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Impromptu AMA for an hour
Author: Unknown! , Created: 1-Jan-2015 05:16 PM View on Web Archive
Market
1-Jan-2015 05:16 PM
#35560
Avarem
1-Jan-2015 05:16 PM
#35563
You're seeing some of our in-dev mounts. We have a lot of content we're working on all the time. We'll continue to put these out over time, there's no plan to drop a ton of mounts all at once.
Definitely some spring events. We'd like to continue to do an event a month, although we might miss January since we've been on break and have a number of other big features on the way.
We aren't going to do full on raids but we are starting the process of adding more boss-like bosses to SAs. Also we don't intend to add any official PvP but there are some thoughts about how...
Someone told me that's what superstition does? But I think that's just a rumor...
1. Maybe, or something that works mechanically like that. 2. If it seems really necessary - personally I think the conversations are generally interesting enough that general chat is fine for...
We have a great community, no joke.
The new biome is planned to have a new type of quest and lair that is less combat focused (more like the sunflower plants, but with extra work done on them) plus a new profession to use those...
I probably never will... There are a few new professions in the design stage, including a new one with the new biome. Wing crafting won't be one specifically, but wings might be included at the...
Happy new year! It's a technical issue with not making the game run incredibly slowly, basically things are drawn in lairs and if we tried to draw them in multiple layers it would be slooooow so...
Doors have come up a lot, so I imagine we'll find a way to do them. More building mechanics are very appealing to create for us. They're a lot of work but they add a lot of value to the game too....
Heh, fun idea - not actually sure how hard this would be offhand, can always take a look!
Probably 'mini game' and 'configuration' (to do permissions without slash commands) are next, along with in-world portals. Overall more mechanics are definitely worth it for us to do, and we'll be...
I am excited about NMS, and curious about how they'll pull it all off. Procedural generation is hard and it's fascinating to see new takes on it. I think emotes would be good for the store. We...
The RNG is part of their design, so it's unlikely that we'll change how they work.
We're making a small section of our website to collect details, it should be sent out early this year.
I listen to alt/pop/indie/dance music - current favorite is Ting Ting's new album (https://www.youtube.com/watch?v=l7CTEdDvsdk). I've heard some Baby Metal, the concept amuses me, but I don't...
It helps us get a feel for what the community is looking for. We don't always get to reply, but we do like to read those suggestions.
This was programmed in, we like to use it to break up the worlds.
It definitely will. We're behind on costume VFX but we're going to add a new VFX person to the team in the new year so once they're on board we'll get caught up (plus quite a bit more on top of that).
Pets have powers!
Well I want one of those.
Magic and it will be from the new biome - Radiant Ruins.
Level cap is unlikely to change, but we will keep adding new ways to progress your character. We're considering a new ore for the new biome. Next up is wings(gliding), a new class (using bows), a new...
Well it certainly won't make it harder.
And that's it for the hour! Thanks for the questions - let's do it again sometime.
I have a corgi, as does one other Trove team member. This may be the first time in the history of the world that anyone has asked for fewer corgis.