Rosain (PC) promotes - suggarrhighh! 21

Watch Stream Sunday gem grind, Streamer Dream codes, and club recruitment

Modding 101 Chapter 3d: Qubicle (3) Guides

Posted February 21, 2017 by Evilagician (PC) and viewed 1,201 times.

This page is a subpage of Modding 101 Chapter 3: Model Modification (Blueprints)

Let’s start with some Qubicle basic tutorials from Minddesk. These provide an excellent basis for handling the program.

- Getting Started with Qubicle 3.0 (External)

Blueprint modification in Qubicle


Open Qubicle and create a new model from the splash screen (or CTRL+N in Qubicle).

There are multiple ways to get your model into Qubicle, but the most straight forward one is drag and drop. This will load the model into Qubicle as a new matrix.


Double-click (or press Q while having the matrix selected) to edit the model.


For this guide we will just do a recoloring of the head file and we are going to turn it into a green cookiephant. Because we are not adding or removing voxels we don’t have to edit all other head files (_s,_t or _a).


Exporting the modified model.

Export the model as a qubicle binairy(.qb) with the original filename.

To do this, select the model and press the [Export as Qubicle Binary QB] Button. This will prompt for a save location.

Save it in different folder (if you want to keep the original_qb or overwrite the original if you don’t care. In this guide we will overwrite the original, because we want to use the original material mapping (as we are just doing a recolor).

After you’ve selected the name, Qubicle will ask for some additional export settings:


Don’t change the default settings (if you find your model is rotated 180 degrees in Trove you might have to change Z-Axis from Right to Left Handed (or visa versa).

You've now modded the head file to a green version (still named blue, because mods Override the original model). If you'd like to change the specular mapping, import the _s.qb file and adapt the mapping.


 Go back to the parent page (below) to continue "turning your edited qb files into blueprints"

Parent Page

In this chapter we focus on finding the specific blueprints, converting them to editable files, editing and using the override folder to see them ingame. Because you decide on the voxel editing software, we try to include the process for most of them.

0 commentsRead Article

Related Pages



Contribute to the discussion or help improve an article by leaving a comment below.

You must be logged in to add a comment.

Free mount codes and other promotions


Radiant Panda Giveaway
Ends 6 hours from now

Cobalt Carp Giveaway
Ends 4 days from now

Power Panda Pack Giveaway
Ends 1 week from now


Revenantfest (Art Challenge)
Ends 2 weeks from now


Ends 1 week from now


Piping Hot Panda Giveaway
Starts 6 hours from now

Paleolithic Panda Giveaway
Starts 1 day from now

Permafrost Panda Giveaway
Starts 2 days from now

Topiary Panda Giveaway
Starts 3 days from now

Turbo Duck Giveaway
Starts 4 days from now

Candy Pandie Giveaway
Starts 4 days from now

Pandabot Prototype Giveaway
Starts 5 days from now

Pandemic Panda Giveaway
Starts 6 days from now

Cyberian Survivor Giveaway
Starts 2 weeks from now

Verses of Violence Giveaway
Starts 3 weeks from now

Expired Explorer Giveaway
Starts 1 month from now

Wildflower Warlock Giveaway
Starts 1 month from now


Ice Sage (Art Challenge)
Starts 2 weeks from now

Trotting Otter (Art Challenge)
Starts 4 weeks from now

Permafrost (Art Challenge)
Starts 2 months from now

Cursed Vale (Art Challenge)
Starts 3 months from now

Desert Frontier (Art Challenge)
Starts 4 months from now

Fae Forest (Art Challenge)
Starts 5 months from now

Candoria (Art Challenge)
Starts 6 months from now

Neon City (Art Challenge)
Starts 7 months from now

Jurassic Jungle (Art Challenge)
Starts 8 months from now

Dragonfire Peaks (Art Challenge)
Starts 9 months from now


Starts 2 weeks from now

Trovesaurus 3rd Anniversary
Starts 2 weeks from now

Starts 1 month from now

Community Draws Rosain
Starts 2 months from now

Starts 3 months from now

Pasteis Week
Starts 5 months from now