Forum Archive
PTS Patch Notes - 4/27/2020
Author: PostCard , Created: 27-Apr-2020 02:59 PM View on Web Archive
> **_Additional Updates_** ► Added noticable VFX to Monoliths and "Cannot Advance" signs in Delves. ► Delve entrance rooms have been modified - a trophy for each enemy in the Delve now appears with the mutators that affect that enemy. ► Trophies have been added for some enemies. ► When players cannot advance a delve, an adventure-giving NPC will spawn which can offer a subset of daily adventures. ► Added 3 "random flag/standard" boxes as purchase options to the Rescued Pebble Trader. Each box contains only flags which can be combined with 1 banner pole type. Each time the trader spawns, it will offer 2 of these boxes (rarely: 3) to the player. ► Increased the required Private & Challenge Delve Tiers cleared for the Delve badges from 75 and 100 to 250 and 500 ► Fixed the missing UI icon for "Directionally Challenged" mutator. ► fixed an issue with the Barrier Generator VFX when used with certain classes (like Dracolyte). ► PR reduced for Nitro Chaser and Banner of the Geodeseeker. ► increased the primal block cost on delve tracking potions from 1 to 10. ► Volatile Geodes no longer stack in the Inventory. ► Updated descriptive text for Delve Gateway / Queue objects to better outline their restrictions and difficulty level.
Additional Updates
- Added noticable VFX to Monoliths and "Cannot Advance" signs in Delves.
- Delve entrance rooms have been modified - a trophy for each enemy in the Delve now appears with the mutators that affect that enemy.
- Trophies have been added for some enemies.
- When players cannot advance a delve, an adventure-giving NPC will spawn which can offer a subset of daily adventures.
- Added 3 "random flag/standard" boxes as purchase options to the Rescued Pebble Trader. Each box contains only flags which can be combined with 1 banner pole type. Each time the trader spawns, it will offer 2 of these boxes (rarely: 3) to the player.
- Increased the required Private & Challenge Delve Tiers cleared for the Delve badges from 75 and 100 to 250 and 500
- Fixed the missing UI icon for "Directionally Challenged" mutator.
- fixed an issue with the Barrier Generator VFX when used with certain classes (like Dracolyte).
- PR reduced for Nitro Chaser and Banner of the Geodeseeker.
- increased the primal block cost on delve tracking potions from 1 to 10.
- Volatile Geodes no longer stack in the Inventory.
- Updated descriptive text for Delve Gateway / Queue objects to better outline their restrictions and difficulty level.