New Strings

New Strings detected in Delves.

$Adventure_adv_daily_delve_bannercraft_longdesc

The Delve Workbench in the Trove Hub has been set up so you can craft Banners using the Standards rarely found in Pressurized Caches. Craft one for a reward!


$Adventure_adv_daily_delve_bannercraft_name

Craft a Light Banner


$Adventure_adv_daily_delve_bannercraft_shortdesc

Use the Delve Workbench in the Hub to craft a Light Banner


$Adventure_adv_daily_delve_bosses_longdesc

Much of the corruption in Delves can be found within the Bosses who guard over the portals into the deeper Depths. If you can destroy 3 of these Bosses, we will reward you!


$Adventure_adv_daily_delve_bosses_name

Defeat Delve Bosses


$Adventure_adv_daily_delve_bosses_shortdesc

Take down 3 Delve Bosses


$Adventure_adv_daily_delve_donate_longdesc

We're studying the Inert Geodes found in the Delves. Use the Delve Workbench next to me to Donate some for a reward!


$Adventure_adv_daily_delve_donate_name

Donate Inert Geodes


$Adventure_adv_daily_delve_donate_shortdesc

Donate Inert Geodes at the Delve Workbench in the Hub


$Adventure_adv_daily_delve_enterdelve_longdesc

Have you heard of Delves?! We've managed to open some gateways deep into a series of dangerous cave systems FILLED with bad guys! I wouldn't recommend going in there, but my boss said to give these rewards to any Trovian brave enough to even try to help push back this terrible wave of shadow corruption!


$Adventure_adv_daily_delve_enterdelve_name

Gone Delvin'


$Adventure_adv_daily_delve_enterdelve_shortdesc

Enter a Delve


$Adventure_adv_daily_delve_findgeodian_longdesc

Many Geodians have been captured by the Bosses lording over all denizens of the Delves. Please find and rescue any Captured Geodians you can!


$Adventure_adv_daily_delve_findgeodian_name

Rescue Captured Geodians


$Adventure_adv_daily_delve_findgeodian_shortdesc

Find a Captured Geodian in a Delve


$Adventure_adv_daily_delve_memento_longdesc

Trovian! The Bosses of the Delve caverns can spread corruption even to inanimate objects! If not consumed, these objects will Decay and their corruption will be released back into the Delve caverns, or--worse--Trove and Geode themselves!


$Adventure_adv_daily_delve_memento_name

Corrupted Memories


$Adventure_adv_daily_delve_memento_shortdesc

Consume a Delve Memento from your Inventory


$Adventure_adv_daily_delve_opencache_longdesc

The Delves are WEIRD, Trovian! The last time I opened a Pressure-Locked Delver's Cache I got my reward, but then it rematerialized right in front of my eyes! You should try!


$Adventure_adv_daily_delve_opencache_name

Confusing Temporal Parabox


$Adventure_adv_daily_delve_opencache_shortdesc

Open a Pressure-Locked Delver's Cache


$Adventure_adv_daily_delve_useshadowkey_longdesc

We've built special keys just for the mysterious Shadowy Soul Vaults found deep within the Delve caverns. You can craft one at the Delve Workbench next to me. I've heard the vaults only spawn if you go three floors deep.


$Adventure_adv_daily_delve_useshadowkey_name

Shadowy Soul Vault (Depth: 25+)


$Adventure_adv_daily_delve_useshadowkey_shortdesc

Use a Delve Shadowkey on a Shadowy Soul Vault within Delves


$Block_Honey_name

Honey


$ChaosFactorGrantFinal

Final Chaos Factor reward granted.\nCome back tomorrow for more rewards!


$ChaosFactorGrantNag

Chaos Factor reward granted!\nYou have {0} rewards remaining today.


$Claims_ChaosFactorDescription

Earned with Chaos Factor, complete dungeons for more!


$Claims_ChaosFactorDescriptionLastReward

Earned with Chaos Factor, come back tomorrow for more!


$Claims_NewPlayerPatronDayFiveDesc

New Player Daily Login Patron Bonus (DAY 5)


$Claims_NewPlayerPatronDayFourDesc

New Player Daily Login Patron Bonus (DAY 4)


$Claims_NewPlayerPatronDayOneDesc

New Player Daily Login Patron Bonus (DAY 1)


$Claims_NewPlayerPatronDaySevenDesc

Final New Player Daily Login Patron Bonus!


$Claims_NewPlayerPatronDaySixDesc

New Player Daily Login Patron Bonus (DAY 6)


$Claims_NewPlayerPatronDayThreeDesc

New Player Daily Login Patron Bonus (DAY 3)


$Claims_NewPlayerPatronDayTwoDesc

New Player Daily Login Patron Bonus (DAY 2)


$Class_label

Class


$ClassLevel_label

Class Level


$CollectableTag_Delve

Delve


$CollectionName_Delve

Delves


$CollectionName_DelveBiomeMementos

Biome Mementos


$CollectionName_DelveBossMementos

Boss Mementos


$CollectionName_DelveCreatureMementos

Creature Mementos


$CollectionType_Memento

Memento


$Collections_Category_Memento

Mementos


$Collections_Category_Memento_Description

Collected Mementos. Mementos are found in the Delve caverns and provide Mastery.


$CompanyName

gamigo


$Delve_CannotAdvanceSign_Text

You took too long to reach or defeat the boss and cannot go any deeper. Hold [HK:Homeworld] to exit this Delve. If you do better next time a device to advance deeper will appear.


$Delve_CannotAdvanceSign_Title

Sorry


$Delve_EpitaphDecor

[HK:Loot] to resurrect. Life is short in {0}


$Delve_EpitaphLair

[HK:Loot] to resurrect. A lair with {0}... ok, that's tough


$Delve_EpitaphMonsterMutation

[HK:Loot] to resurrect. Who would have thought {0} creatures would be so difficult


$Delve_EpitaphMonsterName

[HK:Loot] to resurrect. Died to {0}


$Delve_EpitaphPath

[HK:Loot] to resurrect. Spelunking through {0}, oof!


$Delve_EpitaphTierMutation

[HK:Loot] to resurrect. {0} sure makes things rough


$Delve_EpitaphTitle

{0}'s tombstone


$Delve_GetToTheSkullPile

A low rumble marks the awakening of a powerful creature.


$Delve_Loot_WasntPresentForMajorityOfBossBattle

You need to be present for a majority of the boss battle for a chance at rarer loot.


$Delve_Portal_Text

Press [HK:Loot] to venture even deeper in the Delve


$Delve_Portal_Title

Next Tier


$Delve_ReadyChecker_Text_Started

{0} players summoning portal Stand close for faster summoning {1}%% completed


$Delve_ReadyChecker_Text_TierStillBuilding

Please wait, next depth under construction


$Delve_ReadyChecker_Text_Unstarted

Press [HK:Loot] to summon portal


$Delve_ReadyChecker_Title

Depth {0} Ready Station


$Delve_TargetCannotPvPWhileDelveQueued

That player is queued for a delve, and cannot join you in PvP.


$Delve_TierShutdown_InMinutes

Defeat the boss in {0} minutes or the world will shutdown.


$Delve_TierShutdown_InMinutesAndSeconds

Defeat the boss in {0} minutes and {1} seconds or the world will shutdown.


$Delve_TierShutdown_InSeconds

You have only {0} seconds to defeat the boss!


$Delve_TierShutdown_unstoppable_InMinutes

Please finish soon - this delve world will have to shutdown in {0} minutes.


$Delve_TierShutdown_unstoppable_InMinutesAndSeconds

Please finish soon - this delve world will have to shutdown in {0} minutes and {1} seconds.


$Delve_TierShutdown_unstoppable_InSeconds

Delve world will shutdown in {0} seconds!


$Delve_World

Delve Cavern


$Delve_YouCannotPvPWhileDelveQueued

You cannot enter PvP while queued for Delve.


$DelveChallenge_DepthIncreased

You've increased your challenge depth


$DelveChallengeFailed_Inlair

Challenge Progression Locked! You did not defeat the boss within the time limit and will not advance your challenge depth. You can still defeat the tier boss and collect their loot.


$DelveChallengeFailed_OnPath

Challenge Progression Locked! You did not get to the Cursed Skulls within the time limit and will not advance your challenge depth. You can still defeat the tier boss and collect their loot.


$DelveCheckpoint_Active

Press [HK:Loot] to travel to the forward-most respawn point on this Tier


$DelveCheckpoint_Inactive

Defeat all enemies in a room to unlock Transport Locations on this Tier


$DelveCheckpoint_NotSet

No room has been completely cleared of enemies yet on the current tier.


$DelveCheckpoint_Title

Intra-Delve Transport


$DelveCreatureMod_Agile

Agile


$DelveCreatureMod_antiSolo2

Brawler


$DelveCreatureMod_Antumbral

Antumbral


$DelveCreatureMod_Arena

Gladiator


$DelveCreatureMod_berserker

Furious


$DelveCreatureMod_berserkerHard

Furiously Unbridled


$DelveCreatureMod_buffOnDeath

Light-Cursed


$DelveCreatureMod_debuffOnRangedDamage

Reactive Distance Shielded


$DelveCreatureMod_Fragile

Fragile


$DelveCreatureMod_icyGround

Icewalker


$DelveCreatureMod_PhysicalImmune

Physical Immune


$DelveCreatureMod_PhysicalResistant

Physical Resistant


$DelveCreatureMod_Placebo

Coxcomb


$DelveCreatureMod_RangedProtection

Distance Shielded


$DelveCreatureMod_ShadowChickens

Chicken Summoning


$DelveCreatureMod_slowPlayersOnHit

Ensnaring


$DelveCreatureMod_SpawnClone

Cloning


$DelveCreatureMod_SpawnMushrooms

Spore Carrier


$DelveCreatureMod_SpellImmune

Magic Immune


$DelveCreatureMod_SpellResistant

Magic Resistant


$DelveCreatureMod_SummonTurret

Turret Summoning


$DelveCreatureMod_Tenebrous

Tenebrous


$DelveCreatureMod_Weak

Weak


$DelveLairMod_bossBerserker

Berserker


$DelveLairMod_floorToIce

Cool Steppin


$DelveLairMod_floorToLavaLong

The Floor is Lava II


$DelveLairMod_floorToLavaShort

The Floor is Lava


$DelveLairMod_graveyardAoeRoot

Boney Grasp


$DelveLairMod_Gravity

Lowered Expectations


$DelveLairMod_increaseIncDmg_15

Vulnerable I


$DelveLairMod_increaseIncDmg_30

Vulnerable II


$DelveLairMod_increaseIncDmg_45

Vulnerable III


$DelveLairMod_reduceIncDmg_15

Hardened I


$DelveLairMod_reduceIncDmg_30

Hardened II


$DelveLairMod_reduceIncDmg_45

Hardened III


$DelveLairMod_reduceIncDmg_60

Hardened IV


$DelveLairMod_reduceIncDmg_75

Hardened V


$DelveLairMod_stopDpsStun

Trigger Finger


$DelveMatchmaker_GetReady

Get ready, {0} is going to rush the delve with {1} players.


$DelveMatchmakerSign_Text_Public

Press [HK:Loot] to join/leave the Public Delve Queue with your current CLASS Class Changes: Locked Invites: Return Invites Only Difficulty: Public Delve Score of queued Players


$DelveMatchmakerSign_Text_QueueForChallenge

Press [HK:Loot] to queue for this Challenge Delve. Biomes: Depth-Locked Invites: Return Invites Only Mounts: Delve Restricted Depth: {0}


$DelveMatchmakerSign_Text_QueueForPrivate

Press [HK:Loot] to queue for this Private Delve. Mounts: Delve Restricted Difficulty: Public Delve Score of queued Classes {0}


$DelveMatchmakerSign_Text_RushLaunch

Press [HK:Loot] to rush launch Queued Players: {0} {1}


$DelveMatchmakerSign_Text_SendReadyMessage

Press [HK:Loot] to send ready message Queued Players: {0} {1}


$DelveMatchmakerSign_Text_UnqueueFromChallenge

Press [HK:Loot] to un-queue from this Challenge Delve. Biomes: Depth-Locked Invites: Return Invites Only Mounts: Delve Restricted Depth: {0}


$DelveMatchmakerSign_Text_UnqueueFromPrivate

Press [HK:Loot] to un-queue from this Private Delve. Mounts: Delve Restricted Difficulty: Public Delve Score of queued Classes {0}


$DelveMatchmakerSign_TitlePublic

Public Delve Queue


$DelveMatchmakerSign_TitleWithOwner

{0}'s Delve Queue


$DelveMonolith_Text_PostMonsterOneMod

Clear all {1} {0} to checkpoint this room.


$DelveMonolith_Text_PostMonsterTwoMods

Clear all {1} {2} {0} to checkpoint this room.


$DelveMonolith_Text_PostMonsterZeroMods

Clear all {0} to checkpoint this room.


$DelveMonolith_Text_PreMonsterOneMod

[HK:Loot] to summon {0} - {1}


$DelveMonolith_Text_PreMonsterTwoMods

[HK:Loot] to summon {0} - {1} - {2}


$DelveMonolith_Text_PreMonsterZeroMods

[HK:Loot] to summon {0}


$DelveMonolith_Title

Shadowy Monolith


$DelvePathCreature_Archeoceratops

Archeosauruses


$DelvePathCreature_BatBrown

Cave Bats


$DelvePathCreature_BatDragonwhelp

Dragon Whelps


$DelvePathCreature_Bee

Hive Bees


$DelvePathCreature_BeeAmperiumdrone

Amperium Hive Drones


$DelvePathCreature_BeeCandy

Candy Cornets


$DelvePathCreature_BeeCyberdrone

Cyberdrones


$DelvePathCreature_BeeDecompiler

Decompilers


$DelvePathCreature_BeeFirefly

Fireflies


$DelvePathCreature_BeeMagmito

Magmitos


$DelvePathCreature_BeeStingdrake

Stingdrakes


$DelvePathCreature_BeeTaseroid

Taseroids


$DelvePathCreature_BeetleCave

Cave Beetles


$DelvePathCreature_BeetleFirebug

Lava Beetles


$DelvePathCreature_BeetleJade

Jade Scarabs


$DelvePathCreature_BeeVesracna

Vesracnae


$DelvePathCreature_BipedAmperiumbot

Amperium Infantry Drones


$DelvePathCreature_BipedCandyGingerMan

Gingerbread Men


$DelvePathCreature_BipedCandyLollipopRed

Red Popmen


$DelvePathCreature_BipedCandyMuffinMan

Muffin Toughs


$DelvePathCreature_BipedLavaman

Magmen


$DelvePathCreature_BipedMushroomCave

Dark Mushroom Men


$DelvePathCreature_BipedRobot

Cyberian Androids


$DelvePathCreature_BipedSkeletonNoble

Undead Emperors


$DelvePathCreature_BipedTailDragoniPurple

Vespucci Dragon Ogre


$DelvePathCreature_BipedTailDragoniRed

Ricci Dragon Ogre


$DelvePathCreature_BipedTailSharkBasic

Sharkman Raider


$DelvePathCreature_BipedTailSharkCaster

Sharkman Shaman


$DelvePathCreature_BipedTailSharkSpear

Sharkman Spear


$DelvePathCreature_BipedTerracotta

Terracotta Warriors


$DelvePathCreature_BlastflowerGreencave

Inflammatory Ivies


$DelvePathCreature_BlastflowerOrangecave

Megaton Marigolds


$DelvePathCreature_BlastflowerPurplecave

Incendiary Irises


$DelvePathCreature_CrabAmplauncher

Amperium Launchers


$DelvePathCreature_CrabBlue

Blue Crabs


$DelvePathCreature_CrabCoralshell

Red Crabs


$DelvePathCreature_CrabLava

Lava Crabs


$DelvePathCreature_Crabwarrior

Crustacean Corsairs


$DelvePathCreature_Dimetrodon

Dimetrodons


$DelvePathCreature_Dragonfly_jade

Giant Dragonflies


$DelvePathCreature_DragonRed

Red Dragons


$DelvePathCreature_FloateyePumpkin

Watchful Gourdians


$DelvePathCreature_FoxspiritSmoky

Smoky Fox Phantoms


$DelvePathCreature_GolemIce

Permafrost Guardians


$DelvePathCreature_IguanaGreen

Emerald Iguanas


$DelvePathCreature_pirate_cannoneer

Pirate Cannoneers


$DelvePathCreature_pirate_melee

Pirate Sailors


$DelvePathCreature_pirate_undead_cannoneer

Undead Pirate Cannoneers


$DelvePathCreature_pirate_undead_melee

Undead Pirate Sailors


$DelvePathCreature_PunchbotAmperium

Amperium Punchbots


$DelvePathCreature_PunchbotCandyCake

Pound Cakes


$DelvePathCreature_RobotCannonBiped

Biped Cannonbots


$DelvePathCreature_RobotCannonBipidAmperium

Amperium Mobile Artillery


$DelvePathCreature_RobotCannonFlying

Flying Cannonbots


$DelvePathCreature_Robowraith

Bladebot


$DelvePathCreature_RobowraithAmperium

Amperium Robowraiths


$DelvePathCreature_SoulthiefJade

Jadebound Phantoms


$DelvePathCreature_SpiderAmperium

Amperium Spiderbots


$DelvePathCreature_SpiderBrown

Cave Recluses


$DelvePathCreature_SpiderRobot

Robospiders


$DelvePathCreature_Stiltstitcher

Stiltstitchers


$DelvePathCreature_TrogApe

Simian Troglodytes


$DelvePathCreature_TrogBird

Avian Troglodytes


$DelvePathCreature_TrogDino

Saurian Troglodytes


$DelvePathCreature_TrogFrog

Anuran Troglodytes


$DelvePathCreature_Wraith

Wraiths


$DelvePathCreature_WraithBoneblade

Boneblade Wraiths


$DelvePathCreature_Yeti

Cave Yeti


$DelvePathMod_FlaskRefiller

Water-Cursed


$DelvePathMod_noChevrons

Directionally Challenged


$DelveRequirement_BossPhase

Defeat the Lair Boss


$DelveRequirement_Checkpoints_plural

Empty rooms of creatures: {0}


$DelveRequirement_Checkpoint_singular

Empty a room of creatures to make a checkpoint


$DelveRequirement_GetMorePlayersToTheSkullPile

{0} of {1} required players have approached the skull pile.


$DelveRequirement_Goal_Crystals

Crystals


$DelveRequirement_Goal_Ore

Ore


$DelveRequirement_GoThroughThePortal

Journey through the portal to the next tier of the delve


$DelveRequirement_KillTag

Kill {1} creatures: {0}


$DelveRequirement_Monoliths_plural

Defeat Monoliths: {0}


$DelveRequirement_Monolith_singular

Activate the remaining Monolith with [HK:Loot] and defeat its guardians


$DelveRequirement_PostBoss_GoToTheHub

Hold [HK:Homeworld] to exit this Delve


$DelveRequirement_PostBoss_UseReadyChecker

Use the Ready Station to summon a portal to deeper Depths


$DelveRequirement_PostPath

Activate the Cursed Skulls to summon the Lair Boss.


$DelveRequirement_RequirementCompleted

Delve objective completed


$DelveStat_ClassResetItem_Description

Re-adjusts the current class's delve depth when consumed.


$DelveStat_ClassResetItem_Name

Delve Class Depth Restorer


$DelveStat_Failure_DepthWouldNotChangeForClass

This device would have no effect on your {0} depth. You can try again with a different class.


$DelveStat_Query_ResetClassDepth

Your current {0} depth is set at {1}; Would you like to reset this to a depth of {2}?


$DelveTier_Amperium

Amperia


$DelveTier_Pirate

Flakbeard's Hideaway


$DelveTier_Qbthulhu

Corners of Q'bthulhu's Realm


$DelveTier_SaurianSwamp

Primordial Pit


$DelveTier_Toxic

Toxic Tunnels


$DelveZAD_13

Uber 10 Gloom


$DelveZAD_14

Uber 10 Dusk


$DelveZAD_15

Uber 10 Shrouded


$DelveZAD_16

Uber 10 Midnight


$DelveZAD_17

Uber 10 Everdark


$Delves_Depth

Depth {0}


$Delves_Title

DELVE


$EnterWorldFail_ClosedDelve

That is a closed delve world.


$EnterWorldFail_DiscoveryWorld

That is a Geode cave.


$EnterWorldFail_FullDelve

That delve world is already locked to 8 players.


$EnterWorldFail_PlayerAlreadyInDelve

You are already in a delve world.


$EnterWorldFail_PvPWorld

That is a PvP world.


$Event_may2020_welcomescreen_description

Fling pretty flowers!


$Event_may2020_welcomescreen_name

Spring Fling


$ExportMetricsOutput

Metrics have been exported to '{0}'.


$ExportMetricsOutputGM

Developer Metrics are included, use '/nogm' to exclude them.


$ExportMetricsThankYou

Thank you for playing Trove to an extent where you are using this command. We work hard to make new fun things for players like you. We are always looking for constructive feedback and reading the forums. If you have anything you would like to say to us make sure you say it there. Have a wonderful day. <3 Meowser Updated to support subclasses and hashing by Dan, the Pan. uwu


$FailedToOpenOrCreate

Failed to open or create {0}:


$FailedToTruncate

Failed to truncate {0}.


$GeodeMastery_label

Geode Mastery Rank


$Inventory_Subheading_Delve

DELVES


$Item_Capacity_Limited

Limited ({0})


$Item_Capacity_Max

You have reached the maxium amount of this item in your inventory.


$Item_Capacity_Remaining

You can only add {0} more of this item to your inventory.


$Item_Capacity_Unique

Unique


$Leaderboard_Category_Delve

DELVES


$Leaderboard_Category_Effort

EFFORT


$Leaderboard_DeepestChallengeWeekly

Most CHALLENGING Delvers (RECENT)


$Leaderboard_DeepestPrivateWeekly

Deepest PRIVATEeers (RECENT)


$Leaderboard_DeepestPublicWeekly

Deepest Diggers of PUBLIC (RECENT)


$Leaderboard_DelveDepth_Challenge

CHALLENGE: Deepest (WEEKLY)


$Leaderboard_DelveDepth_Private

PRIVATE: Deepest (WEEKLY)


$Leaderboard_DelveDepth_Public

PUBLIC: Deepest (WEEKLY)


$Leaderboard_DelveThreeTier_ChallengeDeepest

CHALLENGE: Deepest 3-Tier Clear


$Leaderboard_DelveThreeTier_ChallengeFastest

CHALLENGE: Fastest 3-Tier Clear


$Leaderboard_DelveThreeTier_PrivateDeepest

PRIVATE: Deepest 3-Tier Clear (WEEKLY)


$Leaderboard_DelveThreeTier_PrivateFastest

PRIVATE: Fastest 3-Tier Clear


$Leaderboard_DelveThreeTier_PublicDeepest

PUBLIC: Deepest 3-Tier Clear


$Leaderboard_DelveThreeTier_PublicFastest

PUBLIC: Fastest 3-Tier Clear


$MagicFind_LostAmountAndPercent

You are {0} ({1}%) less magical.


$MasteryInfoHeader

[Mastery Info]


$MasteryXPMsg_Memento

You gained {0} {1} for collecting the {2} memento!


$Matchmaker_AlreadyQueued

You are already queued to delve.


$Matchmaker_ForcedQueueFailure

Failed to rush the queue.


$Matchmaker_ForcedQueueSuccessful

You have rushed the queue.


$Matchmaker_Queued

You have been queued to enter a delve.


$Matchmaker_QueueFailure

Failed to queue for a delve.


$Matchmaker_RemovedFromQueue

You have been removed from the delve queue.


$Matchmaker_UnknownFailure

The matchmaker did not understand your request.


$Matchmaker_UserNotQueued

You are not queued for any delves.


$Metrics_DeepestPrivateDelve

Deepest Private Delve Depth


$Metrics_DelvesCompleted

Delves Completed


$Metrics_PrivateDelvesCompleted

Private Delves Completed


$MetricsInfoHeader

[Player Metric Info]


$NonMemberDescription

A Trovian outside the club


$NotUsableInThisWorld

Cannot be used in this world.


$PlayedTime

Played as of login:


$PlayerInfoHeader

[Player Info]


$Quest_DelveBoss_beehive_bee_waspspider

Defeat the Hive Guardian


$Quest_DelveBoss_generic_baleking_boss

Defeat the Balefire Golem


$Quest_DelveBoss_generic_dragon_green

Defeat the Balefire Dragon


$Quest_DelveBoss_generic_dragon_red

Defeat the Red Dragon


$Quest_DelveBoss_generic_dragon_white

Defeat the Dracolich


$Quest_DelveBoss_generic_giant_ice_king

Defeat the Frost Lord


$Quest_DelveBoss_generic_lavaman_boss

Defeat the Molten Lord


$Quest_DelveBoss_generic_plasmablack_boss

Defeat Black Beak


$Quest_DelveBoss_generic_plasmablue_boss

Defeat Blue Barry


$Quest_DelveBoss_generic_plasmagreen_boss

Defeat Mean Gene the Green


$Quest_DelveBoss_generic_plasmared_boss

Defeat Squawk Red-Eye


$Quest_DelveBoss_generic_shadowshroom_king

Defeat the Shadowshroom King


$Quest_DelveBoss_generic_wight_king_boss

Defeat the Wight Lord


$Quest_DelveBoss_golem_ampcannon

Defeat Amperius Maximus


$Quest_DelveBoss_graveyard_wraith_boneblade_boss

Defeat Lord Boneshanks


$Quest_DelveBoss_saurianSwamp_diatryma

Defeat Diatrymaximus


$Quest_DelveBoss_saurianSwamp_quetzalcoatlus

Defeat Quetzalcoatlus


$Quest_DelveBoss_saurianSwamp_scissorhand

Defeat Savicious


$Quest_DelveBoss_saurianSwamp_trex

Defeat Wrex


$Quest_DelveBoss_saurianSwamp_triceratops

Defeat Cera


$Quest_GoldenThread_event_may2020_01_Description

Spring Fling 2020 1/6: Hello, Hello, to all of Trove, it time for Spring Fling, didn’t you know? My name is Qubesly and I am your friend and I need you to craft this BEFORE season’s end. In the hub, you will find, a place to craft Spring Fingers, they’re one of a kind. The Radiant Dayspring is where you will need to go, hurry up quick, there’s no time to be slow.


$Quest_GoldenThread_Event_may2020_01_Name

Craft a Spring Flinger


$Quest_GoldenThread_event_may2020_02_Description

Spring Fling 2020 2/6: Trovian, Help, I think something is wrong. I can’t seem to speak without speaking in song. Hurry, hurry, throw those Flingers fast, we need to do something, lest this rhyming last.


$Quest_GoldenThread_Event_may2020_02_Name

Fling the Spring Flinger


$Quest_GoldenThread_event_may2020_03_Description

Spring Fling 2020 3/6: A dance, do a dance! That might buy us some time. Anything to stop me from speaking in rhyme.


$Quest_GoldenThread_Event_may2020_03_Name

Dance during Spring Fling


$Quest_GoldenThread_event_may2020_04_Description

Spring Fling 2020 4/6: Bad news, friend, that did not work. I was really hoping this would stop with a twerk. Maybe mount up and put on a show, perhaps this is caused by moving too slow?


$Quest_GoldenThread_Event_may2020_04_Name

Prance during Spring Fling


$Quest_GoldenThread_event_may2020_05_Description

Spring Fling 2020 5/6: I know what it is; it’s the Moon Daughters might. To win we will need to put up a fight! So take on the shadows, go where they lurk. Take down dungeons and wipe off her smirk.


$Quest_GoldenThread_Event_may2020_05_Name

Mop up some bad during Spring Fling


$Quest_GoldenThread_event_may2020_06_Description

Spring Fling 2020 6/6: Am I free? I’m free! You did it Trovian! I’m free from the Rhyming! Although, I must admit, I’m quite pleased with your timing. Ok, no more rhyming now I mean it! Jump up and down to prove you’ve defeated it!


$Quest_GoldenThread_Event_may2020_06_Name

Hop up like mad during Spring Fling Thing


$QuestReset_Throttled

You must wait {0} more seconds to reset the boss.


$QuestReset_Unavailable

You can't reset the boss right now.


$SlashCommand_Stuck_controller

Use the Atlas from the Menu to move to another world.


$SlashCommand_Throttled

Sorry, but you must wait before attempting another command.


$Stat_JumpSpeedMultiplier

Jump Strength


$StatsInfoHeader

[Combat Stat Info]


$StoreProduct_conveyance_delve_currency_expansion_name

Inert Geodes: +200 Carrying Capacity!


$StoreProduct_deal_daily_150credit_description

An incredible limited time deal on 150 Credits! This deal can only be purchased once each time it appears, so act fast before it's gone!


$StoreProduct_deal_daily_150credit_name

Credit Daily Deal


$StoreProduct_deal_daily_empowered_blue_1_description

An incredible limited time deal on 1 Empowered Water Gem Box! This deal can only be purchased once each time it appears, so act fast before it's gone!


$StoreProduct_deal_daily_empowered_blue_1_name

Water Daily Deal


$StoreProduct_deal_daily_empowered_cosmic_1_description

An incredible limited time deal on 1 Empowered Cosmic Gem Box! This deal can only be purchased once each time it appears, so act fast before it's gone!


$StoreProduct_deal_daily_empowered_cosmic_1_name

Cosmic Daily Deal


$StoreProduct_deal_daily_empowered_red_1_description

An incredible limited time deal on 1 Empowered Fire Gem Box! This deal can only be purchased once each time it appears, so act fast before it's gone!


$StoreProduct_deal_daily_empowered_red_1_name

Fire Daily Deal


$StoreProduct_deal_daily_empowered_yellow_1_description

An incredible limited time deal on 1 Empowered Air Gem Box! This deal can only be purchased once each time it appears, so act fast before it's gone!


$StoreProduct_deal_daily_empowered_yellow_1_name

Air Daily Deal


$StoreProduct_item_skin_fae_trickster_mistletoe_description

A Snowfest themed costume for the Fae Trickster.\n\nHelmet not included.


$StoreProduct_item_skin_fae_trickster_mistletoe_name

Mistletoe Matron


$StoreProduct_item_skin_icesage_cookiemaker_description

A Snowfest themed costume for the Ice Sage.


$StoreProduct_item_skin_icesage_cookiemaker_name

Cookie Conjurer


$StoreProduct_item_skin_knight_spring_description

A spring themed costume for the Knight. Ready to take on anything, despite the rain.


$StoreProduct_item_skin_knight_spring_name

Heroic Hydrophobe


$StoreProduct_item_unlocker_delve_delve_basic_currency_size_expansion_store_description

Increases the maximum amount of Inert Geodes you can hold by 200.


$StoreProduct_item_unlocker_delve_delve_basic_currency_size_expansion_store_name

Inert Geode Wallet Expansion


$StoreProduct_trove_spring_fling_pack_description

This limited time pack unlocks the Growing Gator mount, Sir Dapper Duckington ally, Frolicking Fable ally, Bouquet Buggy Magrider, The May Flower Boat and Sail, The Heroic Hydrophobe costume for Knight, The Precipitation Princess costume for Neon Ninja, and the Van Gardener costume for the Vanguardian. Get them quick before they dip!


$StoreProduct_trove_spring_fling_pack_name

Spring Fling Pack


$TeleportToLair

Your group has progressed in this Delve. Teleport ahead?


$TomeNag

Your Tome is no longer gaining charge.\nSwitch Tomes to earn more rewards!


$TotalUnlocked_label

Total Collectables Unlocked


$TotalXP_label

Total Mastery XP


$TroveMastery_label

Trove Mastery Rank


$Unlocked_label

Unlocked


$Welcome_store_limited

Available now for a limited time! Visit the Trove Store to learn more.


$Welcome_store_limited_generic_subtitle

Get in style with this limited time pack!


$Welcome_store_stqube_subtitle

Push your luck with this limited time pack!


$WorldInviteFail_ClosedDelve

Cannot invite a player to a closed delve.


$WorldInviteFail_DiscoveryWorld

Cannot invite a player to Geode cave.


$WorldInviteFail_PlayerAlreadyInDelve

That player is already in a delve.


$WorldInviteFail_PvPWorld

Cannot invite a player to a PvP match.


$WorldPublicDelveRestriction

Players may not join a public delve after it was created.


$XP_label

Mastery XP


$ZoneLevel_Uber_11

Uber-11


$abilities_equipment_banner_additional_inertgeode_loot_description

Increases chance for standard Delve enemies to drop Inert Geodes upon death


$abilities_equipment_banner_additional_nitro_loot_description

Increases the amount of Nitro-Glitterine obtained while mining


$abilities_equipment_banner_ondamage_snare_description

When in Delves, your attacks slow your target's movement speed


$abilities_equipment_banner_ontakedamage_restoreenergy_description

When in Delves, Damage dealt to you has a chance to restore 35 Energy


$badge_rewardId_delve_challenge_openers

10 x Delve Gateway (Challenge Mode)


$badge_rewardId_delve_food_t01

50 x Pressurized Cave Kelp


$badge_rewardId_delve_food_t02

75 x Condensed Cave Milk


$badge_rewardId_delve_food_t03

100 x Freerange Electrolytic Crystals


$badge_rewardId_delve_keys_10

10 x Delve Shadowkey


$badge_rewardId_delve_keys_5

5 x Delve Shadowkey


$badge_rewardId_delve_private_openers

10 x Delve Gateway (Private Mode)


$claims_delve_cache

Delve Adventure Reward: Pressure-Locked Delver's Cache


$claims_delve_cache_3

Delve Adventure Reward: 3 x Pressure-Locked Delver's Cache


$claims_delve_cache_5

Delve Adventure Reward: 5 x Pressure-Locked Delver's Cache


$command_freeze_companion_froze_success

Froze companion, use '/freeze_companion false' to unfreeze.


$command_freeze_companion_none_in_radius

No valid companions in 3-block radius.


$command_freeze_companion_not_in_club

The freeze_companion command can only be used in club worlds.


$command_freeze_companion_unfroze_success

Unfroze companion.


$delve_chest_shadowvault_content

Use a Delve Shadowkey nearby to claim your reward.


$delve_chest_shadowvault_title

Shadowy Soul Vault


$delve_chest_vault_lootlevel_title

Heavy Pressurized Chest


$delve_chest_vault_title

Pressurized Chest


$module_vacuum_description

Harness a gust of wind to pull in nearby plants, crystals, and monsters. Vacuuming up Crystals gives power ups once upgraded.


$module_vacuum_name

Vaca-matic


$module_vacuum_upgrade_01_name

Increase radius by 50%


$module_vacuum_upgrade_02_name

Crystal Vacuums refund half the N-Charge cost


$module_vacuum_upgrade_03_name

Reduce cooldown by 20 seconds


$module_vacuum_upgrade_04_name

Crystal Vacuums restore GAS or double Health Regen in Delves


$module_vacuum_upgrade_05_name

Increase radius by 100%


$module_vacuum_upgrade_06_name

Crystal Vacuums reduce equipped Module Cooldowns.


$module_vacuum_upgrade_07_name

Reduce N-Charge cost to 60


$module_vacuum_upgrade_08_name

Vaca-matic can now pick up Plants.


$module_vacuum_upgrade_09_name

Doubles Crystals that are vacuumed.


$npc_delve_boss_generic_baleking_boss

Balefire Golem


$npc_delve_boss_generic_dragon_green

Balefire Dragon


$npc_delve_boss_generic_dragon_red

Red Dragon


$npc_delve_boss_generic_dragon_white

Frozen Dracolich


$npc_delve_boss_generic_giant_ice_king

Ice Giant King


$npc_delve_boss_generic_lavaman_boss

Magman


$npc_delve_boss_generic_plasmablack_boss

Black Beak


$npc_delve_boss_generic_plasmablue_boss

Blue Barry


$npc_delve_boss_generic_plasmagreen_boss

Mean Gene the Green


$npc_delve_boss_generic_plasmared_boss

Squawk Red-Eye


$npc_delve_boss_generic_shadowshroom_king

Shadowshroom King


$npc_delve_boss_generic_wight_king_boss

Wight King


$npc_delve_boss_graveyard_wraith_boneblade_boss

Bone Blade


$prefab_item_consumable_dragoncoin_double_25_temp_description

Get double the Dragon Coins for your next 25 coins! This effect lasts 72 hours.


$prefab_item_consumable_dragoncoin_double_25_temp_name

Temporary 25 Dragon Coin Boost


$prefabs_abilities_equipment_banner_block_honey_pathfinder_description

In "The Hive" Delve, reveals hidden platforms within pools of Honey.


$prefabs_abilities_equipment_banner_cubedebuff_combateventeffeect_description

In Delves, chance when a nearby enemy dies to root and debuff two nearby enemies.


$prefabs_abilities_equipment_banner_track_npc_random_aoe_description

In Delves, every 2.5 seconds, twenty enemies within 40 blocks become outlined through walls with a random color.


$prefabs_collections_badge_delve_bronze_item_name

Bronze Badge: Public Delves


$prefabs_collections_badge_delve_bronze_name

Bronze Badge: Public Delves


$prefabs_collections_badge_delve_diamond_item_name

Diamond Badge: Challenge Delves


$prefabs_collections_badge_delve_diamond_name

Diamond Badge: Challenge Delves


$prefabs_collections_badge_delve_gold_item_name

Gold Badge: Private Delves


$prefabs_collections_badge_delve_gold_name

Gold Badge: Private Delves


$prefabs_collections_badge_delve_obsidian_item_name

Obsidian Badge: Challenge Delves


$prefabs_collections_badge_delve_obsidian_name

Obsidian Badge: Challenge Delves


$prefabs_collections_badge_delve_platinum_item_name

Platinum Badge: Private Delves


$prefabs_collections_badge_delve_platinum_name

Platinum Badge: Private Delves


$prefabs_collections_badge_delve_silver_item_name

Silver Badge: Public Delves


$prefabs_collections_badge_delve_silver_name

Silver Badge: Public Delves


$prefabs_collections_boat_clipper_spring_item_description

Clipper class ship. Original obtainable from Spring Fling 2020.


$prefabs_collections_boat_clipper_spring_item_name

May Flower


$prefabs_collections_magrider_spring_basket_item_description

Said to bring spring cheer. Originally obtainable during Spring Fling 2020.


$prefabs_collections_magrider_spring_basket_item_name

Bouquet Buggy


$prefabs_collections_mount_archeoceratops_kami_description

Find solace in your instincts, for they are your greatest strength.


$prefabs_collections_mount_archeoceratops_kami_name

Kami of Surefooted Stalking


$prefabs_collections_mount_board_guitar_description

What are you waiting for? Turn it up to eleven!


$prefabs_collections_mount_board_guitar_name

Electric Boogaloo


$prefabs_collections_mount_budgie_postal_description

You've got mail!


$prefabs_collections_mount_budgie_postal_name

Cute Courier


$prefabs_collections_mount_bulldozer_spike_name

Spike Roller


$prefabs_collections_mount_butterfly_geode_name

Balelight Flier


$prefabs_collections_mount_carpet_moon_name

Moonsail Glider


$prefabs_collections_mount_carpet_stitched_name

Shadow-Stitched Snowfest Quilt


$prefabs_collections_mount_cycle_cycle_quad_snowfest_name

Tyke Present Trike


$prefabs_collections_mount_foxspirit_dolphin_fae_description

Just add water to your handy dandy fairy circle for instant results!


$prefabs_collections_mount_foxspirit_dolphin_fae_name

Enchanting Faefin


$prefabs_collections_mount_horse_stag_neon_description

This stag may be high tech, but it sure is no low-life.


$prefabs_collections_mount_horse_stag_neon_name

Neon Stag


$prefabs_collections_mount_iguana_spring_item_description

Fear the flowery fiend. Originally obtainable during Spring Fling 2020.


$prefabs_collections_mount_iguana_spring_item_name

Growing Gator


$prefabs_collections_mount_log_jam_description

Try not to get stuck in a sticky situation, and be sure to serve with toast!


$prefabs_collections_mount_log_jam_name

Jelly Jamboree


$prefabs_collections_mount_mammoth_geode_green_name

Budding Delevant


$prefabs_collections_mount_mammoth_geode_red_name

Blooming Delevant


$prefabs_collections_mount_mammoth_geode_undertow_name

Deep Undertow Delevant


$prefabs_collections_mount_pinata_yuleyata_name

Peppermint Goatyata


$prefabs_collections_mount_raptor_mechwalker_description

Reckless and full of rampaging wrecks.


$prefabs_collections_mount_raptor_mechwalker_name

Mega Mechwalker


$prefabs_collections_mount_recliner_weeping_name

Prophet's Throne


$prefabs_collections_mount_rocket_pistol_name

Moonbeam Gunship


$prefabs_collections_mount_snowfest_description

Woven from snow, shadow, and the combined love and effort of Qubesly, the Delver's Guild, and Trovians like you!


$prefabs_collections_mount_tortoise_undertow_description

Don't stray too far from shore, lest you be dragged down below... Slowly. Very, very slowly.


$prefabs_collections_mount_tortoise_undertow_name

Unhurried Undertow


$prefabs_collections_mount_ufo_pinata_name

Skulpin Airswimmer


$prefabs_collections_mount_warhorse_garden_description

Find her galloping through the garden and prancing through the plains.


$prefabs_collections_mount_warhorse_garden_name

Flowering Filly


$prefabs_collections_mount_warhorse_pegasus_moon_name

Lunaclipsia


$prefabs_collections_pet_biped_turtle_parrot_description

Give her a cracker or walk the plank. Your choice.


$prefabs_collections_pet_biped_turtle_parrot_name

Pollywanna


$prefabs_collections_pet_boot_stockingbad_item_name

Shadow's Sock of Soot


$prefabs_collections_pet_boot_stockinggood_item_name

Trovian's Sock of Treasures


$prefabs_collections_pet_cat_sheep_description

Don't tell Mary where this one has run off to!


$prefabs_collections_pet_cat_sheep_name

Little Lamb


$prefabs_collections_pet_delve_bird_kiwi_aempcannon_name

Aemppie


$prefabs_collections_pet_delve_caterpillar_gummyworm_name

Sherbie


$prefabs_collections_pet_delve_dancepad_cakeslice_name

Rainbow Slayer Cake


$prefabs_collections_pet_delve_dragonfly_firebug_name

Flick


$prefabs_collections_pet_delve_dragonfly_jadedrake_name

Aevyr


$prefabs_collections_pet_delve_egg_camera_name

eyeSpy


$prefabs_collections_pet_delve_fae_emberdrake_name

Skyver


$prefabs_collections_pet_delve_goldfish_balladine_name

Puck


$prefabs_collections_pet_delve_goldfish_blowfish_name

Sally Spikes


$prefabs_collections_pet_delve_goldfish_toxic_name

Thrinky


$prefabs_collections_pet_delve_hellbug_crab_name

Waddles


$prefabs_collections_pet_delve_hermitcrab_volcano_description

His Royal Shellness, King of Lava and Land alike.


$prefabs_collections_pet_delve_hermitcrab_volcano_name

Shelldon


$prefabs_collections_pet_delve_joystick_grave_name

Handsome Harold


$prefabs_collections_pet_delve_mimic_clam_name

Pearl


$prefabs_collections_pet_delve_mimic_delve_name

Ferdinand


$prefabs_collections_pet_delve_parrot_quetzal_name

Quell


$prefabs_collections_pet_delve_pebble_toxicmushroom_name

Toxic Sporeling


$prefabs_collections_pet_delve_poop_dinoegg_name

Plucky


$prefabs_collections_pet_delve_poop_honeyjar_name

Honeyguard


$prefabs_collections_pet_delve_punchbotbaby_beehouse_name

Wee Hive


$prefabs_collections_pet_delve_qubesly_cupcake_name

Lil' Whiptop


$prefabs_collections_pet_delve_qubrik_clay_name

Abracadabracus


$prefabs_collections_pet_delve_snake_centipede_name

Skitters


$prefabs_collections_pet_delve_snake_hook_name

Hooksnout


$prefabs_collections_pet_delve_spidermonkey_shugarskull_name

Deathweaver Recluse


$prefabs_collections_pet_delve_stack_coins_name

Jingles


$prefabs_collections_pet_delve_tato_jug_name

Animated Jug


$prefabs_collections_pet_delve_tentacle_bee_name

Flowerguard


$prefabs_collections_pet_delve_tentacle_neontree_name

Potted Powerplant


$prefabs_collections_pet_delve_tentacle_pickaxe_name

Ol' Wobbles


$prefabs_collections_pet_delve_turtle_donut_name

Lil' Sprinkles


$prefabs_collections_pet_delve_unicorn_skelepony_name

Peleope Skelepone III


$prefabs_collections_pet_delve_wheel_barrel_name

Toxie Roxie


$prefabs_collections_pet_delve_zepperay_map_description

'Map, please. Mapphew was my father!'


$prefabs_collections_pet_delve_zepperay_map_name

Mapphew


$prefabs_collections_pet_dog_fable_description

Shielded against the rain and ready for fun! Originally obtainable during Spring Fling 2020.


$prefabs_collections_pet_dog_fable_name

Frolicking Fable


$prefabs_collections_pet_dragonfly_mosquito_description

Just a little sip can't hurt, can it? You won't even feel a thing.


$prefabs_collections_pet_dragonfly_mosquito_name

Blad the Impaler


$prefabs_collections_pet_mimic_coolbook_description

Turn it up by turning the page!


$prefabs_collections_pet_mimic_coolbook_name

Raving Reader


$prefabs_collections_pet_mug_icecream_description

I prefer to go by Sherbet, and I am serious.


$prefabs_collections_pet_mug_icecream_name

Sherly Sherbert


$prefabs_collections_pet_octopus_red_description

Do you ever look at someone and wonder: What is going ON inside their head?


$prefabs_collections_pet_octopus_red_name

Crimson Cephalopod


$prefabs_collections_pet_poop_suitcase_item_description

Hands free luggage. What a feature.


$prefabs_collections_pet_poop_suitcase_item_name

Larry the Carry guy


$prefabs_collections_pet_punchbot_hotair_item_description

I miss my 99 red friends.


$prefabs_collections_pet_punchbot_hotair_item_name

Redford the Rainbow Balloon


$prefabs_collections_pet_qubesly_quchik_scuba_item_description

Former friend of Hookline.


$prefabs_collections_pet_qubesly_quchik_scuba_item_name

Sinker Swim


$prefabs_collections_pet_rooster_spring_description

Knighted after defeating a bread monster. Originally obtainable during Spring Fling 2020.


$prefabs_collections_pet_rooster_spring_name

Sir Dapper Duckington


$prefabs_collections_pet_snowfest_item_name

A Snowfest themed ally.


$prefabs_collections_pet_zepperay_reindeer_name

Teensy Tinsel Team


$prefabs_collections_sail_spring_description

Originally obtainable during Spring Fling 2020.


$prefabs_collections_sail_spring_name

May Flower Sail


$prefabs_collections_wings_crystal_white_description

100 Movement Speed\n100 Glide\nUsable in Private and Challenge Delves.


$prefabs_collections_wings_crystal_white_name

Abyssal Paragon Wings


$prefabs_equipment_delve_banner_epic_cuberoot_name

Cube Rooter


$prefabs_equipment_delve_banner_epic_honeycomb_name

Sweet-Stepper's Standard


$prefabs_equipment_delve_banner_pole_01_stats_01_01_description

Aside from granting Physical Damage, this battle standard also grants Jump and Movement Speed


$prefabs_equipment_delve_banner_pole_01_stats_01_01_name

Martial Standard of the Phoenix


$prefabs_equipment_delve_banner_pole_01_stats_01_02_description

Aside from granting Physical Damage, this battle standard also grants Jump and Attack Speed


$prefabs_equipment_delve_banner_pole_01_stats_01_02_name

Martial Standard of the Forlorn


$prefabs_equipment_delve_banner_pole_01_stats_01_03_description

Aside from granting Physical Damage, this battle standard also grants Jump and Energy Regen


$prefabs_equipment_delve_banner_pole_01_stats_01_03_name

Darkshroom Martial Standard


$prefabs_equipment_delve_banner_pole_01_stats_02_01_description

Aside from granting Physical Damage, this battle standard also grants Health Regen and Movement Speed


$prefabs_equipment_delve_banner_pole_01_stats_02_01_name

Martial Standard of the Snowflake


$prefabs_equipment_delve_banner_pole_01_stats_02_02_description

Aside from granting Physical Damage, this battle standard also grants Health Regen and Attack Speed


$prefabs_equipment_delve_banner_pole_01_stats_02_02_name

Snowfall Standard of Martial Prowess


$prefabs_equipment_delve_banner_pole_01_stats_02_03_description

Aside from granting Physical Damage, this battle standard also grants Health Regen and Energy Regen


$prefabs_equipment_delve_banner_pole_01_stats_02_03_name

Chrysalis Standard of Martial Prowess


$prefabs_equipment_delve_banner_pole_01_stats_03_01_description

Aside from granting Physical Damage, this battle standard also grants Flask Capacity and Movement Speed


$prefabs_equipment_delve_banner_pole_01_stats_03_01_name

Shadow Knot Standard of Martial Prowess


$prefabs_equipment_delve_banner_pole_01_stats_03_02_description

Aside from granting Physical Damage, this battle standard also grants Flask Capacity and Attack Speed


$prefabs_equipment_delve_banner_pole_01_stats_03_02_name

Abyssal Standard of Martial Prowess


$prefabs_equipment_delve_banner_pole_01_stats_03_03_description

Aside from granting Physical Damage, this battle standard also grants Flask Capacity and Energy Regen


$prefabs_equipment_delve_banner_pole_01_stats_03_03_name

Martial Prowler's Standard


$prefabs_equipment_delve_banner_pole_02_stats_01_01_description

Aside from granting Magic Damage, this battle standard also grants Jump and Movement Speed


$prefabs_equipment_delve_banner_pole_02_stats_01_01_name

Standard of the Arcane Invoker


$prefabs_equipment_delve_banner_pole_02_stats_01_02_description

Aside from granting Magic Damage, this battle standard also grants Jump and Attack Speed


$prefabs_equipment_delve_banner_pole_02_stats_01_02_name

Firecage's Arcane Standard


$prefabs_equipment_delve_banner_pole_02_stats_01_03_description

Aside from granting Magic Damage, this battle standard also grants Jump and Energy Regen


$prefabs_equipment_delve_banner_pole_02_stats_01_03_name

Standard of the Arcane Sisters


$prefabs_equipment_delve_banner_pole_02_stats_02_01_description

Aside from granting Magic Damage, this battle standard also grants Health Regen and Movement Speed


$prefabs_equipment_delve_banner_pole_02_stats_02_01_name

Standard of the Arcane Seedbearer


$prefabs_equipment_delve_banner_pole_02_stats_02_02_description

Aside from granting Magic Damage, this battle standard also grants Health Regen and Attack Speed


$prefabs_equipment_delve_banner_pole_02_stats_02_02_name

Frontiersvian Standard


$prefabs_equipment_delve_banner_pole_02_stats_02_03_description

Aside from granting Magic Damage, this battle standard also grants Health Regen and Energy Regen


$prefabs_equipment_delve_banner_pole_02_stats_02_03_name

Standard of the Arcane Cactus


$prefabs_equipment_delve_banner_pole_02_stats_03_01_description

Aside from granting Magic Damage, this battle standard also grants Flask Capacity and Movement Speed


$prefabs_equipment_delve_banner_pole_02_stats_03_01_name

Standard of the Arcane Sabreskull


$prefabs_equipment_delve_banner_pole_02_stats_03_02_description

Aside from granting Magic Damage, this battle standard also grants Flask Capacity and Attack Speed


$prefabs_equipment_delve_banner_pole_02_stats_03_02_name

Hive Standard, Arcane


$prefabs_equipment_delve_banner_pole_02_stats_03_03_description

Aside from granting Magic Damage, this battle standard also grants Flask Capacity and Energy Regen


$prefabs_equipment_delve_banner_pole_02_stats_03_03_name

Standard of the Arcane Fungus


$prefabs_equipment_delve_banner_pole_03_stats_01_01_description

Aside from increasing Maximum Health, this battle standard also grants Jump and Movement Speed


$prefabs_equipment_delve_banner_pole_03_stats_01_01_name

Standard of the Pirate Fortress


$prefabs_equipment_delve_banner_pole_03_stats_01_02_description

Aside from increasing Maximum Health, this battle standard also grants Jump and Attack Speed


$prefabs_equipment_delve_banner_pole_03_stats_01_02_name

Pirrot Fortress Standard


$prefabs_equipment_delve_banner_pole_03_stats_01_03_description

Aside from increasing Maximum Health, this battle standard also grants Jump and Energy Regen


$prefabs_equipment_delve_banner_pole_03_stats_01_03_name

Standard of the Twinfish Fortress


$prefabs_equipment_delve_banner_pole_03_stats_02_01_description

Aside from increasing Maximum Health, this battle standard also grants Health Regen and Movement Speed


$prefabs_equipment_delve_banner_pole_03_stats_02_01_name

Bluefort Standard


$prefabs_equipment_delve_banner_pole_03_stats_02_02_description

Aside from increasing Maximum Health, this battle standard also grants Health Regen and Attack Speed


$prefabs_equipment_delve_banner_pole_03_stats_02_02_name

Greenfort Standard


$prefabs_equipment_delve_banner_pole_03_stats_02_03_description

Aside from increasing Maximum Health, this battle standard also grants Health Regen and Energy Regen


$prefabs_equipment_delve_banner_pole_03_stats_02_03_name

Standard of the Stalwart Fortress


$prefabs_equipment_delve_banner_pole_03_stats_03_01_description

Aside from increasing Maximum Health, this battle standard also grants Flask Capacity and Movement Speed


$prefabs_equipment_delve_banner_pole_03_stats_03_01_name

Fortress Conduit Standard


$prefabs_equipment_delve_banner_pole_03_stats_03_02_description

Aside from increasing Maximum Health, this battle standard also grants Flask Capacity and Attack Speed


$prefabs_equipment_delve_banner_pole_03_stats_03_02_name

Standard of the Radiant Fortress


$prefabs_equipment_delve_banner_pole_03_stats_03_03_description

Aside from increasing Maximum Health, this battle standard also grants Flask Capacity and Energy Regen


$prefabs_equipment_delve_banner_pole_03_stats_03_03_name

Progenitor's Standard


$prefabs_equipment_delve_banner_rare_inert_geodes_name

Banner of the Geodeseeker


$prefabs_equipment_delve_banner_rare_nitro_name

Nitro Chaser


$prefabs_equipment_delve_banner_rare_ondamage_snare_name

Maniacal Standard


$prefabs_equipment_delve_banner_rare_ontakedamage_restoreenergy_name

Steelweave Standard


$prefabs_equipment_delve_banner_rare_random_shader_name

Tracker's Standard


$prefabs_equipment_delve_banner_ritual_01_stats_01_01_description

Aside from granting Physical Damage, this battle standard also grants Jump and Movement Speed


$prefabs_equipment_delve_banner_ritual_01_stats_01_01_name

Enshadowed Martial Standard of the Phoenix


$prefabs_equipment_delve_banner_ritual_01_stats_01_02_description

Aside from granting Physical Damage, this battle standard also grants Jump and Attack Speed


$prefabs_equipment_delve_banner_ritual_01_stats_01_02_name

Enshadowed Martial Standard of the Forlorn


$prefabs_equipment_delve_banner_ritual_01_stats_01_03_description

Aside from granting Physical Damage, this battle standard also grants Jump and Energy Regen


$prefabs_equipment_delve_banner_ritual_01_stats_01_03_name

Enshadowed Darkshroom Martial Standard


$prefabs_equipment_delve_banner_ritual_01_stats_02_01_description

Aside from granting Physical Damage, this battle standard also grants Health Regen and Movement Speed


$prefabs_equipment_delve_banner_ritual_01_stats_02_01_name

Enshadowed Martial Standard of the Snowflake


$prefabs_equipment_delve_banner_ritual_01_stats_02_02_description

Aside from granting Physical Damage, this battle standard also grants Health Regen and Attack Speed


$prefabs_equipment_delve_banner_ritual_01_stats_02_02_name

Enshadowed Snowfall Standard of Martial Prowess


$prefabs_equipment_delve_banner_ritual_01_stats_02_03_description

Aside from granting Physical Damage, this battle standard also grants Health Regen and Energy Regen


$prefabs_equipment_delve_banner_ritual_01_stats_02_03_name

Enshadowed Chrysalis Standard of Martial Prowess


$prefabs_equipment_delve_banner_ritual_01_stats_03_01_description

Aside from granting Physical Damage, this battle standard also grants Flask Capacity and Movement Speed


$prefabs_equipment_delve_banner_ritual_01_stats_03_01_name

Enshadowed Shadow Knot Standard of Martial Prowess


$prefabs_equipment_delve_banner_ritual_01_stats_03_02_description

Aside from granting Physical Damage, this battle standard also grants Flask Capacity and Attack Speed


$prefabs_equipment_delve_banner_ritual_01_stats_03_02_name

Enshadowed Abyssal Standard of Martial Prowess


$prefabs_equipment_delve_banner_ritual_01_stats_03_03_description

Aside from granting Physical Damage, this battle standard also grants Flask Capacity and Energy Regen


$prefabs_equipment_delve_banner_ritual_01_stats_03_03_name

Enshadowed Martial Prowler's Standard


$prefabs_equipment_delve_banner_ritual_02_stats_01_01_description

Aside from granting Magic Damage, this battle standard also grants Jump and Movement Speed


$prefabs_equipment_delve_banner_ritual_02_stats_01_01_name

Enshadowed Standard of the Arcane Invoker


$prefabs_equipment_delve_banner_ritual_02_stats_01_02_description

Aside from granting Magic Damage, this battle standard also grants Jump and Attack Speed


$prefabs_equipment_delve_banner_ritual_02_stats_01_02_name

Enshadowed Firecage's Arcane Standard


$prefabs_equipment_delve_banner_ritual_02_stats_01_03_description

Aside from granting Magic Damage, this battle standard also grants Jump and Energy Regen


$prefabs_equipment_delve_banner_ritual_02_stats_01_03_name

Enshadowed Standard of the Arcane Sisters


$prefabs_equipment_delve_banner_ritual_02_stats_02_01_description

Aside from granting Magic Damage, this battle standard also grants Health Regen and Movement Speed


$prefabs_equipment_delve_banner_ritual_02_stats_02_01_name

Enshadowed Standard of the Arcane Seedbearer


$prefabs_equipment_delve_banner_ritual_02_stats_02_02_description

Aside from granting Magic Damage, this battle standard also grants Health Regen and Attack Speed


$prefabs_equipment_delve_banner_ritual_02_stats_02_02_name

Enshadowed Frontiersvian Standard


$prefabs_equipment_delve_banner_ritual_02_stats_02_03_description

Aside from granting Magic Damage, this battle standard also grants Health Regen and Energy Regen


$prefabs_equipment_delve_banner_ritual_02_stats_02_03_name

Enshadowed Standard of the Arcane Cactus


$prefabs_equipment_delve_banner_ritual_02_stats_03_01_description

Aside from granting Magic Damage, this battle standard also grants Flask Capacity and Movement Speed


$prefabs_equipment_delve_banner_ritual_02_stats_03_01_name

Enshadowed Standard of the Arcane Sabreskull


$prefabs_equipment_delve_banner_ritual_02_stats_03_02_description

Aside from granting Magic Damage, this battle standard also grants Flask Capacity and Attack Speed


$prefabs_equipment_delve_banner_ritual_02_stats_03_02_name

Enshadowed Hive Standard, Arcane


$prefabs_equipment_delve_banner_ritual_02_stats_03_03_description

Aside from granting Magic Damage, this battle standard also grants Flask Capacity and Energy Regen


$prefabs_equipment_delve_banner_ritual_02_stats_03_03_name

Enshadowed Standard of the Arcane Fungus


$prefabs_equipment_delve_banner_ritual_03_stats_01_01_description

Aside from increasing Maximum Health, this battle standard also grants Jump and Movement Speed


$prefabs_equipment_delve_banner_ritual_03_stats_01_01_name

Enshadowed Standard of the Pirate Fortress


$prefabs_equipment_delve_banner_ritual_03_stats_01_02_description

Aside from increasing Maximum Health, this battle standard also grants Jump and Attack Speed


$prefabs_equipment_delve_banner_ritual_03_stats_01_02_name

Enshadowed Pirrot Fortress Standard


$prefabs_equipment_delve_banner_ritual_03_stats_01_03_description

Aside from increasing Maximum Health, this battle standard also grants Jump and Energy Regen


$prefabs_equipment_delve_banner_ritual_03_stats_01_03_name

Enshadowed Standard of the Twinfish Fortress


$prefabs_equipment_delve_banner_ritual_03_stats_02_01_description

Aside from increasing Maximum Health, this battle standard also grants Health Regen and Movement Speed


$prefabs_equipment_delve_banner_ritual_03_stats_02_01_name

Enshadowed Bluefort Standard


$prefabs_equipment_delve_banner_ritual_03_stats_02_02_description

Aside from increasing Maximum Health, this battle standard also grants Health Regen and Attack Speed


$prefabs_equipment_delve_banner_ritual_03_stats_02_02_name

Enshadowed Greenfort Standard


$prefabs_equipment_delve_banner_ritual_03_stats_02_03_description

Aside from increasing Maximum Health, this battle standard also grants Health Regen and Energy Regen


$prefabs_equipment_delve_banner_ritual_03_stats_02_03_name

Enshadowed Standard of the Stalwart Fortress


$prefabs_equipment_delve_banner_ritual_03_stats_03_01_description

Aside from increasing Maximum Health, this battle standard also grants Flask Capacity and Movement Speed


$prefabs_equipment_delve_banner_ritual_03_stats_03_01_name

Enshadowed Fortress Conduit Standard


$prefabs_equipment_delve_banner_ritual_03_stats_03_02_description

Aside from increasing Maximum Health, this battle standard also grants Flask Capacity and Attack Speed


$prefabs_equipment_delve_banner_ritual_03_stats_03_02_name

Enshadowed Standard of the Radiant Fortress


$prefabs_equipment_delve_banner_ritual_03_stats_03_03_description

Aside from increasing Maximum Health, this battle standard also grants Flask Capacity and Energy Regen


$prefabs_equipment_delve_banner_ritual_03_stats_03_03_name

Enshadowed Progenitor's Standard


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_01_01_description

Grants Physical Damage, Jump, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_01_01_name

Enchanted Torch of the Phoenix


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_01_02_description

Grants Physical Damage, Jump, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_01_02_name

Enchanted Torch of the Forlorn


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_01_03_description

Grants Physical Damage, Jump, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_01_03_name

Enchanted Torch of the Darkshroom


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_02_01_description

Grants Physical Damage, Health Regen, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_02_01_name

Enchanted Torch of the Snowflake


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_02_02_description

Grants Physical Damage, Health Regen, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_02_02_name

Enchanted Torch of Snowfall


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_02_03_description

Grants Physical Damage, Health Regen, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_02_03_name

Enchanted Torch of the Chrysalis


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_03_01_description

Grants Physical Damage, Flask Capacity, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_03_01_name

Enchanted Torch of Knotted Shadow


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_03_02_description

Grants Physical Damage, Flask Capacity, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_03_02_name

Enchanted Torch of the Abyss


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_03_03_description

Grants Physical Damage, Flask Capacity, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t02_01_stats_03_03_name

Enchanted Torch of the Prowler


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_01_01_description

Grants Magic Damage, Jump, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_01_01_name

Enchanted Torch of the Invoker


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_01_02_description

Grants Magic Damage, Jump, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_01_02_name

Firecage's Enchanted Torch


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_01_03_description

Grants Magic Damage, Jump, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_01_03_name

Enchanted Torch of the Sisters


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_02_01_description

Grants Magic Damage, Health Regen, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_02_01_name

Enchanted Torch of the Seedbearer


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_02_02_description

Grants Magic Damage, Health Regen, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_02_02_name

Frontiersvian Enchanted Torch


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_02_03_description

Grants Magic Damage, Health Regen, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_02_03_name

Enchanted Torch of the Cactus


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_03_01_description

Grants Magic Damage, Flask Capacity, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_03_01_name

Enchanted Torch of the Sabreskull


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_03_02_description

Grants Magic Damage, Flask Capacity, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_03_02_name

Enchanted Torch of the Hive


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_03_03_description

Grants Magic Damage, Flask Capacity, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t02_02_stats_03_03_name

Enchanted Torch of the Fungus


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_01_01_description

Grants Maximum Health, Jump, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_01_01_name

Enchanted Torch of Piracy


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_01_02_description

Grants Maximum Health, Jump, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_01_02_name

Enchanted Torch of the Pirrot


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_01_03_description

Grants Maximum Health, Jump, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_01_03_name

Twinfish Enchanted Torch


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_02_01_description

Grants Maximum Health, Health Regen, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_02_01_name

Bluefort Enchanted Torch


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_02_02_description

Grants Maximum Health, Health Regen, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_02_02_name

Greenfort Enchanted Torch


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_02_03_description

Grants Maximum Health, Health Regen, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_02_03_name

Enchanted Torch of the Stalwart


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_03_01_description

Grants Maximum Health, Flask Capacity, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_03_01_name

Conducive Enchanted Torch


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_03_02_description

Grants Maximum Health, Flask Capacity, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_03_02_name

Enchanted Torch of Radiance


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_03_03_description

Grants Maximum Health, Flask Capacity, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t02_03_stats_03_03_name

Enchanted Torch of the Progenitor


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_01_01_description

Grants Physical Damage, Jump, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_01_01_name

Enshadowed Torch of the Phoenix


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_01_02_description

Grants Physical Damage, Jump, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_01_02_name

Enshadowed Torch of the Forlorn


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_01_03_description

Grants Physical Damage, Jump, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_01_03_name

Enshadowed Torch of the Darkshroom


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_02_01_description

Grants Physical Damage, Health Regen, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_02_01_name

Enshadowed Torch of the Snowflake


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_02_02_description

Grants Physical Damage, Health Regen, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_02_02_name

Enshadowed Torch of Snowfall


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_02_03_description

Grants Physical Damage, Health Regen, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_02_03_name

Enshadowed Torch of the Chrysalis


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_03_01_description

Grants Physical Damage, Flask Capacity, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_03_01_name

Enshadowed Torch of Knotted Shadow


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_03_02_description

Grants Physical Damage, Flask Capacity, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_03_02_name

Enshadowed Torch of the Abyss


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_03_03_description

Grants Physical Damage, Flask Capacity, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t03_01_stats_03_03_name

Enshadowed Torch of the Prowler


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_01_01_description

Grants Magic Damage, Jump, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_01_01_name

Enshadowed Torch of the Invoker


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_01_02_description

Grants Magic Damage, Jump, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_01_02_name

Firecage's Enshadowed Torch


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_01_03_description

Grants Magic Damage, Jump, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_01_03_name

Enshadowed Torch of the Sisters


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_02_01_description

Grants Magic Damage, Health Regen, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_02_01_name

Enshadowed Torch of the Seedbearer


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_02_02_description

Grants Magic Damage, Health Regen, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_02_02_name

Frontiersvian Enshadowed Torch


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_02_03_description

Grants Magic Damage, Health Regen, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_02_03_name

Enshadowed Torch of the Cactus


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_03_01_description

Grants Magic Damage, Flask Capacity, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_03_01_name

Enshadowed Torch of the Sabreskull


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_03_02_description

Grants Magic Damage, Flask Capacity, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_03_02_name

Enshadowed Torch of the Hive


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_03_03_description

Grants Magic Damage, Flask Capacity, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t03_02_stats_03_03_name

Enshadowed Torch of the Fungus


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_01_01_description

Grants Maximum Health, Jump, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_01_01_name

Enshadowed Torch of Piracy


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_01_02_description

Grants Maximum Health, Jump, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_01_02_name

Enshadowed Torch of the Pirrot


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_01_03_description

Grants Maximum Health, Jump, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_01_03_name

Twinfish Enshadowed Torch


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_02_01_description

Grants Maximum Health, Health Regen, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_02_01_name

Bluefort Enshadowed Torch


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_02_02_description

Grants Maximum Health, Health Regen, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_02_02_name

Greenfort Enshadowed Torch


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_02_03_description

Grants Maximum Health, Health Regen, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_02_03_name

Enshadowed Torch of the Stalwart


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_03_01_description

Grants Maximum Health, Flask Capacity, and Movement Speed


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_03_01_name

Conducive Enshadowed Torch


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_03_02_description

Grants Maximum Health, Flask Capacity, and Attack Speed


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_03_02_name

Enshadowed Torch of Radiance


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_03_03_description

Grants Maximum Health, Flask Capacity, and Energy Regen


$prefabs_equipment_delve_banner_torchmod_t03_03_stats_03_03_name

Enshadowed Torch of the Progenitor


$prefabs_equipment_delve_starting_banner_description

Grants +100 Light for the dark depths of Delves


$prefabs_equipment_delve_starting_banner_name

Gleaming Spelunker's Standard


$prefabs_item_consumable_credits250_noauction_description

Can be consumed for 250 credits.


$prefabs_item_consumable_donation_auto_delve_donate_description

The Sunseekers are researching Inert Geodes! Please donate any extra Inert Geodes you have, thank you!


$prefabs_item_consumable_donation_auto_delve_donate_name

Donate Inert Geodes


$prefabs_item_consumable_flowerball_description

Fling this to plant flowers! Hold down button to aim.


$prefabs_item_consumable_flowerball_name

Spring Flingers


$prefabs_item_consumable_xp_level_5_set_description

Sets your current class to level 5!\n\nClass Boosts can only be used on unlocked classes.


$prefabs_item_consumable_xp_level_5_set_name

Class Boost: Level 5


$prefabs_item_crafting_delvebanner_banner_flag_candy_barbarian_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_candy_barbarian_001_name

Aged Candorian Standard


$prefabs_item_crafting_delvebanner_banner_flag_candy_cenobite_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_candy_cenobite_001_name

banner_flag_candy_cenobite_001


$prefabs_item_crafting_delvebanner_banner_flag_candy_swirl_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_candy_swirl_001_name

banner_flag_candy_swirl_001


$prefabs_item_crafting_delvebanner_banner_flag_dragon_firebird_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_dragon_firebird_001_name

Phoenix Standard


$prefabs_item_crafting_delvebanner_banner_flag_dragon_fireruby_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_dragon_fireruby_001_name

banner_flag_dragon_fireruby_001


$prefabs_item_crafting_delvebanner_banner_flag_dragon_firestar_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_dragon_firestar_001_name

Invokers' Standard


$prefabs_item_crafting_delvebanner_banner_flag_dragon_lavaman_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_dragon_lavaman_001_name

Firecage Standard


$prefabs_item_crafting_delvebanner_banner_flag_fae_goldlines_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_fae_goldlines_001_name

banner_flag_fae_goldlines_001


$prefabs_item_crafting_delvebanner_banner_flag_fae_sunmoon_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_fae_sunmoon_001_name

Sisters' Standard


$prefabs_item_crafting_delvebanner_banner_flag_fae_wingstripes_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_fae_wingstripes_001_name

banner_flag_fae_wingstripes_001


$prefabs_item_crafting_delvebanner_banner_flag_fae_wings_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_fae_wings_001_name

Seedbearers' Standard


$prefabs_item_crafting_delvebanner_banner_flag_frontier_bones_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_frontier_bones_001_name

Rawhide Standard


$prefabs_item_crafting_delvebanner_banner_flag_frontier_cactote_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_frontier_cactote_001_name

Standard of Spines


$prefabs_item_crafting_delvebanner_banner_flag_frontier_pistols_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_frontier_pistols_001_name

banner_flag_frontier_pistols_001


$prefabs_item_crafting_delvebanner_banner_flag_frontier_sabreskull_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_frontier_sabreskull_001_name

Sabreskull Standard


$prefabs_item_crafting_delvebanner_banner_flag_frontier_steambot_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_frontier_steambot_001_name

banner_flag_frontier_steambot_001


$prefabs_item_crafting_delvebanner_banner_flag_highlands_bee_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_highlands_bee_001_name

Hive Standard


$prefabs_item_crafting_delvebanner_banner_flag_highlands_ladybug_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_highlands_ladybug_001_name

banner_flag_highlands_ladybug_001


$prefabs_item_crafting_delvebanner_banner_flag_highlands_mushroom_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_highlands_mushroom_001_name

Fungal Standard


$prefabs_item_crafting_delvebanner_banner_flag_highlands_sword_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_highlands_sword_001_name

banner_flag_highlands_sword_001


$prefabs_item_crafting_delvebanner_banner_flag_isletreasure_pirate_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_isletreasure_pirate_001_name

Pirate Standard


$prefabs_item_crafting_delvebanner_banner_flag_isletreasure_pirrot_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_isletreasure_pirrot_001_name

Pirrot Standard


$prefabs_item_crafting_delvebanner_banner_flag_isletreasure_seahorse_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_isletreasure_seahorse_001_name

Twinfish Standard


$prefabs_item_crafting_delvebanner_banner_flag_neoncity_blue_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_neoncity_blue_001_name

Blueshift Standard


$prefabs_item_crafting_delvebanner_banner_flag_neoncity_green_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_neoncity_green_001_name

Greenshift Standard


$prefabs_item_crafting_delvebanner_banner_flag_neoncity_pink_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_neoncity_pink_001_name

Redshift Standard


$prefabs_item_crafting_delvebanner_banner_flag_neoncity_yellow_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_neoncity_yellow_001_name

Yellowshift Standard


$prefabs_item_crafting_delvebanner_banner_flag_radiant_bands_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_radiant_bands_001_name

Radiant Standard


$prefabs_item_crafting_delvebanner_banner_flag_radiant_bands_002_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_radiant_bands_002_name

Conduit Standard


$prefabs_item_crafting_delvebanner_banner_flag_radiant_crest_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_radiant_crest_001_name

Stalwart Standard


$prefabs_item_crafting_delvebanner_banner_flag_shadow_bugeyes_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_shadow_bugeyes_001_name

Progenitor Standard


$prefabs_item_crafting_delvebanner_banner_flag_shadow_goldedge_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_shadow_goldedge_001_name

Prowlers' Standard


$prefabs_item_crafting_delvebanner_banner_flag_shadow_purpedge_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_shadow_purpedge_001_name

Abyssal Standard


$prefabs_item_crafting_delvebanner_banner_flag_shadow_simple_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_shadow_simple_001_name

Shadow Knot Standard


$prefabs_item_crafting_delvebanner_banner_flag_shadow_writhe_002_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_shadow_writhe_002_name

Chrysalis Standard


$prefabs_item_crafting_delvebanner_banner_flag_tundra_diamond_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_tundra_diamond_001_name

Snowfall Standard


$prefabs_item_crafting_delvebanner_banner_flag_tundra_frostfae_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_tundra_frostfae_001_name

Snowflake Standard


$prefabs_item_crafting_delvebanner_banner_flag_tundra_snowflake_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_tundra_snowflake_001_name

Snowflake Standard


$prefabs_item_crafting_delvebanner_banner_flag_tundra_snowflake_002_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_tundra_snowflake_002_name

banner_flag_tundra_snowflake_002


$prefabs_item_crafting_delvebanner_banner_flag_undead_bat_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_undead_bat_name

banner_flag_undead_bat


$prefabs_item_crafting_delvebanner_banner_flag_undead_darkshroom_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_undead_darkshroom_001_name

Darkshroom Standard


$prefabs_item_crafting_delvebanner_banner_flag_undead_skull_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_undead_skull_name

Forlorn Standard


$prefabs_item_crafting_delvebanner_banner_flag_undead_spider_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_undead_spider_name

banner_flag_undead_spider


$prefabs_item_crafting_delvebanner_banner_flag_undead_tombraiser_001_description

Found somewhere within Delves. Used to craft Light Banners at the Delve Workbench.


$prefabs_item_crafting_delvebanner_banner_flag_undead_tombraiser_001_name

Lineage Standard


$prefabs_item_crafting_delvebanner_banner_pole_assassin_001_description

Found somewhere within Depth 25+ Delves, this Banner Pole creates Banners that increase Physical Damage


$prefabs_item_crafting_delvebanner_banner_pole_assassin_001_name

Banner Pole of the Martial Way


$prefabs_item_crafting_delvebanner_banner_pole_gunner_001_description

Found somewhere within Depth 25+ Delves, this Banner Pole creates Banners that increase Magic Damage


$prefabs_item_crafting_delvebanner_banner_pole_gunner_001_name

Banner Pole of the Arcane Way


$prefabs_item_crafting_delvebanner_banner_pole_tank_002_description

Found somewhere within Depth 25+ Delves, this Banner Pole creates Banners that increase Maximum Health


$prefabs_item_crafting_delvebanner_banner_pole_tank_002_name

Banner Pole of the Fortress


$prefabs_item_crafting_delvekey_01_fragment_item_description

Crafting Material. Use to craft a Delve Shadowkey at the Adventurer's Crafting Bench. Delve Shadowkeys can open Shadowy Soul Vaults, sometimes found after defeating Delve bosses.\n\nFound by completing dungeons in Fae Forest (Uber-1) or higher Worlds.


$prefabs_item_crafting_delvekey_01_fragment_item_name

Delve Shadowkey Fragments


$prefabs_item_currency_delve_badge_name

Coin of the Obsidian Delver


$prefabs_item_currency_delve_basic_currency_description

Hoarded by Bosses within Delves, these interesting mineral formations are of great interest to the Sunseekers


$prefabs_item_currency_delve_basic_currency_name

Inert Geode


$prefabs_item_delve_bomb_description

This charge is safety rated ONLY for use within Delves!


$prefabs_item_delve_bomb_name

Depth Charge


$prefabs_item_delve_bomb_upgrade_description

This charge is safety rated ONLY for use within Delves!


$prefabs_item_delve_bomb_upgrade_name

D-4 Charge


$prefabs_item_delve_inertgeodes_500_description

Loot Collect for a plethora of Inert Geodes!


$prefabs_item_delve_inertgeodes_500_name

Volatile Geode


$prefabs_item_delve_track_npc_potion_description

Drink: Every 5 seconds, one enemy within 40 blocks becomes visible through walls. Remains active until exiting the Delve it was used in


$prefabs_item_delve_track_npc_potion_name

Delve Tracker's Potion


$prefabs_item_delve_track_npc_potion_t2_aqua_description

Drink: Every 5 seconds, five enemies within 40 blocks become outlined in Aqua. Remains active until exiting the Delve it was used in


$prefabs_item_delve_track_npc_potion_t2_aqua_name

Advanced Tracker's Potion (Aqua)


$prefabs_item_delve_track_npc_potion_t2_black_description

Drink: Every 5 seconds, five enemies within 40 blocks become outlined in Black. Remains active until exiting the Delve it was used in


$prefabs_item_delve_track_npc_potion_t2_black_name

Advanced Tracker's Potion (Black)


$prefabs_item_delve_track_npc_potion_t2_blue_description

Drink: Every 5 seconds, five enemies within 40 blocks become outlined in Blue. Remains active until exiting the Delve it was used in


$prefabs_item_delve_track_npc_potion_t2_blue_name

Advanced Tracker's Potion (Blue)


$prefabs_item_delve_track_npc_potion_t2_green_description

Drink: Every 5 seconds, five enemies within 40 blocks become outlined in Green. Remains active until exiting the Delve it was used in


$prefabs_item_delve_track_npc_potion_t2_green_name

Advanced Tracker's Potion (Green)


$prefabs_item_delve_track_npc_potion_t2_magenta_description

Drink: Every 5 seconds, five enemies within 40 blocks become outlined in Magenta. Remains active until exiting the Delve it was used in


$prefabs_item_delve_track_npc_potion_t2_magenta_name

Advanced Tracker's Potion (Magenta)


$prefabs_item_delve_track_npc_potion_t2_random_description

Drink: Every 2.5 seconds, twenty enemies within 40 blocks become outlined in a random color. Remains active until exiting the Delve it was used in


$prefabs_item_delve_track_npc_potion_t2_random_name

Advanced Tracker's Potion (Random)


$prefabs_item_delve_track_npc_potion_t2_red_description

Drink: Every 5 seconds, five enemies within 40 blocks become outlined in Red. Remains active until exiting the Delve it was used in


$prefabs_item_delve_track_npc_potion_t2_red_name

Advanced Tracker's Potion (Red)


$prefabs_item_delve_track_npc_potion_t2_yellow_description

Drink: Every 5 seconds, five enemies within 40 blocks become outlined in Yellow. Remains active until exiting the Delve it was used in


$prefabs_item_delve_track_npc_potion_t2_yellow_name

Advanced Tracker's Potion (Yellow)


$prefabs_item_food_delve_tier_01_description

Delictable and light, this snack is coveted by bosses within Delves. Usually found in Heavy Pressurized Chests.


$prefabs_item_food_delve_tier_01_name

Pressurized Cave Kelp


$prefabs_item_food_delve_tier_02_description

Rich with nutrients, a certain amount of pressure is required for this naturally occurring, pudding-like snack to congeal. Usually found in Heavy Pressurized Chests.


$prefabs_item_food_delve_tier_02_name

Condensed Cave Milk


$prefabs_item_food_delve_tier_03_description

Only the deepest of Delves have the right environments for the formation of this splendid snack. Usually found in Heavy Pressurized Chests.


$prefabs_item_food_delve_tier_03_name

Freerange Electrolytic Crystals


$prefabs_item_key_delvekey_01_description

Delve Shadowkeys can open Shadowy Soul Vaults for great rewards, sometimes found after defeating Delve bosses. They can also be used in Shadow Towers for lesser rewards.


$prefabs_item_key_delvekey_01_name

Delve Shadowkey


$prefabs_item_lootbox_delve_cache_description

This box has a Pressure Sensitive lock and cannot be opened within a Delve or Geode cavern


$prefabs_item_lootbox_delve_cache_gold_2_name

2 x Ornate Pressure-Locked Cache


$prefabs_item_lootbox_delve_cache_gold_3_name

3 x Ornate Pressure-Locked Cache


$prefabs_item_lootbox_delve_cache_gold_description

This box has a Pressure Sensitive lock and cannot be opened within a Delve or Geode cavern


$prefabs_item_lootbox_delve_cache_gold_name

Ornate Pressure-Locked Cache


$prefabs_item_lootbox_delve_cache_name

Pressure-Locked Delver's Cache


$prefabs_item_lootbox_delve_flag_cache_health_description

Contains 1 random Standard which can be combined with a Banner Pole of the Fortress


$prefabs_item_lootbox_delve_flag_cache_health_name

Fortress Heirloom Capsule


$prefabs_item_lootbox_delve_flag_cache_magical_description

Contains 1 random Standard which can be combined with a Banner Pole of the Arcane Way


$prefabs_item_lootbox_delve_flag_cache_magical_name

Arcane Heirloom Capsule


$prefabs_item_lootbox_delve_flag_cache_physical_description

Contains 1 random Standard which can be combined with a Banner Pole of the Martial Way


$prefabs_item_lootbox_delve_flag_cache_physical_name

Martial Heirloom Capsule


$prefabs_item_mount_archeoceratops_kami_description

Find solace in your instincts, for they are your greatest strength.


$prefabs_item_mount_archeoceratops_kami_name

Kami of Surefooted Stalking


$prefabs_item_mount_board_guitar_description

JWhat are you waiting for? Turn it up to eleven!


$prefabs_item_mount_board_guitar_name

Mount: Electric Boogaloo


$prefabs_item_mount_budgie_postal_description

You've got mail!


$prefabs_item_mount_budgie_postal_name

Mount: Cute Courier


$prefabs_item_mount_bulldozer_spike_name

Mount: Spike Roller


$prefabs_item_mount_butterfly_geode_description

90 Movement Speed\n100 Glide Speed\n\nUsable in Private and Challenge Delves


$prefabs_item_mount_butterfly_geode_name

Mount: Balelight Flier


$prefabs_item_mount_carpet_moon_name

Mount: Moonsail Glider


$prefabs_item_mount_foxspirit_dolphin_fae_description

Just add water to your handy dandy fairy circle for instant results!


$prefabs_item_mount_foxspirit_dolphin_fae_name

Mount: Enchanting Faefin


$prefabs_item_mount_horse_stag_neon_description

This stag may be high tech, but it sure is no low-life.


$prefabs_item_mount_horse_stag_neon_name

Mount: Neon Stag


$prefabs_item_mount_log_jam_description

Try not to get stuck in a sticky situation, and be sure to serve with toast!


$prefabs_item_mount_log_jam_name

Mount: Jelly Jamboree


$prefabs_item_mount_mammoth_geode_green_description

65 Movement Speed\n\nUsable in Private and Challenge Delves


$prefabs_item_mount_mammoth_geode_green_name

Mount: Budding Delevant


$prefabs_item_mount_mammoth_geode_red_description

65 Movement Speed\n\nUsable in Private and Challenge Delves


$prefabs_item_mount_mammoth_geode_red_name

Mount: Blooming Delevant


$prefabs_item_mount_mammoth_geode_undertow_description

90 Movement Speed\n\nUsable in Private and Challenge Delves


$prefabs_item_mount_mammoth_geode_undertow_name

Mount: Deep Undertow Delevant


$prefabs_item_mount_raptor_mechwalker_description

Reckless and full of rampaging wrecks.


$prefabs_item_mount_raptor_mechwalker_name

Mount: Mega Mechwalker


$prefabs_item_mount_recliner_weeping_name

Mount: Prophet's Throne


$prefabs_item_mount_rocket_pistol_name

Mount: Moonbeam Gunship


$prefabs_item_mount_tortoise_undertow_description

Don't stray too far from shore, lest you be dragged down below... Slowly. Very, very slowly.


$prefabs_item_mount_tortoise_undertow_name

Mount: Unhurried Undertow


$prefabs_item_mount_ufo_pinata_name

Mount: Skulpin Airswimmer


$prefabs_item_mount_warhorse_garden_description

Find her galloping through the garden and prancing through the plains.


$prefabs_item_mount_warhorse_garden_name

Mount: Flowering Filly


$prefabs_item_mount_warhorse_pegasus_moon_name

Mount: Lunaclipsia


$prefabs_item_pet_biped_turtle_parrot_description

Give her a cracker or walk the plank. Your choice.


$prefabs_item_pet_biped_turtle_parrot_name

Ally: Pollywanna


$prefabs_item_pet_cat_sheep_description

Don't tell Mary where this one has run off to!


$prefabs_item_pet_cat_sheep_name

Ally: Little Lamb


$prefabs_item_pet_delve_bird_kiwi_aempcannon_name

Ally: Aemppie


$prefabs_item_pet_delve_caterpillar_gummyworm_name

Ally: Sherbie


$prefabs_item_pet_delve_dancepad_cakeslice_name

Ally: Rainbow Slayer Cake


$prefabs_item_pet_delve_dragonfly_firebug_name

Ally: Flick


$prefabs_item_pet_delve_dragonfly_jadedrake_name

Ally: Aevyr


$prefabs_item_pet_delve_egg_camera_name

Ally: eyeSpy


$prefabs_item_pet_delve_fae_emberdrake_name

Ally: Skyver


$prefabs_item_pet_delve_goldfish_balladine_name

Ally: Puck


$prefabs_item_pet_delve_goldfish_blowfish_name

Ally: Sally Spikes


$prefabs_item_pet_delve_goldfish_toxic_name

Ally: Thrinky


$prefabs_item_pet_delve_hellbug_crab_name

Ally: Waddles


$prefabs_item_pet_delve_hermitcrab_volcano_name

Ally: Shelldon


$prefabs_item_pet_delve_joystick_grave_name

Ally: Handsome Harold


$prefabs_item_pet_delve_mimic_clam_name

Ally: Pearl


$prefabs_item_pet_delve_mimic_delve_name

Ally: Ferdinand


$prefabs_item_pet_delve_mimic_delve_notrade_name

Ally: Ferdinand


$prefabs_item_pet_delve_parrot_quetzal_name

Ally: Quell


$prefabs_item_pet_delve_pebble_toxicmushroom_name

Ally: Toxic Sporeling


$prefabs_item_pet_delve_poop_dinoegg_name

Ally: Plucky


$prefabs_item_pet_delve_poop_honeyjar_name

Ally: Honeyguard


$prefabs_item_pet_delve_punchbotbaby_beehouse_name

Ally: Wee Hive


$prefabs_item_pet_delve_qubesly_cupcake_name

Ally: Lil' Whiptop


$prefabs_item_pet_delve_qubrik_clay_name

Ally: Abracadabracus


$prefabs_item_pet_delve_snake_centipede_name

Ally: Skitters


$prefabs_item_pet_delve_snake_hook_name

Ally: Hooksnout


$prefabs_item_pet_delve_spidermonkey_shugarskull_name

Ally: Deathweaver Recluse


$prefabs_item_pet_delve_stack_coins_name

Ally: Jingles


$prefabs_item_pet_delve_tato_jug_name

Ally: Animated Jug


$prefabs_item_pet_delve_tentacle_bee_name

Ally: Flowerguard


$prefabs_item_pet_delve_tentacle_neontree_name

Ally: Potted Powerplant


$prefabs_item_pet_delve_tentacle_pickaxe_name

Ally: Ol' Wobbles


$prefabs_item_pet_delve_tentacle_pickaxe_notrade_name

Ally: Ol' Wobbles


$prefabs_item_pet_delve_turtle_donut_name

Ally: Lil' Sprinkles


$prefabs_item_pet_delve_unicorn_skelepony_name

Ally: Peleope Skelepone III


$prefabs_item_pet_delve_wheel_barrel_name

Ally: Toxie Roxie


$prefabs_item_pet_delve_zepperay_map_name

Ally: Mapphew


$prefabs_item_pet_dragonfly_mosquito_description

Just a little sip can't hurt, can it? You won't even feel a thing.


$prefabs_item_pet_dragonfly_mosquito_name

Ally: Blad the Impaler


$prefabs_item_pet_mimic_coolbook_description

Turn it up by turning the page!


$prefabs_item_pet_mimic_coolbook_name

Ally: Raving Reader


$prefabs_item_pet_octopus_red_description

Do you ever look at someone and wonder: What is going ON inside their head?


$prefabs_item_pet_octopus_red_name

Ally: Crimson Cephalopod


$prefabs_item_recipe_item_delve_bomb_upgrade_description

Allows you to craft D-4 Charges at the Delve Workbench


$prefabs_item_recipe_item_delve_bomb_upgrade_name

Recipe: D-4 Charge


$prefabs_item_recipe_item_delve_tracking_potion_aqua_description

Use: Teaches you the Delve Workbench Recipe: Advanced Tracker's Potion (Aqua)


$prefabs_item_recipe_item_delve_tracking_potion_aqua_name

Recipe: Aqua Tracking Potion


$prefabs_item_recipe_item_delve_tracking_potion_black_description

Use: Teaches you the Delve Workbench Recipe: Advanced Tracker's Potion (Black)


$prefabs_item_recipe_item_delve_tracking_potion_black_name

Recipe: Black Tracking Potion


$prefabs_item_recipe_item_delve_tracking_potion_blue_description

Use: Teaches you the Delve Workbench Recipe: Advanced Tracker's Potion (Blue)


$prefabs_item_recipe_item_delve_tracking_potion_blue_name

Recipe: Blue Tracking Potion


$prefabs_item_recipe_item_delve_tracking_potion_green_description

Use: Teaches you the Delve Workbench Recipe: Advanced Tracker's Potion (Green)


$prefabs_item_recipe_item_delve_tracking_potion_green_name

Recipe: Green Tracking Potion


$prefabs_item_recipe_item_delve_tracking_potion_magenta_description

Use: Teaches you the Delve Workbench Recipe: Advanced Tracker's Potion (Magenta)


$prefabs_item_recipe_item_delve_tracking_potion_magenta_name

Recipe: Magenta Tracking Potion


$prefabs_item_recipe_item_delve_tracking_potion_random_description

Use: Teaches you the Delve Workbench Recipe: Advanced Tracker's Potion (Random)


$prefabs_item_recipe_item_delve_tracking_potion_random_name

Recipe: Advanced Tracker's Potion (Random)


$prefabs_item_recipe_item_delve_tracking_potion_red_description

Use: Teaches you the Delve Workbench Recipe: Advanced Tracker's Potion (Red)


$prefabs_item_recipe_item_delve_tracking_potion_red_name

Recipe: Red Tracking Potion


$prefabs_item_recipe_item_delve_tracking_potion_yellow_description

Use: Teaches you the Delve Workbench Recipe: Advanced Tracker's Potion (Yellow)


$prefabs_item_recipe_item_delve_tracking_potion_yellow_name

Recipe: Yellow Tracking Potion


$prefabs_item_recipe_placeable_block_banner_flag_dragon_firebird_001_description

Allows you to craft Decorative Banner: Standard of the Phoenix at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_dragon_firebird_001_name

Decorative: Standard of the Phoenix


$prefabs_item_recipe_placeable_block_banner_flag_dragon_firestar_001_description

Allows you to craft Decorative Banner: Standard of the Invoker at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_dragon_firestar_001_name

Decorative: Standard of the Invoker


$prefabs_item_recipe_placeable_block_banner_flag_dragon_lavaman_001_description

Allows you to craft Decorative Banner: Firecage's Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_dragon_lavaman_001_name

Decorative: Firecage's Standard


$prefabs_item_recipe_placeable_block_banner_flag_fae_sunmoon_001_description

Allows you to craft Decorative Banner: Standard of the Sisters at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_fae_sunmoon_001_name

Decorative: Standard of the Sisters


$prefabs_item_recipe_placeable_block_banner_flag_fae_wings_001_description

Allows you to craft Decorative Banner: Standard of the Seedbearer at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_fae_wings_001_name

Decorative: Std.d of the Seedbearer


$prefabs_item_recipe_placeable_block_banner_flag_frontier_bones_001_description

Allows you to craft Decorative Banner: Frontiersvian Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_frontier_bones_001_name

Decorative: Frntsvn. Standard


$prefabs_item_recipe_placeable_block_banner_flag_frontier_cactote_001_description

Allows you to craft Decorative Banner: Standard of the Cactus at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_frontier_cactote_001_name

Decorative: Standard of the Cactus


$prefabs_item_recipe_placeable_block_banner_flag_frontier_sabreskull_001_description

Allows you to craft Decorative Banner: Standard of the Sabreskull at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_frontier_sabreskull_001_name

Decorative: Standard of the Sabreskull


$prefabs_item_recipe_placeable_block_banner_flag_highlands_bee_001_description

Allows you to craft Decorative Banner: Hive Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_highlands_bee_001_name

Decorative: Hive Standard


$prefabs_item_recipe_placeable_block_banner_flag_highlands_mushroom_001_description

Allows you to craft Decorative Banner: Standard of the Fungus at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_highlands_mushroom_001_name

Decorative: Standard of the Fungus


$prefabs_item_recipe_placeable_block_banner_flag_isletreasure_pirate_001_description

Allows you to craft Decorative Banner: Pirate Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_isletreasure_pirate_001_name

Decorative: Pirate Standard


$prefabs_item_recipe_placeable_block_banner_flag_isletreasure_pirrot_001_description

Allows you to craft Decorative Banner: Pirrot Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_isletreasure_pirrot_001_name

Decorative: Pirrot Standard


$prefabs_item_recipe_placeable_block_banner_flag_isletreasure_seahorse_001_description

Allows you to craft Decorative Banner: Twinfish Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_isletreasure_seahorse_001_name

Decorative: Twinfish Standard


$prefabs_item_recipe_placeable_block_banner_flag_neoncity_blue_001_description

Allows you to craft Decorative Banner: Bluefort Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_neoncity_blue_001_name

Decorative: Bluefort Standard


$prefabs_item_recipe_placeable_block_banner_flag_neoncity_green_001_description

Allows you to craft Decorative Banner: Greenfort Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_neoncity_green_001_name

Decorative: Greenfort Standard


$prefabs_item_recipe_placeable_block_banner_flag_radiant_bands_001_description

Allows you to craft Decorative Banner: Radiant Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_radiant_bands_001_name

Decorative: Radiant Standard


$prefabs_item_recipe_placeable_block_banner_flag_radiant_bands_002_description

Allows you to craft Decorative Banner: Conduit Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_radiant_bands_002_name

Decorative: Conduit Standard


$prefabs_item_recipe_placeable_block_banner_flag_radiant_crest_001_description

Allows you to craft Decorative Banner: Stalwart Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_radiant_crest_001_name

Decorative: Stalwart Standard


$prefabs_item_recipe_placeable_block_banner_flag_shadow_bugeyes_001_description

Allows you to craft Decorative Banner: Progenitor Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_shadow_bugeyes_001_name

Decorative: Progenitor Std.


$prefabs_item_recipe_placeable_block_banner_flag_shadow_goldedge_001_description

Allows you to craft Decorative Banner: Prowler's Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_shadow_goldedge_001_name

Decorative: Prowler's Standard


$prefabs_item_recipe_placeable_block_banner_flag_shadow_purpedge_001_description

Allows you to craft Decorative Banner: Abyssal Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_shadow_purpedge_001_name

Decorative: Abyssal Standard


$prefabs_item_recipe_placeable_block_banner_flag_shadow_simple_001_description

Allows you to craft Decorative Banner: Shadow Knot Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_shadow_simple_001_name

Decorative: Shadow Knot Standard


$prefabs_item_recipe_placeable_block_banner_flag_shadow_writhe_002_description

Allows you to craft Decorative Banner: Chrysalis Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_shadow_writhe_002_name

Decorative: Chrysalis Standard


$prefabs_item_recipe_placeable_block_banner_flag_tundra_diamond_001_description

Allows you to craft Decorative Banner: Snowfall Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_tundra_diamond_001_name

Decorative: Snowfall Standard


$prefabs_item_recipe_placeable_block_banner_flag_tundra_snowflake_001_description

Allows you to craft Decorative Banner: Standard of the Snowflake at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_tundra_snowflake_001_name

Decorative: Standard of the Snowflake


$prefabs_item_recipe_placeable_block_banner_flag_undead_darkshroom_001_description

Allows you to craft Decorative Banner: Darkshroom Standard at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_undead_darkshroom_001_name

Decorative: Darkshroom Standard


$prefabs_item_recipe_placeable_block_banner_flag_undead_skull_description

Allows you to craft Decorative Banner: Standard of the Forlorn at the Delve Workbench


$prefabs_item_recipe_placeable_block_banner_flag_undead_skull_name

Decorative: Standard of the Forlorn


$prefabs_item_skin_crimefighter_snowhelper_name

Costume: Snowfest Slugger


$prefabs_item_skin_gunslinger_gumball_description

Gumball Gunner costume for the Gunslinger class\n\nDesigned by MagicMate


$prefabs_item_skin_icesage_cookiemaker_name

Costume: Cookie Conjurer


$prefabs_item_skin_lunarlancer_karampus_name

Costume: Lederhosen Lancer


$prefabs_item_skin_trickster_mistletoe_name

Costume: Mistletoe Matron


$prefabs_item_unlocker_delve_boss_beehive_bee_waspspider_name

Memento: Deep Waspider


$prefabs_item_unlocker_delve_boss_dreadnought_name

Memento: Darknik Dreadnought Mk II


$prefabs_item_unlocker_delve_boss_generic_baleking_boss_name

Memento: Greater Balephantom


$prefabs_item_unlocker_delve_boss_generic_dragon_balefire_name

Memento: Balefire Dragon


$prefabs_item_unlocker_delve_boss_generic_dragon_ice_name

Memento: Frozen Dracolich


$prefabs_item_unlocker_delve_boss_generic_dragon_red_name

Memento: Red Dragon


$prefabs_item_unlocker_delve_boss_generic_giant_ice_king_name

Memento: Ice Giant King


$prefabs_item_unlocker_delve_boss_generic_lavaman_boss_name

Memento: Magman


$prefabs_item_unlocker_delve_boss_generic_plasmablack_boss_name

Memento: Black Beak


$prefabs_item_unlocker_delve_boss_generic_plasmablue_boss_name

Memento: Blue Barry


$prefabs_item_unlocker_delve_boss_generic_plasmagreen_boss_name

Memento: Mean Gene the Green


$prefabs_item_unlocker_delve_boss_generic_plasmared_boss_name

Memento: Squawk Red-Eye


$prefabs_item_unlocker_delve_boss_generic_shadowshroom_king_name

Memento: Shadowshroom King


$prefabs_item_unlocker_delve_boss_generic_wight_king_boss_name

Memento: Wight King


$prefabs_item_unlocker_delve_boss_golem_ampcannon_name

Memento: Amperium Plasma Projector


$prefabs_item_unlocker_delve_boss_graveyard_wraith_boneblade_boss_name

Memento: Bone Blade


$prefabs_item_unlocker_delve_boss_jellyfish_name

Memento: Ifera, Underlord of the Deep


$prefabs_item_unlocker_delve_boss_lobster_name

Memento: Lobstroso


$prefabs_item_unlocker_delve_boss_luna_name

Memento: Daughter of the Moon


$prefabs_item_unlocker_delve_boss_manta_name

Memento: Timmense, the Powerful Pontoon


$prefabs_item_unlocker_delve_boss_pinatagod_name

Memento: Vengeful Pinata God


$prefabs_item_unlocker_delve_boss_prophet_name

Memento: Weeping Prophet


$prefabs_item_unlocker_delve_boss_saurianSwamp_diatryma_name

Memento: Diatryma


$prefabs_item_unlocker_delve_boss_saurianSwamp_quetzalcoatlus_name

Memento: Quetzalcoatlus


$prefabs_item_unlocker_delve_boss_saurianSwamp_scissorhand_name

Memento: Therizinosaurus


$prefabs_item_unlocker_delve_boss_saurianSwamp_trex_name

Memento: Tyrannosaurus Rex


$prefabs_item_unlocker_delve_boss_saurianSwamp_triceratops_name

Memento: Triceratops


$prefabs_item_unlocker_delve_boss_spikewalker_name

Memento: Spike Walker


$prefabs_item_unlocker_delve_decor_amperium_name

Memento: Amperia


$prefabs_item_unlocker_delve_decor_beeHive_name

Memento: The Hive


$prefabs_item_unlocker_delve_decor_candyland_name

Memento: Confectious Caverns


$prefabs_item_unlocker_delve_decor_graveyard_name

Memento: Cursed Caves


$prefabs_item_unlocker_delve_decor_neonUnderground_name

Memento: Neon Underground


$prefabs_item_unlocker_delve_decor_qbthulhu_name

Memento: Corners of Q'bthulhu's Realm


$prefabs_item_unlocker_delve_decor_saurianSwamp_name

Memento: Primordial Pit


$prefabs_item_unlocker_delve_decor_terracotta_name

Memento: Forbidden Depths


$prefabs_item_unlocker_delve_decor_toxic_name

Memento: Toxic Tunnels


$prefabs_item_unlocker_delve_decor_underwater_name

Memento: Subnautic Passage


$prefabs_item_unlocker_delve_decor_volcano_name

Memento: Volcanic Vaults


$prefabs_item_unlocker_delve_delve_basic_currency_size_expansion_badge_description

Increases the maximum number of Inert Geodes you can hold by 200


$prefabs_item_unlocker_delve_delve_basic_currency_size_expansion_badge_name

Inert Geode Wallet


$prefabs_item_unlocker_delve_delve_basic_currency_size_expansion_npcstore_description

Increases the maximum number of Inert Geodes you can hold by 200


$prefabs_item_unlocker_delve_delve_basic_currency_size_expansion_npcstore_name

Inert Geode Wallet


$prefabs_item_unlocker_delve_delve_basic_currency_size_expansion_store_description

Increases the maximum number of Inert Geodes you can hold by 200


$prefabs_item_unlocker_delve_delve_basic_currency_size_expansion_store_name

Inert Geode Wallet


$prefabs_item_unlocker_delve_path_archeoceratops_name

Memento: Archeosaurus


$prefabs_item_unlocker_delve_path_bat_brown_name

Memento: Cave Bat


$prefabs_item_unlocker_delve_path_bat_dragonwhelp_name

Memento: Dragon Whelp


$prefabs_item_unlocker_delve_path_beetle_cave_name

Memento: Cave Beetle


$prefabs_item_unlocker_delve_path_beetle_firebug_name

Memento: Lava Beetle


$prefabs_item_unlocker_delve_path_beetle_jade_name

Memento: Jade Scarab


$prefabs_item_unlocker_delve_path_bee_amperiumdrone_name

Memento: Amperium Hive Drone


$prefabs_item_unlocker_delve_path_bee_candy_name

Memento: Candy Cornet


$prefabs_item_unlocker_delve_path_bee_cyberdrone_name

Memento: Cyberdrone


$prefabs_item_unlocker_delve_path_bee_decompiler_name

Memento: Decompiler


$prefabs_item_unlocker_delve_path_bee_firefly_name

Memento: Firefly


$prefabs_item_unlocker_delve_path_bee_magmito_name

Memento: Magmito


$prefabs_item_unlocker_delve_path_bee_name

Memento: Hive Bee


$prefabs_item_unlocker_delve_path_bee_stingdrake_name

Memento: Stingdrake


$prefabs_item_unlocker_delve_path_bee_taseroid_name

Memento: Taseroid


$prefabs_item_unlocker_delve_path_bee_vesracna_name

Memento: Vesracna


$prefabs_item_unlocker_delve_path_biped_amperiumbot_name

Memento: Amperium Infantry Drone


$prefabs_item_unlocker_delve_path_biped_candy_ginger_man_name

Memento: Gingerbread Man


$prefabs_item_unlocker_delve_path_biped_candy_lollipop_red_name

Memento: Red Popman


$prefabs_item_unlocker_delve_path_biped_candy_muffin_man_name

Memento: Muffin Tough


$prefabs_item_unlocker_delve_path_biped_crabwarrior_name

Memento: Crustacean Corsair


$prefabs_item_unlocker_delve_path_biped_lavaman_name

Memento: Magman


$prefabs_item_unlocker_delve_path_biped_mushroom_cave_name

Memento: Dark Mushroom Man


$prefabs_item_unlocker_delve_path_biped_pirate_cannoneer_name

Memento: Pirate Cannoneer


$prefabs_item_unlocker_delve_path_biped_pirate_melee_name

Memento: Pirate Sailor


$prefabs_item_unlocker_delve_path_biped_pirate_undead_cannoneer_name

Memento: Undead Pirate Cannoneer


$prefabs_item_unlocker_delve_path_biped_pirate_undead_melee_name

Memento: Undead Pirate Sailor


$prefabs_item_unlocker_delve_path_biped_robot_name

Memento: Cyberian Android


$prefabs_item_unlocker_delve_path_biped_skeleton_bare_name

Memento: Skeleton


$prefabs_item_unlocker_delve_path_biped_skeleton_knight_name

Memento: Reanimated Knight


$prefabs_item_unlocker_delve_path_biped_skeleton_noble_name

Memento: Undead Emperor


$prefabs_item_unlocker_delve_path_biped_skeleton_viking_name

Memento: Ancient Viking Skeleton


$prefabs_item_unlocker_delve_path_biped_tail_dragoni_purple_name

Memento: Vespucci Dragon Ogre


$prefabs_item_unlocker_delve_path_biped_tail_dragoni_red_name

Memento: Ricci Dragon Ogre


$prefabs_item_unlocker_delve_path_biped_tail_shark_basic_name

Memento: Sharkman Raider


$prefabs_item_unlocker_delve_path_biped_tail_shark_caster_name

Memento: Sharkman Shaman


$prefabs_item_unlocker_delve_path_biped_tail_shark_spear_name

Memento: Sharkman Spear


$prefabs_item_unlocker_delve_path_biped_terracotta_name

Memento: Terracotta Warrior


$prefabs_item_unlocker_delve_path_biped_yeti_name

Memento: Cave Yeti


$prefabs_item_unlocker_delve_path_blastflower_greencave_name

Memento: Inflammatory Ivy


$prefabs_item_unlocker_delve_path_blastflower_orangecave_name

Memento: Megaton Marigold


$prefabs_item_unlocker_delve_path_blastflower_purplecave_name

Memento: Incendiary Iris


$prefabs_item_unlocker_delve_path_clam_shadow_name

Memento: Sand Skitterer


$prefabs_item_unlocker_delve_path_crab_amplauncher_name

Memento: Amperium Launcher


$prefabs_item_unlocker_delve_path_crab_blue_name

Memento: Blue Crab


$prefabs_item_unlocker_delve_path_crab_coralshell_name

Memento: Red Crab


$prefabs_item_unlocker_delve_path_crab_lava_name

Memento: Lava Crab


$prefabs_item_unlocker_delve_path_dimetrodon_name

Memento: Dimetrodon


$prefabs_item_unlocker_delve_path_dragonfly_jade_name

Memento: Giant Dragonfly


$prefabs_item_unlocker_delve_path_dragon_red_name

Memento: Red Dragon


$prefabs_item_unlocker_delve_path_floateye_pumpkin_name

Memento: Watchful Gourdian


$prefabs_item_unlocker_delve_path_foxspirit_shadowfish_name

Memento: Umbral Shadefin


$prefabs_item_unlocker_delve_path_foxspirit_smoky_name

Memento: Smoky Fox Phantom


$prefabs_item_unlocker_delve_path_golem_ice_name

Memento: Permafrost Guardian


$prefabs_item_unlocker_delve_path_iguana_green_name

Memento: Emerald Iguana


$prefabs_item_unlocker_delve_path_moray_shadowmage_name

Memento: Moray Magician


$prefabs_item_unlocker_delve_path_pentapod_shadowcaster_name

Memento: Pentapod Shadowcaster


$prefabs_item_unlocker_delve_path_punchbot_amperium_name

Memento: Amperium Punchbot v2.0


$prefabs_item_unlocker_delve_path_punchbot_candy_cake_name

Memento: Pound Cake


$prefabs_item_unlocker_delve_path_robot_cannon_biped_amperium_name

Memento: Amperium Mobile Artillery


$prefabs_item_unlocker_delve_path_robot_cannon_biped_name

Memento: Biped Cannonbot


$prefabs_item_unlocker_delve_path_robot_cannon_flying_name

Memento: Flying Cannonbot


$prefabs_item_unlocker_delve_path_robowraith_amperium_name

Memento: Amperium Robowraith


$prefabs_item_unlocker_delve_path_robowraith_name

Memento: Bladebot


$prefabs_item_unlocker_delve_path_soulthief_jade_name

Memento: Jadebound Phantom


$prefabs_item_unlocker_delve_path_spider_amperium_name

Memento: Amperium Spiderbot


$prefabs_item_unlocker_delve_path_spider_brown_name

Memento: Cave Recluse


$prefabs_item_unlocker_delve_path_spider_robot_name

Memento: Robospider


$prefabs_item_unlocker_delve_path_stiltstitcher_name

Memento: Stiltstitcher


$prefabs_item_unlocker_delve_path_stiltstitcher_undertow_name

Memento: Lanky Lurcher


$prefabs_item_unlocker_delve_path_trog_ape_name

Memento: Simian Troglodyte


$prefabs_item_unlocker_delve_path_trog_bird_name

Memento: Avian Troglodyte


$prefabs_item_unlocker_delve_path_trog_dino_description

Use: Collect this item for Mastery Experience


$prefabs_item_unlocker_delve_path_trog_dino_name

Memento: Saurian Troglodyte


$prefabs_item_unlocker_delve_path_trog_frog_name

Memento: Anuran Troglodyte


$prefabs_item_unlocker_delve_path_wraith_boneblade_name

Memento: Boneblade Wraith


$prefabs_item_unlocker_delve_path_wraith_name

Memento: Wraiths


$prefabs_item_unlocker_patron_1_auto_notrade_item_description

Adds one day of Patron Status to your account. Check the Patron Tab in the store for details!


$prefabs_item_unlocker_patron_1_auto_notrade_item_name

Patron (1 Day)


$prefabs_item_unlocker_patron_3_auto_notrade_item_description

Adds three days of Patron Status to your account. Check the Patron Tab in the store for details!


$prefabs_item_unlocker_patron_3_auto_notrade_item_name

Patron (3 Day)


$prefabs_item_wings_crystal_white_description

100 Movement Speed\n100 Glide\n\nUsable in Private and Challenge Delves


$prefabs_item_wings_crystal_white_name

Wings: Abyssal Paragon Wings


$prefabs_loot_Hat_equipment_hat_bunny_nest[OscarLaom]_name

Hair Bun


$prefabs_loot_Hat_equipment_hat_knight_spring_name

Heroic Hydrophobe's Hat


$prefabs_loot_Hat_equipment_hat_ninja_spring_name

Precipitation Princess's Hat


$prefabs_loot_Hat_equipment_helm_crimefighter_snowhelper_name

Snowfest Slugger's Hat


$prefabs_loot_Hat_equipment_helm_crimefighter_spring_name

Van Gardener's Hat


$prefabs_loot_Hat_equipment_helm_full_carabou[_FutureHero_]_name

Deer Me


$prefabs_loot_Hat_equipment_helm_full_citypigeon[DycukGaming]_name

Sky Mouse


$prefabs_loot_Hat_equipment_helm_full_codfish[Polkadog]_name

Fish out of Water


$prefabs_loot_Hat_equipment_helm_full_flamingo[AirRider]_name

Pretty in Pink


$prefabs_loot_Hat_equipment_helm_full_owl[SkyTheVirus]_name

Owl be Danged


$prefabs_loot_Hat_equipment_helm_full_parrotgreen[DGater]_name

Share it


$prefabs_loot_Hat_equipment_helm_full_penguinemperor[BluePenguin77]_name

Party Rock Hopin


$prefabs_loot_Hat_equipment_helm_full_polarbear[theevil203]_name

Iced Iced Beary


$prefabs_loot_Hat_equipment_helm_full_redcrab[Grumpsa]_name

Soft-Helm


$prefabs_loot_Hat_equipment_helm_full_redpanda[Ainogommon]_name

Pandamonium


$prefabs_loot_Hat_equipment_helm_full_snake[SkyTheVirus]_name

Snooty Snek


$prefabs_loot_Hat_equipment_helm_full_triceratops[_FutureHero_]_name

Tricerablocks


$prefabs_loot_Hat_equipment_helm_icemage_cookiemaker_name

Cookie Conjurer's Cap


$prefabs_loot_Hat_equipment_helm_lancer_karampus_name

Lederhosen Lancer's Lid


$prefabs_loot_Weapon_Fist_equipment_weapon_fist_crimefighter_snowhelper_name

Snowfest Slugger's Mitts


$prefabs_loot_Weapon_Fist_equipment_weapon_fist_crimefighter_spring_fist_name

Van Gardener's Trowels


$prefabs_loot_Weapon_Melee_equipment_weapon_1h_sword_abyssal_blade[ncati]_name

Blade of the Abyss


$prefabs_loot_Weapon_Melee_equipment_weapon_1h_sword_devoided_radiance[seedyman]_name

Devoided Radiance


$prefabs_loot_Weapon_Melee_equipment_weapon_1h_sword_flamethrower[Nezz]_name

Flame On


$prefabs_loot_Weapon_Melee_equipment_weapon_1h_sword_ninja_spring_name

Precipitation Princess's Parasol


$prefabs_loot_Weapon_Pistol_equipment_weapon_pistol_double_dragon_gun[thatsea251]_name

Red Dra-Gun Whelp


$prefabs_loot_Weapon_Pistol_equipment_weapon_pistol_trilobite_blaster[Shmebulock666]_name

Triloblaster


$prefabs_loot_Weapon_Spear_equipment_weapon_spear_from_the_shadows[TFMHisztike]_name

Night Piercer


$prefabs_loot_Weapon_Spear_equipment_weapon_spear_glaive_of_the_spire[thatsea251]_name

Glaive of the Spire


$prefabs_loot_Weapon_Spear_equipment_weapon_spear_lancer_karampus_name

Lederhosen Lancer's Spear


$prefabs_loot_Weapon_Spear_equipment_weapon_spear_monks_light[Vadosk]_name

Monk's Light


$prefabs_loot_Weapon_Spear_equipment_weapon_spear_shamans_shellos[Never7iamond5]_name

Shaman's Shell


$prefabs_loot_Weapon_Staff_equipment_weapon_staff_fae_trickster_mistletoe_name

Mistletoe Matron's Holly


$prefabs_loot_Weapon_Staff_equipment_weapon_staff_gamma_ray[onigiry]_name

Gamma Ray


$prefabs_loot_Weapon_Staff_equipment_weapon_staff_handy_ship[Nezz]_name

Ship in One Hand


$prefabs_loot_Weapon_Staff_equipment_weapon_staff_icemage_cookiemaker_name

Cookie Conjurer's Spatula


$prefabs_loot_Weapon_Staff_equipment_weapon_staff_scream_of_the_dark_flames[TFMHisztike]_name

Scream of Dark Flame


$prefabs_npc_delve_boss_beehive_bee_waspspider_name

Deep Waspider


$prefabs_npc_delve_boss_generic_baleking_boss_name

Greater Balephantom


$prefabs_npc_delve_boss_golem_ampcannon_name

Amperium Plasma Projector


$prefabs_npc_delve_boss_saurianSwamp_diatryma_name

Diatryma


$prefabs_npc_delve_boss_saurianSwamp_quetzalcoatlus_name

Quetzalcoatlus


$prefabs_npc_delve_boss_saurianSwamp_scissorhand_name

Therizinosaurus


$prefabs_npc_delve_boss_saurianSwamp_trex_name

Tyrannosaurus Rex


$prefabs_npc_delve_boss_saurianSwamp_triceratops_name

Triceratops


$prefabs_npc_delve_merchant_caverns_flags_sign_content

Press [HK:Loot] to Trade!


$prefabs_npc_delve_merchant_caverns_flags_sign_title

Rescued Pebble Trader


$prefabs_npc_delve_merchant_caverns_lootboxes_sign_content

Press [HK:Loot] to see what Inert Geodes can buy!


$prefabs_npc_delve_merchant_caverns_lootboxes_sign_title

Rescued Boulder Cache Trader


$prefabs_npc_delve_merchant_caverns_name

Delve Merchant


$prefabs_npc_delve_merchant_caverns_recipes_sign_content

Press [HK:Loot] to see what Inert Geodes can buy!


$prefabs_npc_delve_merchant_caverns_recipes_sign_title

Rescued Boulder Recipe Merchant


$prefabs_npc_delve_merchant_hubdelve_name

Rokatan


$prefabs_npc_delve_merchant_hubdelve_sign_content

Press [HK:Loot] to trade with the merchant.


$prefabs_npc_delve_merchant_hubdelve_sign_title

Rokatan


$prefabs_npc_delve_path_archeoceratops_name

Archeosaurus


$prefabs_npc_delve_path_bat_brown_name

Cave Bat


$prefabs_npc_delve_path_beetle_firebug_name

Lava Beetle


$prefabs_npc_delve_path_beetle_jade_name

Jade Scarab


$prefabs_npc_delve_path_bee_amperiumdrone_name

Amperium Hive Drone


$prefabs_npc_delve_path_bee_name

Hive Bee


$prefabs_npc_delve_path_bee_vesracna_name

Vesracna


$prefabs_npc_delve_path_biped_amperiumbot_name

Amperium Infantry Drone


$prefabs_npc_delve_path_biped_candy_lollipop_red_name

Red Popman


$prefabs_npc_delve_path_biped_lavaman_name

Magman


$prefabs_npc_delve_path_biped_mushroom_cave_name

Dark Mushroom Man


$prefabs_npc_delve_path_biped_robot_name

Cyberian Android


$prefabs_npc_delve_path_biped_skeleton_bare_name

Skeleton


$prefabs_npc_delve_path_biped_skeleton_noble_name

Undead Emperor


$prefabs_npc_delve_path_biped_skeleton_viking_name

Ancient Viking Skeleton


$prefabs_npc_delve_path_biped_tail_dragoni_purple_name

Vespucci Dragon Ogre


$prefabs_npc_delve_path_biped_tail_dragoni_red_name

Ricci Dragon Ogre


$prefabs_npc_delve_path_biped_yeti_name

Cave Yeti


$prefabs_npc_delve_path_crab_amplauncher_name

Amperium Launcher


$prefabs_npc_delve_path_crab_blue_name

Blue Crab


$prefabs_npc_delve_path_crab_coralshell_name

Red Crab


$prefabs_npc_delve_path_crab_lava_name

Lava Crab


$prefabs_npc_delve_path_dimetrodon_name

Dimetrodon


$prefabs_npc_delve_path_dragonfly_jade_name

Giant Dragonfly


$prefabs_npc_delve_path_dragon_red_name

Red Dragon


$prefabs_npc_delve_path_iguana_green_name

Emerald Iguana


$prefabs_npc_delve_path_punchbot_amperium_name

Amperium Punchbot v2.0


$prefabs_npc_delve_path_robot_cannon_biped_amperium_name

Amperium Mobile Artillery


$prefabs_npc_delve_path_robot_cannon_biped_name

Biped Cannonbot


$prefabs_npc_delve_path_robot_cannon_flying_name

Flying Cannonbot


$prefabs_npc_delve_path_robowraith_name

Bladebot


$prefabs_npc_delve_path_soulthief_jade_name

Jadebound Phantom


$prefabs_npc_delve_path_spider_amperium_name

Amperium Spiderbot


$prefabs_npc_delve_path_spider_robot_name

Robospider


$prefabs_npc_delve_path_trog_ape_name

Simian Trog


$prefabs_npc_delve_path_trog_bird_name

Avian Troglodyte


$prefabs_npc_delve_path_trog_dino_name

Saurian Troglodyte


$prefabs_npc_delve_path_trog_frog_name

Anuran Troglodyte


$prefabs_npc_delve_path_wraith_boneblade_name

Boneblade Wraith


$prefabs_npc_delve_path_wraith_name

Wraith


$prefabs_placeable_block_banner_banner_epic_cuberoot_name

Decorative Banner: Cube Rooter


$prefabs_placeable_block_banner_banner_epic_honeycomb_name

Decorative Banner: Sweet-Stepper


$prefabs_placeable_block_banner_banner_epic_random_shader_name

Decorative Banner: Tracker


$prefabs_placeable_block_banner_banner_flag_dragon_firebird_001_name

Decorative Banner: Standard of the Phoenix


$prefabs_placeable_block_banner_banner_flag_dragon_firestar_001_name

Decorative Banner: Standard of the Invoker


$prefabs_placeable_block_banner_banner_flag_dragon_lavaman_001_name

Decorative Banner: Firecage's Standard


$prefabs_placeable_block_banner_banner_flag_fae_sunmoon_001_name

Decorative Banner: Standard of the Sisters


$prefabs_placeable_block_banner_banner_flag_fae_wings_001_name

Decorative Banner: Standard of the Seedbearer


$prefabs_placeable_block_banner_banner_flag_frontier_bones_001_name

Decorative Banner: Frontiersvian Standard


$prefabs_placeable_block_banner_banner_flag_frontier_cactote_001_name

Decorative Banner: Standard of the Cactus


$prefabs_placeable_block_banner_banner_flag_frontier_sabreskull_001_name

Decorative Banner: Standard of the Sabreskull


$prefabs_placeable_block_banner_banner_flag_highlands_bee_001_name

Decorative Banner: Hive Standard


$prefabs_placeable_block_banner_banner_flag_highlands_mushroom_001_name

Decorative Banner: Standard of the Fungus


$prefabs_placeable_block_banner_banner_flag_isletreasure_pirate_001_name

Decorative Banner: Pirate Standard


$prefabs_placeable_block_banner_banner_flag_isletreasure_pirrot_001_name

Decorative Banner: Pirrot Standard


$prefabs_placeable_block_banner_banner_flag_isletreasure_seahorse_001_name

Decorative Banner: Twinfish Standard


$prefabs_placeable_block_banner_banner_flag_neoncity_blue_001_name

Decorative Banner: Bluefort Standard


$prefabs_placeable_block_banner_banner_flag_neoncity_green_001_name

Decorative Banner: Greenfort Standard


$prefabs_placeable_block_banner_banner_flag_radiant_bands_001_name

Decorative Banner: Radiant Standard


$prefabs_placeable_block_banner_banner_flag_radiant_bands_002_name

Decorative Banner: Conduit Standard


$prefabs_placeable_block_banner_banner_flag_radiant_crest_001_name

Decorative Banner: Stalwart Standard


$prefabs_placeable_block_banner_banner_flag_shadow_bugeyes_001_name

Decorative Banner: Progenitor Standard


$prefabs_placeable_block_banner_banner_flag_shadow_goldedge_001_name

Decorative Banner: Prowler's Standard


$prefabs_placeable_block_banner_banner_flag_shadow_purpedge_001_name

Decorative Banner: Abyssal Standard


$prefabs_placeable_block_banner_banner_flag_shadow_simple_001_name

Decorative Banner: Shadow Knot Standard


$prefabs_placeable_block_banner_banner_flag_shadow_writhe_002_name

Decorative Banner: Chrysalis Standard


$prefabs_placeable_block_banner_banner_flag_tundra_diamond_001_name

Decorative Banner: Snowfall Standard


$prefabs_placeable_block_banner_banner_flag_tundra_snowflake_001_name

Decorative Banner: Standard of the Snowflake


$prefabs_placeable_block_banner_banner_flag_undead_darkshroom_001_name

Decorative Banner: Standard of the Darkshroom


$prefabs_placeable_block_banner_banner_flag_undead_skull_name

Decorative Banner: Standard of the Forlorn


$prefabs_placeable_block_banner_banner_rare_inert_geodes_name

Decorative Banner: Geodeseeker


$prefabs_placeable_block_banner_banner_rare_nitro_name

Decorative Banner: Nitro Chaser


$prefabs_placeable_block_banner_banner_rare_ondamage_snare_name

Decorative Banner: Maniacal Standard


$prefabs_placeable_block_banner_banner_rare_ontakedamage_restoreenergy_name

Decorative Banner: Steelweave Standard


$prefabs_placeable_block_banner_delve_banner_001_name

Decorative Banner: Delve, Single Chevron


$prefabs_placeable_block_banner_delve_banner_002_name

Decorative Banner: Delve, Double Chevron


$prefabs_placeable_block_banner_delve_banner_003_name

Decorative Banner: Delve, Triple Chevron


$prefabs_placeable_block_banner_delve_postbosscamp_001_sign_content

The Geodians you've freed have set up a temporary camp here!


$prefabs_placeable_block_banner_delve_postbosscamp_001_sign_title

Delver's Standard


$prefabs_placeable_block_banner_delve_postbosscamp_002_sign_content

The Geodians you've freed have set up a temporary camp here!


$prefabs_placeable_block_banner_delve_postbosscamp_002_sign_title

Delver's Standard


$prefabs_placeable_block_banner_delve_postbosscamp_003_sign_content

The Geodians you've freed have set up a temporary camp here!


$prefabs_placeable_block_banner_delve_postbosscamp_003_sign_title

Delver's Standard


$prefabs_placeable_crafting_delve_workbench_allies_t1

Algaevores


$prefabs_placeable_crafting_delve_workbench_allies_t2

Cave Mammals


$prefabs_placeable_crafting_delve_workbench_allies_t3

Salt Seekers


$prefabs_placeable_crafting_delve_workbench_banners

Light Banners


$prefabs_placeable_crafting_delve_workbench_decobanners

Decorative


$prefabs_placeable_crafting_delve_workbench_delve_recipes

Delve Recipes


$prefabs_placeable_crafting_delve_workbench_interactive_craftingstation_name

Delve Workbench


$prefabs_placeable_crafting_shadow_key_mold_delve_name

Delve Shadowkey Mold


$prefabs_placeable_crafting_workbench_geode_adventure_interactive_torch_01_mods

Ancient Torch Mods


$prefabs_placeable_crafting_workbench_geode_adventure_interactive_torch_02_mods

Enchanted Torch Mods


$prefabs_placeable_crafting_workbench_geode_adventure_interactive_torch_03_mods

Enshadowed Torch Mods


$prefabs_placeable_deco_delve_agile_interactable_sign_content

Some enemies have increased Movement Speed and Damage


$prefabs_placeable_deco_delve_agile_interactable_sign_title

Agile


$prefabs_placeable_deco_delve_antisolo2_interactable_sign_content

Some enemies can only be damaged when attacked by 2 or more Trovians


$prefabs_placeable_deco_delve_antisolo2_interactable_sign_title

Dynamic Shielding


$prefabs_placeable_deco_delve_antumbral_interactable_sign_content

Some enemies have reduced Darkness


$prefabs_placeable_deco_delve_antumbral_interactable_sign_title

Antumbral


$prefabs_placeable_deco_delve_arena_interactable_sign_content

Some enemies have increased Health, Damage, and Stability


$prefabs_placeable_deco_delve_arena_interactable_sign_title

Gladiator


$prefabs_placeable_deco_delve_berserkerboss_interactable_sign_content

Grows stronger when reduced below a certain health threshold


$prefabs_placeable_deco_delve_berserkerboss_interactable_sign_title

Furious


$prefabs_placeable_deco_delve_berserkerstacking_interactable_sign_content

Some enemies heal and grow stronger for each other nearby enemy slain


$prefabs_placeable_deco_delve_berserkerstacking_interactable_sign_title

Unbridled Fury


$prefabs_placeable_deco_delve_berserker_interactable_sign_content

Some enemies grow stronger upon seeing an ally fall in battle


$prefabs_placeable_deco_delve_berserker_interactable_sign_title

Fury


$prefabs_placeable_deco_delve_buffondeath_interactable_sign_content

Some enemies will buff players within 3 Blocks when slain


$prefabs_placeable_deco_delve_buffondeath_interactable_sign_title

Cursed by Light


$prefabs_placeable_deco_delve_debuffonranged_interactable_sign_content

Some enemies debuff attackers who are more than 5 Blocks away


$prefabs_placeable_deco_delve_debuffonranged_interactable_sign_title

Reactive Distance Shielding


$prefabs_placeable_deco_delve_deltalith_bossAntiGrav_interactable_sign_content

Occasionally forces airborne players to the ground


$prefabs_placeable_deco_delve_deltalith_bossAntiGrav_interactable_sign_title

Sit Down


$prefabs_placeable_deco_delve_deltalith_bossFloorIce_interactable_sign_content

Occasionally chills the ground around Trovians


$prefabs_placeable_deco_delve_deltalith_bossFloorIce_interactable_sign_title

Cool Steppin


$prefabs_placeable_deco_delve_deltalith_bossFloorLavaLong_interactable_sign_content

Occasionally turns the ground around Trovians into Lava


$prefabs_placeable_deco_delve_deltalith_bossFloorLavaLong_interactable_sign_title

The Floor is Lava II


$prefabs_placeable_deco_delve_deltalith_bossFloorLavaShort_interactable_sign_content

Occasionally turns the ground around Trovians into Lava


$prefabs_placeable_deco_delve_deltalith_bossFloorLavaShort_interactable_sign_title

The Floor is Lava


$prefabs_placeable_deco_delve_deltalith_bossIncreaseDamage_15_interactable_sign_content

Takes additional damage from players


$prefabs_placeable_deco_delve_deltalith_bossIncreaseDamage_15_interactable_sign_title

Vulnerable I


$prefabs_placeable_deco_delve_deltalith_bossIncreaseDamage_30_interactable_sign_content

Takes additional damage from players


$prefabs_placeable_deco_delve_deltalith_bossIncreaseDamage_30_interactable_sign_title

Vulnerable II


$prefabs_placeable_deco_delve_deltalith_bossIncreaseDamage_45_interactable_sign_content

Takes additional damage from players


$prefabs_placeable_deco_delve_deltalith_bossIncreaseDamage_45_interactable_sign_title

Vulnerable III


$prefabs_placeable_deco_delve_deltalith_bossReduceIncDmg_15_interactable_sign_content

Takes reduced damage from players


$prefabs_placeable_deco_delve_deltalith_bossReduceIncDmg_15_interactable_sign_title

Hardened I


$prefabs_placeable_deco_delve_deltalith_bossReduceIncDmg_30_interactable_sign_content

Takes reduced damage from players


$prefabs_placeable_deco_delve_deltalith_bossReduceIncDmg_30_interactable_sign_title

Hardened II


$prefabs_placeable_deco_delve_deltalith_bossReduceIncDmg_45_interactable_sign_content

Takes reduced damage from players


$prefabs_placeable_deco_delve_deltalith_bossReduceIncDmg_45_interactable_sign_title

Hardened III


$prefabs_placeable_deco_delve_deltalith_bossReduceIncDmg_60_interactable_sign_content

Takes reduced damage from players


$prefabs_placeable_deco_delve_deltalith_bossReduceIncDmg_60_interactable_sign_title

Hardened IV


$prefabs_placeable_deco_delve_deltalith_bossReduceIncDmg_75_interactable_sign_content

Takes reduced damage from players


$prefabs_placeable_deco_delve_deltalith_bossReduceIncDmg_75_interactable_sign_title

Hardened V


$prefabs_placeable_deco_delve_deltalith_bossTimeBomb_180_interactable_sign_content

Once the Boss is engaged, players have 180 seconds to defeat it


$prefabs_placeable_deco_delve_deltalith_bossTimeBomb_180_interactable_sign_title

Impending Doom


$prefabs_placeable_deco_delve_deltalith_graveyard_creaturAoeRoot_interactable_sign_content

Occasionally slows Trovians in their tracks


$prefabs_placeable_deco_delve_deltalith_graveyard_creaturAoeRoot_interactable_sign_title

Boney Grasp


$prefabs_placeable_deco_delve_deltalith_movementSpeed_40_interactable_sign_content

Player movement speed capped


$prefabs_placeable_deco_delve_deltalith_movementSpeed_40_interactable_sign_title

Thwip


$prefabs_placeable_deco_delve_deltalith_stopDpsStun_interactable_sign_content

Occasionally is buffed to punish Trovians who deal damage to the Boss


$prefabs_placeable_deco_delve_deltalith_stopDpsStun_interactable_sign_title

Trigger Finger


$prefabs_placeable_deco_delve_disabledeathsaveeffect_interactable_sign_content

Trovians are no longer protected from being killed by a single enemy attack, and Death Defying Vials no longer automatically trigger


$prefabs_placeable_deco_delve_disabledeathsaveeffect_interactable_sign_title

Lifting of the Veil


$prefabs_placeable_deco_delve_flaskrefiller_interactable_sign_content

When slain, enemies have a chance of refilling a single flask charge for all players within 3 Blocks


$prefabs_placeable_deco_delve_flaskrefiller_interactable_sign_title

Curse of Water


$prefabs_placeable_deco_delve_flasks_0_interactable_sign_content

Flask capacity set to 0


$prefabs_placeable_deco_delve_flasks_0_interactable_sign_title

Parched


$prefabs_placeable_deco_delve_flasks_n01_interactable_sign_content

Reduced Flask Capacity


$prefabs_placeable_deco_delve_flasks_n01_interactable_sign_title

Thirsty? I


$prefabs_placeable_deco_delve_flasks_n02_interactable_sign_content

Reduced Flask Capacity


$prefabs_placeable_deco_delve_flasks_n02_interactable_sign_title

Thirsty? II


$prefabs_placeable_deco_delve_flasks_n03_interactable_sign_content

Reduced Flask Capacity


$prefabs_placeable_deco_delve_flasks_n03_interactable_sign_title

Thirsty? III


$prefabs_placeable_deco_delve_fragile_interactable_sign_content

Some enemies have reduced health and take extra damage


$prefabs_placeable_deco_delve_fragile_interactable_sign_title

Fragile


$prefabs_placeable_deco_delve_icyground_onaggro_interactable_sign_content

Some enemies spread ice


$prefabs_placeable_deco_delve_icyground_onaggro_interactable_sign_title

Icewalkers


$prefabs_placeable_deco_delve_increaseplayerdamage_01_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_01_interactable_sign_title

Terror I


$prefabs_placeable_deco_delve_increaseplayerdamage_02_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_02_interactable_sign_title

Terror II


$prefabs_placeable_deco_delve_increaseplayerdamage_03_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_03_interactable_sign_title

Terror III


$prefabs_placeable_deco_delve_increaseplayerdamage_04_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_04_interactable_sign_title

Terror IV


$prefabs_placeable_deco_delve_increaseplayerdamage_05_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_05_interactable_sign_title

Terror V


$prefabs_placeable_deco_delve_increaseplayerdamage_06_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_06_interactable_sign_title

Terror VI


$prefabs_placeable_deco_delve_increaseplayerdamage_07_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_07_interactable_sign_title

Terror VII


$prefabs_placeable_deco_delve_increaseplayerdamage_08_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_08_interactable_sign_title

Terror VIII


$prefabs_placeable_deco_delve_increaseplayerdamage_09_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_09_interactable_sign_title

Terror IX


$prefabs_placeable_deco_delve_increaseplayerdamage_10_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_10_interactable_sign_title

Terror X


$prefabs_placeable_deco_delve_increaseplayerdamage_11_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_11_interactable_sign_title

Terror XI


$prefabs_placeable_deco_delve_increaseplayerdamage_12_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_12_interactable_sign_title

Terror XII


$prefabs_placeable_deco_delve_increaseplayerdamage_13_interactable_sign_content

Players take additional damage


$prefabs_placeable_deco_delve_increaseplayerdamage_13_interactable_sign_title

Terror XIII


$prefabs_placeable_deco_delve_jump_0_interactable_sign_content

Jump reduced to 0


$prefabs_placeable_deco_delve_jump_0_interactable_sign_title

The Deep


$prefabs_placeable_deco_delve_jump_2_interactable_sign_content

Jump set to 2


$prefabs_placeable_deco_delve_jump_2_interactable_sign_title

The Deep


$prefabs_placeable_deco_delve_jump_n1_interactable_sign_content

Jump reduced by 1


$prefabs_placeable_deco_delve_jump_n1_interactable_sign_title

Entropy I


$prefabs_placeable_deco_delve_jump_n3_interactable_sign_content

Jump reduced by 3


$prefabs_placeable_deco_delve_jump_n3_interactable_sign_title

Entropy III


$prefabs_placeable_deco_delve_jump_n5_interactable_sign_content

Jump reduced by 5


$prefabs_placeable_deco_delve_jump_n5_interactable_sign_title

Entropy V


$prefabs_placeable_deco_delve_lootlevel_interactable_sign_content

This Tier contains a Shadowy Soul Vault


$prefabs_placeable_deco_delve_lootlevel_interactable_sign_title

Shadowy Soul Vault


$prefabs_placeable_deco_delve_pathNoChevrons_interactable_sign_content

Ground markings pointing towards the boss' lair have been removed


$prefabs_placeable_deco_delve_pathNoChevrons_interactable_sign_title

Directionally Challenged


$prefabs_placeable_deco_delve_physicalimmune_interactable_sign_content

Some enemies are immune to Physical damage


$prefabs_placeable_deco_delve_physicalimmune_interactable_sign_title

Physical Immunity


$prefabs_placeable_deco_delve_physicalresistant_interactable_sign_content

Some enemies take reduced Physical damage


$prefabs_placeable_deco_delve_physicalresistant_interactable_sign_title

Physical Resistance


$prefabs_placeable_deco_delve_rangedimmune_interactable_sign_content

Some enemies take no damage from attacks made more than 5 Blocks away


$prefabs_placeable_deco_delve_rangedimmune_interactable_sign_title

Distance Shielding


$prefabs_placeable_deco_delve_reducehealing_interactable_sign_content

Trovians receive 50% less healing from all sources


$prefabs_placeable_deco_delve_reducehealing_interactable_sign_title

The Long Path


$prefabs_placeable_deco_delve_slowplayersonhit_interactable_sign_content

Some enemies reduce player movement speed until killed


$prefabs_placeable_deco_delve_slowplayersonhit_interactable_sign_title

Ensnaring Grip


$prefabs_placeable_deco_delve_spawnclone_interactable_sign_content

Some enemies may duplicate themselves


$prefabs_placeable_deco_delve_spawnclone_interactable_sign_title

Split Personality


$prefabs_placeable_deco_delve_spawnmushrooms_interactable_sign_content

Some enemies spawn Sporelings


$prefabs_placeable_deco_delve_spawnmushrooms_interactable_sign_title

Spore Carrier


$prefabs_placeable_deco_delve_spawnshadowchickens_interactable_sign_content

Some enemies call for Shadow Chicken allies


$prefabs_placeable_deco_delve_spawnshadowchickens_interactable_sign_title

Featherwhisperer


$prefabs_placeable_deco_delve_spawnturret_interactable_sign_content

Some enemies deploy Flamethrower Turrets


$prefabs_placeable_deco_delve_spawnturret_interactable_sign_title

Flame Spitters


$prefabs_placeable_deco_delve_spellimmune_interactable_sign_content

Some enemies are immune to Magic damage


$prefabs_placeable_deco_delve_spellimmune_interactable_sign_title

Magical Immunity


$prefabs_placeable_deco_delve_spellresistant_interactable_sign_content

Some enemies take reduced Magic damage


$prefabs_placeable_deco_delve_spellresistant_interactable_sign_title

Magical Resistance


$prefabs_placeable_deco_delve_tenebrous2_interactable_sign_content

Some enemies have increased Darkness stat


$prefabs_placeable_deco_delve_tenebrous2_interactable_sign_title

Tenebrous II


$prefabs_placeable_deco_delve_tenebrous3_interactable_sign_content

Some enemies have increased Darkness stat


$prefabs_placeable_deco_delve_tenebrous3_interactable_sign_title

Tenebrous III


$prefabs_placeable_deco_delve_tenebrous_interactable_sign_content

Some enemies have increased Darkness stat


$prefabs_placeable_deco_delve_tenebrous_interactable_sign_title

Tenebrous I


$prefabs_placeable_deco_delve_vampirism_interactable_sign_content

Trovian attacks heal them for a percentage of their maximum health


$prefabs_placeable_deco_delve_vampirism_interactable_sign_title

Healthdraw


$prefabs_placeable_deco_delve_weak_interactable_sign_content

Some enemies do less damage and have reduced health


$prefabs_placeable_deco_delve_weak_interactable_sign_title

Weakened


$prefabs_placeable_deco_trophy_blastflower_greencave_item_name

Inflammatory Ivy Wall Trophy


$prefabs_placeable_deco_trophy_blastflower_orangecave_item_name

Megaton Marigold Wall Trophy


$prefabs_placeable_deco_trophy_blastflower_purplecave_item_name

Incendiary Iris Wall Trophy


$prefabs_placeable_deco_trophy_floateye_pumpkin_name

Watchful Gourdian Wall Trophy


$prefabs_placeable_deco_trophy_geode_stiltstitcher_shadow_item_name

Stiltstitcher Trophy


$prefabs_placeable_deco_trophy_wraith_item_name

Wraith Wall Trophy


$prefabs_placeable_frameworks_spires_gazebo_starter_description

Placeable in Cornerstones and Club Worlds. A beautiful work of architecture that has been simplified to its base form. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. This Framework is placeable in Cornerstones and Club Worlds.


$prefabs_placeable_frameworks_spires_gazebo_starter_name

Basic Cornerstone Shrine


$prefabs_placeable_matchmaker_delve_challengeMinDepth_item_description

Place to queue yourself for this week's Challenge Delve at Depth 110, then use [HK:Loot] to launch. Other players may join this queue. Biomes: Depth-Locked Invites: Return Invites Only Mounts: Delve Restricted Difficulty: Depth 110


$prefabs_placeable_matchmaker_delve_challengeMinDepth_item_name

Delve Gateway (Challenge Easy)


$prefabs_placeable_matchmaker_delve_challenge_item_description

Place to queue yourself for this week's Challenge Delve (Initial Depth: 110), then use [HK:Loot] to launch. Other players may join this queue. Biomes: Depth-Locked Invites: Return Invites Only Mounts: Delve Restricted Difficulty: Challenge Delve Depth of placing Player


$prefabs_placeable_matchmaker_delve_challenge_item_name

Delve Gateway (Challenge Mode)


$prefabs_placeable_matchmaker_delve_dev_item_description

Gathering spot for developer delve mode


$prefabs_placeable_matchmaker_delve_dev_item_name

Delve Developer Queue


$prefabs_placeable_matchmaker_delve_private_item_description

Place to queue yourself for a Private Delve, then use [HK:Loot] to launch. Other players may join this queue. Invites: Up to 8 Players total Mounts: Delve Restricted Difficulty: Public Delve Score of queued Classes


$prefabs_placeable_matchmaker_delve_private_item_name

Delve Gateway (Private Mode)


$prefabs_placeable_matchmaker_delve_public_item_description

Gathering spot for delve embarcation.


$prefabs_placeable_matchmaker_delve_public_item_name

Delve Gateway


$prefabs_placeable_quest_resetter_interactive_sign_content

Press [HK:Loot] to reset the completed dungeon.


$prefabs_placeable_quest_resetter_interactive_sign_title

Dungeon Reset Switch


$prefabs_placeable_quest_resetter_item_description

Resets a completed dungeon.


$prefabs_placeable_quest_resetter_item_name

Dungeon Reset Switch


$prefabs_skins_crimefighter_snowhelper_skinset_description

A Snowfest themed costume for the Vanguardian.


$prefabs_skins_crimefighter_snowhelper_skinset_name

Snowfest Slugger


$prefabs_skins_crimefighter_spring_skinset_description

A spring themed costume for the Vanguardian. Ready to take first in the fair.


$prefabs_skins_crimefighter_spring_skinset_name

Van Gardener


$prefabs_skins_lunarlancer_karampus_skinset_description

A Snowfest themed costume for the Lunar Lancer.\n\nUnleashes your inner beast when angry.


$prefabs_skins_lunarlancer_karampus_skinset_name

Lederhosen Lancer


$prefabs_skins_neonninja_spring_skinset_description

A spring themed costume for the Neon Ninja. Ready to take on the rain in style.


$prefabs_skins_neonninja_spring_skinset_name

Precipitation Princess


Changed Strings

Changed Strings detected in Delves.

  • $Adventure_Unique_ShadowMerchant_01_name - Defeat 3 Delve Bosses
  • $Adventure_Unique_ShadowMerchant_01_longdesc - Dive down deep into a Delve and defeat 3 of the bosses within.
  • $Adventure_Unique_GoldenMimic_02_longdesc - Obtain a Chaos Chest from creatures or dungeons in Adventure Worlds. Remember, I only count looted chests.
  • $Claims_NewPlayerDaySevenDesc - Final New Player Daily Login Bonus!
  • $DelveRequirement_Completed - Activate the Cursed Skulls to summon the Delve Tier Boss
  • $DelveRequirement_KillNPCs - Kill creatures: {0}
  • $DelveRequirement_KillPrefab - Kill {1}: {0}
  • $DelveRequirement_KillPrefabs - Kill {1} and {2}: {0}
  • $DelveRequirement_KillTags - Kill {1} or {2} creatures: {0}
  • $DelveRequirement_Loot - Collect {0}: {1}/{2}
  • $DelveRequirement_GetPlayersToTheSkullPile - Reach Cursed Skulls: {0}
  • $DelveTier_BeeHive - The Hive
  • $DelveTier_Neon - Neon Underground
  • $DelveTier_Candoria - Confectious Caverns
  • $DelveTier_Graveyard - Cursed Caves
  • $DelveTier_Terracotta - Forbidden Depths
  • $DelveTier_Underwater - Subnautic Passage
  • $DelveTier_Volcano - Volcanic Vaults
  • $Leaderboard_Category_ShadowTower_reward_tooltip - Lets you change your name color to 'Delve Depth Purple'
  • $prefabs_abilities_tombraiser_ghost_form_item_description - Turns you into a ghost, which reduces damage taken by 90% and causes your primary attacks to affect all nearby enemies and Skellittles. Banshee's Boon rapidly depletes your energy and ends when energy reaches 0.
  • $prefabs_abilities_tombraiser_passive_soulbuff_item_description - The Tomb Raiser passively attracts Restless Souls periodically and upon slaying enemies, up to a maximum of three. Attracting Restless Souls also draws in Skellittles, up to a maximum of 6. Basic attacks heal the Tomb Raiser for a small amount of the damage done.
  • $prefabs_abilities_tombraiser_throw_minion_item_description - Consume all Restless Souls to attract Skellittles to fight for you. If you already have 6 Skellittles your excess Restless Souls will instead choose a Skellittle to posses for 30 seconds, causing them to take and deal increased damage.
  • $prefabs_abilities_tombraiser_ultimate_minion_item_description - Gather the Restless Souls possessing your Skellittles to summon a Grave Goliath! The more Skellittles that are possessed, the stronger the Grave Goliath is.
  • $prefabs_abilities_tombraiser_heal_minion_description - Summons a friendly Banshee to heal your Skellittles and that turns into a Restless Soul on death. Also turns you into a ghost, which reduces damage taken by 90% and causes your primary attacks to affect all nearby enemies and Skellittles. Banshee's Boon rapidly depletes your energy and ends when energy reaches 0.
  • $prefabs_collections_aura_stellar_neon_01_item_name - Vibrant Vibe
  • $prefabs_collections_aura_stellar_neon_01_description - Become one with the Neolord. Previously known as Neon Nemesis.
  • $prefabs_collections_pet_qubesly_diggsly_shadow_item_name - Diggsly's Shadow's Shadow
  • $prefabs_collections_tome_chaoschest_item_description - Produces 10 Chaos Chests when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Purchasable from the Store.
  • $prefabs_collections_tome_dragoncoin_item_description - Produces 25 Dragon Coins when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Purchasable from the Store.
  • $prefabs_collections_tome_eye_item_description - Produces 15 Eyes of Q'bthulhu when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Obtainable at the Shadowy Market in Shadow Arenas.
  • $prefabs_collections_tome_eye_legendary_item_description - Produces 400 Eyes of Q'bthulhu when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Obtainable at the Shadowy Market in Shadow Arenas.
  • $prefabs_collections_tome_flux_item_description - Produces 100 Flux when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Runecrafting Bench.
  • $prefabs_collections_tome_formicite_item_description - Produces 50 Formicite when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Runecrafting Bench.
  • $prefabs_collections_tome_glim_item_description - Produces 150 Glim when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Runecrafting Bench.
  • $prefabs_collections_tome_infinium_item_description - Produces 25 Infinium when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Runecrafting Bench.
  • $prefabs_collections_tome_mushroomparts_item_description - Produces 50 Mushroom Chunks when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Runecrafting Bench.
  • $prefabs_collections_tome_robotparts_item_description - Produces 15 Robot Parts when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Runecrafting Bench.
  • $prefabs_collections_tome_sentience_shard_item_description - Produces 5 Sentience Shards when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at a Resistor Workbench in Neon City, Luminopolis.
  • $prefabs_collections_tome_charged_circuit_item_description - Produces 5 Charged Circuits when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at a Resistor Workbench in Neon City, Luminopolis.
  • $prefabs_collections_tome_memory_matrix_item_description - Produces 5 Memory Matrices when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at a Resistor Workbench in Neon City, Luminopolis.
  • $prefabs_collections_tome_logic_loop_item_description - Produces 5 Logic Loops when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at a Resistor Workbench in Neon City, Luminopolis.
  • $prefabs_collections_tome_plasmium_item_description - Produces 30 pieces of Plasmium when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Craftable at a Resistor Workbench in Neon City, Luminopolis.
  • $prefabs_collections_tome_shapestone_item_description - Produces 100 Shapestone when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Runecrafting Bench.
  • $prefabs_collections_tome_tentacle_item_description - Produces 1 Tentacle of Q'bthulhu when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Obtainable at the Shadowy Market in Shadow Arenas.
  • $prefabs_collections_tome_tentacle_legendary_item_description - Produces 20 Tentacles of Q'bthulhu when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Obtainable from the Shadowy Market in the Shadow Tower.
  • $prefabs_collections_tome_fertilizer_item_description - Produces 10 Rich Fertilizer when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Purchasable from the Store.
  • $prefabs_collections_tome_wonderbox_item_description - Produces 2 Troves of Wonders when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Occasionally sold by Luxion.
  • $prefabs_collections_tome_bigbomb_item_description - Produces 40 Big Bombs when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Purchasable from the Store.
  • $prefabs_collections_tome_pinata_mastery_legendary_item_description - Produces 5 Mastery Pinatas when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Earnable by reaching Mastery Rank 280.
  • $prefabs_collections_tome_instagrower_legendary_item_description - Produces 20 Insta-Growers when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Purchasable from the Store.
  • $prefabs_collections_tome_gems_empowered_legendary_item_description - Produces 1 Empowered Gem Box when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Purchasable from the Store.
  • $prefabs_collections_tome_booster_jadeclover_legendary_item_description - Produces 100 Jade Clovers when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Purchasable from the Store.
  • $prefabs_collections_tome_boundbrilliance_legendary_item_description - Produces 5 Bound Brilliance when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Adventurer's Crafting Bench.
  • $prefabs_collections_tome_gemdust_blue_legendary_description - Produces 5,000 Blue Gem Dust when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Earnable by reaching Mastery Rank 330.
  • $prefabs_collections_tome_gemdust_red_legendary_description - Produces 5,000 Red Gem Dust when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Earnable by reaching Mastery Rank 530.
  • $prefabs_collections_tome_gemdust_yellow_legendary_description - Produces 5,000 Yellow Gem Dust when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Earnable by reaching Mastery Rank 430.
  • $prefabs_collections_tome_gemdust_opal_legendary_description - Produces 5,000 Cosmic Gem Dust when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Crystallogy Workbench.
  • $prefabs_collections_tome_dragonwonder_legendary_description - Produces 15 Dragon Coins and 1 Trove of Wonder when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Earnable by reaching Mastery Rank 100.
  • $prefabs_collections_tome_fishinglure_legendary_description - Produces 100 Fishing Lures when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Earnable by reaching Mastery Rank 490.
  • $prefabs_collections_tome_shadowkeyultra_legendary_name - Delve Shadowkey Codex
  • $prefabs_collections_tome_shadowkeyultra_legendary_description - Produces 5 Delve Shadowkeys when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Earnable by reaching Mastery Rank 270.
  • $prefabs_collections_tome_gems_foci_legendary_description - Produces 1 Lustrous Gem Box when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Earnable by reaching Mastery Rank 630.
  • $prefabs_collections_tome_gleamstone_legendary_description - Produces 35 Gleamstone when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Crystallogy Workbench.
  • $prefabs_collections_tome_builderite_legendary_description - Produces 35 Builderite when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Crystallogy Workbench.
  • $prefabs_collections_tome_ancientgears_legendary_description - Produces 35 Ancient Gears when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Crystallogy Workbench.
  • $prefabs_collections_tome_daydrop_legendary_description - Produces 25 Day Drops when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Crystallogy Workbench.
  • $prefabs_collections_tome_moonlitmoss_legendary_description - Produces 25 Moonlit Moss when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Crystallogy Workbench.
  • $prefabs_collections_tome_wallflowers_legendary_description - Produces 25 Wallflowers when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Crystallogy Workbench.
  • $prefabs_collections_tome_metamatter_legendary_description - Produces 4 Metamatter when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Crystallogy Workbench.
  • $prefabs_collections_tome_cinnabar_item_description - Produces 40 Cinnabar when fully charged. Standard Tomes can be charged repeatedly. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Runecrafting Bench.
  • $prefabs_collections_tome_coin_bomb_legendary_description - Produces 5 Bomber Royale Coins: Season One when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Purchasable from the Bomber Royale Merchant.
  • $prefabs_collections_tome_coin_bomb_02_legendary_description - Produces 5 Bomber Royale Coins: Season Two when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Purchasable from the Bomber Royale Merchant.
  • $prefabs_collections_tome_forge_fragment_legendary_item_description - Produces 100 Forge Fragments when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Found rarely in Lesser Geodian Topside Caches.
  • $prefabs_collections_tome_auricarray_legendary_item_description - Produces 5 Auric Arrays when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves.
  • $prefabs_collections_tome_crystallinecore_legendary_item_description - Produces 50 Crystalline Cores when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves. Craftable at the Crystallogy Workbench.
  • $prefabs_collections_tome_primordialplating_legendary_item_description - Produces 5 Primordial Plating when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves.
  • $prefabs_collections_tome_quantumconduit_legendary_item_description - Produces 5 Quantum Conduits when fully charged. Legendary Tomes can only be charged once a week. Charges in Dungeons, Geode Caves, and Delves.
  • $CustomHead_Race_Lady - Clean
  • $CustomHead_Race_Guy - Stubble
  • $prefabs_item_pinata_trove_item_description - Spawns a Celebratory Pinata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_pinata_shadow_item_description - Spawns a Shadow Pinata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_pinata_mastery_item_description - Spawns a Mastery Pinata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_pinata_shadowseve_item_description - Spawns a Autumn Pinata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_pinata_spring_item_description - Spawns a Spring Pinata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_pinata_summer_item_description - Spawns a Summer Pinata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_pinata_version1_item_description - Spawns a Party Animal when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_pinata_winter_item_description - Spawns a Winter Pinata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_shadowkey_item_description - Legacy Item. Can be exchanged for Delve Shadowkey Fragments at the Adventurer's Crafting Bench. Extra Shadow Keys will eventually fade back into Shadow.
  • $prefabs_item_shadowkey_hard_item_description - Legacy Item. Can be exchanged for Delve Shadowkey Fragments at the Adventurer's Crafting Bench. Extra Moon Keys will eventually fade back into Shadow.
  • $prefabs_item_shadowkey_ultra_item_description - Legacy Item. Can be exchanged for Delve Shadowkey Fragments at the Adventurer's Crafting Bench. Extra Eclipse Keys will eventually fade back into Shadow.
  • $prefabs_item_pinata_valentines_item_description - There's no candy in the world worth breaking its heart. Spawns a Romancing Pinata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_pinata_stqubeslick_item_description - A good luck charm for safe travels. Spawns a Shamrockin' Pinata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_pinata_crystal_item_description - It is crystal clear that this should be smashed to smithereens. Spawns a Crystal Pinata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_pinata_starbar_notrade_description - Spawns a Starglint Pinata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_pinata_clubit_description - Spawns a Clubyata when thrown. Defeating it will give something good to the person who throws it and 7 other random people nearby. Pinatas can be used in Hub and Club worlds.
  • $prefabs_item_consumable_crystal_50_description - Increases Crystal and Shadow Shard Gathering from all sources by 50% for the next hour!\n\nCrafted at the Crystology Workbench.
  • $prefabs_item_crafting_shadowkey_fragment_item_description - Legacy Crafting Material. Can be exchanged for Delve Shadowkey Fragments at the Adventurer's Crafting Bench. Extra Shadow Key Fragments will eventually fade back into Shadow.
  • $prefabs_item_crafting_shadowkey_hard_fragment_item_description - Legacy Crafting Material. Can be exchanged for Delve Shadowkey Fragments at the Adventurer's Crafting Bench. Extra Moon Key Fragments will eventually fade back into Shadow.
  • $prefabs_item_crafting_shadowkey_ultra_fragment_item_description - Legacy Crafting Material. Can be exchanged for Delve Shadowkey Fragments at the Adventurer's Crafting Bench. Extra Eclipse Key Fragments will eventually fade back into Shadow.
  • $prefabs_item_crafting_shadowshard_item_description - Crafting Material. Used to craft mounts and items on the Shadowy Market such as Shadow Caches.\n\nA plentiful crafting material found in Delves.
  • $prefabs_item_crafting_shadowkey_hard_gem_item_description - Crafting Material. An old item, place in a Loot Collector for something useful. Extra Moon Key Gems will eventually fade back into Shadow.
  • $prefabs_item_crafting_shadowkey_gem_item_description - Crafting Material. An old item, place in a Loot Collector for something useful. Extra Shadow Key Gems will eventually fade back into Shadow.
  • $prefabs_item_crafting_shadowseve2018_token_item_description - Can be used at the Shadowy Station in the Hub to craft a unique lootbox and collections.\n\nA token granted during Shadow's Eve 2018 event, these coins will disappear at the end of Shadow's Eve 2019.
  • $prefabs_item_crafting_shadowseve2019_token_item_description - Can be used at the Shadowy Station in the Hub to craft a unique lootbox and collections.\n\nA token granted during Shadow's Eve 2019 event, these coins will disappear shortly after the end of Shadow's Eve 2019.
  • $prefabs_item_crafting_chaoscore_item_description - Used to craft rare chaotic collectibles at the Chaos Core Crafter.\n\nAcquire from Chaos Chests and by deconstructing Chaos Chests rewards.
  • $prefabs_item_currency_sunfest_pinata_2019_description - Earned when defeating Sunfest invaders while 'Sunfest Banner: House Panatea' is equipped.\n\nUnspent coins will disappear at the end of Sunfest.
  • $prefabs_item_currency_sunfest_start_2019_description - Redeem at Qubesly in the hub for a banner signifying loyalty to one of three Trovian dragons and their Houses\n\nThis token will disappear at the end of Sunfest.
  • $prefabs_item_currency_sunfest_trove_2019_description - Earned when defeating Sunfest invaders while 'Sunfest Banner: House Tysorion' is equipped.\n\nUnspent coins will disappear at the end of Sunfest.
  • $prefabs_item_currency_sunfest_end_2019_description - Redeem at your House Purveyor in the hub for a permanent banner signifying your house loyalty.\n\nThese hairs will disappear at the end of Sunfest.
  • $prefabs_item_currency_sunfest_goldenvale_2019_description - Earned when defeating Sunfest invaders while 'Sunfest Banner: House Carys' is equipped.\n\nUnspent coins will disappear at the end of Sunfest.
  • $prefabs_item_gem_large_blue_npcdeath_explosion_t109_description - Empowered Water Gem for any class. Killing enemies causes them to explode. Only one such Gem may be socketed at a time.\n\nThis gem has a cooldown.
  • $prefabs_item_gem_large_blue_npcdeath_explosion_t110_description - Empowered Water Gem for any class. Killing enemies causes them to explode. Only one such Gem may be socketed at a time.\n\nThis gem has a cooldown.
  • $prefabs_item_gem_large_red_npcdeath_explosion_t109_description - Empowered Fire Gem for any class. Killing enemies causes them to explode. Only one such Gem may be socketed at a time.\n\nThis gem has a cooldown.
  • $prefabs_item_gem_large_red_npcdeath_explosion_t110_description - Empowered Fire Gem for any class. Killing enemies causes them to explode. Only one such Gem may be socketed at a time.\n\nThis gem has a cooldown.
  • $prefabs_item_gem_large_yellow_npcdeath_explosion_t109_description - Empowered Air Gem for any class. Killing enemies causes them to explode. Only one such Gem may be socketed at a time.\n\nThis gem has a cooldown.
  • $prefabs_item_gem_large_yellow_npcdeath_explosion_t110_description - Empowered Air Gem for any class. Killing enemies causes them to explode. Only one such Gem may be socketed at a time.\n\nThis gem has a cooldown.
  • $prefabs_item_lootbox_chaoschest_item_description - Open for crafting materials, Chaos Cores, and rare collectibles.\n\nThe featured rare collectibles change weekly.
  • $prefabs_item_lootbox_crystal_lesser_description - Open for Crystals or rarely Drillbits, Crystal Pinatas or Bronze Companion Eggs!
  • $prefabs_item_plotter_flattener_item_description - Flatten a region that can become an arena or minigame. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_plotter_flattener_bedrock_item_description - Flatten a region to bedrock that can become an arena or minigame. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_skin_candybarbarian_demonicinferno_description - Demonic Inferno costume for the Candy Barbarian class\n\nDesigned by Evilagician
  • $prefabs_item_skin_candybarbarian_demonicinferno_notrade_description - Demonic Inferno costume for the Candy Barbarian class\n\nDesigned by Evilagician
  • $prefabs_item_terraforming_candy_item_description - Terraform a zone into Candoria. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_dragon_volcanicfields_item_description - Terraform a zone into the Volcanic Fields. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_faewilds_item_description - Terraform a zone into the Uncanny Valley. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_frontier_item_description - Terraform a zone into the Desert Frontier. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_highlands_item_description - Terraform a zone into the Medieval Highlands. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_highlands_fjord_item_description - Terraform a zone into Frigga's Fjord. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_isletreasure_item_description - Terraform a zone into Treasure Isles. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_neoncity_item_description - Terraform a zone into the Neon City. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_neoncity_resistor_item_description - Terraform a zone into Neon City's Luminopolis. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_newzone_item_description - Transform the Sea of Regret into something useable.\n\nWarning: This will destroy everything in that zone, as well as the borders of adjacent zones."
  • $prefabs_item_terraforming_parkinglot_item_description - Terraform a zone into a blank slate. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_peaceful_item_description - Terraform a zone into the Peaceful Hills. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_peacefulfield_item_description - Terraforms a biome into a Peaceful Field. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_peacefulfield_styler_item_description - Terraforms a biome into a Peaceful Field. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_peaceful_plains_item_name - Peaceful Field Terraformer
  • $prefabs_item_terraforming_peaceful_plains_item_description - Terraform a zone into the Peaceful Field. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_peaceful_rockplains_item_description - Terraforms a biome into Frozen Tundra. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_peaceful_rockplains_styler_item_description - Terraforms a biome into Frozen Tundra. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_seaofdeepregret_item_description - Terraform a zone back into the Sea of Deep Regret. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_seaofdeepregret_styler_item_description - Terraform a zone back into the Sea of Deep Regret. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_seaofdeeptranquility_item_description - Terraform a zone into the Sea of Tranquility. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_seaofregret_item_description - Terraform a zone back into the Sea of Regret. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_seaofregret_styler_item_description - Terraform a zone back into the Sea of Regret. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_tundra_item_description - Terraform a zone into Permafrost. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_undead_item_description - Terraform a zone into the Cursed Vale. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_jurassic_forest_item_description - Terraform a zone into the Primal Preserve. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_jurassic_swamp_item_description - Terraform a zone into the Saurian Swamp. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_spires_item_description - Terraform a zone into Forbidden Spires. Warning: This will destroy everything in that zone, as well as the borders of adjacent zones.
  • $prefabs_item_terraforming_geode_cerise_sandsea_item_description - Terraform a zone into the Geode Cerise Sandsea. Warning: This will destroy everything in that zone, as well as the boarders of adjacent zones.
  • $prefabs_item_terraforming_geode_hollow_dunes_item_description - Terraform a zone into the Geode Hollow Dunes. Warning: This will destroy everything in that zone, as well as the boarders of adjacent zones.
  • $prefabs_item_terraforming_geode_skyway_item_description - Terraform a zone into the Geode Skyways. Warning: This will destroy everything in that zone, as well as the boarders of adjacent zones.
  • $prefabs_item_terraforming_geode_weathered_wastelands_item_description - Terraform a zone into the Geode Weathered Wastelands. Warning: This will destroy everything in that zone, as well as the boarders of adjacent zones.
  • $meta_rewardId_270444_description - Delve Shadowkey Codex
  • $Adventure_adv_auto_24hour_keyfrag_01_longdesc - Daily Adventure: Collect a Delve Shadowkey Fragment from completing dungeons in Prime Uber worlds. This Adventure gives experience and is only available for 24 hours.
  • $prefabs_placeable_crafting_worldspring_item_description - Craft terraformers that are used to customize and expand your Club World. Warning: Terraformers will destroy everything in the target zone, as well as the borders of adjacent zones.
  • $prefabs_placeable_fixture_hoard_description - Utility Fixture. Grants a bonus to Magic Find and to finding Adventure Boxes, and Pearls of Wisdom if this is selected as your primary Club.
  • $prefabs_placeable_fixture_hoard_bonus_description_01 - Hoard of Prosperity, Tier 1 - Grants +100 to Magic Find and a small chance to loot bonus Adventure Boxes, and Pearls of Wisdom.
  • $prefabs_placeable_fixture_hoard_bonus_description_02 - Hoard of Prosperity, Tier 2 - Grants +150 to Magic Find and a 2x greater chance to loot bonus Adventure Boxes, and Pearls of Wisdom.
  • $prefabs_placeable_fixture_hoard_bonus_description_03 - Hoard of Prosperity, Tier 3 - Grants +200 to Magic Find and a 4x greater chance to loot bonus Adventure Boxes, and Pearls of Wisdom.
  • $prefabs_placeable_frameworks_candy_candycane_large_description - Placeable in Club Worlds only. No-one knows whether these sizeable sweet structures that dot the Candorian landscape are natural or artificial. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_candy_gumdrop_hill_green_description - Placeable in Cornerstones and Club Worlds. A great big gob of sweet green goop. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_candy_icecream_hill_description - Placeable in Cornerstones and Club Worlds. A scoop of ice cream that somehow survives under the Candorian Sun. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_candy_lair_cake_description - Placeable in Club Worlds only. A luxurious Candorian house. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_candy_lair_gumball_description - Placeable in Club Worlds only. A Candorian sentry station to keep watch over the surrounding countryside. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_candy_lair_milkshake_description - Placeable in Club Worlds only. An outsized storage tank for a precious Candorian resource. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_candy_lair_popsicle_description - Placeable in Club Worlds only. This towering giant must have taken many decades to grow this big. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_candy_lollipop_large_description - Placeable in Club Worlds only. To this day, Candorians build these monuments to mark places of power. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubshadowseve_hauntedhouse_01_description - Placeable in Club Worlds only. A spooky attraction beloved by all Trovians who appreciate the Shadow's Eve festivities. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubshadowseve_pumpkin_01_description - Placeable in Cornerstones and Club Worlds. A small, Shadow's Eve-themed shack for folks to congregate in. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubspring_advtower_01_description - Placeable in Club Worlds only. A tower built to symbolize the shattered world of Trove, with portals to many of its scattered shards. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubspring_clubhearts_01_description - Placeable in Club Worlds only. A podium with portals to popular Club Worlds. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubspring_dragonstatue_01_description - Placeable in Club Worlds only. A noble statue that watches over the Dragonforge. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubspring_hut_01_description - Placeable in Cornerstones and Club Worlds. Keeps all the off-season accoutrements safe. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubspring_hut_02_description - Placeable in Cornerstones and Club Worlds. A simple structure to decorate and hang out in. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubspring_pvpshrine_01_description - Placeable in Club Worlds only. A small temple dedicated to the deities of battle and conflict. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubspring_sunstatue_01_description - Placeable in Club Worlds only. A towering statue depicting Elysia, the Sun Goddess, in all her glory. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubsummer_shipshack_01_description - Placeable in Cornerstones and Club Worlds. It seems like only yesterday that Saltwater Sam appeared in the hub and set up this shop. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubturkeytopia_turkeyshrine_01_description - Placeable in Club Worlds only. A small homage to Turkeytopia's Bird of the Moment. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_hubwinter_icerink_01_description - Placeable in Club Worlds only. This enclosure appears in the Hub in winter, ready to accept all casual skaters and hardcore sportsters alike. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_candy_tree_01_description - Placeable in Cornerstones and Club Worlds. It takes hard work to keep a tree this prim and proper. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_spires_tree_01_description - Placeable in Cornerstones and Club Worlds. A tree that commonly grows in the Forbidden Spires. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_spires_tree_02_description - Placeable in Cornerstones and Club Worlds. A pruned tree is a happy tree. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_spires_tree_03_description - Placeable in Cornerstones and Club Worlds. Knotty, but nice. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_spires_gazebo_description - Placeable in Cornerstones and Club Worlds. A beautiful work of architecture. Seemingly harmless. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed. This Framework is placeable in Cornerstones and Club Worlds.
  • $prefabs_placeable_frameworks_spires_bridge_description - Placeable in Club Worlds only. A sturdy bridge to pass over a stream or a gorge. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_spires_arch_small_description - Placeable in Club Worlds only. A decorative arch built by the denizens of Forbidden Spires. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_spires_arch_medium_description - Placeable in Club Worlds only. A slightly larger decorative arch built by the denizens of Forbidden Spires. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_spires_palace_01_description - Placeable in Club Worlds only. A grand palace tower built by the ancient rulers of Forbidden Spires. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_spires_wall_long_description - Placeable in Club Worlds only. A long wall segment of the Forbidden Palace. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_spires_wall_corner_description - Placeable in Club Worlds only. A corner segment of the wall of the Forbidden Palace. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_spires_wall_gatehouse_description - Placeable in Club Worlds only. The grand gatehouse of the Forbidden Palace. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_candy_tree_02_description - Placeable in Cornerstones and Club Worlds. Could use a little trimming of its lower branches. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_undead_crypt_description - Placeable in Club Worlds only. Such magnificent refuge for restless souls. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_undead_statue_angel_description - Placeable in Club Worlds only. In silence it contemplates your mortality. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_undead_statue_shadowgiant_description - Placeable in Club Worlds only. Who would build monuments to the enemy? Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_undead_tomb_statue_description - Placeable in Club Worlds only. The statue atop it depicts some hero from ages past. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_undead_tree_large_description - Placeable in Club Worlds only. One wonders what it feeds on to get so big. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_undead_tree_med_description - Placeable in Club Worlds only. Its branches rustle restlessly in the chilly breeze. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_undead_tree_small_description - Placeable in Cornerstones and Club Worlds. Still but a sapling, but already towers in a menacing manner. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_mastery_castlewall_description - Placeable in Cornerstones and Club Worlds. A stout wall, complete with battlements and internal passageways. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_mastery_castlegate_description - Placeable in Cornerstones and Club Worlds. A fortified opening in a castle wall. Used to sally forth with style. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_mastery_castletower_description - Placeable in Cornerstones and Club Worlds. A three story watchtower, suitable for early threat detection and rooftop parties. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_snowfest_gingerbreadhouse_01_description - Placeable in Club Worlds only. Has the added benefit that once you're done with it you can just eat it, no need for packing or storage! Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_snowfest_tree_01_description - Placeable in Cornerstones and Club Worlds. A prize pine perfectly prepared for placement on your property Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_cornerstone_tower_radiant_description - Placeable in Cornerstones and Club Worlds. A luminous lookout tower inspired by the architecture of the Radiant Realm. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_cornerstone_tower_shadow_description - Placeable in Cornerstones and Club Worlds. A lugubrious lookout tower, fashioned in the style of Shadow architecture. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_mine_00_description - Placeable in Cornerstones and Club Worlds. Just the right size for one person to work out of, but watch out for explosions Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_cornerstone_house_trove4floor_description - Placeable in Cornerstones and Club Worlds. Quite the upgrade from your starter fixer-upper. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tree_01_description - Placeable in Cornerstones and Club Worlds. A strange tree that grows in Neon City. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tree_02_description - Placeable in Cornerstones and Club Worlds. A strange tree that grows in Neon City. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tree_03_description - Placeable in Cornerstones and Club Worlds. A strange tree that grows in Neon City. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tree_04_description - Placeable in Cornerstones and Club Worlds. A strange tree that grows in Neon City. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_narrowBuilding_01_description - Placeable in Cornerstones and Club Worlds. Illuminating Luminopolis for all to see. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_narrowBuilding_02_description - Placeable in Cornerstones and Club Worlds. Provides power to the largest structures of Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_narrowBuilding_03_description - Placeable in Cornerstones and Club Worlds. Illuminating Luminopolis for all to see. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_narrowBuilding_04_description - Placeable in Cornerstones and Club Worlds. Provides power to the largest structures of Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_narrowBuilding_05_description - Placeable in Cornerstones and Club Worlds. Provides power to the largest structures of Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_narrowBuilding_06_description - Placeable in Cornerstones and Club Worlds. Illuminating Luminopolis for all to see. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tallBuilding_05_description - Placeable in Cornerstones and Club Worlds. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tallBuilding_01_description - Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tallBuilding_02_description - Placeable in Club Worlds only. A life-sized replica of the Resistor headquarters in Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tallBuilding_03_description - Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tallBuilding_04_description - Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tallBuilding_08_description - Placeable in Club Worlds only. A life-sized replica of the headquarters of the Amperium in Luminopolis. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tallBuilding_07_description - Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tallBuilding_06_description - Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_tallBuilding_09_description - Placeable in Club Worlds only. A life-sized replica of the Luminopolis building. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_neon_pearl_building_description - Placeable in Club Worlds only. The crowning jewel of Luminopolis architecture. This building is impressive, even by Amperium standards. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_eggcase_description - Placeable in Cornerstones and Club Worlds. This freakishly humongous egg appears to be dormant, and even Gabbro has no idea how to incubate it or what may hatch from it. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_medium_hubtree_description - Placeable in Club Worlds only. Chalcedarny trees can live for thousands of years, and grow to gargantuan size. This is one is relatively young still. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_gazebo_description - Placeable in Club Worlds only. A small gazebo built in a long-lost Geodian architectural style. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_pillars_description - Placeable in Cornerstones and Club Worlds. A small chamber built in a long-lost Geodian architectural style. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_stairs_description - Placeable in Cornerstones and Club Worlds. A staircase built in a long-lost Geodian architectural style. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_rest_building_description - Placeable in Club Worlds only. A small building in the architectural style used in the Sunseeker Spire. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_shuttle_description - Placeable in Club Worlds only. A sturdy and nimble craft used to ferry Trovians from Sunseeker Spire to the SS Solidarity and back. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_sunstatue_description - Placeable in Club Worlds only. The style and materials may be different, but the Sun Goddess's likeness is unmistakeable. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_twistedmushroom_description - Placeable in Club Worlds only. As fungoliths grow, they create twisting rock formations, and this one has been growing for a long time. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_small_crescentrock_description - Placeable in Cornerstones and Club Worlds. A rock formation left behind as a fungolith grows, this one is relatively small. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_cross_building_description - Placeable in Cornerstones and Club Worlds. An architectural crossroads built in a long-lost style. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_small_hubtree_description - Placeable in Cornerstones and Club Worlds. A young chalcedarny tree, probably only a few decades old. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_medium_cavemushroom_description - Placeable in Club Worlds only. This gigantic fungus is common to the caverns below Geode's surface, and forms one of the cornerstones of their ecology. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_large_crescentrock_description - Placeable in Club Worlds only. A striking rock formation common to the Geodian landscape around Sunseeker Spire. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_geode_orb_description - Placeable in Club Worlds only. A mysterious structure suffused with magical energies, its creation and purpose are unknown to even the sagest Geodians. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_gardening_large_beanstalk_description - Placeable in Club Worlds only. Just be careful not to fall off. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_gardening_medium_bridge_name - Grassy Bridge
  • $prefabs_placeable_frameworks_gardening_medium_bridge_description - Placeable in Club Worlds only. Perfect for quiet contemplation. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_gardening_small_flower_description - Placeable in Cornerstones and Club Worlds. This flower would win any Gardening competition with flying colors. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_gardening_medium_flower_01_description - Placeable in Cornerstones and Club Worlds. This flower would win any Gardening competition with flying colors. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_gardening_medium_flower_02_description - Placeable in Cornerstones and Club Worlds. This flower would win any Gardening competition with flying colors. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_gardening_medium_fountain_description - Placeable in Club Worlds only. A beautifully crafted stone fountain, complete with detailed fish carvings at the top. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_gardening_small_greenhouse_name - Grower's Greenhouse
  • $prefabs_placeable_frameworks_gardening_small_greenhouse_description - Placeable in Club Worlds only. Dedicated gardeners don't let a little foul weather impede their growing efforts. Placeable in Club Worlds only. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_gardening_medium_hillhouse_description - Placeable in Club Worlds only. This house sits inside of a cosy hill and a hillside house means comfort. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_gardening_medium_pond_description - Placeable in Club Worlds only. A peaceful pond where you can while away the hours after a long day. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_gardening_medium_shroomhouse_description - Placeable in Club Worlds only. Ever wanted to live inside a mushroom? Well now you can! Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_frameworks_gardening_large_treehouse_description - Placeable in Club Worlds only. Who doesn't love a tree house? Gather some friends and hang out. Warning: Frameworks destroy all blocks they intersect with and these blocks are not returned. Frameworks cannot be picked up again once placed.
  • $prefabs_placeable_portal_adventure_rank9_item_description - Press [HK:Loot] to enter a Forbidden Spires World at Uber-6 difficulty.\n\nComplete dungeons in this Prime world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_adventure_rank10_item_description - Press [HK:Loot] to enter this Adventure World at Uber-7 difficulty.\n\nComplete dungeons in this Prime world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_adventure_rank11_item_description - Press [HK:Loot] to enter this Adventure World at Uber-8 difficulty.\n\nComplete dungeons in this Prime world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_adventure_rank12_item_description - Press [HK:Loot] to enter this Adventure World at Uber-9 difficulty, where all the biomes the Sun Goddess ever dreamt of are scattered about.\n\nComplete dungeons in this Prime world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_arena_shadow_tower_item_description - Venture into the Shadow Tower, where unknown dangers await in its many floors.
  • $prefabs_placeable_portal_pvp_battleroyal_interactive_item_name - Bomber Royale Portal
  • $prefabs_placeable_portal_pvp_battleroyal_interactive_sign_title - Bomber Royale Portal
  • $prefabs_placeable_portal_adventure_rank4_description - Press [HK:Loot] to enter this Adventure World, where the races of Fae have turned their backs on the outside world to focus on a bloody civil war.\n\nComplete dungeons in this world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_adventure_rank5_description - Press [HK:Loot] to voyage into this Adventure World, where clashing confectionery civilizations vie for power and influence.\n\nComplete dungeons in this world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_adventure_rank6_description - Press [HK:Loot] to beam into this Adventure World, where a technological singularity wrought the rise of the ruthless Robot Overlords to power.\n\nComplete dungeons in this world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_adventure_rank7_description - Press [HK:Loot] to travel to this Adventure World, a land unchanged for aeons until the arrival of a mysterious meteorite.\n\nComplete dungeons in this world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_adventure_rank8_description - Press [HK:Loot] to brave this Adventure World, a land of fire and Dragons thrown into turmoil by a false prophet.\n\nComplete dungeons in this world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_adventure_rank9_description - Press [HK:Loot] to enter this Adventure World, where a once mighty empire now lies silent, and yet their edifices remain in all their splendor.\n\nComplete dungeons in this world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_adventure_rank10_description - Press [HK:Loot] to enter this Adventure World, an amalgam of many lands coalesced in the aftermath of the Sundering.\n\nComplete dungeons in this world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_adventure_rank11_description - Press [HK:Loot] to enter this Adventure World, an amalgam of many lands coalesced in the aftermath of the Sundering.\n\nComplete dungeons in this world for Delve Shadowkey Fragments.
  • $prefabs_placeable_portal_adventure_rank12_description - Press [HK:Loot] to enter this Adventure World at Uber-9 difficulty.\n\nComplete dungeons in this Prime world for Delve Shadowkey Fragments.
  • $Quest_GoldenThread_Event_expertise_tomes_03_Name - Fully Charge your Tome
  • $Quest_GoldenThread_Event_expertise_tomes_03_Description - Good job! Tomes charge up when you complete Dungeons or collect resources in the Geode Caves. When Tomes are fully charged, they grant resource. Standard Tomes can be repeatedly refilled, but Legendary Tomes can only be charged once a week. So, charge up your Tome and enjoy the results!
  • $Quest_GoldenThread_Event_expertise_tomes_04_Name - Charge your Tome Again
  • $StoreProduct_trove_patron_15_description - +50% Experience Boost\n+4 Chaos Factor\n2x Chaos Factor Rewards\n+2 Flask Capacity\n+5 Jump\n+50 Lasermancy\n+100% Crafting Rate\n+100% Magic Find!
  • $StoreProduct_trove_patron_30_description - +50% Experience Boost\n+4 Chaos Factor\n2x Chaos Factor Rewards\n+2 Flask Capacity\n+5 Jump\n+50 Lasermancy\n+100% Crafting Rate\n+100% Magic Find!
  • $StoreProduct_trove_patron_3_month_description - +50% Experience Boost\n+4 Chaos Factor\n2x Chaos Factor Rewards\n+2 Flask Capacity\n+5 Jump\n+50 Lasermancy\n+100% Crafting Rate\n+100% Magic Find!
  • $StoreProduct_trove_patron_6_month_description - +50% Experience Boost\n+4 Chaos Factor\n2x Chaos Factor Rewards\n+2 Flask Capacity\n+5 Jump\n+50 Lasermancy\n+100% Crafting Rate\n+100% Magic Find!
  • $StoreProduct_trove_patron_12_month_description - +50% Experience Boost\n+4 Chaos Factor\n2x Chaos Factor Rewards\n+2 Flask Capacity\n+5 Jump\n+50 Lasermancy\n+100% Crafting Rate\n+100% Magic Find!
  • $ChaosFactorFormat - Chaos Factor: {0}\nRewards Earned: {1}\nRewards Remaining: {2}
  • $WorldChallengeDelveRestriction - Players may not join a challenge delve after it was created.
  • $Store_Patron_BetterDropsDetails - Get double Magic Find to hone in on rarer equipment!
  • $Store_Patron_ChaosChests - More Chaos Chests!
  • $Store_Patron_ChaosChestsDetails - Increases Chaos Factor by 4 and doubles your Chaos Factor rewards!
  • $Welcome_DailyBonus_ShadowDay - Delve Day
  • $ShadowTower_LevelRequirement - It costs {0} Flux to open this portal.
  • $ShadowTower_Instructions - You can re-run Shadow Tower bosses as often as you like!
  • $ClubCommand_WaitPrimary - You can not currently change your Primary Club.
  • $ClubCommand_MakePrimaryConfirmation - Are you sure you want to make {0} your primary club? You can only benefit from one primary club at a time.
  • $ClubCommand_MakePrimary_StillUnderCooldown - You cannot currently change your primary club.
  • $ActivityTomeDesc - Charge Tomes to earn additional rewards!
  • $TomeInCooldown - {0} is fully charged and has activated.\nSwitch Tomes to earn more rewards!
  • $Stat_ChaosFactor_Description - Rewards one Chaos Chest for the first dungeons completed each day, up to the current amount of Chaos Factor.\nPatron rewards an extra Chaos Chests per trigger.\n"/chaosfactor" can be used to see remaining rewards.
  • $PlayerNameDisplayColor_TowerLeader - Delve Depth Purple
  • $CharSheet_PatronBonuses - +50 Experience Gain\n+4 Chaos Factor\n+2 Flask Capacity\n+5 Jump\n+50 Lasermancy\n+33% Adventurine\n+100% Magic Find\n+100% Daily Bonuses\n+200% Cubits\n+200% Flux\n+2 Max Flasks\n+100% Crafting Speed\n+100% Battle Boxes\n+100% Gem Box Karma\n+100% Chaos Factor Rewards
  • $CharSheet_MasteryDescription - Increase Trove Mastery by adding to your collection and by leveling up classes. The first 500 Trove Mastery Ranks each grant +0.6% Health, +0.2% Damage, and +4 Power Rank. After that each rank gives +1 Power Rank and +1 Magic Find.
  • $CharSheet_GeodeMasteryDescription - Increase Geode Mastery by adding to your collection. The first 100 Geode Mastery Ranks each grant 10 Light, and +5 Power Rank.
  • $PowerRank_Breakdown - +{1} from Class Level\n+{6} from Subclass Level\n+{0} from Equipment\n+{2} from Mastery Rank\n+{3} from Geode Mastery Rank\n+{4} from Dragons\n+{5} from Gems.
  • $TomePercentFilled - {0}% Charged
  • $TomeInCooldownTimer - This tome is fully charged. It will be ready to be charged again in {0}.
  • $TomeReady - This tome is ready to be charged.
  • $TomeReadyUnequipped - This tome is ready to be charged if equipped.
  • $Metrics_EnemyKills - Enemies Defeated
  • $Metrics_Deaths - Deaths
  • $Metrics_Revives - Players Revived
  • $Metrics_Revived - Times Revived
  • $Metrics_QuestsCompleted - Dungeons Completed
  • $Metrics_MagicFindTriggers - Magic Find Triggers
  • $Metrics_LootDropsSinceMagicFindTrigger - Drops Since Magic Find Trigger
  • $Metrics_ItemsDeconstructed - Items Deconstructed
  • $Metrics_ItemsFished - Items Fished
  • $Metrics_BoxesOpened - Boxes Opened
  • $Metrics_DaysLoggedIn - Days Logged in
  • $Metrics_ConsecutiveDaysLoggedIn - Currrent Consecutive Days Logged in
  • $Metrics_MaxConsecutiveDaysLoggedIn - Max Consecutive Days Logged in
  • $Metrics_ItemsForged - Items Forged
  • $Metrics_Purchases - Purchases
  • $Metrics_MarketplacePurchases - Marketplace Purchases
  • $Metrics_MarketplaceSales - Marketplace Sales
  • $Metrics_PVPSecondsPlayed - Seconds Played in PVP
  • $Metrics_PVPEnemyKills - Enemies Defeated in PVP
  • $Metrics_PVPFlagsCaptured - Flags Captured in PVP
  • $Metrics_PVPFlagsReturned - Flags Returned in PVP
  • $Metrics_PVPGamesWon - Games Won in PVP
  • $Metrics_PVPGamesPlayed - Games Played in PVP
  • $Metrics_PVPDeaths - Deaths in PVP
  • $Metrics_PVPPointsScored - Points Scored in PVP
  • $Metrics_PVPGamesAFK - Games afk in PVP
  • $Metrics_GemUpgradeAttempts - Gem Upgrade Attempts
  • $Metrics_HeartsSent - Hearts Sent
  • $Metrics_HeartsReceived - Hearts Received
  • $Metrics_GemsRepaired - Gems Repaired
  • $Metrics_SecondsLoggedIn - Seconds Logged in
  • $Metrics_InvadersKilled - Invaders Killed
  • $Metrics_PinatasThrown - Pinatas Thrown
  • $Metrics_PinatasLooted - Pinatas Looted
  • $Metrics_ShapestoneMined - Shapestone Mined
  • $Metrics_FormiciteMined - Formicite Mined
  • $Metrics_InfiniumMined - Infinium Mined
  • $Metrics_CinnabarMined - Cinnabar Mined
  • $Metrics_PrimordialFlameMined - Primordial Flames Mined
  • $Metrics_GlacialShardMined - Glacial Shards Mined
  • $Metrics_CrystallizedCloudMined - Crystallized Clouds Mined
  • $Metrics_DarkSoulMined - Somber Souls Mined
  • $Metrics_GoldenSoulMined - GoldenSouls Mined
  • $Metrics_MoonstoneMined - Moonstone Mined
  • $Metrics_QuirkstoneMined - Quirkstone Mined
  • $Metrics_LunariumMined - Lunarium Mined
  • $Metrics_BlazineMined - Blazine Mined
  • $Metrics_SparkziteMined - Sparkzite Mined
  • $Metrics_EverlightMined - Everlight Mined
  • $Metrics_GeminiteMined - Geminite Mined
  • $Metrics_ChronozineMined - Chronozine Mined
  • $Metrics_MightstoneMined - Mightstone Mined
  • $Metrics_GleamstoneMined - Gleamstone Mined
  • $Metrics_BuilderiteMined - Builderite Mined
  • $Metrics_AncientGearsMined - AncientGears Mined
  • $Metrics_BuildersBoxMined - BuildersBox Mined
  • $Metrics_BuildersChestMined - Builders Chest Mined
  • $Metrics_BuildersVaultMined - Builders Vault Mined
  • $Metrics_ChallengesCompleted - Challenges Completed
  • $Metrics_DungeonsRank1Completed - Rank 1 Dungeons Completed
  • $Metrics_DungeonsRank3Completed - Rank 3 Dungeons Completed
  • $Metrics_DungeonsRank5Completed - Rank 5 Dungeons Completed
  • $Metrics_DungeonsRank5Bonus - Rank 5 Dungeons Completed in Time Limit
  • $Metrics_ClubWorldLiked - Club Worlds Liked
  • $Metrics_DeepestPublicDelve - Deepest Public Delve Depth
  • $Metrics_PublicDelvesCompleted - Public Delves Completed
  • $Metrics_DeepestChallengeDelve - Deepest Challenge Delve Depth
  • $Metrics_ChallengeDelveCompleted - Challenge Delves Completed
  • $TomeBar_Tooltip_Description - The Tome Bar can be filled to earn rewards. Tomes can be charged in Dungeons, Geode Caves, and Delves
  • $SlashCommand_Stuck - Use the [HK:Atlas] to move to another world.
  • $Collections_Category_Tome_Description - Collect and equip Tomes to earn additional rewards by completing Dungeons, Geode Caves, and Delves.
  • $Collections_Category_Aura_Description - Auras can be applied to Radiant or stronger weapons and Stellar or stronger hats.
  • $Metrics_GlimCollected - Glim Collected
  • $Metrics_FluxCollected - Flux Collected
  • $PlayerCommand_GetTomeXP_Display - Tome charge: {0} / {1}
  • $ClubLogLine_ClubCurrencyDonated - {0} donated {1} Clubit(s).
  • $module_barrier_description - Geode Caverns: Shield that nudges enemies, prevents energy damage, and increases movement speed while active. Delves: Reduces incoming damage by up to 35% depending on Upgrade Level. With a Level 5 Vaca-matic equipped, an active barrier can occasionally pull in enemies when struck
  • $module_pathpainter_upgrade_10_name - No longer generate aggro in Geode Caves while boost is active
  • $module_hookshot_upgrade_10_name - Can now stun critters in Tier 5 and Delves
  • $module_vision_upgrade_07_name - Increase radius by 50% and reveals Delve enemies through walls
  • $Welcome_daily_bonus_details_shadow_1 - Double Crystal Drops
  • $Welcome_daily_bonus_details_shadow_3 - Double Inert Geode Drops
  • $Welcome_daily_bonus_details_shadow_1_patron - Triple Crystal Drops
  • $Welcome_daily_bonus_details_shadow_3_patron - Triple Inert Geode Drops
  • $StoreProduct_trove_spring_fling_pack_description - This limited time pack unlocks the Growing Gater mount, Sir Dapper Duckington ally, Frolicking Fable ally, Bouquet Buggy Magrider, The May Flower Boat and Sail, The Heroic Hydrophobe costume for Knight, The Precipitation Princess costume for Neon Ninja, and the Van Gardener costume for the Vanguardian. Get them quick before they dip!