what you are replacing
- Fixed an issue with the QB Colour Tool that was randomly inserting colours that didn't belong there
- Condensed the mastery and classes page of the user profile, you don't need the subclass extra info anymore, and removed the edit buttons
- You can now edit all your classes info on a single form, instead of individually
- A trial feature that displays the level and rank changes to your classes since you last updated them
- Lore links are now automatically directly embedded onto Collection / Style / Item pages, any capitalised text that is not the first word or "I" will now link to a lore page for more information.
- The Trovesaurus Twitter account will now start again announcing developer posts
- Added the Vanguardian class to the site database, opening the class page and ability to set your info on your character page
- The front page recent art, activity feed and gallery will now respect hibernating users
- Tweaked the appearance of the Rewards page again
- When viewing art contest news articles, the sidebar will show a link to the status of the contest and a link to entries
- Fixed an issue where in some cases a recipe ingredient could be missed out
- Added some safety code to prevent the event announce queue being held up when messages aren't being accepted by Twitter for some reason
- The user characters page is now available on the cleaner URL trovesaurus.com/characters, this is now paginated and you can filter by class.
- The characters page on a users profile should now load faster for owners when there are lots of classes set, you can now link directly to a character and can only edit characters from that direct page example https://trovesaurus.com/user=1/etaew/characters/135
- You can now view the comment count on art previews
- The background image for art contests you have not participated in has now been set to white, having red was pretty ugly, if you have an entry it will continue to show as green
- Tweaked the Deco importer script to fill in some missing icons
- Centralised the tabs / page URL structure across the site, if things stop working in a particular area let me know
- Fixed an issue where having no weapon style set on your character page would make a random style appear
- Character pages now have some small text listing the class on the header for that section
- Fixed another issue preventing site translators from saving their work
- Database errors are handled a fraction more gracefully now
- Started tracking Kytsu and Darkmoon on the Dev Tracker
- SSL settings have been tweaked to help resolve a few issues with connection refused messages
- Fixed an issue with the Gallery upload form where it wouldn't tell you the reason an image failed to upload
- You can now filter the Styles and Collections pages to list items created by the Trove Devs
- Fixed an issue with the importer where the recipe was using a mix of upper and lowercase names for the identifier, this helped fill in some gaps in the DB specifically with Frameworks.
- Newsly should now post upcoming downtime, server offline and online notifications to Twitter
- Contextual page searches which lists matched results will now break up huge lines of text using
if newlines failed, this fixes an issue with some pages having a huge output of non relevant information.
- The info box on the art pages will now only say animated when it really is animated, no more 0/1 output
- Removed words from article headers to avoid the need to translate them, dates / author / views likely are now intuitive enough
- Re-added the ability for Streamers to gift codes, this was unintentionally removed in a previous update
If you want to support the site development, please participate in contests, leave comments on our pages or upgrade to Trovesaurus Gold to hide adverts (also available with Reward Tokens).
Let me know in the comments if you are looking for anything specific to be changed in the month of May.
Sleepstache by pokemon008
Contribute to the discussion or help improve an article by leaving a comment below.
You must be logged in to add a comment.