Ever wondered how to build the perfect Neon Ninja, well this is the guide for you to read. Gems and all will be explained here including playstyles.
The Neon ninjaTop ^
A Ninja doesn't need a blade to slay his enemies, he only needs his Heuristic Hackstar.
Welcome to my guide on the Neon Ninja, we'll be covering quite the topics today so let's get a move on by starting out on the Ninja's basic equipment. A Neon Ninja has to be able to hit targets fast and dash out, that is the playstyle before endgame however. The gear to the Neon Ninja is simple, here it is.
Hat | Weapon [Sword] | Face |
Maximum Health | Physical Damage | Maximum Health |
Attack Speed | Attack Speed | Attack Speed |
Critical Hit | Critical Damage | Maximum Health |
Critical Damage | Critical Hit | Critical Damage |
Now you might be wondering, a ninja should have Energy Regeneration? Well once you obtain the Heuristic Hackstar or the Class Gem for Neon Ninja, you won't need ER that much, you'll just be hitting and going to stealth and throw the shuriken which will deal heavy damage. Now moving into gems, I'd recommend these but feel free to switch it up.
Water | Water | Air | Air | Fire | Fire |
Maximum Health | Maximum Health | Maximum Health | Maximum Health | Physical Damage | Physical Damage |
Critical Damage | Crititcal Damage | Health Regen | Health Regen | Critical Damage | Critical Damage |
Critical Hit | Critical Hit | Critical Damage | Critical Damage | Critical Hit | Critical Hit |
If you are unable to 100% imitate those stats, that's fine. You're gonna need stats similar to those in gems to really deal the massive damage. Critical Damage and Hit are the two key factors in this build so be ready to see a lot of those. Next up, Empowered Gems.
Stinging Curse | * Stunburst * | Explosive Epilogue |
Physical Damage | Maximum Health / Physical Damage | Physical Damage |
Maximum Health | Critical Damage / Hit | Critical Hit |
Critical Damage / Hit | Maximum Health [%] | Critical Damage |
*Stunburst* is the gem to replace once you get you're class gem. With this gem build, you're Neon Ninja's damage is solid and his health is high enough to take on U9. Here's a video by ScythePlays on how the class gem for the Neon Ninja is used.
And the perfect ally is depending on situation and your current build. If you want better survivability due to your low health, then use the Prowling Shadow since it heals you everytime you hit a enemy. If you want more damage, its clearly the Raptor Berserker . Now I only prefer using either of those 2 allies, but if you have a better ally to use then feel free but I recommend those ones.
Raptor Berserker & Prowling Shadow
Now for the flasks and emblems, the best combo is Death Defying Vial along with the two emblems Martial Emblem and Surestrike.
Death Defying Vial & Martial Emblem & Surestrike Emblem
That's all for building the Neon Ninja. You'll be hitting solid damage soon enough I can tell. And perhaps Ill do more guides like this on other classes.
Sensei-Knife, out.
[SentinelKnife]
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Prowling Shadow is very good for STs, since it provides a chance of survival for Neon Ninja.
Rapt Berserk is really good for farming, because of the damage boosts and stuff.
PLSSSSSSSSSSSSSSSSSSS fix this guide man I was trying to get AS/CH/CD on the hat for so long I spend so much tentacles and flux on that shit and it isn't even possible to get...NICE MAN REALLLL NICE...
Omg please update your guide. You just made me waste a bunch of tentacles trying to roll AS/CH/CD on my hat when it's not possible to get CH on a hat.
How can you call this a pure DPS guide when your gem build isn't even specced for DPS.
PLease at least take the Health Regen off those things. At the moment that stat is horrendous and useless.
Well Personally I dont like using Movement on my Neon Ninja but feel free to try it out.
Personally I like a build with less maximum health and I like pyrodisc and cubic curtain instead of stinging curse and explosive epilogue but still a pretty good guide.